/* * GStreamer * Copyright (C) 2008-2009 Julien Isorce * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include #if defined(__WIN32__) || defined(_WIN32) # include #endif #include #include #include #include static gboolean bus_call (GstBus *bus, GstMessage *msg, gpointer data) { GMainLoop *loop = (GMainLoop*)data; switch (GST_MESSAGE_TYPE (msg)) { case GST_MESSAGE_EOS: g_print ("End-of-stream\n"); g_main_loop_quit (loop); break; case GST_MESSAGE_ERROR: { gchar *debug = NULL; GError *err = NULL; gst_message_parse_error (msg, &err, &debug); g_print ("Error: %s\n", err->message); g_error_free (err); if (debug) { g_print ("Debug details: %s\n", debug); g_free (debug); } g_main_loop_quit (loop); break; } default: break; } return TRUE; } //client draw callback static gboolean drawCallback (void *filter, void *context, GLuint texture, GLuint width, GLuint height, gpointer data) { static GLfloat xrot = 0; static GLfloat yrot = 0; static GLfloat zrot = 0; static GTimeVal current_time; static glong last_sec = current_time.tv_sec; static gint nbFrames = 0; g_get_current_time (¤t_time); nbFrames++ ; if ((current_time.tv_sec - last_sec) >= 1) { std::cout << "GRPHIC FPS = " << nbFrames << std::endl; nbFrames = 0; last_sec = current_time.tv_sec; } glEnable(GL_DEPTH_TEST); glEnable (GL_TEXTURE_2D); glBindTexture (GL_TEXTURE_2D, texture); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glTranslatef(0.0f,0.0f,-5.0f); glRotatef(xrot,1.0f,0.0f,0.0f); glRotatef(yrot,0.0f,1.0f,0.0f); glRotatef(zrot,0.0f,0.0f,1.0f); //cube glBegin(GL_QUADS); // Front Face glTexCoord2f(1.0f, 0.0f); glVertex3f(-1.0f, -1.0f, 1.0f); glTexCoord2f(0.0f, 0.0f); glVertex3f( 1.0f, -1.0f, 1.0f); glTexCoord2f(0.0f, 1.0f); glVertex3f( 1.0f, 1.0f, 1.0f); glTexCoord2f(1.0f, 1.0f); glVertex3f(-1.0f, 1.0f, 1.0f); // Back Face glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f, -1.0f, -1.0f); glTexCoord2f(0.0f, 1.0f); glVertex3f(-1.0f, 1.0f, -1.0f); glTexCoord2f(1.0f, 1.0f); glVertex3f( 1.0f, 1.0f, -1.0f); glTexCoord2f(1.0f, 0.0f); glVertex3f( 1.0f, -1.0f, -1.0f); // Top Face glTexCoord2f(1.0f, 1.0f); glVertex3f(-1.0f, 1.0f, -1.0f); glTexCoord2f(1.0f, 0.0f); glVertex3f(-1.0f, 1.0f, 1.0f); glTexCoord2f(0.0f, 0.0f); glVertex3f( 1.0f, 1.0f, 1.0f); glTexCoord2f(0.0f, 1.0f); glVertex3f( 1.0f, 1.0f, -1.0f); // Bottom Face glTexCoord2f(1.0f, 0.0f); glVertex3f(-1.0f, -1.0f, -1.0f); glTexCoord2f(0.0f, 0.0f); glVertex3f( 1.0f, -1.0f, -1.0f); glTexCoord2f(0.0f, 1.0f); glVertex3f( 1.0f, -1.0f, 1.0f); glTexCoord2f(1.0f, 1.0f); glVertex3f(-1.0f, -1.0f, 1.0f); // Right face glTexCoord2f(0.0f, 0.0f); glVertex3f( 1.0f, -1.0f, -1.0f); glTexCoord2f(0.0f, 1.0f); glVertex3f( 1.0f, 1.0f, -1.0f); glTexCoord2f(1.0f, 1.0f); glVertex3f( 1.0f, 1.0f, 1.0f); glTexCoord2f(1.0f, 0.0f); glVertex3f( 1.0f, -1.0f, 1.0f); // Left Face glTexCoord2f(1.0f, 0.0f); glVertex3f(-1.0f, -1.0f, -1.0f); glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f, -1.0f, 1.0f); glTexCoord2f(0.0f, 1.0f); glVertex3f(-1.0f, 1.0f, 1.0f); glTexCoord2f(1.0f, 1.0f); glVertex3f(-1.0f, 1.0f, -1.0f); glEnd(); xrot+=0.3f; yrot+=0.2f; zrot+=0.4f; //return TRUE because we dealt with the texture return TRUE; } //equivalent command line: //gst-launch-1.0 videotestsrc num_buffers=400 ! gleffects effect=0 ! //avenc_mpeg4 ! avimux ! filesink location="record.avi" // or //gst-launch-1.0 videotestsrc num_buffers=400 ! gleffects effect=0 ! "video/x-raw, width=320, height=240" ! glfiltercube ! "video/x-raw, width=720, height=576" ! //avenc_mpeg4 ! avimux ! filesink location="record.avi" gint main (gint argc, gchar *argv[]) { GstStateChangeReturn ret; GstElement *pipeline, *videosrc, *glfilterapp, *avenc_mpeg4, *avimux, *filesink; GMainLoop *loop; GstBus *bus; /* initialization */ gst_init (&argc, &argv); loop = g_main_loop_new (NULL, FALSE); /* create elements */ pipeline = gst_pipeline_new ("pipeline"); /* watch for messages on the pipeline's bus (note that this will only * work like this when a GLib main loop is running) */ bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline)); gst_bus_add_watch (bus, bus_call, loop); gst_object_unref (bus); /* create elements */ videosrc = gst_element_factory_make ("videotestsrc", "videotestsrc0"); glfilterapp = gst_element_factory_make ("glfilterapp", "glfilterapp0"); avenc_mpeg4 = gst_element_factory_make ("avenc_mpeg4", "avenc_mpeg40"); avimux = gst_element_factory_make ("avimux", "avimux0"); filesink = gst_element_factory_make ("filesink", "filesink0"); if (!videosrc || !glfilterapp || !avenc_mpeg4 || !avimux || !filesink) { g_print ("one element could not be found \n"); return -1; } /* change video source caps */ GstCaps *caps = gst_caps_new_simple("video/x-raw", "format", G_TYPE_STRING, "UYVY", "width", G_TYPE_INT, 320, "height", G_TYPE_INT, 240, "framerate", GST_TYPE_FRACTION, 25, 1, NULL); /* change video source caps */ GstCaps *outcaps = gst_caps_new_simple("video/x-raw", "width", G_TYPE_INT, 640, "height", G_TYPE_INT, 480, NULL); /* configure elements */ g_object_set(G_OBJECT(videosrc), "num-buffers", 400, NULL); g_signal_connect(G_OBJECT(glfilterapp), "client-draw", G_CALLBACK (drawCallback), NULL); g_object_set(G_OBJECT(filesink), "location", "record.avi", NULL); /* add elements */ gst_bin_add_many (GST_BIN (pipeline), videosrc, glfilterapp, avenc_mpeg4, avimux, filesink, NULL); /* link elements */ gboolean link_ok = gst_element_link_filtered(videosrc, glfilterapp, caps) ; gst_caps_unref(caps) ; if(!link_ok) { g_warning("Failed to link videosrc to glfilterapp!\n") ; return -1 ; } link_ok = gst_element_link_filtered(glfilterapp, avenc_mpeg4, outcaps) ; gst_caps_unref(outcaps) ; if(!link_ok) { g_warning("Failed to link glfilterapp to avenc_mpeg4!\n") ; return -1 ; } if (!gst_element_link_many(avenc_mpeg4, avimux, filesink, NULL)) { g_print ("Failed to link one or more elements!\n"); return -1; } /* run */ ret = gst_element_set_state (pipeline, GST_STATE_PLAYING); if (ret == GST_STATE_CHANGE_FAILURE) { g_print ("Failed to start up pipeline!\n"); /* check if there is an error message with details on the bus */ GstMessage* msg = gst_bus_poll (bus, GST_MESSAGE_ERROR, 0); if (msg) { GError *err = NULL; gst_message_parse_error (msg, &err, NULL); g_print ("ERROR: %s\n", err->message); g_error_free (err); gst_message_unref (msg); } return -1; } g_main_loop_run (loop); /* clean up */ gst_element_set_state (pipeline, GST_STATE_NULL); gst_object_unref (pipeline); return 0; }