/* * Motif * * Copyright (c) 1987-2012, The Open Group. All rights reserved. * * These libraries and programs are free software; you can * redistribute them and/or modify them under the terms of the GNU * Lesser General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) * any later version. * * These libraries and programs are distributed in the hope that * they will be useful, but WITHOUT ANY WARRANTY; without even the * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public * License along with these librararies and programs; if not, write * to the Free Software Foundation, Inc., 51 Franklin Street, Fifth * Floor, Boston, MA 02110-1301 USA */ #include #include #define STATIC_RECTS 20 /* * Function: * XmDrawBevel(dpy, d, top_GC, bottom_GC, x, y, size, option) * Description: * Draws a shadow corner (beveled) at the given location and size. * Input: * dpy : Display* - the display to draw to * d : Drawable - the drawable to use * top_GC : GC - the GC to use to draw the top half of * the bevel * bottom_GC : GC - the GC to use to draw the bottom half * of the bevel * x : int - the x location of the corner * y : int - the y location of the corner * size : unsigned int - the size of the corner * (width = height = size) * option : XmBevelOption- what part of the bevel should we draw. * Output: * None. */ void #ifndef _NO_PROTO XmDrawBevel(Display *dpy, Drawable d, GC top_gc, GC bottom_gc, int x, int y, unsigned int size, XmBevelOption option) #else XmDrawBevel(dpy, d, top_gc, bottom_gc, x, y, size, option) Display *dpy; Drawable d; GC top_gc, bottom_gc; int x, y; unsigned int size; XmBevelOption option; #endif { static XRectangle saved[STATIC_RECTS], *alloced = NULL; static int numAlloced = 0; XRectangle *rt; int i; /* * First lets see if we can get away with using our list rectangles * without allocating any. */ if( size < STATIC_RECTS ) { /* * OK we don't need to allocate any so lets use the static * array. */ rt = saved; } else { /* * Well we need more than our static array holds so lets see * if we have enough in our alloced array and if no lets * allocate what we need. */ if( size > numAlloced ) { numAlloced = size; alloced = (XRectangle*) XtRealloc((XtPointer) alloced, sizeof(XRectangle) * numAlloced); } rt = alloced; } /* * Now that we have enough rectangles to fill in an area lets * set up the rectangles and pass them off to be drawn. First the * top half of the beveled corner ... */ if( option == XmBEVEL_TOP ) { for( i = 0; i < size; ++i ) { rt[i].x = x; rt[i].y = y + i; rt[i].width = size - i; rt[i].height = 1; } XFillRectangles(dpy, d, top_gc, rt, size); } else if( option == XmBEVEL_BOTH ) { XFillRectangle(dpy, d, top_gc, x, y, size, size); } /* * ... And the the bottom half of the beveled corner. */ if( option == XmBEVEL_BOTH || option == XmBEVEL_BOTTOM ) { for( i = 0; i < size; ++i ) { rt[i].x = x + size - i; rt[i].y = y + i; rt[i].width = i; rt[i].height = 1; } XFillRectangles(dpy, d, bottom_gc, rt, size); } }