/* * GStreamer * Copyright (C) 2015 Matthew Waters * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef _GST_GL_FORMAT_H_ #define _GST_GL_FORMAT_H_ #include #include #include /** * GST_GL_TEXTURE_TARGET_2D_STR: * * String used for %GST_GL_TEXTURE_TARGET_2D in things like caps values */ #define GST_GL_TEXTURE_TARGET_2D_STR "2D" /** * GST_GL_TEXTURE_TARGET_RECTANGLE_STR: * * String used for %GST_GL_TEXTURE_TARGET_RECTANGLE in things like caps values */ #define GST_GL_TEXTURE_TARGET_RECTANGLE_STR "rectangle" /** * GST_GL_TEXTURE_TARGET_EXTERNAL_OES_STR: * * String used for %GST_GL_TEXTURE_TARGET_EXTERNAL_OES in things like caps values */ #define GST_GL_TEXTURE_TARGET_EXTERNAL_OES_STR "external-oes" /** * GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_2D: * * String used for %GST_GL_TEXTURE_TARGET_2D as a #GstBufferPool pool option */ #define GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_2D "GstBufferPoolOptionGLTextureTarget2D" /** * GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_RECTANGLE: * * String used for %GST_GL_TEXTURE_TARGET_RECTANGLE as a #GstBufferPool pool option */ #define GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_RECTANGLE "GstBufferPoolOptionGLTextureTargetRectangle" /** * GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_EXTERNAL_OES: * * String used for %GST_GL_TEXTURE_TARGET_EXTERNAL_OES as a #GstBufferPool pool option */ #define GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_EXTERNAL_OES "GstBufferPoolOptionGLTextureTargetExternalOES" G_BEGIN_DECLS /** * GstGLFormat: * @GST_GL_LUMINANCE: Single component replicated across R, G, and B textures * components * @GST_GL_ALPHA: Single component stored in the A texture component * @GST_GL_LUMINANCE_ALPHA: Combination of #GST_GL_LUMINANCE and #GST_GL_ALPHA * @GST_GL_RED: Single component stored in the R texture component * @GST_GL_R8: Single 8-bit component stored in the R texture component * @GST_GL_RG: Two components stored in the R and G texture components * @GST_GL_RG8: Two 8-bit components stored in the R and G texture components * @GST_GL_RGB: Three components stored in the R, G, and B texture components * @GST_GL_RGB8: Three 8-bit components stored in the R, G, and B * texture components * @GST_GL_RGB565: Three components of bit depth 5, 6 and 5 stored in the R, G, * and B texture components respectively. * @GST_GL_RGBA: Four components stored in the R, G, B, and A texture * components respectively. * @GST_GL_RGBA8: Four 8-bit components stored in the R, G, B, and A texture * components respectively. * @GST_GL_DEPTH_COMPONENT16: A single 16-bit component for depth information. * @GST_GL_DEPTH24_STENCIL8: A 24-bit component for depth information and * a 8-bit component for stencil informat. */ typedef enum { /* values taken from the GL headers */ GST_GL_LUMINANCE = 0x1909, GST_GL_ALPHA = 0x1906, GST_GL_LUMINANCE_ALPHA = 0x190A, GST_GL_RED = 0x1903, GST_GL_R8 = 0x8229, GST_GL_RG = 0x8227, GST_GL_RG8 = 0x822B, GST_GL_RGB = 0x1907, GST_GL_RGB8 = 0x8051, GST_GL_RGB565 = 0x8D62, GST_GL_RGBA = 0x1908, GST_GL_RGBA8 = 0x8058, GST_GL_DEPTH_COMPONENT16 = 0x81A5, GST_GL_DEPTH24_STENCIL8 = 0x88F0, } GstGLFormat; GST_GL_API guint gst_gl_format_type_n_bytes (guint format, guint type); GST_GL_API GstGLFormat gst_gl_format_from_video_info (GstGLContext * context, GstVideoInfo * vinfo, guint plane); GST_GL_API guint gst_gl_sized_gl_format_from_gl_format_type (GstGLContext * context, guint format, guint type); GST_GL_API GstGLTextureTarget gst_gl_texture_target_from_string (const gchar * str); GST_GL_API const gchar * gst_gl_texture_target_to_string (GstGLTextureTarget target); GST_GL_API guint gst_gl_texture_target_to_gl (GstGLTextureTarget target); GST_GL_API GstGLTextureTarget gst_gl_texture_target_from_gl (guint target); GST_GL_API const gchar * gst_gl_texture_target_to_buffer_pool_option (GstGLTextureTarget target); G_END_DECLS #endif /* _GST_GL_FORMAT_H_ */