/* * glshader gstreamer plugin * Copyright (C) 2008 Filippo Argiolas * Copyright (C) 2009 Luc Deschenaux * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef _GST_GL_FILTERSHADER_H_ #define _GST_GL_FILTERSHADER_H_ #include #define GST_TYPE_GL_FILTERSHADER (gst_gl_filtershader_get_type()) #define GST_GL_FILTERSHADER(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_FILTERSHADER,GstGLFilterShader)) #define GST_IS_GL_FILTERSHADER(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_FILTERSHADER)) #define GST_GL_FILTERSHADER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass) ,GST_TYPE_GL_FILTERSHADER,GstGLFilterShaderClass)) #define GST_IS_GL_FILTERSHADER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass) ,GST_TYPE_GL_FILTERSHADER)) #define GST_GL_FILTERSHADER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj) ,GST_TYPE_GL_FILTERSHADER,GstGLFilterShaderClass)) typedef struct _GstGLFilterShader GstGLFilterShader; typedef struct _GstGLFilterShaderClass GstGLFilterShaderClass; struct _GstGLFilterShader { GstGLFilter filter; /* properties */ GstGLShader *shader; gchar *vertex; gchar *fragment; gboolean update_shader; /* update the shader on the next draw */ GstStructure *uniforms; gboolean new_source; gboolean new_uniforms; gdouble time; gint attr_position_loc; gint attr_texture_loc; }; struct _GstGLFilterShaderClass { GstGLFilterClass filter_class; }; GType gst_gl_filtershader_get_type (void); #endif /* _GST_GL_FILTERSHADER_H_ */