/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 1997-2012, Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Industrial Light & Magic nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // /////////////////////////////////////////////////////////////////////////// //----------------------------------------------------- // // A function to control which IEEE floating // point exceptions will be translated into // C++ MathExc exceptions. // //----------------------------------------------------- #include #include #include #if 0 #include #define debug(x) (std::cout << x << std::flush) #else #define debug(x) #endif IEX_INTERNAL_NAMESPACE_SOURCE_ENTER namespace { void fpeHandler (int type, const char explanation[]) { switch (type) { case IEEE_OVERFLOW: throw OverflowExc (explanation); case IEEE_UNDERFLOW: throw UnderflowExc (explanation); case IEEE_DIVZERO: throw DivzeroExc (explanation); case IEEE_INEXACT: throw InexactExc (explanation); case IEEE_INVALID: throw InvalidFpOpExc (explanation); } throw MathExc (explanation); } } // namespace void mathExcOn (int when) { debug ("mathExcOn (when = 0x" << std::hex << when << ")\n"); setFpExceptions (when); setFpExceptionHandler (fpeHandler); } int getMathExcOn () { int when = fpExceptions(); debug ("getMathExcOn () == 0x" << std::hex << when << ")\n"); return when; } void MathExcOn::handleOutstandingExceptions() { handleExceptionsSetInRegisters(); } IEX_INTERNAL_NAMESPACE_SOURCE_EXIT