/* $Id: tif_color.c,v 1.24 2017-05-29 10:12:54 erouault Exp $ */ /* * Copyright (c) 1988-1997 Sam Leffler * Copyright (c) 1991-1997 Silicon Graphics, Inc. * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that (i) the above copyright notices and this permission notice appear in * all copies of the software and related documentation, and (ii) the names of * Sam Leffler and Silicon Graphics may not be used in any advertising or * publicity relating to the software without the specific, prior written * permission of Sam Leffler and Silicon Graphics. * * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. * * IN NO EVENT SHALL SAM LEFFLER OR SILICON GRAPHICS BE LIABLE FOR * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ /* * CIE L*a*b* to CIE XYZ and CIE XYZ to RGB conversion routines are taken * from the VIPS library (http://www.vips.ecs.soton.ac.uk) with * the permission of John Cupitt, the VIPS author. */ /* * TIFF Library. * * Color space conversion routines. */ #include "tiffiop.h" #include /* * Convert color value from the CIE L*a*b* 1976 space to CIE XYZ. */ void TIFFCIELabToXYZ(TIFFCIELabToRGB *cielab, uint32 l, int32 a, int32 b, float *X, float *Y, float *Z) { float L = (float)l * 100.0F / 255.0F; float cby, tmp; if( L < 8.856F ) { *Y = (L * cielab->Y0) / 903.292F; cby = 7.787F * (*Y / cielab->Y0) + 16.0F / 116.0F; } else { cby = (L + 16.0F) / 116.0F; *Y = cielab->Y0 * cby * cby * cby; } tmp = (float)a / 500.0F + cby; if( tmp < 0.2069F ) *X = cielab->X0 * (tmp - 0.13793F) / 7.787F; else *X = cielab->X0 * tmp * tmp * tmp; tmp = cby - (float)b / 200.0F; if( tmp < 0.2069F ) *Z = cielab->Z0 * (tmp - 0.13793F) / 7.787F; else *Z = cielab->Z0 * tmp * tmp * tmp; } #define RINT(R) ((uint32)((R)>0?((R)+0.5):((R)-0.5))) /* * Convert color value from the XYZ space to RGB. */ void TIFFXYZToRGB(TIFFCIELabToRGB *cielab, float X, float Y, float Z, uint32 *r, uint32 *g, uint32 *b) { int i; float Yr, Yg, Yb; float *matrix = &cielab->display.d_mat[0][0]; /* Multiply through the matrix to get luminosity values. */ Yr = matrix[0] * X + matrix[1] * Y + matrix[2] * Z; Yg = matrix[3] * X + matrix[4] * Y + matrix[5] * Z; Yb = matrix[6] * X + matrix[7] * Y + matrix[8] * Z; /* Clip input */ Yr = TIFFmax(Yr, cielab->display.d_Y0R); Yg = TIFFmax(Yg, cielab->display.d_Y0G); Yb = TIFFmax(Yb, cielab->display.d_Y0B); /* Avoid overflow in case of wrong input values */ Yr = TIFFmin(Yr, cielab->display.d_YCR); Yg = TIFFmin(Yg, cielab->display.d_YCG); Yb = TIFFmin(Yb, cielab->display.d_YCB); /* Turn luminosity to colour value. */ i = (int)((Yr - cielab->display.d_Y0R) / cielab->rstep); i = TIFFmin(cielab->range, i); *r = RINT(cielab->Yr2r[i]); i = (int)((Yg - cielab->display.d_Y0G) / cielab->gstep); i = TIFFmin(cielab->range, i); *g = RINT(cielab->Yg2g[i]); i = (int)((Yb - cielab->display.d_Y0B) / cielab->bstep); i = TIFFmin(cielab->range, i); *b = RINT(cielab->Yb2b[i]); /* Clip output. */ *r = TIFFmin(*r, cielab->display.d_Vrwr); *g = TIFFmin(*g, cielab->display.d_Vrwg); *b = TIFFmin(*b, cielab->display.d_Vrwb); } #undef RINT /* * Allocate conversion state structures and make look_up tables for * the Yr,Yb,Yg <=> r,g,b conversions. */ int TIFFCIELabToRGBInit(TIFFCIELabToRGB* cielab, const TIFFDisplay *display, float *refWhite) { int i; double dfGamma; cielab->range = CIELABTORGB_TABLE_RANGE; _TIFFmemcpy(&cielab->display, display, sizeof(TIFFDisplay)); /* Red */ dfGamma = 1.0 / cielab->display.d_gammaR ; cielab->rstep = (cielab->display.d_YCR - cielab->display.d_Y0R) / cielab->range; for(i = 0; i <= cielab->range; i++) { cielab->Yr2r[i] = cielab->display.d_Vrwr * ((float)pow((double)i / cielab->range, dfGamma)); } /* Green */ dfGamma = 1.0 / cielab->display.d_gammaG ; cielab->gstep = (cielab->display.d_YCR - cielab->display.d_Y0R) / cielab->range; for(i = 0; i <= cielab->range; i++) { cielab->Yg2g[i] = cielab->display.d_Vrwg * ((float)pow((double)i / cielab->range, dfGamma)); } /* Blue */ dfGamma = 1.0 / cielab->display.d_gammaB ; cielab->bstep = (cielab->display.d_YCR - cielab->display.d_Y0R) / cielab->range; for(i = 0; i <= cielab->range; i++) { cielab->Yb2b[i] = cielab->display.d_Vrwb * ((float)pow((double)i / cielab->range, dfGamma)); } /* Init reference white point */ cielab->X0 = refWhite[0]; cielab->Y0 = refWhite[1]; cielab->Z0 = refWhite[2]; return 0; } /* * Convert color value from the YCbCr space to CIE XYZ. * The colorspace conversion algorithm comes from the IJG v5a code; * see below for more information on how it works. */ #define SHIFT 16 #define FIX(x) ((int32)((x) * (1L<(max)?(max):(f)) #define HICLAMP(f,max) ((f)>(max)?(max):(f)) void TIFFYCbCrtoRGB(TIFFYCbCrToRGB *ycbcr, uint32 Y, int32 Cb, int32 Cr, uint32 *r, uint32 *g, uint32 *b) { int32 i; /* XXX: Only 8-bit YCbCr input supported for now */ Y = HICLAMP(Y, 255); Cb = CLAMP(Cb, 0, 255); Cr = CLAMP(Cr, 0, 255); i = ycbcr->Y_tab[Y] + ycbcr->Cr_r_tab[Cr]; *r = CLAMP(i, 0, 255); i = ycbcr->Y_tab[Y] + (int)((ycbcr->Cb_g_tab[Cb] + ycbcr->Cr_g_tab[Cr]) >> SHIFT); *g = CLAMP(i, 0, 255); i = ycbcr->Y_tab[Y] + ycbcr->Cb_b_tab[Cb]; *b = CLAMP(i, 0, 255); } /* Clamp function for sanitization purposes. Normally clamping should not */ /* occur for well behaved chroma and refBlackWhite coefficients */ static float CLAMPw(float v, float vmin, float vmax) { if( v < vmin ) { /* printf("%f clamped to %f\n", v, vmin); */ return vmin; } if( v > vmax ) { /* printf("%f clamped to %f\n", v, vmax); */ return vmax; } return v; } /* * Initialize the YCbCr->RGB conversion tables. The conversion * is done according to the 6.0 spec: * * R = Y + Cr*(2 - 2*LumaRed) * B = Y + Cb*(2 - 2*LumaBlue) * G = Y * - LumaBlue*Cb*(2-2*LumaBlue)/LumaGreen * - LumaRed*Cr*(2-2*LumaRed)/LumaGreen * * To avoid floating point arithmetic the fractional constants that * come out of the equations are represented as fixed point values * in the range 0...2^16. We also eliminate multiplications by * pre-calculating possible values indexed by Cb and Cr (this code * assumes conversion is being done for 8-bit samples). */ int TIFFYCbCrToRGBInit(TIFFYCbCrToRGB* ycbcr, float *luma, float *refBlackWhite) { TIFFRGBValue* clamptab; int i; #define LumaRed luma[0] #define LumaGreen luma[1] #define LumaBlue luma[2] clamptab = (TIFFRGBValue*)( (uint8*) ycbcr+TIFFroundup_32(sizeof (TIFFYCbCrToRGB), sizeof (long))); _TIFFmemset(clamptab, 0, 256); /* v < 0 => 0 */ ycbcr->clamptab = (clamptab += 256); for (i = 0; i < 256; i++) clamptab[i] = (TIFFRGBValue) i; _TIFFmemset(clamptab+256, 255, 2*256); /* v > 255 => 255 */ ycbcr->Cr_r_tab = (int*) (clamptab + 3*256); ycbcr->Cb_b_tab = ycbcr->Cr_r_tab + 256; ycbcr->Cr_g_tab = (int32*) (ycbcr->Cb_b_tab + 256); ycbcr->Cb_g_tab = ycbcr->Cr_g_tab + 256; ycbcr->Y_tab = ycbcr->Cb_g_tab + 256; { float f1 = 2-2*LumaRed; int32 D1 = FIX(CLAMP(f1,0.0F,2.0F)); float f2 = LumaRed*f1/LumaGreen; int32 D2 = -FIX(CLAMP(f2,0.0F,2.0F)); float f3 = 2-2*LumaBlue; int32 D3 = FIX(CLAMP(f3,0.0F,2.0F)); float f4 = LumaBlue*f3/LumaGreen; int32 D4 = -FIX(CLAMP(f4,0.0F,2.0F)); int x; #undef LumaBlue #undef LumaGreen #undef LumaRed /* * i is the actual input pixel value in the range 0..255 * Cb and Cr values are in the range -128..127 (actually * they are in a range defined by the ReferenceBlackWhite * tag) so there is some range shifting to do here when * constructing tables indexed by the raw pixel data. */ for (i = 0, x = -128; i < 256; i++, x++) { int32 Cr = (int32)CLAMPw(Code2V(x, refBlackWhite[4] - 128.0F, refBlackWhite[5] - 128.0F, 127), -128.0F * 32, 128.0F * 32); int32 Cb = (int32)CLAMPw(Code2V(x, refBlackWhite[2] - 128.0F, refBlackWhite[3] - 128.0F, 127), -128.0F * 32, 128.0F * 32); ycbcr->Cr_r_tab[i] = (int32)((D1*Cr + ONE_HALF)>>SHIFT); ycbcr->Cb_b_tab[i] = (int32)((D3*Cb + ONE_HALF)>>SHIFT); ycbcr->Cr_g_tab[i] = D2*Cr; ycbcr->Cb_g_tab[i] = D4*Cb + ONE_HALF; ycbcr->Y_tab[i] = (int32)CLAMPw(Code2V(x + 128, refBlackWhite[0], refBlackWhite[1], 255), -128.0F * 32, 128.0F * 32); } } return 0; } #undef HICLAMP #undef CLAMP #undef Code2V #undef SHIFT #undef ONE_HALF #undef FIX /* vim: set ts=8 sts=8 sw=8 noet: */ /* * Local Variables: * mode: c * c-basic-offset: 8 * fill-column: 78 * End: */