/* * GStreamer * Copyright (C) 2012 Matthew Waters * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef __GST_GL_API_H__ #define __GST_GL_API_H__ #include #include #include G_BEGIN_DECLS /** * GstGLAPI: * @GST_GL_API_NONE: no API * @GST_GL_API_OPENGL: Desktop OpenGL up to and including 3.1. The * compatibility profile when the OpenGL version is >= 3.2 * @GST_GL_API_OPENGL3: Desktop OpenGL >= 3.2 core profile * @GST_GL_API_GLES1: OpenGL ES 1.x * @GST_GL_API_GLES2: OpenGL ES 2.x and 3.x * @GST_GL_API_ANY: Any OpenGL API */ typedef enum { GST_GL_API_NONE = 0, GST_GL_API_OPENGL = (1 << 0), GST_GL_API_OPENGL3 = (1 << 1), GST_GL_API_GLES1 = (1 << 15), GST_GL_API_GLES2 = (1 << 16), GST_GL_API_ANY = G_MAXUINT32 } GstGLAPI; /** * GST_GL_API_OPENGL_NAME: * * The name for %GST_GL_API_OPENGL used in various places */ #define GST_GL_API_OPENGL_NAME "opengl" /** * GST_GL_API_OPENGL3_NAME: * * The name for %GST_GL_API_OPENGL3 used in various places */ #define GST_GL_API_OPENGL3_NAME "opengl3" /** * GST_GL_API_GLES1_NAME: * * The name for %GST_GL_API_GLES1 used in various places */ #define GST_GL_API_GLES1_NAME "gles1" /** * GST_GL_API_GLES2_NAME: * * The name for %GST_GL_API_GLES2 used in various places */ #define GST_GL_API_GLES2_NAME "gles2" /** * GstGLPlatform: * @GST_GL_PLATFORM_NONE: no platform * @GST_GL_PLATFORM_EGL: the EGL platform used primarily with the X11, wayland * and android window systems as well as on embedded Linux * @GST_GL_PLATFORM_GLX: the GLX platform used primarily with the X11 window system * @GST_GL_PLATFORM_WGL: the WGL platform used primarily on Windows * @GST_GL_PLATFORM_CGL: the CGL platform used primarily on OS X * @GST_GL_PLATFORM_EAGL: the EAGL platform used primarily on iOS * @GST_GL_PLATFORM_ANY: any OpenGL platform */ typedef enum { GST_GL_PLATFORM_NONE = 0, GST_GL_PLATFORM_EGL = (1 << 0), GST_GL_PLATFORM_GLX = (1 << 1), GST_GL_PLATFORM_WGL = (1 << 2), GST_GL_PLATFORM_CGL = (1 << 3), GST_GL_PLATFORM_EAGL = (1 << 4), GST_GL_PLATFORM_ANY = G_MAXUINT32 } GstGLPlatform; GST_GL_API gchar * gst_gl_api_to_string (GstGLAPI api); GST_GL_API GstGLAPI gst_gl_api_from_string (const gchar * api_s); GST_GL_API gchar * gst_gl_platform_to_string (GstGLPlatform platform); GST_GL_API GstGLPlatform gst_gl_platform_from_string (const gchar * platform_s); G_END_DECLS #endif /* __GST_GL_API_H__ */