/* GStreamer * Copyright (C) 1999,2000 Erik Walthinsen * 2000 Wim Taymans * 2005 Wim Taymans * * gstobject.c: Fundamental class used for all of GStreamer * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ /** * SECTION:gstobject * @title: GstObject * @short_description: Base class for the GStreamer object hierarchy * * #GstObject provides a root for the object hierarchy tree filed in by the * GStreamer library. It is currently a thin wrapper on top of * #GInitiallyUnowned. It is an abstract class that is not very usable on its own. * * #GstObject gives us basic refcounting, parenting functionality and locking. * Most of the functions are just extended for special GStreamer needs and can be * found under the same name in the base class of #GstObject which is #GObject * (e.g. g_object_ref() becomes gst_object_ref()). * * Since #GstObject derives from #GInitiallyUnowned, it also inherits the * floating reference. Be aware that functions such as gst_bin_add() and * gst_element_add_pad() take ownership of the floating reference. * * In contrast to #GObject instances, #GstObject adds a name property. The functions * gst_object_set_name() and gst_object_get_name() are used to set/get the name * of the object. * * ## controlled properties * * Controlled properties offers a lightweight way to adjust gobject properties * over stream-time. It works by using time-stamped value pairs that are queued * for element-properties. At run-time the elements continuously pull value * changes for the current stream-time. * * What needs to be changed in a #GstElement? * Very little - it is just two steps to make a plugin controllable! * * * mark gobject-properties paramspecs that make sense to be controlled, * by GST_PARAM_CONTROLLABLE. * * * when processing data (get, chain, loop function) at the beginning call * gst_object_sync_values(element,timestamp). * This will make the controller update all GObject properties that are * under its control with the current values based on the timestamp. * * What needs to be done in applications? Again it's not a lot to change. * * * create a #GstControlSource. * csource = gst_interpolation_control_source_new (); * g_object_set (csource, "mode", GST_INTERPOLATION_MODE_LINEAR, NULL); * * * Attach the #GstControlSource on the controller to a property. * gst_object_add_control_binding (object, gst_direct_control_binding_new (object, "prop1", csource)); * * * Set the control values * gst_timed_value_control_source_set ((GstTimedValueControlSource *)csource,0 * GST_SECOND, value1); * gst_timed_value_control_source_set ((GstTimedValueControlSource *)csource,1 * GST_SECOND, value2); * * * start your pipeline */ #include "gst_private.h" #include "glib-compat-private.h" #include "gstobject.h" #include "gstclock.h" #include "gstcontrolbinding.h" #include "gstcontrolsource.h" #include "gstinfo.h" #include "gstparamspecs.h" #include "gstutils.h" #define DEBUG_REFCOUNT /* Object signals and args */ enum { DEEP_NOTIFY, LAST_SIGNAL }; enum { PROP_0, PROP_NAME, PROP_PARENT, PROP_LAST }; enum { SO_OBJECT_LOADED, SO_LAST_SIGNAL }; /* maps type name quark => count */ static GData *object_name_counts = NULL; G_LOCK_DEFINE_STATIC (object_name_mutex); static void gst_object_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec); static void gst_object_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec); static void gst_object_dispatch_properties_changed (GObject * object, guint n_pspecs, GParamSpec ** pspecs); static void gst_object_dispose (GObject * object); static void gst_object_finalize (GObject * object); static gboolean gst_object_set_name_default (GstObject * object); static guint gst_object_signals[LAST_SIGNAL] = { 0 }; static GParamSpec *properties[PROP_LAST]; G_DEFINE_ABSTRACT_TYPE (GstObject, gst_object, G_TYPE_INITIALLY_UNOWNED); static void gst_object_constructed (GObject * object) { GST_TRACER_OBJECT_CREATED (GST_OBJECT_CAST (object)); ((GObjectClass *) gst_object_parent_class)->constructed (object); } static void gst_object_class_init (GstObjectClass * klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); gobject_class->set_property = gst_object_set_property; gobject_class->get_property = gst_object_get_property; properties[PROP_NAME] = g_param_spec_string ("name", "Name", "The name of the object", NULL, G_PARAM_READWRITE | G_PARAM_CONSTRUCT | G_PARAM_STATIC_STRINGS); /** * GstObject:parent: * * The parent of the object. Please note, that when changing the 'parent' * property, we don't emit #GObject::notify and #GstObject::deep-notify * signals due to locking issues. In some cases one can use * #GstBin::element-added or #GstBin::element-removed signals on the parent to * achieve a similar effect. */ properties[PROP_PARENT] = g_param_spec_object ("parent", "Parent", "The parent of the object", GST_TYPE_OBJECT, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS); g_object_class_install_properties (gobject_class, PROP_LAST, properties); /** * GstObject::deep-notify: * @gstobject: a #GstObject * @prop_object: the object that originated the signal * @prop: the property that changed * * The deep notify signal is used to be notified of property changes. It is * typically attached to the toplevel bin to receive notifications from all * the elements contained in that bin. */ gst_object_signals[DEEP_NOTIFY] = g_signal_new ("deep-notify", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_FIRST | G_SIGNAL_NO_RECURSE | G_SIGNAL_DETAILED | G_SIGNAL_NO_HOOKS, G_STRUCT_OFFSET (GstObjectClass, deep_notify), NULL, NULL, g_cclosure_marshal_generic, G_TYPE_NONE, 2, GST_TYPE_OBJECT, G_TYPE_PARAM); klass->path_string_separator = "/"; /* see the comments at gst_object_dispatch_properties_changed */ gobject_class->dispatch_properties_changed = GST_DEBUG_FUNCPTR (gst_object_dispatch_properties_changed); gobject_class->constructed = gst_object_constructed; gobject_class->dispose = gst_object_dispose; gobject_class->finalize = gst_object_finalize; } static void gst_object_init (GstObject * object) { g_mutex_init (&object->lock); object->parent = NULL; object->name = NULL; GST_CAT_TRACE_OBJECT (GST_CAT_REFCOUNTING, object, "%p new", object); object->flags = 0; object->control_rate = 100 * GST_MSECOND; object->last_sync = GST_CLOCK_TIME_NONE; } /** * gst_object_ref: * @object: (type Gst.Object): a #GstObject to reference * * Increments the reference count on @object. This function * does not take the lock on @object because it relies on * atomic refcounting. * * This object returns the input parameter to ease writing * constructs like : * result = gst_object_ref (object->parent); * * Returns: (transfer full) (type Gst.Object): A pointer to @object */ gpointer gst_object_ref (gpointer object) { g_return_val_if_fail (object != NULL, NULL); GST_TRACER_OBJECT_REFFED (object, ((GObject *) object)->ref_count + 1); #ifdef DEBUG_REFCOUNT GST_CAT_TRACE_OBJECT (GST_CAT_REFCOUNTING, object, "%p ref %d->%d", object, ((GObject *) object)->ref_count, ((GObject *) object)->ref_count + 1); #endif g_object_ref (object); return object; } /** * gst_object_unref: * @object: (type Gst.Object): a #GstObject to unreference * * Decrements the reference count on @object. If reference count hits * zero, destroy @object. This function does not take the lock * on @object as it relies on atomic refcounting. * * The unref method should never be called with the LOCK held since * this might deadlock the dispose function. */ void gst_object_unref (gpointer object) { g_return_if_fail (object != NULL); g_return_if_fail (((GObject *) object)->ref_count > 0); GST_TRACER_OBJECT_UNREFFED (object, ((GObject *) object)->ref_count - 1); #ifdef DEBUG_REFCOUNT GST_CAT_TRACE_OBJECT (GST_CAT_REFCOUNTING, object, "%p unref %d->%d", object, ((GObject *) object)->ref_count, ((GObject *) object)->ref_count - 1); #endif g_object_unref (object); } /** * gst_object_ref_sink: (skip) * @object: a #GstObject to sink * * Increase the reference count of @object, and possibly remove the floating * reference, if @object has a floating reference. * * In other words, if the object is floating, then this call "assumes ownership" * of the floating reference, converting it to a normal reference by clearing * the floating flag while leaving the reference count unchanged. If the object * is not floating, then this call adds a new normal reference increasing the * reference count by one. * * For more background on "floating references" please see the #GObject * documentation. */ gpointer gst_object_ref_sink (gpointer object) { g_return_val_if_fail (object != NULL, NULL); #ifdef DEBUG_REFCOUNT GST_CAT_TRACE_OBJECT (GST_CAT_REFCOUNTING, object, "%p ref_sink %d->%d", object, ((GObject *) object)->ref_count, ((GObject *) object)->ref_count + 1); #endif return g_object_ref_sink (object); } /** * gst_object_replace: * @oldobj: (inout) (transfer full) (nullable): pointer to a place of * a #GstObject to replace * @newobj: (transfer none) (allow-none): a new #GstObject * * Atomically modifies a pointer to point to a new object. * The reference count of @oldobj is decreased and the reference count of * @newobj is increased. * * Either @newobj and the value pointed to by @oldobj may be %NULL. * * Returns: %TRUE if @newobj was different from @oldobj */ gboolean gst_object_replace (GstObject ** oldobj, GstObject * newobj) { GstObject *oldptr; g_return_val_if_fail (oldobj != NULL, FALSE); #ifdef DEBUG_REFCOUNT GST_CAT_TRACE (GST_CAT_REFCOUNTING, "replace %p %s (%d) with %p %s (%d)", *oldobj, *oldobj ? GST_STR_NULL (GST_OBJECT_NAME (*oldobj)) : "(NONE)", *oldobj ? G_OBJECT (*oldobj)->ref_count : 0, newobj, newobj ? GST_STR_NULL (GST_OBJECT_NAME (newobj)) : "(NONE)", newobj ? G_OBJECT (newobj)->ref_count : 0); #endif oldptr = g_atomic_pointer_get ((gpointer *) oldobj); if (G_UNLIKELY (oldptr == newobj)) return FALSE; if (newobj) gst_object_ref (newobj); while (G_UNLIKELY (!g_atomic_pointer_compare_and_exchange ((gpointer *) oldobj, oldptr, newobj))) { oldptr = g_atomic_pointer_get ((gpointer *) oldobj); if (G_UNLIKELY (oldptr == newobj)) break; } if (oldptr) gst_object_unref (oldptr); return oldptr != newobj; } /* dispose is called when the object has to release all links * to other objects */ static void gst_object_dispose (GObject * object) { GstObject *self = (GstObject *) object; GstObject *parent; GST_CAT_TRACE_OBJECT (GST_CAT_REFCOUNTING, object, "%p dispose", object); GST_OBJECT_LOCK (object); if ((parent = GST_OBJECT_PARENT (object))) goto have_parent; GST_OBJECT_PARENT (object) = NULL; GST_OBJECT_UNLOCK (object); if (self->control_bindings) { GList *node; for (node = self->control_bindings; node; node = g_list_next (node)) { gst_object_unparent (node->data); } g_list_free (self->control_bindings); self->control_bindings = NULL; } ((GObjectClass *) gst_object_parent_class)->dispose (object); return; /* ERRORS */ have_parent: { g_critical ("\nTrying to dispose object \"%s\", but it still has a " "parent \"%s\".\nYou need to let the parent manage the " "object instead of unreffing the object directly.\n", GST_OBJECT_NAME (object), GST_OBJECT_NAME (parent)); GST_OBJECT_UNLOCK (object); /* ref the object again to revive it in this error case */ gst_object_ref (object); return; } } /* finalize is called when the object has to free its resources */ static void gst_object_finalize (GObject * object) { GstObject *gstobject = GST_OBJECT_CAST (object); GST_CAT_TRACE_OBJECT (GST_CAT_REFCOUNTING, object, "%p finalize", object); g_signal_handlers_destroy (object); g_free (gstobject->name); g_mutex_clear (&gstobject->lock); GST_TRACER_OBJECT_DESTROYED (gstobject); ((GObjectClass *) gst_object_parent_class)->finalize (object); } /* Changing a GObject property of a GstObject will result in "deep-notify" * signals being emitted by the object itself, as well as in each parent * object. This is so that an application can connect a listener to the * top-level bin to catch property-change notifications for all contained * elements. * * MT safe. */ static void gst_object_dispatch_properties_changed (GObject * object, guint n_pspecs, GParamSpec ** pspecs) { GstObject *gst_object, *parent, *old_parent; guint i; #ifndef GST_DISABLE_GST_DEBUG gchar *name = NULL; const gchar *debug_name; #endif /* do the standard dispatching */ ((GObjectClass *) gst_object_parent_class)->dispatch_properties_changed (object, n_pspecs, pspecs); gst_object = GST_OBJECT_CAST (object); #ifndef GST_DISABLE_GST_DEBUG if (G_UNLIKELY (_gst_debug_min >= GST_LEVEL_LOG)) { name = gst_object_get_name (gst_object); debug_name = GST_STR_NULL (name); } else debug_name = ""; #endif /* now let the parent dispatch those, too */ parent = gst_object_get_parent (gst_object); while (parent) { for (i = 0; i < n_pspecs; i++) { GST_CAT_LOG_OBJECT (GST_CAT_PROPERTIES, parent, "deep notification from %s (%s)", debug_name, pspecs[i]->name); g_signal_emit (parent, gst_object_signals[DEEP_NOTIFY], g_quark_from_string (pspecs[i]->name), gst_object, pspecs[i]); } old_parent = parent; parent = gst_object_get_parent (old_parent); gst_object_unref (old_parent); } #ifndef GST_DISABLE_GST_DEBUG g_free (name); #endif } /** * gst_object_default_deep_notify: * @object: the #GObject that signalled the notify. * @orig: a #GstObject that initiated the notify. * @pspec: a #GParamSpec of the property. * @excluded_props: (array zero-terminated=1) (element-type gchar*) (allow-none): * a set of user-specified properties to exclude or %NULL to show * all changes. * * A default deep_notify signal callback for an object. The user data * should contain a pointer to an array of strings that should be excluded * from the notify. The default handler will print the new value of the property * using g_print. * * MT safe. This function grabs and releases @object's LOCK for getting its * path string. */ void gst_object_default_deep_notify (GObject * object, GstObject * orig, GParamSpec * pspec, gchar ** excluded_props) { GValue value = { 0, }; /* the important thing is that value.type = 0 */ gchar *str = NULL; gchar *name = NULL; if (pspec->flags & G_PARAM_READABLE) { /* let's not print these out for excluded properties... */ while (excluded_props != NULL && *excluded_props != NULL) { if (strcmp (pspec->name, *excluded_props) == 0) return; excluded_props++; } g_value_init (&value, pspec->value_type); g_object_get_property (G_OBJECT (orig), pspec->name, &value); if (G_VALUE_HOLDS_STRING (&value)) str = g_value_dup_string (&value); else str = gst_value_serialize (&value); name = gst_object_get_path_string (orig); g_print ("%s: %s = %s\n", name, pspec->name, str); g_free (name); g_free (str); g_value_unset (&value); } else { name = gst_object_get_path_string (orig); g_warning ("Parameter %s not readable in %s.", pspec->name, name); g_free (name); } } static gboolean gst_object_set_name_default (GstObject * object) { const gchar *type_name; gint count; gchar *name; GQuark q; guint i, l; /* to ensure guaranteed uniqueness across threads, only one thread * may ever assign a name */ G_LOCK (object_name_mutex); if (!object_name_counts) { g_datalist_init (&object_name_counts); } q = g_type_qname (G_OBJECT_TYPE (object)); count = GPOINTER_TO_INT (g_datalist_id_get_data (&object_name_counts, q)); g_datalist_id_set_data (&object_name_counts, q, GINT_TO_POINTER (count + 1)); G_UNLOCK (object_name_mutex); /* GstFooSink -> foosink */ type_name = g_quark_to_string (q); if (strncmp (type_name, "Gst", 3) == 0) type_name += 3; /* give the 20th "queue" element and the first "queue2" different names */ l = strlen (type_name); if (l > 0 && g_ascii_isdigit (type_name[l - 1])) { name = g_strdup_printf ("%s-%d", type_name, count); } else { name = g_strdup_printf ("%s%d", type_name, count); } l = strlen (name); for (i = 0; i < l; i++) name[i] = g_ascii_tolower (name[i]); GST_OBJECT_LOCK (object); if (G_UNLIKELY (object->parent != NULL)) goto had_parent; g_free (object->name); object->name = name; GST_OBJECT_UNLOCK (object); return TRUE; had_parent: { g_free (name); GST_WARNING ("parented objects can't be renamed"); GST_OBJECT_UNLOCK (object); return FALSE; } } /** * gst_object_set_name: * @object: a #GstObject * @name: (allow-none): new name of object * * Sets the name of @object, or gives @object a guaranteed unique * name (if @name is %NULL). * This function makes a copy of the provided name, so the caller * retains ownership of the name it sent. * * Returns: %TRUE if the name could be set. Since Objects that have * a parent cannot be renamed, this function returns %FALSE in those * cases. * * MT safe. This function grabs and releases @object's LOCK. */ gboolean gst_object_set_name (GstObject * object, const gchar * name) { gboolean result; g_return_val_if_fail (GST_IS_OBJECT (object), FALSE); GST_OBJECT_LOCK (object); /* parented objects cannot be renamed */ if (G_UNLIKELY (object->parent != NULL)) goto had_parent; if (name != NULL) { g_free (object->name); object->name = g_strdup (name); GST_OBJECT_UNLOCK (object); result = TRUE; } else { GST_OBJECT_UNLOCK (object); result = gst_object_set_name_default (object); } g_object_notify (G_OBJECT (object), "name"); return result; /* error */ had_parent: { GST_WARNING ("parented objects can't be renamed"); GST_OBJECT_UNLOCK (object); return FALSE; } } /** * gst_object_get_name: * @object: a #GstObject * * Returns a copy of the name of @object. * Caller should g_free() the return value after usage. * For a nameless object, this returns %NULL, which you can safely g_free() * as well. * * Free-function: g_free * * Returns: (transfer full) (nullable): the name of @object. g_free() * after usage. * * MT safe. This function grabs and releases @object's LOCK. */ gchar * gst_object_get_name (GstObject * object) { gchar *result = NULL; g_return_val_if_fail (GST_IS_OBJECT (object), NULL); GST_OBJECT_LOCK (object); result = g_strdup (object->name); GST_OBJECT_UNLOCK (object); return result; } /** * gst_object_set_parent: * @object: (transfer floating): a #GstObject * @parent: new parent of object * * Sets the parent of @object to @parent. The object's reference count will * be incremented, and any floating reference will be removed (see gst_object_ref_sink()). * * Returns: %TRUE if @parent could be set or %FALSE when @object * already had a parent or @object and @parent are the same. * * MT safe. Grabs and releases @object's LOCK. */ gboolean gst_object_set_parent (GstObject * object, GstObject * parent) { g_return_val_if_fail (GST_IS_OBJECT (object), FALSE); g_return_val_if_fail (GST_IS_OBJECT (parent), FALSE); g_return_val_if_fail (object != parent, FALSE); GST_CAT_DEBUG_OBJECT (GST_CAT_REFCOUNTING, object, "set parent (ref and sink)"); GST_OBJECT_LOCK (object); if (G_UNLIKELY (object->parent != NULL)) goto had_parent; object->parent = parent; gst_object_ref_sink (object); GST_OBJECT_UNLOCK (object); /* FIXME-2.0: this does not work, the deep notify takes the lock from the * parent object and deadlocks when the parent holds its lock when calling * this function (like _element_add_pad()), we need to use a GRecMutex * for locking the parent instead. */ /* g_object_notify_by_pspec ((GObject *)object, properties[PROP_PARENT]); */ return TRUE; /* ERROR handling */ had_parent: { GST_CAT_DEBUG_OBJECT (GST_CAT_REFCOUNTING, object, "set parent failed, object already had a parent"); gst_object_ref_sink (object); gst_object_unref (object); GST_OBJECT_UNLOCK (object); return FALSE; } } /** * gst_object_get_parent: * @object: a #GstObject * * Returns the parent of @object. This function increases the refcount * of the parent object so you should gst_object_unref() it after usage. * * Returns: (transfer full) (nullable): parent of @object, this can be * %NULL if @object has no parent. unref after usage. * * MT safe. Grabs and releases @object's LOCK. */ GstObject * gst_object_get_parent (GstObject * object) { GstObject *result = NULL; g_return_val_if_fail (GST_IS_OBJECT (object), NULL); GST_OBJECT_LOCK (object); result = object->parent; if (G_LIKELY (result)) gst_object_ref (result); GST_OBJECT_UNLOCK (object); return result; } /** * gst_object_unparent: * @object: a #GstObject to unparent * * Clear the parent of @object, removing the associated reference. * This function decreases the refcount of @object. * * MT safe. Grabs and releases @object's lock. */ void gst_object_unparent (GstObject * object) { GstObject *parent; g_return_if_fail (GST_IS_OBJECT (object)); GST_OBJECT_LOCK (object); parent = object->parent; if (G_LIKELY (parent != NULL)) { GST_CAT_TRACE_OBJECT (GST_CAT_REFCOUNTING, object, "unparent"); object->parent = NULL; GST_OBJECT_UNLOCK (object); /* g_object_notify_by_pspec ((GObject *)object, properties[PROP_PARENT]); */ gst_object_unref (object); } else { GST_OBJECT_UNLOCK (object); } } /** * gst_object_has_as_parent: * @object: a #GstObject to check * @parent: a #GstObject to check as parent * * Check if @parent is the parent of @object. * E.g. a #GstElement can check if it owns a given #GstPad. * * Returns: %FALSE if either @object or @parent is %NULL. %TRUE if @parent is * the parent of @object. Otherwise %FALSE. * * MT safe. Grabs and releases @object's locks. * Since: 1.6 */ gboolean gst_object_has_as_parent (GstObject * object, GstObject * parent) { gboolean result = FALSE; if (G_LIKELY (GST_IS_OBJECT (object) && GST_IS_OBJECT (parent))) { GST_OBJECT_LOCK (object); result = GST_OBJECT_PARENT (object) == parent; GST_OBJECT_UNLOCK (object); } return result; } /** * gst_object_has_as_ancestor: * @object: a #GstObject to check * @ancestor: a #GstObject to check as ancestor * * Check if @object has an ancestor @ancestor somewhere up in * the hierarchy. One can e.g. check if a #GstElement is inside a #GstPipeline. * * Returns: %TRUE if @ancestor is an ancestor of @object. * * MT safe. Grabs and releases @object's locks. */ gboolean gst_object_has_as_ancestor (GstObject * object, GstObject * ancestor) { GstObject *parent, *tmp; if (!ancestor || !object) return FALSE; parent = gst_object_ref (object); do { if (parent == ancestor) { gst_object_unref (parent); return TRUE; } tmp = gst_object_get_parent (parent); gst_object_unref (parent); parent = tmp; } while (parent); return FALSE; } /** * gst_object_has_ancestor: * @object: a #GstObject to check * @ancestor: a #GstObject to check as ancestor * * Check if @object has an ancestor @ancestor somewhere up in * the hierarchy. One can e.g. check if a #GstElement is inside a #GstPipeline. * * Returns: %TRUE if @ancestor is an ancestor of @object. * * Deprecated: Use gst_object_has_as_ancestor() instead. * * MT safe. Grabs and releases @object's locks. */ #ifndef GST_REMOVE_DEPRECATED gboolean gst_object_has_ancestor (GstObject * object, GstObject * ancestor) { return gst_object_has_as_ancestor (object, ancestor); } #endif /** * gst_object_check_uniqueness: * @list: (transfer none) (element-type Gst.Object): a list of #GstObject to * check through * @name: the name to search for * * Checks to see if there is any object named @name in @list. This function * does not do any locking of any kind. You might want to protect the * provided list with the lock of the owner of the list. This function * will lock each #GstObject in the list to compare the name, so be * careful when passing a list with a locked object. * * Returns: %TRUE if a #GstObject named @name does not appear in @list, * %FALSE if it does. * * MT safe. Grabs and releases the LOCK of each object in the list. */ gboolean gst_object_check_uniqueness (GList * list, const gchar * name) { gboolean result = TRUE; g_return_val_if_fail (name != NULL, FALSE); for (; list; list = g_list_next (list)) { GstObject *child; gboolean eq; child = GST_OBJECT_CAST (list->data); GST_OBJECT_LOCK (child); eq = strcmp (GST_OBJECT_NAME (child), name) == 0; GST_OBJECT_UNLOCK (child); if (G_UNLIKELY (eq)) { result = FALSE; break; } } return result; } static void gst_object_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { GstObject *gstobject; gstobject = GST_OBJECT_CAST (object); switch (prop_id) { case PROP_NAME: gst_object_set_name (gstobject, g_value_get_string (value)); break; case PROP_PARENT: gst_object_set_parent (gstobject, g_value_get_object (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_object_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { GstObject *gstobject; gstobject = GST_OBJECT_CAST (object); switch (prop_id) { case PROP_NAME: g_value_take_string (value, gst_object_get_name (gstobject)); break; case PROP_PARENT: g_value_take_object (value, gst_object_get_parent (gstobject)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } /** * gst_object_get_path_string: * @object: a #GstObject * * Generates a string describing the path of @object in * the object hierarchy. Only useful (or used) for debugging. * * Free-function: g_free * * Returns: (transfer full): a string describing the path of @object. You must * g_free() the string after usage. * * MT safe. Grabs and releases the #GstObject's LOCK for all objects * in the hierarchy. */ gchar * gst_object_get_path_string (GstObject * object) { GSList *parentage; GSList *parents; void *parent; gchar *prevpath, *path; const gchar *typename; gchar *component; const gchar *separator; /* ref object before adding to list */ gst_object_ref (object); parentage = g_slist_prepend (NULL, object); path = g_strdup (""); /* first walk the object hierarchy to build a list of the parents, * be careful here with refcounting. */ do { if (GST_IS_OBJECT (object)) { parent = gst_object_get_parent (object); /* add parents to list, refcount remains increased while * we handle the object */ if (parent) parentage = g_slist_prepend (parentage, parent); } else { break; } object = parent; } while (object != NULL); /* then walk the parent list and print them out. we need to * decrease the refcounting on each element after we handled * it. */ for (parents = parentage; parents; parents = g_slist_next (parents)) { if (G_IS_OBJECT (parents->data)) { typename = G_OBJECT_TYPE_NAME (parents->data); } else { typename = NULL; } if (GST_IS_OBJECT (parents->data)) { GstObject *item = GST_OBJECT_CAST (parents->data); GstObjectClass *oclass = GST_OBJECT_GET_CLASS (item); gchar *objname = gst_object_get_name (item); component = g_strdup_printf ("%s:%s", typename, objname); separator = oclass->path_string_separator; /* and unref now */ gst_object_unref (item); g_free (objname); } else { if (typename) { component = g_strdup_printf ("%s:%p", typename, parents->data); } else { component = g_strdup_printf ("%p", parents->data); } separator = "/"; } prevpath = path; path = g_strjoin (separator, prevpath, component, NULL); g_free (prevpath); g_free (component); } g_slist_free (parentage); return path; } /* controller helper functions */ /* * gst_object_find_control_binding: * @self: the gobject to search for a property in * @name: the gobject property name to look for * * Searches the list of properties under control. * * Returns: (nullable): a #GstControlBinding or %NULL if the property * is not being controlled. */ static GstControlBinding * gst_object_find_control_binding (GstObject * self, const gchar * name) { GstControlBinding *binding; GList *node; for (node = self->control_bindings; node; node = g_list_next (node)) { binding = node->data; /* FIXME: eventually use GQuark to speed it up */ if (!strcmp (binding->name, name)) { GST_DEBUG_OBJECT (self, "found control binding for property '%s'", name); return binding; } } GST_DEBUG_OBJECT (self, "controller does not manage property '%s'", name); return NULL; } /* controller functions */ /** * gst_object_suggest_next_sync: * @object: the object that has controlled properties * * Returns a suggestion for timestamps where buffers should be split * to get best controller results. * * Returns: Returns the suggested timestamp or %GST_CLOCK_TIME_NONE * if no control-rate was set. */ GstClockTime gst_object_suggest_next_sync (GstObject * object) { GstClockTime ret; g_return_val_if_fail (GST_IS_OBJECT (object), GST_CLOCK_TIME_NONE); g_return_val_if_fail (object->control_rate != GST_CLOCK_TIME_NONE, GST_CLOCK_TIME_NONE); GST_OBJECT_LOCK (object); /* TODO: Implement more logic, depending on interpolation mode and control * points * FIXME: we need playback direction */ ret = object->last_sync + object->control_rate; GST_OBJECT_UNLOCK (object); return ret; } /** * gst_object_sync_values: * @object: the object that has controlled properties * @timestamp: the time that should be processed * * Sets the properties of the object, according to the #GstControlSources that * (maybe) handle them and for the given timestamp. * * If this function fails, it is most likely the application developers fault. * Most probably the control sources are not setup correctly. * * Returns: %TRUE if the controller values could be applied to the object * properties, %FALSE otherwise */ gboolean gst_object_sync_values (GstObject * object, GstClockTime timestamp) { GList *node; gboolean ret = TRUE; g_return_val_if_fail (GST_IS_OBJECT (object), FALSE); g_return_val_if_fail (GST_CLOCK_TIME_IS_VALID (timestamp), FALSE); GST_LOG_OBJECT (object, "sync_values"); if (!object->control_bindings) return TRUE; /* FIXME: this deadlocks */ /* GST_OBJECT_LOCK (object); */ g_object_freeze_notify ((GObject *) object); for (node = object->control_bindings; node; node = g_list_next (node)) { ret &= gst_control_binding_sync_values ((GstControlBinding *) node->data, object, timestamp, object->last_sync); } object->last_sync = timestamp; g_object_thaw_notify ((GObject *) object); /* GST_OBJECT_UNLOCK (object); */ return ret; } /** * gst_object_has_active_control_bindings: * @object: the object that has controlled properties * * Check if the @object has active controlled properties. * * Returns: %TRUE if the object has active controlled properties */ gboolean gst_object_has_active_control_bindings (GstObject * object) { gboolean res = FALSE; GList *node; g_return_val_if_fail (GST_IS_OBJECT (object), FALSE); GST_OBJECT_LOCK (object); for (node = object->control_bindings; node; node = g_list_next (node)) { res |= !gst_control_binding_is_disabled ((GstControlBinding *) node->data); } GST_OBJECT_UNLOCK (object); return res; } /** * gst_object_set_control_bindings_disabled: * @object: the object that has controlled properties * @disabled: boolean that specifies whether to disable the controller * or not. * * This function is used to disable all controlled properties of the @object for * some time, i.e. gst_object_sync_values() will do nothing. */ void gst_object_set_control_bindings_disabled (GstObject * object, gboolean disabled) { GList *node; g_return_if_fail (GST_IS_OBJECT (object)); GST_OBJECT_LOCK (object); for (node = object->control_bindings; node; node = g_list_next (node)) { gst_control_binding_set_disabled ((GstControlBinding *) node->data, disabled); } GST_OBJECT_UNLOCK (object); } /** * gst_object_set_control_binding_disabled: * @object: the object that has controlled properties * @property_name: property to disable * @disabled: boolean that specifies whether to disable the controller * or not. * * This function is used to disable the control bindings on a property for * some time, i.e. gst_object_sync_values() will do nothing for the * property. */ void gst_object_set_control_binding_disabled (GstObject * object, const gchar * property_name, gboolean disabled) { GstControlBinding *binding; g_return_if_fail (GST_IS_OBJECT (object)); g_return_if_fail (property_name); GST_OBJECT_LOCK (object); if ((binding = gst_object_find_control_binding (object, property_name))) { gst_control_binding_set_disabled (binding, disabled); } GST_OBJECT_UNLOCK (object); } /** * gst_object_add_control_binding: * @object: the controller object * @binding: (transfer floating): the #GstControlBinding that should be used * * Attach the #GstControlBinding to the object. If there already was a * #GstControlBinding for this property it will be replaced. * * The object's reference count will be incremented, and any floating * reference will be removed (see gst_object_ref_sink()) * * Returns: %FALSE if the given @binding has not been setup for this object or * has been setup for a non suitable property, %TRUE otherwise. */ gboolean gst_object_add_control_binding (GstObject * object, GstControlBinding * binding) { GstControlBinding *old; g_return_val_if_fail (GST_IS_OBJECT (object), FALSE); g_return_val_if_fail (GST_IS_CONTROL_BINDING (binding), FALSE); g_return_val_if_fail (binding->pspec, FALSE); GST_OBJECT_LOCK (object); if ((old = gst_object_find_control_binding (object, binding->name))) { GST_DEBUG_OBJECT (object, "controlled property %s removed", old->name); object->control_bindings = g_list_remove (object->control_bindings, old); gst_object_unparent (GST_OBJECT_CAST (old)); } object->control_bindings = g_list_prepend (object->control_bindings, binding); gst_object_set_parent (GST_OBJECT_CAST (binding), object); GST_DEBUG_OBJECT (object, "controlled property %s added", binding->name); GST_OBJECT_UNLOCK (object); return TRUE; } /** * gst_object_get_control_binding: * @object: the object * @property_name: name of the property * * Gets the corresponding #GstControlBinding for the property. This should be * unreferenced again after use. * * Returns: (transfer full) (nullable): the #GstControlBinding for * @property_name or %NULL if the property is not controlled. */ GstControlBinding * gst_object_get_control_binding (GstObject * object, const gchar * property_name) { GstControlBinding *binding; g_return_val_if_fail (GST_IS_OBJECT (object), NULL); g_return_val_if_fail (property_name, NULL); GST_OBJECT_LOCK (object); if ((binding = gst_object_find_control_binding (object, property_name))) { gst_object_ref (binding); } GST_OBJECT_UNLOCK (object); return binding; } /** * gst_object_remove_control_binding: * @object: the object * @binding: the binding * * Removes the corresponding #GstControlBinding. If it was the * last ref of the binding, it will be disposed. * * Returns: %TRUE if the binding could be removed. */ gboolean gst_object_remove_control_binding (GstObject * object, GstControlBinding * binding) { GList *node; gboolean ret = FALSE; g_return_val_if_fail (GST_IS_OBJECT (object), FALSE); g_return_val_if_fail (GST_IS_CONTROL_BINDING (binding), FALSE); GST_OBJECT_LOCK (object); if ((node = g_list_find (object->control_bindings, binding))) { GST_DEBUG_OBJECT (object, "controlled property %s removed", binding->name); object->control_bindings = g_list_delete_link (object->control_bindings, node); gst_object_unparent (GST_OBJECT_CAST (binding)); ret = TRUE; } GST_OBJECT_UNLOCK (object); return ret; } /** * gst_object_get_value: * @object: the object that has controlled properties * @property_name: the name of the property to get * @timestamp: the time the control-change should be read from * * Gets the value for the given controlled property at the requested time. * * Returns: (nullable): the GValue of the property at the given time, * or %NULL if the property isn't controlled. */ GValue * gst_object_get_value (GstObject * object, const gchar * property_name, GstClockTime timestamp) { GstControlBinding *binding; GValue *val = NULL; g_return_val_if_fail (GST_IS_OBJECT (object), NULL); g_return_val_if_fail (property_name, NULL); g_return_val_if_fail (GST_CLOCK_TIME_IS_VALID (timestamp), NULL); GST_OBJECT_LOCK (object); if ((binding = gst_object_find_control_binding (object, property_name))) { val = gst_control_binding_get_value (binding, timestamp); } GST_OBJECT_UNLOCK (object); return val; } /** * gst_object_get_value_array: (skip) * @object: the object that has controlled properties * @property_name: the name of the property to get * @timestamp: the time that should be processed * @interval: the time spacing between subsequent values * @n_values: the number of values * @values: array to put control-values in * * Gets a number of values for the given controlled property starting at the * requested time. The array @values need to hold enough space for @n_values of * the same type as the objects property's type. * * This function is useful if one wants to e.g. draw a graph of the control * curve or apply a control curve sample by sample. * * The values are unboxed and ready to be used. The similar function * gst_object_get_g_value_array() returns the array as #GValues and is * better suites for bindings. * * Returns: %TRUE if the given array could be filled, %FALSE otherwise */ gboolean gst_object_get_value_array (GstObject * object, const gchar * property_name, GstClockTime timestamp, GstClockTime interval, guint n_values, gpointer values) { gboolean res = FALSE; GstControlBinding *binding; g_return_val_if_fail (GST_IS_OBJECT (object), FALSE); g_return_val_if_fail (property_name, FALSE); g_return_val_if_fail (GST_CLOCK_TIME_IS_VALID (timestamp), FALSE); g_return_val_if_fail (GST_CLOCK_TIME_IS_VALID (interval), FALSE); g_return_val_if_fail (values, FALSE); GST_OBJECT_LOCK (object); if ((binding = gst_object_find_control_binding (object, property_name))) { res = gst_control_binding_get_value_array (binding, timestamp, interval, n_values, values); } GST_OBJECT_UNLOCK (object); return res; } /** * gst_object_get_g_value_array: * @object: the object that has controlled properties * @property_name: the name of the property to get * @timestamp: the time that should be processed * @interval: the time spacing between subsequent values * @n_values: the number of values * @values: (array length=n_values): array to put control-values in * * Gets a number of #GValues for the given controlled property starting at the * requested time. The array @values need to hold enough space for @n_values of * #GValue. * * This function is useful if one wants to e.g. draw a graph of the control * curve or apply a control curve sample by sample. * * Returns: %TRUE if the given array could be filled, %FALSE otherwise */ gboolean gst_object_get_g_value_array (GstObject * object, const gchar * property_name, GstClockTime timestamp, GstClockTime interval, guint n_values, GValue * values) { gboolean res = FALSE; GstControlBinding *binding; g_return_val_if_fail (GST_IS_OBJECT (object), FALSE); g_return_val_if_fail (property_name, FALSE); g_return_val_if_fail (GST_CLOCK_TIME_IS_VALID (timestamp), FALSE); g_return_val_if_fail (GST_CLOCK_TIME_IS_VALID (interval), FALSE); g_return_val_if_fail (values, FALSE); GST_OBJECT_LOCK (object); if ((binding = gst_object_find_control_binding (object, property_name))) { res = gst_control_binding_get_g_value_array (binding, timestamp, interval, n_values, values); } GST_OBJECT_UNLOCK (object); return res; } /** * gst_object_get_control_rate: * @object: the object that has controlled properties * * Obtain the control-rate for this @object. Audio processing #GstElement * objects will use this rate to sub-divide their processing loop and call * gst_object_sync_values() inbetween. The length of the processing segment * should be up to @control-rate nanoseconds. * * If the @object is not under property control, this will return * %GST_CLOCK_TIME_NONE. This allows the element to avoid the sub-dividing. * * The control-rate is not expected to change if the element is in * %GST_STATE_PAUSED or %GST_STATE_PLAYING. * * Returns: the control rate in nanoseconds */ GstClockTime gst_object_get_control_rate (GstObject * object) { g_return_val_if_fail (GST_IS_OBJECT (object), FALSE); return object->control_rate; } /** * gst_object_set_control_rate: * @object: the object that has controlled properties * @control_rate: the new control-rate in nanoseconds. * * Change the control-rate for this @object. Audio processing #GstElement * objects will use this rate to sub-divide their processing loop and call * gst_object_sync_values() inbetween. The length of the processing segment * should be up to @control-rate nanoseconds. * * The control-rate should not change if the element is in %GST_STATE_PAUSED or * %GST_STATE_PLAYING. */ void gst_object_set_control_rate (GstObject * object, GstClockTime control_rate) { g_return_if_fail (GST_IS_OBJECT (object)); object->control_rate = control_rate; }