Blame ext/gl/gstglimagesink.c

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/*
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 * GStreamer
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 * Copyright (C) 2003 Julien Moutte <julien@moutte.net>
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 * Copyright (C) 2005,2006,2007 David A. Schleef <ds@schleef.org>
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 * Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
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 * Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
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 *
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 * This library is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Library General Public
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 * License as published by the Free Software Foundation; either
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 * version 2 of the License, or (at your option) any later version.
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 *
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 * This library is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Library General Public License for more details.
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 *
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 * You should have received a copy of the GNU Library General Public
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 * License along with this library; if not, write to the
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 * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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 * Boston, MA 02110-1301, USA.
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 */
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/**
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 * SECTION:element-glimagesink
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 * @title: glimagesink
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 *
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 * glimagesink renders video frames to a drawable on a local or remote
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 * display using OpenGL. This element can receive a Window ID from the
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 * application through the VideoOverlay interface and will then render video
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 * frames in this drawable.
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 * If no Window ID was provided by the application, the element will
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 * create its own internal window and render into it.
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 *
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 * See the #GstGLDisplay documentation for a list of environment variables that
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 * can override window/platform detection.
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 *
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 * ## Scaling
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 *
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 * Depends on the driver, OpenGL handles hardware accelerated
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 * scaling of video frames. This means that the element will just accept
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 * incoming video frames no matter their geometry and will then put them to the
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 * drawable scaling them on the fly. Using the #GstGLImageSink:force-aspect-ratio
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 * property it is possible to enforce scaling with a constant aspect ratio,
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 * which means drawing black borders around the video frame.
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 *
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 * ## Events
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 *
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 * Through the gl thread, glimagesink handle some events coming from the drawable
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 * to manage its appearance even when the data is not flowing (GST_STATE_PAUSED).
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 * That means that even when the element is paused, it will receive expose events
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 * from the drawable and draw the latest frame with correct borders/aspect-ratio.
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 *
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 * ## Examples
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 * |[
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 * gst-launch-1.0 -v videotestsrc ! video/x-raw ! glimagesink
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 * ]| A pipeline to test hardware scaling.
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 * No special opengl extension is used in this pipeline, that's why it should work
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 * with OpenGL >= 1.1. That's the case if you are using the MESA3D driver v1.3.
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 * |[
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 * gst-launch-1.0 -v videotestsrc ! video/x-raw,format=I420 ! glimagesink
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 * ]| A pipeline to test hardware scaling and hardware colorspace conversion.
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 * When your driver supports GLSL (OpenGL Shading Language needs OpenGL >= 2.1),
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 * the 4 following format YUY2, UYVY, I420, YV12 and AYUV are converted to RGB32
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 * through some fragment shaders and using one framebuffer (FBO extension OpenGL >= 1.4).
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 * If your driver does not support GLSL but supports MESA_YCbCr extension then
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 * the you can use YUY2 and UYVY. In this case the colorspace conversion is automatically
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 * made when loading the texture and therefore no framebuffer is used.
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 * |[
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 * gst-launch-1.0 -v gltestsrc ! glimagesink
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 * ]| A pipeline 100% OpenGL.
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 * No special opengl extension is used in this pipeline, that's why it should work
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 * with OpenGL >= 1.1. That's the case if you are using the MESA3D driver v1.3.
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 * |[
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 * gst-plugins-bas/tests/examples/gl/generic/cube
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 * ]| The graphic FPS scene can be greater than the input video FPS.
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 * The graphic scene can be written from a client code through the
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 * two glfilterapp properties.
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 *
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 */
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <gst/video/videooverlay.h>
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#include <gst/video/navigation.h>
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#include <gst/video/gstvideoaffinetransformationmeta.h>
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#include "gstglimagesink.h"
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#include "gstglsinkbin.h"
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#include "gstglutils.h"
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#include <gst/gl/gstglviewconvert.h>
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GST_DEBUG_CATEGORY (gst_debug_glimage_sink);
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#define GST_CAT_DEFAULT gst_debug_glimage_sink
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#define DEFAULT_SHOW_PREROLL_FRAME  TRUE
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#define DEFAULT_HANDLE_EVENTS       TRUE
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#define DEFAULT_FORCE_ASPECT_RATIO  TRUE
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#define DEFAULT_IGNORE_ALPHA        TRUE
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#define DEFAULT_MULTIVIEW_MODE GST_VIDEO_MULTIVIEW_MODE_MONO
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#define DEFAULT_MULTIVIEW_FLAGS GST_VIDEO_MULTIVIEW_FLAGS_NONE
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#define DEFAULT_MULTIVIEW_DOWNMIX GST_GL_STEREO_DOWNMIX_ANAGLYPH_GREEN_MAGENTA_DUBOIS
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typedef GstGLSinkBin GstGLImageSinkBin;
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typedef GstGLSinkBinClass GstGLImageSinkBinClass;
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G_DEFINE_TYPE (GstGLImageSinkBin, gst_gl_image_sink_bin, GST_TYPE_GL_SINK_BIN);
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enum
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{
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  PROP_BIN_0,
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  PROP_BIN_ROTATE_METHOD,
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  PROP_BIN_FORCE_ASPECT_RATIO,
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  PROP_BIN_PIXEL_ASPECT_RATIO,
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  PROP_BIN_HANDLE_EVENTS,
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  PROP_BIN_CONTEXT,
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  PROP_BIN_IGNORE_ALPHA,
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  PROP_BIN_SHOW_PREROLL_FRAME,
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  PROP_BIN_OUTPUT_MULTIVIEW_LAYOUT,
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  PROP_BIN_OUTPUT_MULTIVIEW_FLAGS,
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  PROP_BIN_OUTPUT_MULTIVIEW_DOWNMIX_MODE,
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  PROP_BIN_LAST
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};
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enum
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{
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  SIGNAL_BIN_0,
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  SIGNAL_BIN_CLIENT_DRAW,
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  SIGNAL_BIN_CLIENT_RESHAPE,
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  SIGNAL_BIN_LAST,
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};
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static guint gst_gl_image_sink_bin_signals[SIGNAL_BIN_LAST] = { 0 };
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static void
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gst_gl_image_sink_bin_set_property (GObject * object, guint prop_id,
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    const GValue * value, GParamSpec * param_spec)
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{
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  g_object_set_property (G_OBJECT (GST_GL_SINK_BIN (object)->sink),
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      param_spec->name, value);
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}
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static void
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gst_gl_image_sink_bin_get_property (GObject * object, guint prop_id,
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    GValue * value, GParamSpec * param_spec)
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{
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  g_object_get_property (G_OBJECT (GST_GL_SINK_BIN (object)->sink),
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      param_spec->name, value);
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}
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static gboolean
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_on_client_reshape (GstGLImageSink * sink, GstGLContext * context,
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    guint width, guint height, gpointer data)
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{
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  gboolean ret;
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  g_signal_emit (data, gst_gl_image_sink_bin_signals[SIGNAL_BIN_CLIENT_RESHAPE],
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      0, context, width, height, &ret;;
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  return ret;
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}
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static gboolean
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_on_client_draw (GstGLImageSink * sink, GstGLContext * context,
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    GstSample * sample, gpointer data)
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{
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  gboolean ret;
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  g_signal_emit (data, gst_gl_image_sink_bin_signals[SIGNAL_BIN_CLIENT_DRAW], 0,
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      context, sample, &ret;;
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  return ret;
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}
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#define DEFAULT_ROTATE_METHOD GST_GL_ROTATE_METHOD_IDENTITY
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#define GST_TYPE_GL_ROTATE_METHOD (gst_gl_rotate_method_get_type())
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static const GEnumValue rotate_methods[] = {
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  {GST_GL_ROTATE_METHOD_IDENTITY, "Identity (no rotation)", "none"},
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  {GST_GL_ROTATE_METHOD_90R, "Rotate clockwise 90 degrees", "clockwise"},
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  {GST_GL_ROTATE_METHOD_180, "Rotate 180 degrees", "rotate-180"},
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  {GST_GL_ROTATE_METHOD_90L, "Rotate counter-clockwise 90 degrees",
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      "counterclockwise"},
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  {GST_GL_ROTATE_METHOD_FLIP_HORIZ, "Flip horizontally", "horizontal-flip"},
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  {GST_GL_ROTATE_METHOD_FLIP_VERT, "Flip vertically", "vertical-flip"},
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  {GST_GL_ROTATE_METHOD_FLIP_UL_LR,
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      "Flip across upper left/lower right diagonal", "upper-left-diagonal"},
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  {GST_GL_ROTATE_METHOD_FLIP_UR_LL,
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      "Flip across upper right/lower left diagonal", "upper-right-diagonal"},
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  {GST_GL_ROTATE_METHOD_AUTO,
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      "Select rotate method based on image-orientation tag", "automatic"},
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  {0, NULL, NULL},
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};
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static GType
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gst_gl_rotate_method_get_type (void)
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{
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  static GType rotate_method_type = 0;
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  if (!rotate_method_type) {
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    rotate_method_type = g_enum_register_static ("GstGLRotateMethod",
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        rotate_methods);
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  }
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  return rotate_method_type;
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}
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static void
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gst_gl_image_sink_bin_init (GstGLImageSinkBin * self)
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{
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  GstGLImageSink *sink = g_object_new (GST_TYPE_GLIMAGE_SINK, NULL);
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  g_signal_connect (sink, "client-reshape", (GCallback) _on_client_reshape,
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      self);
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  g_signal_connect (sink, "client-draw", (GCallback) _on_client_draw, self);
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  gst_gl_sink_bin_finish_init_with_element (GST_GL_SINK_BIN (self),
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      GST_ELEMENT (sink));
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}
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static void
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gst_gl_image_sink_bin_class_init (GstGLImageSinkBinClass * klass)
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{
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  GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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  gobject_class->get_property = gst_gl_image_sink_bin_get_property;
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  gobject_class->set_property = gst_gl_image_sink_bin_set_property;
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  /* gl sink */
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  g_object_class_install_property (gobject_class, PROP_BIN_ROTATE_METHOD,
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      g_param_spec_enum ("rotate-method",
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          "rotate method",
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          "rotate method",
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          GST_TYPE_GL_ROTATE_METHOD, DEFAULT_ROTATE_METHOD,
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          G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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  g_object_class_install_property (gobject_class, PROP_BIN_FORCE_ASPECT_RATIO,
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      g_param_spec_boolean ("force-aspect-ratio",
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          "Force aspect ratio",
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          "When enabled, scaling will respect original aspect ratio",
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          DEFAULT_FORCE_ASPECT_RATIO,
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          G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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  g_object_class_install_property (gobject_class, PROP_BIN_HANDLE_EVENTS,
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      g_param_spec_boolean ("handle-events", "Handle XEvents",
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          "When enabled, XEvents will be selected and handled",
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          DEFAULT_HANDLE_EVENTS, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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  g_object_class_install_property (gobject_class, PROP_BIN_IGNORE_ALPHA,
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      g_param_spec_boolean ("ignore-alpha", "Ignore Alpha",
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          "When enabled, alpha will be ignored and converted to black",
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          DEFAULT_IGNORE_ALPHA, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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  g_object_class_install_property (gobject_class, PROP_BIN_CONTEXT,
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      g_param_spec_object ("context", "OpenGL context", "Get OpenGL context",
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          GST_TYPE_GL_CONTEXT, G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
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  g_object_class_install_property (gobject_class, PROP_BIN_PIXEL_ASPECT_RATIO,
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      gst_param_spec_fraction ("pixel-aspect-ratio", "Pixel Aspect Ratio",
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          "The pixel aspect ratio of the device", 0, 1, G_MAXINT, 1, 1, 1,
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          G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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  /* video sink */
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  g_object_class_install_property (gobject_class, PROP_BIN_SHOW_PREROLL_FRAME,
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      g_param_spec_boolean ("show-preroll-frame", "Show preroll frame",
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          "Whether to render video frames during preroll",
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          DEFAULT_SHOW_PREROLL_FRAME,
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          G_PARAM_READWRITE | G_PARAM_CONSTRUCT | G_PARAM_STATIC_STRINGS));
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  g_object_class_install_property (gobject_class,
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      PROP_BIN_OUTPUT_MULTIVIEW_LAYOUT,
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      g_param_spec_enum ("output-multiview-mode", "Output Multiview Mode",
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          "Choose output mode for multiview/3D video",
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          GST_TYPE_VIDEO_MULTIVIEW_MODE, DEFAULT_MULTIVIEW_MODE,
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          G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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  g_object_class_install_property (gobject_class,
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      PROP_BIN_OUTPUT_MULTIVIEW_FLAGS,
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      g_param_spec_flags ("output-multiview-flags", "Output Multiview Flags",
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          "Output multiview layout modifier flags",
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          GST_TYPE_VIDEO_MULTIVIEW_FLAGS, DEFAULT_MULTIVIEW_FLAGS,
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          G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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  g_object_class_install_property (gobject_class,
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      PROP_BIN_OUTPUT_MULTIVIEW_DOWNMIX_MODE,
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      g_param_spec_enum ("output-multiview-downmix-mode",
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          "Mode for mono downmixed output",
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          "Output anaglyph type to generate when downmixing to mono",
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          GST_TYPE_GL_STEREO_DOWNMIX_MODE_TYPE, DEFAULT_MULTIVIEW_DOWNMIX,
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          G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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  gst_video_overlay_install_properties (gobject_class, PROP_BIN_LAST);
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  gst_gl_image_sink_bin_signals[SIGNAL_BIN_CLIENT_DRAW] =
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      g_signal_new ("client-draw", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST,
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      0, NULL, NULL, g_cclosure_marshal_generic, G_TYPE_BOOLEAN, 2,
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      GST_TYPE_GL_CONTEXT, GST_TYPE_SAMPLE);
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  gst_gl_image_sink_bin_signals[SIGNAL_BIN_CLIENT_RESHAPE] =
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      g_signal_new ("client-reshape", G_TYPE_FROM_CLASS (klass),
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      G_SIGNAL_RUN_LAST, 0, NULL, NULL, g_cclosure_marshal_generic,
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      G_TYPE_BOOLEAN, 3, GST_TYPE_GL_CONTEXT, G_TYPE_UINT, G_TYPE_UINT);
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}
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#define GST_GLIMAGE_SINK_GET_LOCK(glsink) \
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  (GST_GLIMAGE_SINK(glsink)->drawing_lock)
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#define GST_GLIMAGE_SINK_LOCK(glsink) \
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  (g_mutex_lock(&GST_GLIMAGE_SINK_GET_LOCK (glsink)))
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#define GST_GLIMAGE_SINK_UNLOCK(glsink) \
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  (g_mutex_unlock(&GST_GLIMAGE_SINK_GET_LOCK (glsink)))
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#define USING_OPENGL(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL, 1, 0))
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#define USING_OPENGL3(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL3, 3, 1))
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#define USING_GLES(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES, 1, 0))
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#define USING_GLES2(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 2, 0))
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#define USING_GLES3(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 3, 0))
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#define SUPPORTED_GL_APIS GST_GL_API_OPENGL | GST_GL_API_GLES2 | GST_GL_API_OPENGL3
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static void gst_glimage_sink_thread_init_redisplay (GstGLImageSink * gl_sink);
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static void gst_glimage_sink_cleanup_glthread (GstGLImageSink * gl_sink);
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static void gst_glimage_sink_on_close (GstGLImageSink * gl_sink);
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static void gst_glimage_sink_on_resize (GstGLImageSink * gl_sink,
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    gint width, gint height);
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static void gst_glimage_sink_on_draw (GstGLImageSink * gl_sink);
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static gboolean gst_glimage_sink_redisplay (GstGLImageSink * gl_sink);
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static void gst_glimage_sink_finalize (GObject * object);
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static void gst_glimage_sink_set_property (GObject * object, guint prop_id,
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    const GValue * value, GParamSpec * param_spec);
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static void gst_glimage_sink_get_property (GObject * object, guint prop_id,
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    GValue * value, GParamSpec * param_spec);
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static gboolean gst_glimage_sink_event (GstBaseSink * sink, GstEvent * event);
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static gboolean gst_glimage_sink_query (GstBaseSink * bsink, GstQuery * query);
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static void gst_glimage_sink_set_context (GstElement * element,
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    GstContext * context);
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static GstStateChangeReturn
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gst_glimage_sink_change_state (GstElement * element, GstStateChange transition);
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static void gst_glimage_sink_get_times (GstBaseSink * bsink, GstBuffer * buf,
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    GstClockTime * start, GstClockTime * end);
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static gboolean gst_glimage_sink_set_caps (GstBaseSink * bsink, GstCaps * caps);
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static GstCaps *gst_glimage_sink_get_caps (GstBaseSink * bsink,
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    GstCaps * filter);
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static GstFlowReturn gst_glimage_sink_prepare (GstBaseSink * bsink,
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    GstBuffer * buf);
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static GstFlowReturn gst_glimage_sink_show_frame (GstVideoSink * bsink,
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    GstBuffer * buf);
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static gboolean gst_glimage_sink_propose_allocation (GstBaseSink * bsink,
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    GstQuery * query);
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static void gst_glimage_sink_video_overlay_init (GstVideoOverlayInterface *
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    iface);
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static void gst_glimage_sink_set_window_handle (GstVideoOverlay * overlay,
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    guintptr id);
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static void gst_glimage_sink_expose (GstVideoOverlay * overlay);
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static void gst_glimage_sink_set_render_rectangle (GstVideoOverlay * overlay,
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    gint x, gint y, gint width, gint height);
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static void gst_glimage_sink_handle_events (GstVideoOverlay * overlay,
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    gboolean handle_events);
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static gboolean update_output_format (GstGLImageSink * glimage_sink);
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#define GST_GL_SINK_CAPS \
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    "video/x-raw(" GST_CAPS_FEATURE_MEMORY_GL_MEMORY "), "              \
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    "format = (string) RGBA, "                                          \
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    "width = " GST_VIDEO_SIZE_RANGE ", "                                \
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    "height = " GST_VIDEO_SIZE_RANGE ", "                               \
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    "framerate = " GST_VIDEO_FPS_RANGE ", "                             \
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    "texture-target = (string) { 2D, external-oes } "                   \
Packit 971217
    " ; "                                                               \
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    "video/x-raw(" GST_CAPS_FEATURE_MEMORY_GL_MEMORY ","                \
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    GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION "), "           \
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    "format = (string) RGBA, "                                          \
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    "width = " GST_VIDEO_SIZE_RANGE ", "                                \
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    "height = " GST_VIDEO_SIZE_RANGE ", "                               \
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    "framerate = " GST_VIDEO_FPS_RANGE ", "                             \
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    "texture-target = (string) { 2D, external-oes } "
Packit 971217
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static GstStaticPadTemplate gst_glimage_sink_template =
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GST_STATIC_PAD_TEMPLATE ("sink",
Packit 971217
    GST_PAD_SINK,
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    GST_PAD_ALWAYS,
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    GST_STATIC_CAPS (GST_GL_SINK_CAPS));
Packit 971217
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enum
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{
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  ARG_0,
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  ARG_DISPLAY,
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  PROP_ROTATE_METHOD,
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  PROP_FORCE_ASPECT_RATIO,
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  PROP_PIXEL_ASPECT_RATIO,
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  PROP_CONTEXT,
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  PROP_HANDLE_EVENTS,
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  PROP_IGNORE_ALPHA,
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  PROP_OUTPUT_MULTIVIEW_LAYOUT,
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  PROP_OUTPUT_MULTIVIEW_FLAGS,
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  PROP_OUTPUT_MULTIVIEW_DOWNMIX_MODE,
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  PROP_LAST
Packit 971217
};
Packit 971217
Packit 971217
enum
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{
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  SIGNAL_0,
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  CLIENT_DRAW_SIGNAL,
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  CLIENT_RESHAPE_SIGNAL,
Packit 971217
  LAST_SIGNAL
Packit 971217
};
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Packit 971217
static guint gst_glimage_sink_signals[LAST_SIGNAL] = { 0 };
Packit 971217
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static void
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_display_size_to_stream_size (GstGLImageSink * gl_sink, gdouble x,
Packit 971217
    gdouble y, gdouble * stream_x, gdouble * stream_y)
Packit 971217
{
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  gdouble stream_width, stream_height;
Packit 971217
Packit 971217
  stream_width = (gdouble) GST_VIDEO_INFO_WIDTH (&gl_sink->out_info);
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  stream_height = (gdouble) GST_VIDEO_INFO_HEIGHT (&gl_sink->out_info);
Packit 971217
Packit 971217
  /* from display coordinates to stream coordinates */
Packit 971217
  if (gl_sink->display_rect.w > 0)
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    *stream_x =
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        (x - gl_sink->display_rect.x) / gl_sink->display_rect.w * stream_width;
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  else
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    *stream_x = 0.;
Packit 971217
Packit 971217
  /* clip to stream size */
Packit 971217
  if (*stream_x < 0.)
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    *stream_x = 0.;
Packit 971217
  if (*stream_x > GST_VIDEO_INFO_WIDTH (&gl_sink->out_info))
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    *stream_x = GST_VIDEO_INFO_WIDTH (&gl_sink->out_info);
Packit 971217
Packit 971217
  /* same for y-axis */
Packit 971217
  if (gl_sink->display_rect.h > 0)
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    *stream_y =
Packit 971217
        (y - gl_sink->display_rect.y) / gl_sink->display_rect.h * stream_height;
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  else
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    *stream_y = 0.;
Packit 971217
Packit 971217
  if (*stream_y < 0.)
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    *stream_y = 0.;
Packit 971217
  if (*stream_y > GST_VIDEO_INFO_HEIGHT (&gl_sink->out_info))
Packit 971217
    *stream_y = GST_VIDEO_INFO_HEIGHT (&gl_sink->out_info);
Packit 971217
Packit 971217
  GST_TRACE ("transform %fx%f into %fx%f", x, y, *stream_x, *stream_y);
Packit 971217
}
Packit 971217
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/* rotate 90 */
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static const gfloat clockwise_matrix[] = {
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  0.0f, -1.0f, 0.0f, 0.0f,
Packit 971217
  1.0f, 0.0f, 0.0f, 0.0f,
Packit 971217
  0.0f, 0.0f, 1.0f, 0.0f,
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  0.0f, 0.0f, 0.0f, 1.0f,
Packit 971217
};
Packit 971217
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/* rotate 180 */
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static const gfloat clockwise_180_matrix[] = {
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  -1.0f, 0.0f, 0.0f, 0.0f,
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  0.0f, -1.0f, 0.0f, 0.0f,
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  0.0f, 0.0f, 1.0f, 0.0f,
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  0.0f, 0.0f, 0.0f, 1.0f,
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};
Packit 971217
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/* rotate 270 */
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static const gfloat counterclockwise_matrix[] = {
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  0.0f, 1.0f, 0.0f, 0.0f,
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  -1.0f, 0.0f, 0.0f, 0.0f,
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  0.0f, 0.0f, 1.0f, 0.0f,
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  0.0f, 0.0f, 0.0f, 1.0f,
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};
Packit 971217
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/* horizontal-flip */
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static const gfloat horizontal_flip_matrix[] = {
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  -1.0f, 0.0f, 0.0f, 0.0f,
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  0.0f, 1.0f, 0.0f, 0.0f,
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  0.0f, 0.0f, 1.0f, 0.0f,
Packit 971217
  0.0f, 0.0f, 0.0f, 1.0f,
Packit 971217
};
Packit 971217
Packit 971217
/* vertical-flip */
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static const gfloat vertical_flip_matrix[] = {
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  1.0f, 0.0f, 0.0f, 0.0f,
Packit 971217
  0.0f, -1.0f, 0.0f, 0.0f,
Packit 971217
  0.0f, 0.0f, 1.0f, 0.0f,
Packit 971217
  0.0f, 0.0f, 0.0f, 1.0f,
Packit 971217
};
Packit 971217
Packit 971217
/* upper-left-diagonal */
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static const gfloat upper_left_matrix[] = {
Packit 971217
  0.0f, 1.0f, 0.0f, 0.0f,
Packit 971217
  1.0f, 0.0f, 0.0f, 0.0f,
Packit 971217
  0.0f, 0.0f, 1.0f, 0.0f,
Packit 971217
  0.0f, 0.0f, 0.0f, 1.0f,
Packit 971217
};
Packit 971217
Packit 971217
/* upper-right-diagonal */
Packit 971217
static const gfloat upper_right_matrix[] = {
Packit 971217
  0.0f, -1.0f, 0.0f, 0.0f,
Packit 971217
  -1.0f, 0.0f, 0.0f, 0.0f,
Packit 971217
  0.0f, 0.0f, 1.0f, 0.0f,
Packit 971217
  0.0f, 0.0f, 0.0f, 1.0f,
Packit 971217
};
Packit 971217
Packit 971217
static void
Packit 971217
gst_glimage_sink_set_rotate_method (GstGLImageSink * gl_sink,
Packit 971217
    GstGLRotateMethod method, gboolean from_tag)
Packit 971217
{
Packit 971217
  GstGLRotateMethod tag_method = DEFAULT_ROTATE_METHOD;
Packit 971217
  GST_GLIMAGE_SINK_LOCK (gl_sink);
Packit 971217
  if (from_tag)
Packit 971217
    tag_method = method;
Packit 971217
  else
Packit 971217
    gl_sink->rotate_method = method;
Packit 971217
Packit 971217
  if (gl_sink->rotate_method == GST_GL_ROTATE_METHOD_AUTO)
Packit 971217
    method = tag_method;
Packit 971217
  else
Packit 971217
    method = gl_sink->rotate_method;
Packit 971217
Packit 971217
  if (method != gl_sink->current_rotate_method) {
Packit 971217
    GST_DEBUG_OBJECT (gl_sink, "Changing method from %s to %s",
Packit 971217
        rotate_methods[gl_sink->current_rotate_method].value_nick,
Packit 971217
        rotate_methods[method].value_nick);
Packit 971217
Packit 971217
    switch (method) {
Packit 971217
      case GST_GL_ROTATE_METHOD_IDENTITY:
Packit 971217
        gl_sink->transform_matrix = NULL;
Packit 971217
        gl_sink->output_mode_changed = TRUE;
Packit 971217
        break;
Packit 971217
      case GST_GL_ROTATE_METHOD_90R:
Packit 971217
        gl_sink->transform_matrix = clockwise_matrix;
Packit 971217
        gl_sink->output_mode_changed = TRUE;
Packit 971217
        break;
Packit 971217
      case GST_GL_ROTATE_METHOD_180:
Packit 971217
        gl_sink->transform_matrix = clockwise_180_matrix;
Packit 971217
        gl_sink->output_mode_changed = TRUE;
Packit 971217
        break;
Packit 971217
      case GST_GL_ROTATE_METHOD_90L:
Packit 971217
        gl_sink->transform_matrix = counterclockwise_matrix;
Packit 971217
        gl_sink->output_mode_changed = TRUE;
Packit 971217
        break;
Packit 971217
      case GST_GL_ROTATE_METHOD_FLIP_HORIZ:
Packit 971217
        gl_sink->transform_matrix = horizontal_flip_matrix;
Packit 971217
        gl_sink->output_mode_changed = TRUE;
Packit 971217
        break;
Packit 971217
      case GST_GL_ROTATE_METHOD_FLIP_VERT:
Packit 971217
        gl_sink->transform_matrix = vertical_flip_matrix;
Packit 971217
        gl_sink->output_mode_changed = TRUE;
Packit 971217
        break;
Packit 971217
      case GST_GL_ROTATE_METHOD_FLIP_UL_LR:
Packit 971217
        gl_sink->transform_matrix = upper_left_matrix;
Packit 971217
        gl_sink->output_mode_changed = TRUE;
Packit 971217
        break;
Packit 971217
      case GST_GL_ROTATE_METHOD_FLIP_UR_LL:
Packit 971217
        gl_sink->transform_matrix = upper_right_matrix;
Packit 971217
        gl_sink->output_mode_changed = TRUE;
Packit 971217
        break;
Packit 971217
      default:
Packit 971217
        g_assert_not_reached ();
Packit 971217
        break;
Packit 971217
    }
Packit 971217
Packit 971217
    gl_sink->current_rotate_method = method;
Packit 971217
  }
Packit 971217
  GST_GLIMAGE_SINK_UNLOCK (gl_sink);
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_glimage_sink_navigation_send_event (GstNavigation * navigation, GstStructure
Packit 971217
    * structure)
Packit 971217
{
Packit 971217
  GstGLImageSink *sink = GST_GLIMAGE_SINK (navigation);
Packit 971217
  gboolean handled = FALSE;
Packit 971217
  GstEvent *event = NULL;
Packit 971217
  GstGLWindow *window;
Packit 971217
  guint width, height;
Packit 971217
  gdouble x, y;
Packit 971217
Packit 971217
  if (!sink->context) {
Packit 971217
    gst_structure_free (structure);
Packit 971217
    return;
Packit 971217
  }
Packit 971217
Packit 971217
  window = gst_gl_context_get_window (sink->context);
Packit 971217
  g_return_if_fail (GST_IS_GL_WINDOW (window));
Packit 971217
Packit 971217
  width = GST_VIDEO_SINK_WIDTH (sink);
Packit 971217
  height = GST_VIDEO_SINK_HEIGHT (sink);
Packit 971217
  gst_gl_window_get_surface_dimensions (window, &width, &height);
Packit 971217
Packit 971217
  /* Converting pointer coordinates to the non scaled geometry */
Packit 971217
  if (width != 0 && gst_structure_get_double (structure, "pointer_x", &x)
Packit 971217
      && height != 0 && gst_structure_get_double (structure, "pointer_y", &y)) {
Packit 971217
    gdouble stream_x, stream_y;
Packit 971217
Packit 971217
    _display_size_to_stream_size (sink, x, y, &stream_x, &stream_y);
Packit 971217
Packit 971217
    gst_structure_set (structure, "pointer_x", G_TYPE_DOUBLE,
Packit 971217
        stream_x, "pointer_y", G_TYPE_DOUBLE, stream_y, NULL);
Packit 971217
  }
Packit 971217
Packit 971217
  event = gst_event_new_navigation (structure);
Packit 971217
  if (event) {
Packit 971217
    gst_event_ref (event);
Packit 971217
    handled = gst_pad_push_event (GST_VIDEO_SINK_PAD (sink), event);
Packit 971217
Packit 971217
    if (!handled)
Packit 971217
      gst_element_post_message ((GstElement *) sink,
Packit 971217
          gst_navigation_message_new_event ((GstObject *) sink, event));
Packit 971217
Packit 971217
    gst_event_unref (event);
Packit 971217
  }
Packit 971217
  gst_object_unref (window);
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_glimage_sink_navigation_interface_init (GstNavigationInterface * iface)
Packit 971217
{
Packit 971217
  iface->send_event = gst_glimage_sink_navigation_send_event;
Packit 971217
}
Packit 971217
Packit 971217
#define gst_glimage_sink_parent_class parent_class
Packit 971217
G_DEFINE_TYPE_WITH_CODE (GstGLImageSink, gst_glimage_sink,
Packit 971217
    GST_TYPE_VIDEO_SINK, G_IMPLEMENT_INTERFACE (GST_TYPE_VIDEO_OVERLAY,
Packit 971217
        gst_glimage_sink_video_overlay_init);
Packit 971217
    G_IMPLEMENT_INTERFACE (GST_TYPE_NAVIGATION,
Packit 971217
        gst_glimage_sink_navigation_interface_init);
Packit 971217
    GST_DEBUG_CATEGORY_INIT (gst_debug_glimage_sink, "glimagesink", 0,
Packit 971217
        "OpenGL Video Sink"));
Packit 971217
Packit 971217
static void
Packit 971217
gst_glimage_sink_class_init (GstGLImageSinkClass * klass)
Packit 971217
{
Packit 971217
  GObjectClass *gobject_class;
Packit 971217
  GstElementClass *gstelement_class;
Packit 971217
  GstBaseSinkClass *gstbasesink_class;
Packit 971217
  GstVideoSinkClass *gstvideosink_class;
Packit 971217
  GstElementClass *element_class;
Packit 971217
Packit 971217
  gobject_class = (GObjectClass *) klass;
Packit 971217
  gstelement_class = (GstElementClass *) klass;
Packit 971217
  gstbasesink_class = (GstBaseSinkClass *) klass;
Packit 971217
  gstvideosink_class = (GstVideoSinkClass *) klass;
Packit 971217
  element_class = GST_ELEMENT_CLASS (klass);
Packit 971217
Packit 971217
  gobject_class->set_property = gst_glimage_sink_set_property;
Packit 971217
  gobject_class->get_property = gst_glimage_sink_get_property;
Packit 971217
Packit 971217
  g_object_class_install_property (gobject_class, PROP_ROTATE_METHOD,
Packit 971217
      g_param_spec_enum ("rotate-method",
Packit 971217
          "rotate method",
Packit 971217
          "rotate method",
Packit 971217
          GST_TYPE_GL_ROTATE_METHOD, DEFAULT_ROTATE_METHOD,
Packit 971217
          G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
Packit 971217
Packit 971217
  g_object_class_install_property (gobject_class, PROP_FORCE_ASPECT_RATIO,
Packit 971217
      g_param_spec_boolean ("force-aspect-ratio", "Force aspect ratio",
Packit 971217
          "When enabled, scaling will respect original aspect ratio",
Packit 971217
          DEFAULT_FORCE_ASPECT_RATIO,
Packit 971217
          G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
Packit 971217
Packit 971217
  g_object_class_install_property (gobject_class, PROP_PIXEL_ASPECT_RATIO,
Packit 971217
      gst_param_spec_fraction ("pixel-aspect-ratio", "Pixel Aspect Ratio",
Packit 971217
          "The pixel aspect ratio of the device", 0, 1, G_MAXINT, 1, 1, 1,
Packit 971217
          G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
Packit 971217
Packit 971217
  g_object_class_install_property (gobject_class, PROP_CONTEXT,
Packit 971217
      g_param_spec_object ("context", "OpenGL context", "Get OpenGL context",
Packit 971217
          GST_TYPE_GL_CONTEXT, G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
Packit 971217
Packit 971217
  g_object_class_install_property (gobject_class, PROP_HANDLE_EVENTS,
Packit 971217
      g_param_spec_boolean ("handle-events", "Handle XEvents",
Packit 971217
          "When enabled, XEvents will be selected and handled",
Packit 971217
          DEFAULT_HANDLE_EVENTS, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
Packit 971217
Packit 971217
  g_object_class_install_property (gobject_class, PROP_IGNORE_ALPHA,
Packit 971217
      g_param_spec_boolean ("ignore-alpha", "Ignore Alpha",
Packit 971217
          "When enabled, alpha will be ignored and converted to black",
Packit 971217
          DEFAULT_IGNORE_ALPHA, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
Packit 971217
Packit 971217
  g_object_class_install_property (gobject_class, PROP_OUTPUT_MULTIVIEW_LAYOUT,
Packit 971217
      g_param_spec_enum ("output-multiview-mode",
Packit 971217
          "Output Multiview Mode",
Packit 971217
          "Choose output mode for multiview/3D video",
Packit 971217
          GST_TYPE_VIDEO_MULTIVIEW_MODE, DEFAULT_MULTIVIEW_MODE,
Packit 971217
          G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
Packit 971217
  g_object_class_install_property (gobject_class, PROP_OUTPUT_MULTIVIEW_FLAGS,
Packit 971217
      g_param_spec_flags ("output-multiview-flags",
Packit 971217
          "Output Multiview Flags",
Packit 971217
          "Output multiview layout modifier flags",
Packit 971217
          GST_TYPE_VIDEO_MULTIVIEW_FLAGS, DEFAULT_MULTIVIEW_FLAGS,
Packit 971217
          G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
Packit 971217
  g_object_class_install_property (gobject_class,
Packit 971217
      PROP_OUTPUT_MULTIVIEW_DOWNMIX_MODE,
Packit 971217
      g_param_spec_enum ("output-multiview-downmix-mode",
Packit 971217
          "Mode for mono downmixed output",
Packit 971217
          "Output anaglyph type to generate when downmixing to mono",
Packit 971217
          GST_TYPE_GL_STEREO_DOWNMIX_MODE_TYPE, DEFAULT_MULTIVIEW_DOWNMIX,
Packit 971217
          G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
Packit 971217
Packit 971217
  gst_video_overlay_install_properties (gobject_class, PROP_LAST);
Packit 971217
Packit 971217
  gst_element_class_set_metadata (element_class, "OpenGL video sink",
Packit 971217
      "Sink/Video", "A videosink based on OpenGL",
Packit 971217
      "Julien Isorce <julien.isorce@gmail.com>");
Packit 971217
Packit 971217
  /**
Packit 971217
   * GstGLImageSink::client-draw:
Packit 971217
   * @object: the #GstGLImageSink
Packit 971217
   * @texture: the #guint id of the texture.
Packit 971217
   * @width: the #guint width of the texture.
Packit 971217
   * @height: the #guint height of the texture.
Packit 971217
   *
Packit 971217
   * Will be emitted before actually drawing the texture.  The client should
Packit 971217
   * redraw the surface/contents with the @texture, @width and @height and
Packit 971217
   * and return %TRUE.
Packit 971217
   *
Packit 971217
   * Returns: whether the texture was redrawn by the signal.  If not, a
Packit 971217
   *          default redraw will occur.
Packit 971217
   */
Packit 971217
  gst_glimage_sink_signals[CLIENT_DRAW_SIGNAL] =
Packit 971217
      g_signal_new ("client-draw", G_TYPE_FROM_CLASS (klass),
Packit 971217
      G_SIGNAL_RUN_LAST, 0, NULL, NULL, g_cclosure_marshal_generic,
Packit 971217
      G_TYPE_BOOLEAN, 2, GST_TYPE_GL_CONTEXT, GST_TYPE_SAMPLE);
Packit 971217
Packit 971217
  /**
Packit 971217
   * GstGLImageSink::client-reshape:
Packit 971217
   * @object: the #GstGLImageSink
Packit 971217
   * @width: the #guint width of the texture.
Packit 971217
   * @height: the #guint height of the texture.
Packit 971217
   *
Packit 971217
   * The client should resize the surface/window/viewport with the @width and
Packit 971217
   * @height and return %TRUE.
Packit 971217
   *
Packit 971217
   * Returns: whether the content area was resized by the signal.  If not, a
Packit 971217
   *          default viewport resize will occur.
Packit 971217
   */
Packit 971217
  gst_glimage_sink_signals[CLIENT_RESHAPE_SIGNAL] =
Packit 971217
      g_signal_new ("client-reshape", G_TYPE_FROM_CLASS (klass),
Packit 971217
      G_SIGNAL_RUN_LAST, 0, NULL, NULL, g_cclosure_marshal_generic,
Packit 971217
      G_TYPE_BOOLEAN, 3, GST_TYPE_GL_CONTEXT, G_TYPE_UINT, G_TYPE_UINT);
Packit 971217
Packit 971217
  gst_element_class_add_static_pad_template (element_class,
Packit 971217
      &gst_glimage_sink_template);
Packit 971217
Packit 971217
  gobject_class->finalize = gst_glimage_sink_finalize;
Packit 971217
Packit 971217
  gstelement_class->change_state = gst_glimage_sink_change_state;
Packit 971217
  gstelement_class->set_context = gst_glimage_sink_set_context;
Packit 971217
  gstbasesink_class->event = gst_glimage_sink_event;
Packit 971217
  gstbasesink_class->query = GST_DEBUG_FUNCPTR (gst_glimage_sink_query);
Packit 971217
  gstbasesink_class->set_caps = gst_glimage_sink_set_caps;
Packit 971217
  gstbasesink_class->get_caps = gst_glimage_sink_get_caps;
Packit 971217
  gstbasesink_class->get_times = gst_glimage_sink_get_times;
Packit 971217
  gstbasesink_class->prepare = gst_glimage_sink_prepare;
Packit 971217
  gstbasesink_class->propose_allocation = gst_glimage_sink_propose_allocation;
Packit 971217
Packit 971217
  gstvideosink_class->show_frame =
Packit 971217
      GST_DEBUG_FUNCPTR (gst_glimage_sink_show_frame);
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_glimage_sink_init (GstGLImageSink * glimage_sink)
Packit 971217
{
Packit 971217
  glimage_sink->window_id = 0;
Packit 971217
  glimage_sink->new_window_id = 0;
Packit 971217
  glimage_sink->display = NULL;
Packit 971217
  glimage_sink->keep_aspect_ratio = TRUE;
Packit 971217
  glimage_sink->par_n = 0;
Packit 971217
  glimage_sink->par_d = 1;
Packit 971217
  glimage_sink->redisplay_texture = 0;
Packit 971217
  glimage_sink->handle_events = TRUE;
Packit 971217
  glimage_sink->ignore_alpha = TRUE;
Packit 971217
  glimage_sink->overlay_compositor = NULL;
Packit 971217
Packit 971217
  glimage_sink->mview_output_mode = DEFAULT_MULTIVIEW_MODE;
Packit 971217
  glimage_sink->mview_output_flags = DEFAULT_MULTIVIEW_FLAGS;
Packit 971217
  glimage_sink->mview_downmix_mode = DEFAULT_MULTIVIEW_DOWNMIX;
Packit 971217
Packit 971217
  glimage_sink->current_rotate_method = DEFAULT_ROTATE_METHOD;
Packit 971217
  glimage_sink->transform_matrix = NULL;
Packit 971217
Packit 971217
  g_mutex_init (&glimage_sink->drawing_lock);
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_glimage_sink_set_property (GObject * object, guint prop_id,
Packit 971217
    const GValue * value, GParamSpec * pspec)
Packit 971217
{
Packit 971217
  GstGLImageSink *glimage_sink;
Packit 971217
Packit 971217
  g_return_if_fail (GST_IS_GLIMAGE_SINK (object));
Packit 971217
Packit 971217
  glimage_sink = GST_GLIMAGE_SINK (object);
Packit 971217
Packit 971217
  switch (prop_id) {
Packit 971217
    case PROP_ROTATE_METHOD:
Packit 971217
      gst_glimage_sink_set_rotate_method (glimage_sink,
Packit 971217
          g_value_get_enum (value), FALSE);
Packit 971217
      break;
Packit 971217
    case PROP_FORCE_ASPECT_RATIO:
Packit 971217
    {
Packit 971217
      glimage_sink->keep_aspect_ratio = g_value_get_boolean (value);
Packit 971217
      break;
Packit 971217
    }
Packit 971217
    case PROP_PIXEL_ASPECT_RATIO:
Packit 971217
    {
Packit 971217
      glimage_sink->par_n = gst_value_get_fraction_numerator (value);
Packit 971217
      glimage_sink->par_d = gst_value_get_fraction_denominator (value);
Packit 971217
      break;
Packit 971217
    }
Packit 971217
    case PROP_HANDLE_EVENTS:
Packit 971217
      gst_glimage_sink_handle_events (GST_VIDEO_OVERLAY (glimage_sink),
Packit 971217
          g_value_get_boolean (value));
Packit 971217
      break;
Packit 971217
    case PROP_IGNORE_ALPHA:
Packit 971217
      glimage_sink->ignore_alpha = g_value_get_boolean (value);
Packit 971217
      break;
Packit 971217
    case PROP_OUTPUT_MULTIVIEW_LAYOUT:
Packit 971217
      GST_GLIMAGE_SINK_LOCK (glimage_sink);
Packit 971217
      glimage_sink->mview_output_mode = g_value_get_enum (value);
Packit 971217
      glimage_sink->output_mode_changed = TRUE;
Packit 971217
      GST_GLIMAGE_SINK_UNLOCK (glimage_sink);
Packit 971217
      break;
Packit 971217
    case PROP_OUTPUT_MULTIVIEW_FLAGS:
Packit 971217
      GST_GLIMAGE_SINK_LOCK (glimage_sink);
Packit 971217
      glimage_sink->mview_output_flags = g_value_get_flags (value);
Packit 971217
      glimage_sink->output_mode_changed = TRUE;
Packit 971217
      GST_GLIMAGE_SINK_UNLOCK (glimage_sink);
Packit 971217
      break;
Packit 971217
    case PROP_OUTPUT_MULTIVIEW_DOWNMIX_MODE:
Packit 971217
      GST_GLIMAGE_SINK_LOCK (glimage_sink);
Packit 971217
      glimage_sink->mview_downmix_mode = g_value_get_enum (value);
Packit 971217
      glimage_sink->output_mode_changed = TRUE;
Packit 971217
      GST_GLIMAGE_SINK_UNLOCK (glimage_sink);
Packit 971217
      break;
Packit 971217
    default:
Packit 971217
      if (!gst_video_overlay_set_property (object, PROP_LAST, prop_id, value))
Packit 971217
        G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
Packit 971217
      break;
Packit 971217
  }
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_glimage_sink_finalize (GObject * object)
Packit 971217
{
Packit 971217
  GstGLImageSink *glimage_sink;
Packit 971217
Packit 971217
  g_return_if_fail (GST_IS_GLIMAGE_SINK (object));
Packit 971217
Packit 971217
  glimage_sink = GST_GLIMAGE_SINK (object);
Packit 971217
  g_mutex_clear (&glimage_sink->drawing_lock);
Packit 971217
Packit 971217
  GST_DEBUG ("finalized");
Packit 971217
  G_OBJECT_CLASS (parent_class)->finalize (object);
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_glimage_sink_get_property (GObject * object, guint prop_id,
Packit 971217
    GValue * value, GParamSpec * pspec)
Packit 971217
{
Packit 971217
  GstGLImageSink *glimage_sink;
Packit 971217
Packit 971217
  g_return_if_fail (GST_IS_GLIMAGE_SINK (object));
Packit 971217
Packit 971217
  glimage_sink = GST_GLIMAGE_SINK (object);
Packit 971217
Packit 971217
  switch (prop_id) {
Packit 971217
    case PROP_ROTATE_METHOD:
Packit 971217
      g_value_set_enum (value, glimage_sink->current_rotate_method);
Packit 971217
      break;
Packit 971217
    case PROP_FORCE_ASPECT_RATIO:
Packit 971217
      g_value_set_boolean (value, glimage_sink->keep_aspect_ratio);
Packit 971217
      break;
Packit 971217
    case PROP_PIXEL_ASPECT_RATIO:
Packit 971217
      gst_value_set_fraction (value, glimage_sink->par_n, glimage_sink->par_d);
Packit 971217
      break;
Packit 971217
    case PROP_CONTEXT:
Packit 971217
      g_value_set_object (value, glimage_sink->context);
Packit 971217
      break;
Packit 971217
    case PROP_HANDLE_EVENTS:
Packit 971217
      g_value_set_boolean (value, glimage_sink->handle_events);
Packit 971217
      break;
Packit 971217
    case PROP_IGNORE_ALPHA:
Packit 971217
      g_value_set_boolean (value, glimage_sink->ignore_alpha);
Packit 971217
      break;
Packit 971217
    case PROP_OUTPUT_MULTIVIEW_LAYOUT:
Packit 971217
      g_value_set_enum (value, glimage_sink->mview_output_mode);
Packit 971217
      break;
Packit 971217
    case PROP_OUTPUT_MULTIVIEW_FLAGS:
Packit 971217
      g_value_set_flags (value, glimage_sink->mview_output_flags);
Packit 971217
      break;
Packit 971217
    case PROP_OUTPUT_MULTIVIEW_DOWNMIX_MODE:
Packit 971217
      g_value_set_enum (value, glimage_sink->mview_downmix_mode);
Packit 971217
      break;
Packit 971217
    default:
Packit 971217
      if (!gst_video_overlay_set_property (object, PROP_LAST, prop_id, value))
Packit 971217
        G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
Packit 971217
      break;
Packit 971217
  }
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_glimage_sink_key_event_cb (GstGLWindow * window, char *event_name, char
Packit 971217
    *key_string, GstGLImageSink * gl_sink)
Packit 971217
{
Packit 971217
  GST_DEBUG_OBJECT (gl_sink, "event %s key %s pressed", event_name, key_string);
Packit 971217
  gst_navigation_send_key_event (GST_NAVIGATION (gl_sink),
Packit 971217
      event_name, key_string);
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_glimage_sink_mouse_event_cb (GstGLWindow * window, char *event_name,
Packit 971217
    int button, double posx, double posy, GstGLImageSink * gl_sink)
Packit 971217
{
Packit 971217
  GST_DEBUG_OBJECT (gl_sink, "event %s at %g, %g", event_name, posx, posy);
Packit 971217
  gst_navigation_send_mouse_event (GST_NAVIGATION (gl_sink),
Packit 971217
      event_name, button, posx, posy);
Packit 971217
}
Packit 971217
Packit 971217
static gboolean
Packit 971217
_ensure_gl_setup (GstGLImageSink * gl_sink)
Packit 971217
{
Packit 971217
  GError *error = NULL;
Packit 971217
Packit 971217
  GST_TRACE_OBJECT (gl_sink, "Ensuring setup");
Packit 971217
Packit 971217
  if (!gl_sink->context) {
Packit 971217
    GST_OBJECT_LOCK (gl_sink->display);
Packit 971217
    do {
Packit 971217
      GstGLContext *other_context = NULL;
Packit 971217
      GstGLWindow *window = NULL;
Packit 971217
Packit 971217
      if (gl_sink->context) {
Packit 971217
        gst_object_unref (gl_sink->context);
Packit 971217
        gl_sink->context = NULL;
Packit 971217
      }
Packit 971217
Packit 971217
      GST_DEBUG_OBJECT (gl_sink,
Packit 971217
          "No current context, creating one for %" GST_PTR_FORMAT,
Packit 971217
          gl_sink->display);
Packit 971217
Packit 971217
      if (gl_sink->other_context) {
Packit 971217
        other_context = gst_object_ref (gl_sink->other_context);
Packit 971217
      } else {
Packit 971217
        other_context =
Packit 971217
            gst_gl_display_get_gl_context_for_thread (gl_sink->display, NULL);
Packit 971217
      }
Packit 971217
Packit 971217
      if (!gst_gl_display_create_context (gl_sink->display,
Packit 971217
              other_context, &gl_sink->context, &error)) {
Packit 971217
        if (other_context)
Packit 971217
          gst_object_unref (other_context);
Packit 971217
        GST_OBJECT_UNLOCK (gl_sink->display);
Packit 971217
        goto context_error;
Packit 971217
      }
Packit 971217
Packit 971217
      GST_DEBUG_OBJECT (gl_sink,
Packit 971217
          "created context %" GST_PTR_FORMAT " from other context %"
Packit 971217
          GST_PTR_FORMAT, gl_sink->context, gl_sink->other_context);
Packit 971217
Packit 971217
      window = gst_gl_context_get_window (gl_sink->context);
Packit 971217
Packit 971217
      GST_DEBUG_OBJECT (gl_sink, "got window %" GST_PTR_FORMAT, window);
Packit 971217
Packit 971217
      if (!gl_sink->window_id && !gl_sink->new_window_id)
Packit 971217
        gst_video_overlay_prepare_window_handle (GST_VIDEO_OVERLAY (gl_sink));
Packit 971217
Packit 971217
      GST_DEBUG_OBJECT (gl_sink,
Packit 971217
          "window_id : %" G_GUINTPTR_FORMAT " , new_window_id : %"
Packit 971217
          G_GUINTPTR_FORMAT, gl_sink->window_id, gl_sink->new_window_id);
Packit 971217
Packit 971217
      if (gl_sink->window_id != gl_sink->new_window_id) {
Packit 971217
        gl_sink->window_id = gl_sink->new_window_id;
Packit 971217
        GST_DEBUG_OBJECT (gl_sink, "Setting window handle on gl window");
Packit 971217
        gst_gl_window_set_window_handle (window, gl_sink->window_id);
Packit 971217
      }
Packit 971217
Packit 971217
      gst_gl_window_handle_events (window, gl_sink->handle_events);
Packit 971217
Packit 971217
      /* setup callbacks */
Packit 971217
      gst_gl_window_set_resize_callback (window,
Packit 971217
          GST_GL_WINDOW_RESIZE_CB (gst_glimage_sink_on_resize),
Packit 971217
          gst_object_ref (gl_sink), (GDestroyNotify) gst_object_unref);
Packit 971217
      gst_gl_window_set_draw_callback (window,
Packit 971217
          GST_GL_WINDOW_CB (gst_glimage_sink_on_draw),
Packit 971217
          gst_object_ref (gl_sink), (GDestroyNotify) gst_object_unref);
Packit 971217
      gst_gl_window_set_close_callback (window,
Packit 971217
          GST_GL_WINDOW_CB (gst_glimage_sink_on_close),
Packit 971217
          gst_object_ref (gl_sink), (GDestroyNotify) gst_object_unref);
Packit 971217
      gl_sink->key_sig_id = g_signal_connect (window, "key-event", G_CALLBACK
Packit 971217
          (gst_glimage_sink_key_event_cb), gl_sink);
Packit 971217
      gl_sink->mouse_sig_id =
Packit 971217
          g_signal_connect (window, "mouse-event",
Packit 971217
          G_CALLBACK (gst_glimage_sink_mouse_event_cb), gl_sink);
Packit 971217
Packit 971217
      gst_gl_window_set_render_rectangle (window, gl_sink->x, gl_sink->y,
Packit 971217
          gl_sink->width, gl_sink->height);
Packit 971217
Packit 971217
      if (other_context)
Packit 971217
        gst_object_unref (other_context);
Packit 971217
      gst_object_unref (window);
Packit 971217
    } while (!gst_gl_display_add_context (gl_sink->display, gl_sink->context));
Packit 971217
    GST_OBJECT_UNLOCK (gl_sink->display);
Packit 971217
  } else
Packit 971217
    GST_TRACE_OBJECT (gl_sink, "Already have a context");
Packit 971217
Packit 971217
  return TRUE;
Packit 971217
Packit 971217
context_error:
Packit 971217
  {
Packit 971217
    GST_ELEMENT_ERROR (gl_sink, RESOURCE, NOT_FOUND, ("%s", error->message),
Packit 971217
        (NULL));
Packit 971217
Packit 971217
    if (gl_sink->context) {
Packit 971217
      gst_object_unref (gl_sink->context);
Packit 971217
      gl_sink->context = NULL;
Packit 971217
    }
Packit 971217
Packit 971217
    g_clear_error (&error);
Packit 971217
Packit 971217
    return FALSE;
Packit 971217
  }
Packit 971217
}
Packit 971217
Packit 971217
static gboolean
Packit 971217
gst_glimage_sink_event (GstBaseSink * sink, GstEvent * event)
Packit 971217
{
Packit 971217
  GstGLImageSink *gl_sink = GST_GLIMAGE_SINK (sink);
Packit 971217
  GstTagList *taglist;
Packit 971217
  gchar *orientation;
Packit 971217
  gboolean ret;
Packit 971217
Packit 971217
  GST_DEBUG_OBJECT (gl_sink, "handling %s event", GST_EVENT_TYPE_NAME (event));
Packit 971217
Packit 971217
  switch (GST_EVENT_TYPE (event)) {
Packit 971217
    case GST_EVENT_TAG:
Packit 971217
      gst_event_parse_tag (event, &taglist);
Packit 971217
Packit 971217
      if (gst_tag_list_get_string (taglist, "image-orientation", &orientation)) {
Packit 971217
        if (!g_strcmp0 ("rotate-0", orientation))
Packit 971217
          gst_glimage_sink_set_rotate_method (gl_sink,
Packit 971217
              GST_GL_ROTATE_METHOD_IDENTITY, TRUE);
Packit 971217
        else if (!g_strcmp0 ("rotate-90", orientation))
Packit 971217
          gst_glimage_sink_set_rotate_method (gl_sink, GST_GL_ROTATE_METHOD_90R,
Packit 971217
              TRUE);
Packit 971217
        else if (!g_strcmp0 ("rotate-180", orientation))
Packit 971217
          gst_glimage_sink_set_rotate_method (gl_sink, GST_GL_ROTATE_METHOD_180,
Packit 971217
              TRUE);
Packit 971217
        else if (!g_strcmp0 ("rotate-270", orientation))
Packit 971217
          gst_glimage_sink_set_rotate_method (gl_sink, GST_GL_ROTATE_METHOD_90L,
Packit 971217
              TRUE);
Packit 971217
        else if (!g_strcmp0 ("flip-rotate-0", orientation))
Packit 971217
          gst_glimage_sink_set_rotate_method (gl_sink,
Packit 971217
              GST_GL_ROTATE_METHOD_FLIP_HORIZ, TRUE);
Packit 971217
        else if (!g_strcmp0 ("flip-rotate-90", orientation))
Packit 971217
          gst_glimage_sink_set_rotate_method (gl_sink,
Packit 971217
              GST_GL_ROTATE_METHOD_FLIP_UR_LL, TRUE);
Packit 971217
        else if (!g_strcmp0 ("flip-rotate-180", orientation))
Packit 971217
          gst_glimage_sink_set_rotate_method (gl_sink,
Packit 971217
              GST_GL_ROTATE_METHOD_FLIP_VERT, TRUE);
Packit 971217
        else if (!g_strcmp0 ("flip-rotate-270", orientation))
Packit 971217
          gst_glimage_sink_set_rotate_method (gl_sink,
Packit 971217
              GST_GL_ROTATE_METHOD_FLIP_UL_LR, TRUE);
Packit 971217
Packit 971217
        g_free (orientation);
Packit 971217
      }
Packit 971217
      break;
Packit 971217
    default:
Packit 971217
      break;
Packit 971217
  }
Packit 971217
Packit 971217
  ret = GST_BASE_SINK_CLASS (parent_class)->event (sink, event);
Packit 971217
Packit 971217
  return ret;
Packit 971217
}
Packit 971217
Packit 971217
static gboolean
Packit 971217
gst_glimage_sink_query (GstBaseSink * bsink, GstQuery * query)
Packit 971217
{
Packit 971217
  GstGLImageSink *glimage_sink = GST_GLIMAGE_SINK (bsink);
Packit 971217
  gboolean res = FALSE;
Packit 971217
Packit 971217
  switch (GST_QUERY_TYPE (query)) {
Packit 971217
    case GST_QUERY_CONTEXT:
Packit 971217
    {
Packit 971217
      if (gst_gl_handle_context_query ((GstElement *) glimage_sink, query,
Packit 971217
              glimage_sink->display, glimage_sink->context,
Packit 971217
              glimage_sink->other_context))
Packit 971217
        return TRUE;
Packit 971217
      break;
Packit 971217
    }
Packit 971217
    case GST_QUERY_DRAIN:
Packit 971217
    {
Packit 971217
      GstBuffer *buf[2];
Packit 971217
Packit 971217
      GST_GLIMAGE_SINK_LOCK (glimage_sink);
Packit 971217
      glimage_sink->redisplay_texture = 0;
Packit 971217
      buf[0] = glimage_sink->stored_buffer[0];
Packit 971217
      buf[1] = glimage_sink->stored_buffer[1];
Packit 971217
      glimage_sink->stored_buffer[0] = glimage_sink->stored_buffer[1] = NULL;
Packit 971217
      glimage_sink->stored_sync_meta = glimage_sink->next_sync_meta = NULL;
Packit 971217
      GST_GLIMAGE_SINK_UNLOCK (glimage_sink);
Packit 971217
Packit 971217
      gst_buffer_replace (buf, NULL);
Packit 971217
      gst_buffer_replace (buf + 1, NULL);
Packit 971217
Packit 971217
      gst_buffer_replace (&glimage_sink->input_buffer, NULL);
Packit 971217
      gst_buffer_replace (&glimage_sink->input_buffer2, NULL);
Packit 971217
      gst_buffer_replace (&glimage_sink->next_buffer, NULL);
Packit 971217
      gst_buffer_replace (&glimage_sink->next_buffer2, NULL);
Packit 971217
      gst_buffer_replace (&glimage_sink->next_sync, NULL);
Packit 971217
Packit 971217
      res = GST_BASE_SINK_CLASS (parent_class)->query (bsink, query);
Packit 971217
      break;
Packit 971217
    }
Packit 971217
    default:
Packit 971217
      res = GST_BASE_SINK_CLASS (parent_class)->query (bsink, query);
Packit 971217
      break;
Packit 971217
  }
Packit 971217
Packit 971217
  return res;
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_glimage_sink_set_context (GstElement * element, GstContext * context)
Packit 971217
{
Packit 971217
  GstGLImageSink *gl_sink = GST_GLIMAGE_SINK (element);
Packit 971217
Packit 971217
  gst_gl_handle_set_context (element, context, &gl_sink->display,
Packit 971217
      &gl_sink->other_context);
Packit 971217
Packit 971217
  if (gl_sink->display)
Packit 971217
    gst_gl_display_filter_gl_api (gl_sink->display, SUPPORTED_GL_APIS);
Packit 971217
Packit 971217
  GST_ELEMENT_CLASS (parent_class)->set_context (element, context);
Packit 971217
}
Packit 971217
Packit 971217
static GstStateChangeReturn
Packit 971217
gst_glimage_sink_change_state (GstElement * element, GstStateChange transition)
Packit 971217
{
Packit 971217
  GstGLImageSink *glimage_sink;
Packit 971217
  GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS;
Packit 971217
Packit 971217
  GST_DEBUG ("changing state: %s => %s",
Packit 971217
      gst_element_state_get_name (GST_STATE_TRANSITION_CURRENT (transition)),
Packit 971217
      gst_element_state_get_name (GST_STATE_TRANSITION_NEXT (transition)));
Packit 971217
Packit 971217
  glimage_sink = GST_GLIMAGE_SINK (element);
Packit 971217
Packit 971217
  switch (transition) {
Packit 971217
    case GST_STATE_CHANGE_NULL_TO_READY:
Packit 971217
      if (!gst_gl_ensure_element_data (glimage_sink, &glimage_sink->display,
Packit 971217
              &glimage_sink->other_context))
Packit 971217
        return GST_STATE_CHANGE_FAILURE;
Packit 971217
Packit 971217
      gst_gl_display_filter_gl_api (glimage_sink->display, SUPPORTED_GL_APIS);
Packit 971217
Packit 971217
      if (!_ensure_gl_setup (glimage_sink))
Packit 971217
        return GST_STATE_CHANGE_FAILURE;
Packit 971217
      break;
Packit 971217
    case GST_STATE_CHANGE_READY_TO_PAUSED:
Packit 971217
      g_atomic_int_set (&glimage_sink->to_quit, 0);
Packit 971217
      break;
Packit 971217
    case GST_STATE_CHANGE_PAUSED_TO_PLAYING:
Packit 971217
      break;
Packit 971217
    default:
Packit 971217
      break;
Packit 971217
  }
Packit 971217
Packit 971217
  ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
Packit 971217
  if (ret == GST_STATE_CHANGE_FAILURE)
Packit 971217
    return ret;
Packit 971217
Packit 971217
  switch (transition) {
Packit 971217
    case GST_STATE_CHANGE_PLAYING_TO_PAUSED:
Packit 971217
      break;
Packit 971217
    case GST_STATE_CHANGE_PAUSED_TO_READY:
Packit 971217
    {
Packit 971217
      GstBuffer *buf[2];
Packit 971217
Packit 971217
      GST_GLIMAGE_SINK_LOCK (glimage_sink);
Packit 971217
      /* mark the redisplay_texture as unavailable (=0)
Packit 971217
       * to avoid drawing
Packit 971217
       */
Packit 971217
      glimage_sink->redisplay_texture = 0;
Packit 971217
      buf[0] = glimage_sink->stored_buffer[0];
Packit 971217
      buf[1] = glimage_sink->stored_buffer[1];
Packit 971217
      glimage_sink->stored_buffer[0] = glimage_sink->stored_buffer[1] = NULL;
Packit 971217
      glimage_sink->stored_sync_meta = glimage_sink->next_sync_meta = NULL;
Packit 971217
Packit 971217
      if (glimage_sink->stored_sync)
Packit 971217
        gst_buffer_unref (glimage_sink->stored_sync);
Packit 971217
      glimage_sink->stored_sync = NULL;
Packit 971217
Packit 971217
      GST_GLIMAGE_SINK_UNLOCK (glimage_sink);
Packit 971217
Packit 971217
      gst_buffer_replace (buf, NULL);
Packit 971217
      gst_buffer_replace (buf + 1, NULL);
Packit 971217
Packit 971217
      gst_object_replace ((GstObject **) & glimage_sink->convert_views, NULL);
Packit 971217
      gst_buffer_replace (&glimage_sink->input_buffer, NULL);
Packit 971217
      gst_buffer_replace (&glimage_sink->input_buffer2, NULL);
Packit 971217
      gst_buffer_replace (&glimage_sink->next_buffer, NULL);
Packit 971217
      gst_buffer_replace (&glimage_sink->next_buffer2, NULL);
Packit 971217
      gst_buffer_replace (&glimage_sink->next_sync, NULL);
Packit 971217
Packit 971217
      glimage_sink->window_id = 0;
Packit 971217
      /* but do not reset glimage_sink->new_window_id */
Packit 971217
Packit 971217
      GST_VIDEO_SINK_WIDTH (glimage_sink) = 1;
Packit 971217
      GST_VIDEO_SINK_HEIGHT (glimage_sink) = 1;
Packit 971217
      /* Clear cached caps */
Packit 971217
      if (glimage_sink->out_caps) {
Packit 971217
        gst_caps_unref (glimage_sink->out_caps);
Packit 971217
        glimage_sink->out_caps = NULL;
Packit 971217
      }
Packit 971217
      if (glimage_sink->in_caps) {
Packit 971217
        gst_caps_unref (glimage_sink->in_caps);
Packit 971217
        glimage_sink->in_caps = NULL;
Packit 971217
      }
Packit 971217
      break;
Packit 971217
    }
Packit 971217
    case GST_STATE_CHANGE_READY_TO_NULL:
Packit 971217
      if (glimage_sink->overlay_compositor) {
Packit 971217
        gst_object_unref (glimage_sink->overlay_compositor);
Packit 971217
        glimage_sink->overlay_compositor = NULL;
Packit 971217
      }
Packit 971217
Packit 971217
      if (glimage_sink->context) {
Packit 971217
        GstGLWindow *window = gst_gl_context_get_window (glimage_sink->context);
Packit 971217
Packit 971217
        gst_gl_window_send_message (window,
Packit 971217
            GST_GL_WINDOW_CB (gst_glimage_sink_cleanup_glthread), glimage_sink);
Packit 971217
Packit 971217
        gst_gl_window_set_resize_callback (window, NULL, NULL, NULL);
Packit 971217
        gst_gl_window_set_draw_callback (window, NULL, NULL, NULL);
Packit 971217
        gst_gl_window_set_close_callback (window, NULL, NULL, NULL);
Packit 971217
Packit 971217
        if (glimage_sink->key_sig_id)
Packit 971217
          g_signal_handler_disconnect (window, glimage_sink->key_sig_id);
Packit 971217
        glimage_sink->key_sig_id = 0;
Packit 971217
        if (glimage_sink->mouse_sig_id)
Packit 971217
          g_signal_handler_disconnect (window, glimage_sink->mouse_sig_id);
Packit 971217
        glimage_sink->mouse_sig_id = 0;
Packit 971217
Packit 971217
        gst_object_unref (window);
Packit 971217
        gst_object_unref (glimage_sink->context);
Packit 971217
        glimage_sink->context = NULL;
Packit 971217
      }
Packit 971217
Packit 971217
      glimage_sink->window_id = 0;
Packit 971217
Packit 971217
      if (glimage_sink->other_context) {
Packit 971217
        gst_object_unref (glimage_sink->other_context);
Packit 971217
        glimage_sink->other_context = NULL;
Packit 971217
      }
Packit 971217
Packit 971217
      if (glimage_sink->display) {
Packit 971217
        gst_object_unref (glimage_sink->display);
Packit 971217
        glimage_sink->display = NULL;
Packit 971217
      }
Packit 971217
      break;
Packit 971217
    default:
Packit 971217
      break;
Packit 971217
  }
Packit 971217
Packit 971217
  return ret;
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_glimage_sink_get_times (GstBaseSink * bsink, GstBuffer * buf,
Packit 971217
    GstClockTime * start, GstClockTime * end)
Packit 971217
{
Packit 971217
  GstGLImageSink *glimagesink;
Packit 971217
Packit 971217
  glimagesink = GST_GLIMAGE_SINK (bsink);
Packit 971217
Packit 971217
  if (GST_BUFFER_TIMESTAMP_IS_VALID (buf)) {
Packit 971217
    *start = GST_BUFFER_TIMESTAMP (buf);
Packit 971217
    if (GST_BUFFER_DURATION_IS_VALID (buf))
Packit 971217
      *end = *start + GST_BUFFER_DURATION (buf);
Packit 971217
    else {
Packit 971217
      if (GST_VIDEO_INFO_FPS_N (&glimagesink->out_info) > 0) {
Packit 971217
        *end = *start +
Packit 971217
            gst_util_uint64_scale_int (GST_SECOND,
Packit 971217
            GST_VIDEO_INFO_FPS_D (&glimagesink->out_info),
Packit 971217
            GST_VIDEO_INFO_FPS_N (&glimagesink->out_info));
Packit 971217
      }
Packit 971217
    }
Packit 971217
  }
Packit 971217
}
Packit 971217
Packit 971217
static GstCaps *
Packit 971217
gst_glimage_sink_get_caps (GstBaseSink * bsink, GstCaps * filter)
Packit 971217
{
Packit 971217
  GstCaps *tmp = NULL;
Packit 971217
  GstCaps *result = NULL;
Packit 971217
Packit 971217
  tmp = gst_pad_get_pad_template_caps (GST_BASE_SINK_PAD (bsink));
Packit 971217
Packit 971217
  if (filter) {
Packit 971217
    GST_DEBUG_OBJECT (bsink, "intersecting with filter caps %" GST_PTR_FORMAT,
Packit 971217
        filter);
Packit 971217
Packit 971217
    result = gst_caps_intersect_full (filter, tmp, GST_CAPS_INTERSECT_FIRST);
Packit 971217
    gst_caps_unref (tmp);
Packit 971217
  } else {
Packit 971217
    result = tmp;
Packit 971217
  }
Packit 971217
Packit 971217
  result = gst_gl_overlay_compositor_add_caps (result);
Packit 971217
Packit 971217
  GST_DEBUG_OBJECT (bsink, "returning caps: %" GST_PTR_FORMAT, result);
Packit 971217
Packit 971217
  return result;
Packit 971217
}
Packit 971217
Packit 971217
static gboolean
Packit 971217
configure_display_from_info (GstGLImageSink * glimage_sink,
Packit 971217
    GstVideoInfo * vinfo)
Packit 971217
{
Packit 971217
  gint width;
Packit 971217
  gint height;
Packit 971217
  gboolean ok;
Packit 971217
  gint par_n, par_d;
Packit 971217
  gint display_par_n, display_par_d;
Packit 971217
  guint display_ratio_num, display_ratio_den;
Packit 971217
Packit 971217
  width = GST_VIDEO_INFO_WIDTH (vinfo);
Packit 971217
  height = GST_VIDEO_INFO_HEIGHT (vinfo);
Packit 971217
Packit 971217
  par_n = GST_VIDEO_INFO_PAR_N (vinfo);
Packit 971217
  par_d = GST_VIDEO_INFO_PAR_D (vinfo);
Packit 971217
Packit 971217
  if (!par_n)
Packit 971217
    par_n = 1;
Packit 971217
Packit 971217
  /* get display's PAR */
Packit 971217
  if (glimage_sink->par_n != 0 && glimage_sink->par_d != 0) {
Packit 971217
    display_par_n = glimage_sink->par_n;
Packit 971217
    display_par_d = glimage_sink->par_d;
Packit 971217
  } else {
Packit 971217
    display_par_n = 1;
Packit 971217
    display_par_d = 1;
Packit 971217
  }
Packit 971217
Packit 971217
  ok = gst_video_calculate_display_ratio (&display_ratio_num,
Packit 971217
      &display_ratio_den, width, height, par_n, par_d, display_par_n,
Packit 971217
      display_par_d);
Packit 971217
Packit 971217
  if (!ok)
Packit 971217
    return FALSE;
Packit 971217
Packit 971217
  GST_TRACE ("PAR: %u/%u DAR:%u/%u", par_n, par_d, display_par_n,
Packit 971217
      display_par_d);
Packit 971217
Packit 971217
  if (height % display_ratio_den == 0) {
Packit 971217
    GST_DEBUG ("keeping video height");
Packit 971217
    GST_VIDEO_SINK_WIDTH (glimage_sink) = (guint)
Packit 971217
        gst_util_uint64_scale_int (height, display_ratio_num,
Packit 971217
        display_ratio_den);
Packit 971217
    GST_VIDEO_SINK_HEIGHT (glimage_sink) = height;
Packit 971217
  } else if (width % display_ratio_num == 0) {
Packit 971217
    GST_DEBUG ("keeping video width");
Packit 971217
    GST_VIDEO_SINK_WIDTH (glimage_sink) = width;
Packit 971217
    GST_VIDEO_SINK_HEIGHT (glimage_sink) = (guint)
Packit 971217
        gst_util_uint64_scale_int (width, display_ratio_den, display_ratio_num);
Packit 971217
  } else {
Packit 971217
    GST_DEBUG ("approximating while keeping video height");
Packit 971217
    GST_VIDEO_SINK_WIDTH (glimage_sink) = (guint)
Packit 971217
        gst_util_uint64_scale_int (height, display_ratio_num,
Packit 971217
        display_ratio_den);
Packit 971217
    GST_VIDEO_SINK_HEIGHT (glimage_sink) = height;
Packit 971217
  }
Packit 971217
  GST_DEBUG ("scaling to %dx%d", GST_VIDEO_SINK_WIDTH (glimage_sink),
Packit 971217
      GST_VIDEO_SINK_HEIGHT (glimage_sink));
Packit 971217
Packit 971217
  return TRUE;
Packit 971217
}
Packit 971217
Packit 971217
/* Called with GST_GLIMAGE_SINK lock held, to
Packit 971217
 * copy in_info to out_info and update out_caps */
Packit 971217
static gboolean
Packit 971217
update_output_format (GstGLImageSink * glimage_sink)
Packit 971217
{
Packit 971217
  GstVideoInfo *out_info = &glimage_sink->out_info;
Packit 971217
  GstVideoMultiviewMode mv_mode;
Packit 971217
  GstGLWindow *window = NULL;
Packit 971217
  GstGLTextureTarget previous_target;
Packit 971217
  GstStructure *s;
Packit 971217
  const gchar *target_str;
Packit 971217
  GstCaps *out_caps;
Packit 971217
  gboolean ret;
Packit 971217
Packit 971217
  *out_info = glimage_sink->in_info;
Packit 971217
  previous_target = glimage_sink->texture_target;
Packit 971217
Packit 971217
  mv_mode = GST_VIDEO_INFO_MULTIVIEW_MODE (&glimage_sink->in_info);
Packit 971217
Packit 971217
  if (glimage_sink->mview_output_mode != mv_mode) {
Packit 971217
    /* Input is multiview, and output wants a conversion - configure 3d converter now,
Packit 971217
     * otherwise defer it until either the caps or the 3D output mode changes */
Packit 971217
    gst_video_multiview_video_info_change_mode (out_info,
Packit 971217
        glimage_sink->mview_output_mode, glimage_sink->mview_output_flags);
Packit 971217
Packit 971217
    if (glimage_sink->convert_views == NULL) {
Packit 971217
      glimage_sink->convert_views = gst_gl_view_convert_new ();
Packit 971217
      gst_gl_view_convert_set_context (glimage_sink->convert_views,
Packit 971217
          glimage_sink->context);
Packit 971217
    }
Packit 971217
  } else {
Packit 971217
    if (glimage_sink->convert_views) {
Packit 971217
      gst_object_unref (glimage_sink->convert_views);
Packit 971217
      glimage_sink->convert_views = NULL;
Packit 971217
    }
Packit 971217
  }
Packit 971217
Packit 971217
  ret = configure_display_from_info (glimage_sink, out_info);
Packit 971217
Packit 971217
  if (glimage_sink->convert_views) {
Packit 971217
    gint new_w, new_h;
Packit 971217
    gint par_n, par_d;
Packit 971217
Packit 971217
    /* Match actual output window size for pixel-aligned output,
Packit 971217
     * even though we can't necessarily match the starting left/right
Packit 971217
     * view parity properly for line-by-line modes, because that
Packit 971217
     * depends on the window being placed correctly.
Packit 971217
     * FIXME: Should this rescaling be configurable? */
Packit 971217
    new_w = MAX (1, glimage_sink->display_rect.w);
Packit 971217
    new_h = MAX (1, glimage_sink->display_rect.h);
Packit 971217
    if (new_w != out_info->width || new_h != out_info->height) {
Packit 971217
      /* Recalculate PAR if rescaling */
Packit 971217
      gint from_dar_n, from_dar_d;
Packit 971217
      if (!gst_util_fraction_multiply (out_info->width, out_info->height,
Packit 971217
              out_info->par_n, out_info->par_d, &from_dar_n,
Packit 971217
              &from_dar_d) ||
Packit 971217
          !gst_util_fraction_multiply (from_dar_n, from_dar_d, new_h, new_w,
Packit 971217
              &par_n, &par_d)) {
Packit 971217
        par_n = glimage_sink->par_n;
Packit 971217
        par_d = glimage_sink->par_d;
Packit 971217
      }
Packit 971217
      out_info->par_n = par_n;
Packit 971217
      out_info->par_d = par_d;
Packit 971217
      out_info->width = new_w;
Packit 971217
      out_info->height = new_h;
Packit 971217
    }
Packit 971217
Packit 971217
    GST_LOG_OBJECT (glimage_sink, "Set 3D output scale to %d,%d PAR %d/%d",
Packit 971217
        out_info->width, out_info->height, out_info->par_n, out_info->par_d);
Packit 971217
  }
Packit 971217
Packit 971217
  s = gst_caps_get_structure (glimage_sink->in_caps, 0);
Packit 971217
  target_str = gst_structure_get_string (s, "texture-target");
Packit 971217
Packit 971217
  if (!target_str)
Packit 971217
    target_str = GST_GL_TEXTURE_TARGET_2D_STR;
Packit 971217
Packit 971217
  glimage_sink->texture_target = gst_gl_texture_target_from_string (target_str);
Packit 971217
  if (!glimage_sink->texture_target)
Packit 971217
    return FALSE;
Packit 971217
Packit 971217
  out_caps = gst_video_info_to_caps (out_info);
Packit 971217
  gst_caps_set_features (out_caps, 0,
Packit 971217
      gst_caps_features_from_string (GST_CAPS_FEATURE_MEMORY_GL_MEMORY));
Packit 971217
  gst_caps_set_simple (out_caps, "texture-target", G_TYPE_STRING,
Packit 971217
      target_str, NULL);
Packit 971217
Packit 971217
  if (glimage_sink->convert_views) {
Packit 971217
    gst_caps_set_simple (out_caps, "texture-target", G_TYPE_STRING,
Packit 971217
        GST_GL_TEXTURE_TARGET_2D_STR, NULL);
Packit 971217
Packit 971217
    glimage_sink->texture_target = GST_GL_TEXTURE_TARGET_2D;
Packit 971217
Packit 971217
    GST_GLIMAGE_SINK_UNLOCK (glimage_sink);
Packit 971217
    gst_gl_view_convert_set_caps (glimage_sink->convert_views,
Packit 971217
        glimage_sink->in_caps, out_caps);
Packit 971217
    g_object_set (glimage_sink->convert_views, "downmix-mode",
Packit 971217
        glimage_sink->mview_downmix_mode, NULL);
Packit 971217
    GST_GLIMAGE_SINK_LOCK (glimage_sink);
Packit 971217
  }
Packit 971217
Packit 971217
  if (glimage_sink->out_caps)
Packit 971217
    gst_caps_unref (glimage_sink->out_caps);
Packit 971217
  glimage_sink->out_caps = out_caps;
Packit 971217
Packit 971217
  if (previous_target != GST_GL_TEXTURE_TARGET_NONE &&
Packit 971217
      glimage_sink->texture_target != previous_target) {
Packit 971217
    /* regenerate the shader for the changed target */
Packit 971217
    GstGLWindow *window = gst_gl_context_get_window (glimage_sink->context);
Packit 971217
    gst_gl_window_send_message (window,
Packit 971217
        GST_GL_WINDOW_CB (gst_glimage_sink_cleanup_glthread), glimage_sink);
Packit 971217
    gst_object_unref (window);
Packit 971217
  }
Packit 971217
Packit 971217
  glimage_sink->output_mode_changed = FALSE;
Packit 971217
Packit 971217
  if (glimage_sink->context)
Packit 971217
    window = gst_gl_context_get_window (glimage_sink->context);
Packit 971217
  if (window) {
Packit 971217
    gst_gl_window_queue_resize (window);
Packit 971217
    gst_object_unref (window);
Packit 971217
  }
Packit 971217
Packit 971217
  return ret;
Packit 971217
}
Packit 971217
Packit 971217
static gboolean
Packit 971217
gst_glimage_sink_set_caps (GstBaseSink * bsink, GstCaps * caps)
Packit 971217
{
Packit 971217
  GstGLImageSink *glimage_sink;
Packit 971217
  gboolean ok;
Packit 971217
  GstVideoInfo vinfo;
Packit 971217
Packit 971217
  GST_DEBUG_OBJECT (bsink, "set caps with %" GST_PTR_FORMAT, caps);
Packit 971217
Packit 971217
  glimage_sink = GST_GLIMAGE_SINK (bsink);
Packit 971217
Packit 971217
  ok = gst_video_info_from_caps (&vinfo, caps);
Packit 971217
  if (!ok)
Packit 971217
    return FALSE;
Packit 971217
Packit 971217
  if (!_ensure_gl_setup (glimage_sink))
Packit 971217
    return FALSE;
Packit 971217
Packit 971217
  GST_GLIMAGE_SINK_LOCK (glimage_sink);
Packit 971217
  if (glimage_sink->in_caps)
Packit 971217
    gst_caps_unref (glimage_sink->in_caps);
Packit 971217
  glimage_sink->in_caps = gst_caps_ref (caps);
Packit 971217
  glimage_sink->in_info = vinfo;
Packit 971217
  ok = update_output_format (glimage_sink);
Packit 971217
Packit 971217
  GST_GLIMAGE_SINK_UNLOCK (glimage_sink);
Packit 971217
Packit 971217
  return ok;
Packit 971217
}
Packit 971217
Packit 971217
/* Take the input_buffer and run it through 3D conversion if needed.
Packit 971217
 * Called with glimagesink lock, but might drop it temporarily */
Packit 971217
static gboolean
Packit 971217
prepare_next_buffer (GstGLImageSink * glimage_sink)
Packit 971217
{
Packit 971217
  GstBuffer *in_buffer, *next_buffer, *old_buffer;
Packit 971217
  GstBuffer *in_buffer2 = NULL, *next_buffer2 = NULL, *old_buffer2;
Packit 971217
  GstBuffer *next_sync = NULL, *old_sync;
Packit 971217
  GstGLSyncMeta *sync_meta;
Packit 971217
  GstVideoFrame gl_frame;
Packit 971217
  GstGLViewConvert *convert_views = NULL;
Packit 971217
  GstVideoInfo *info;
Packit 971217
Packit 971217
  if (glimage_sink->input_buffer == NULL)
Packit 971217
    return TRUE;                /* No input buffer to process */
Packit 971217
Packit 971217
  if (GST_VIDEO_INFO_MULTIVIEW_MODE (&glimage_sink->in_info) ==
Packit 971217
      GST_VIDEO_MULTIVIEW_MODE_FRAME_BY_FRAME) {
Packit 971217
    if (glimage_sink->input_buffer2 == NULL)
Packit 971217
      return TRUE;              /* Need 2nd input buffer to process */
Packit 971217
    in_buffer2 = gst_buffer_ref (glimage_sink->input_buffer2);
Packit 971217
  }
Packit 971217
Packit 971217
  in_buffer = gst_buffer_ref (glimage_sink->input_buffer);
Packit 971217
  if (glimage_sink->convert_views &&
Packit 971217
      (GST_VIDEO_INFO_MULTIVIEW_MODE (&glimage_sink->in_info) !=
Packit 971217
          GST_VIDEO_INFO_MULTIVIEW_MODE (&glimage_sink->out_info) ||
Packit 971217
          GST_VIDEO_INFO_MULTIVIEW_FLAGS (&glimage_sink->in_info) !=
Packit 971217
          GST_VIDEO_INFO_MULTIVIEW_FLAGS (&glimage_sink->out_info)))
Packit 971217
    convert_views = gst_object_ref (glimage_sink->convert_views);
Packit 971217
Packit 971217
  GST_GLIMAGE_SINK_UNLOCK (glimage_sink);
Packit 971217
Packit 971217
  if (convert_views) {
Packit 971217
    info = &glimage_sink->out_info;
Packit 971217
Packit 971217
    if (gst_gl_view_convert_submit_input_buffer (glimage_sink->convert_views,
Packit 971217
            GST_BUFFER_IS_DISCONT (in_buffer), in_buffer) != GST_FLOW_OK) {
Packit 971217
      gst_buffer_replace (&in_buffer2, NULL);
Packit 971217
      goto fail;
Packit 971217
    }
Packit 971217
    if (in_buffer2) {
Packit 971217
      if (gst_gl_view_convert_submit_input_buffer (glimage_sink->convert_views,
Packit 971217
              GST_BUFFER_IS_DISCONT (in_buffer2), in_buffer2) != GST_FLOW_OK) {
Packit 971217
        goto fail;
Packit 971217
      }
Packit 971217
    }
Packit 971217
Packit 971217
    if (gst_gl_view_convert_get_output (glimage_sink->convert_views,
Packit 971217
            &next_buffer) != GST_FLOW_OK)
Packit 971217
      goto fail;
Packit 971217
    if (GST_VIDEO_INFO_MULTIVIEW_MODE (info) ==
Packit 971217
        GST_VIDEO_MULTIVIEW_MODE_FRAME_BY_FRAME) {
Packit 971217
      if (gst_gl_view_convert_get_output (glimage_sink->convert_views,
Packit 971217
              &next_buffer2) != GST_FLOW_OK)
Packit 971217
        goto fail;
Packit 971217
    }
Packit 971217
    gst_object_unref (convert_views);
Packit 971217
    convert_views = NULL;
Packit 971217
Packit 971217
    if (next_buffer == NULL) {
Packit 971217
      /* Not ready to paint a buffer yet */
Packit 971217
      GST_GLIMAGE_SINK_LOCK (glimage_sink);
Packit 971217
      return TRUE;
Packit 971217
    }
Packit 971217
  } else {
Packit 971217
    next_buffer = in_buffer;
Packit 971217
    info = &glimage_sink->in_info;
Packit 971217
  }
Packit 971217
Packit 971217
  if (!glimage_sink->overlay_compositor) {
Packit 971217
    if (!(glimage_sink->overlay_compositor =
Packit 971217
            gst_gl_overlay_compositor_new (glimage_sink->context))) {
Packit 971217
      gst_buffer_unref (next_buffer);
Packit 971217
      goto fail;
Packit 971217
    }
Packit 971217
  }
Packit 971217
Packit 971217
  gst_gl_overlay_compositor_upload_overlays (glimage_sink->overlay_compositor,
Packit 971217
      next_buffer);
Packit 971217
Packit 971217
  sync_meta = gst_buffer_get_gl_sync_meta (next_buffer);
Packit 971217
Packit 971217
  if (!sync_meta) {
Packit 971217
    next_sync = gst_buffer_new ();
Packit 971217
    sync_meta = gst_buffer_add_gl_sync_meta (glimage_sink->context, next_sync);
Packit 971217
    gst_gl_sync_meta_set_sync_point (sync_meta, glimage_sink->context);
Packit 971217
  }
Packit 971217
Packit 971217
  /* in_buffer invalid now */
Packit 971217
  if (!gst_video_frame_map (&gl_frame, info, next_buffer,
Packit 971217
          GST_MAP_READ | GST_MAP_GL)) {
Packit 971217
    gst_buffer_unref (next_buffer);
Packit 971217
    GST_ERROR ("Failed to map video frame.");
Packit 971217
    goto fail;
Packit 971217
  }
Packit 971217
Packit 971217
  GST_GLIMAGE_SINK_LOCK (glimage_sink);
Packit 971217
  glimage_sink->next_tex = *(guint *) gl_frame.data[0];
Packit 971217
Packit 971217
  old_buffer = glimage_sink->next_buffer;
Packit 971217
  glimage_sink->next_buffer = next_buffer;
Packit 971217
  old_buffer2 = glimage_sink->next_buffer2;
Packit 971217
  glimage_sink->next_buffer2 = next_buffer2;
Packit 971217
Packit 971217
  old_sync = glimage_sink->next_sync;
Packit 971217
  glimage_sink->next_sync = next_sync;
Packit 971217
  glimage_sink->next_sync_meta = sync_meta;
Packit 971217
Packit 971217
  /* Need to drop the lock again, to avoid a deadlock if we're
Packit 971217
   * dropping the last ref on this buffer and it goes back to our
Packit 971217
   * allocator */
Packit 971217
  GST_GLIMAGE_SINK_UNLOCK (glimage_sink);
Packit 971217
Packit 971217
  if (old_buffer)
Packit 971217
    gst_buffer_unref (old_buffer);
Packit 971217
  if (old_buffer2)
Packit 971217
    gst_buffer_unref (old_buffer2);
Packit 971217
  if (old_sync)
Packit 971217
    gst_buffer_unref (old_sync);
Packit 971217
  gst_video_frame_unmap (&gl_frame);
Packit 971217
Packit 971217
  GST_GLIMAGE_SINK_LOCK (glimage_sink);
Packit 971217
Packit 971217
  return TRUE;
Packit 971217
Packit 971217
fail:
Packit 971217
  if (convert_views)
Packit 971217
    gst_object_unref (convert_views);
Packit 971217
  GST_GLIMAGE_SINK_LOCK (glimage_sink);
Packit 971217
  return FALSE;
Packit 971217
}
Packit 971217
Packit 971217
static GstFlowReturn
Packit 971217
gst_glimage_sink_prepare (GstBaseSink * bsink, GstBuffer * buf)
Packit 971217
{
Packit 971217
  GstGLImageSink *glimage_sink;
Packit 971217
  GstGLSyncMeta *sync_meta;
Packit 971217
  GstBuffer **target;
Packit 971217
  GstBuffer *old_input;
Packit 971217
Packit 971217
  glimage_sink = GST_GLIMAGE_SINK (bsink);
Packit 971217
Packit 971217
  GST_TRACE ("preparing buffer:%p", buf);
Packit 971217
Packit 971217
  if (GST_VIDEO_SINK_WIDTH (glimage_sink) < 1 ||
Packit 971217
      GST_VIDEO_SINK_HEIGHT (glimage_sink) < 1) {
Packit 971217
    return GST_FLOW_NOT_NEGOTIATED;
Packit 971217
  }
Packit 971217
Packit 971217
  if (!_ensure_gl_setup (glimage_sink))
Packit 971217
    return GST_FLOW_NOT_NEGOTIATED;
Packit 971217
Packit 971217
  sync_meta = gst_buffer_get_gl_sync_meta (buf);
Packit 971217
  if (sync_meta)
Packit 971217
    gst_gl_sync_meta_wait (sync_meta, glimage_sink->context);
Packit 971217
Packit 971217
  GST_GLIMAGE_SINK_LOCK (glimage_sink);
Packit 971217
  if (glimage_sink->window_resized) {
Packit 971217
    glimage_sink->window_resized = FALSE;
Packit 971217
    GST_GLIMAGE_SINK_UNLOCK (glimage_sink);
Packit 971217
    GST_DEBUG_OBJECT (glimage_sink, "Sending reconfigure event on sinkpad.");
Packit 971217
    gst_pad_push_event (GST_BASE_SINK (glimage_sink)->sinkpad,
Packit 971217
        gst_event_new_reconfigure ());
Packit 971217
    GST_GLIMAGE_SINK_LOCK (glimage_sink);
Packit 971217
  }
Packit 971217
Packit 971217
  target = &glimage_sink->input_buffer;
Packit 971217
  if (GST_VIDEO_INFO_MULTIVIEW_MODE (&glimage_sink->in_info) ==
Packit 971217
      GST_VIDEO_MULTIVIEW_MODE_FRAME_BY_FRAME &&
Packit 971217
      !GST_BUFFER_FLAG_IS_SET (buf, GST_VIDEO_BUFFER_FLAG_FIRST_IN_BUNDLE)) {
Packit 971217
    target = &glimage_sink->input_buffer2;
Packit 971217
  }
Packit 971217
  old_input = *target;
Packit 971217
  *target = gst_buffer_ref (buf);
Packit 971217
Packit 971217
  if (glimage_sink->output_mode_changed)
Packit 971217
    update_output_format (glimage_sink);
Packit 971217
Packit 971217
  if (!prepare_next_buffer (glimage_sink)) {
Packit 971217
    GST_GLIMAGE_SINK_UNLOCK (glimage_sink);
Packit 971217
    if (old_input)
Packit 971217
      gst_buffer_unref (old_input);
Packit 971217
    goto convert_views_failed;
Packit 971217
  }
Packit 971217
  GST_GLIMAGE_SINK_UNLOCK (glimage_sink);
Packit 971217
Packit 971217
  if (old_input)
Packit 971217
    gst_buffer_unref (old_input);
Packit 971217
Packit 971217
  if (glimage_sink->window_id != glimage_sink->new_window_id) {
Packit 971217
    GstGLWindow *window = gst_gl_context_get_window (glimage_sink->context);
Packit 971217
Packit 971217
    glimage_sink->window_id = glimage_sink->new_window_id;
Packit 971217
    gst_gl_window_set_window_handle (window, glimage_sink->window_id);
Packit 971217
Packit 971217
    gst_object_unref (window);
Packit 971217
  }
Packit 971217
Packit 971217
  return GST_FLOW_OK;
Packit 971217
convert_views_failed:
Packit 971217
  {
Packit 971217
    GST_ELEMENT_ERROR (glimage_sink, RESOURCE, NOT_FOUND,
Packit 971217
        ("%s", "Failed to convert multiview video buffer"), (NULL));
Packit 971217
    return GST_FLOW_ERROR;
Packit 971217
  }
Packit 971217
}
Packit 971217
Packit 971217
static GstFlowReturn
Packit 971217
gst_glimage_sink_show_frame (GstVideoSink * vsink, GstBuffer * buf)
Packit 971217
{
Packit 971217
  GstGLImageSink *glimage_sink;
Packit 971217
Packit 971217
  GST_TRACE ("rendering buffer:%p", buf);
Packit 971217
Packit 971217
  glimage_sink = GST_GLIMAGE_SINK (vsink);
Packit 971217
Packit 971217
  GST_TRACE ("redisplay texture:%u of size:%ux%u, window size:%ux%u",
Packit 971217
      glimage_sink->next_tex, GST_VIDEO_INFO_WIDTH (&glimage_sink->out_info),
Packit 971217
      GST_VIDEO_INFO_HEIGHT (&glimage_sink->out_info),
Packit 971217
      GST_VIDEO_SINK_WIDTH (glimage_sink),
Packit 971217
      GST_VIDEO_SINK_HEIGHT (glimage_sink));
Packit 971217
Packit 971217
  /* Ask the underlying window to redraw its content */
Packit 971217
  if (!gst_glimage_sink_redisplay (glimage_sink))
Packit 971217
    goto redisplay_failed;
Packit 971217
Packit 971217
  GST_TRACE ("post redisplay");
Packit 971217
Packit 971217
  if (g_atomic_int_get (&glimage_sink->to_quit) != 0) {
Packit 971217
    GST_ELEMENT_ERROR (glimage_sink, RESOURCE, NOT_FOUND,
Packit 971217
        ("%s", "Quit requested"), (NULL));
Packit 971217
    return GST_FLOW_ERROR;
Packit 971217
  }
Packit 971217
Packit 971217
  return GST_FLOW_OK;
Packit 971217
Packit 971217
/* ERRORS */
Packit 971217
redisplay_failed:
Packit 971217
  {
Packit 971217
    GST_ELEMENT_ERROR (glimage_sink, RESOURCE, NOT_FOUND,
Packit 971217
        ("%s", "Window redisplay failed"), (NULL));
Packit 971217
    return GST_FLOW_ERROR;
Packit 971217
  }
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_glimage_sink_video_overlay_init (GstVideoOverlayInterface * iface)
Packit 971217
{
Packit 971217
  iface->set_window_handle = gst_glimage_sink_set_window_handle;
Packit 971217
  iface->set_render_rectangle = gst_glimage_sink_set_render_rectangle;
Packit 971217
  iface->handle_events = gst_glimage_sink_handle_events;
Packit 971217
  iface->expose = gst_glimage_sink_expose;
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_glimage_sink_set_window_handle (GstVideoOverlay * overlay, guintptr id)
Packit 971217
{
Packit 971217
  GstGLImageSink *glimage_sink = GST_GLIMAGE_SINK (overlay);
Packit 971217
  guintptr window_id = (guintptr) id;
Packit 971217
Packit 971217
  g_return_if_fail (GST_IS_GLIMAGE_SINK (overlay));
Packit 971217
Packit 971217
  GST_DEBUG ("set_xwindow_id %" G_GUINT64_FORMAT, (guint64) window_id);
Packit 971217
Packit 971217
  glimage_sink->new_window_id = window_id;
Packit 971217
}
Packit 971217
Packit 971217
Packit 971217
static void
Packit 971217
gst_glimage_sink_expose (GstVideoOverlay * overlay)
Packit 971217
{
Packit 971217
  GstGLImageSink *glimage_sink = GST_GLIMAGE_SINK (overlay);
Packit 971217
Packit 971217
  /* redisplay opengl scene */
Packit 971217
  if (glimage_sink->display) {
Packit 971217
    if (glimage_sink->window_id
Packit 971217
        && glimage_sink->window_id != glimage_sink->new_window_id) {
Packit 971217
      GstGLWindow *window = gst_gl_context_get_window (glimage_sink->context);
Packit 971217
Packit 971217
      glimage_sink->window_id = glimage_sink->new_window_id;
Packit 971217
      gst_gl_window_set_window_handle (window, glimage_sink->window_id);
Packit 971217
Packit 971217
      gst_object_unref (window);
Packit 971217
    }
Packit 971217
Packit 971217
    gst_glimage_sink_redisplay (glimage_sink);
Packit 971217
  }
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_glimage_sink_handle_events (GstVideoOverlay * overlay,
Packit 971217
    gboolean handle_events)
Packit 971217
{
Packit 971217
  GstGLImageSink *glimage_sink = GST_GLIMAGE_SINK (overlay);
Packit 971217
Packit 971217
  glimage_sink->handle_events = handle_events;
Packit 971217
  if (G_LIKELY (glimage_sink->context)) {
Packit 971217
    GstGLWindow *window;
Packit 971217
    window = gst_gl_context_get_window (glimage_sink->context);
Packit 971217
    gst_gl_window_handle_events (window, handle_events);
Packit 971217
    gst_object_unref (window);
Packit 971217
  }
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_glimage_sink_set_render_rectangle (GstVideoOverlay * overlay,
Packit 971217
    gint x, gint y, gint width, gint height)
Packit 971217
{
Packit 971217
  GstGLImageSink *glimage_sink = GST_GLIMAGE_SINK (overlay);
Packit 971217
Packit 971217
  if (G_LIKELY (glimage_sink->context)) {
Packit 971217
    GstGLWindow *window;
Packit 971217
    window = gst_gl_context_get_window (glimage_sink->context);
Packit 971217
    gst_gl_window_set_render_rectangle (window, x, y, width, height);
Packit 971217
    gst_object_unref (window);
Packit 971217
  }
Packit 971217
Packit 971217
  glimage_sink->x = x;
Packit 971217
  glimage_sink->y = y;
Packit 971217
  glimage_sink->width = width;
Packit 971217
  glimage_sink->height = height;
Packit 971217
}
Packit 971217
Packit 971217
static gboolean
Packit 971217
gst_glimage_sink_propose_allocation (GstBaseSink * bsink, GstQuery * query)
Packit 971217
{
Packit 971217
  GstGLImageSink *glimage_sink = GST_GLIMAGE_SINK (bsink);
Packit 971217
  GstStructure *config;
Packit 971217
  GstCaps *caps;
Packit 971217
  GstBufferPool *pool = NULL;
Packit 971217
  GstVideoInfo info;
Packit 971217
  guint size;
Packit 971217
  gboolean need_pool;
Packit 971217
  GstStructure *allocation_meta = NULL;
Packit 971217
Packit 971217
  if (!_ensure_gl_setup (glimage_sink))
Packit 971217
    return FALSE;
Packit 971217
Packit 971217
  gst_query_parse_allocation (query, &caps, &need_pool);
Packit 971217
Packit 971217
  if (caps == NULL)
Packit 971217
    goto no_caps;
Packit 971217
Packit 971217
  if (!gst_video_info_from_caps (&info, caps))
Packit 971217
    goto invalid_caps;
Packit 971217
Packit 971217
  /* the normal size of a frame */
Packit 971217
  size = info.size;
Packit 971217
Packit 971217
  if (need_pool) {
Packit 971217
    GST_DEBUG_OBJECT (glimage_sink, "create new pool");
Packit 971217
Packit 971217
    pool = gst_gl_buffer_pool_new (glimage_sink->context);
Packit 971217
    config = gst_buffer_pool_get_config (pool);
Packit 971217
    gst_buffer_pool_config_set_params (config, caps, size, 0, 0);
Packit 971217
    gst_buffer_pool_config_add_option (config,
Packit 971217
        GST_BUFFER_POOL_OPTION_GL_SYNC_META);
Packit 971217
Packit 971217
    if (!gst_buffer_pool_set_config (pool, config)) {
Packit 971217
      g_object_unref (pool);
Packit 971217
      goto config_failed;
Packit 971217
    }
Packit 971217
  }
Packit 971217
Packit 971217
  /* we need at least 2 buffer because we hold on to the last one */
Packit 971217
  gst_query_add_allocation_pool (query, pool, size, 2, 0);
Packit 971217
  if (pool)
Packit 971217
    g_object_unref (pool);
Packit 971217
Packit 971217
  if (glimage_sink->context->gl_vtable->FenceSync)
Packit 971217
    gst_query_add_allocation_meta (query, GST_GL_SYNC_META_API_TYPE, 0);
Packit 971217
Packit 971217
  if (glimage_sink->window_width != 0 && glimage_sink->window_height != 0) {
Packit 971217
    allocation_meta =
Packit 971217
        gst_structure_new ("GstVideoOverlayCompositionMeta",
Packit 971217
        "width", G_TYPE_UINT, glimage_sink->window_width,
Packit 971217
        "height", G_TYPE_UINT, glimage_sink->window_height, NULL);
Packit 971217
    GST_DEBUG ("sending alloc query with size %dx%d",
Packit 971217
        glimage_sink->window_width, glimage_sink->window_height);
Packit 971217
  }
Packit 971217
Packit 971217
  gst_query_add_allocation_meta (query,
Packit 971217
      GST_VIDEO_OVERLAY_COMPOSITION_META_API_TYPE, allocation_meta);
Packit 971217
  gst_query_add_allocation_meta (query,
Packit 971217
      GST_VIDEO_AFFINE_TRANSFORMATION_META_API_TYPE, 0);
Packit 971217
Packit 971217
  if (allocation_meta)
Packit 971217
    gst_structure_free (allocation_meta);
Packit 971217
Packit 971217
  return TRUE;
Packit 971217
Packit 971217
  /* ERRORS */
Packit 971217
no_caps:
Packit 971217
  {
Packit 971217
    GST_WARNING_OBJECT (bsink, "no caps specified");
Packit 971217
    return FALSE;
Packit 971217
  }
Packit 971217
invalid_caps:
Packit 971217
  {
Packit 971217
    GST_WARNING_OBJECT (bsink, "invalid caps specified");
Packit 971217
    return FALSE;
Packit 971217
  }
Packit 971217
config_failed:
Packit 971217
  {
Packit 971217
    GST_WARNING_OBJECT (bsink, "failed setting config");
Packit 971217
    return FALSE;
Packit 971217
  }
Packit 971217
}
Packit 971217
Packit 971217
/* *INDENT-OFF* */
Packit 971217
static const GLfloat vertices[] = {
Packit 971217
     1.0f,  1.0f, 0.0f, 1.0f, 0.0f,
Packit 971217
    -1.0f,  1.0f, 0.0f, 0.0f, 0.0f,
Packit 971217
    -1.0f, -1.0f, 0.0f, 0.0f, 1.0f,
Packit 971217
     1.0f, -1.0f, 0.0f, 1.0f, 1.0f
Packit 971217
};
Packit 971217
Packit 971217
static const GLushort indices[] = { 0, 1, 2, 0, 2, 3 };
Packit 971217
/* *INDENT-ON* */
Packit 971217
Packit 971217
static void
Packit 971217
_bind_buffer (GstGLImageSink * gl_sink)
Packit 971217
{
Packit 971217
  const GstGLFuncs *gl = gl_sink->context->gl_vtable;
Packit 971217
Packit 971217
  gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, gl_sink->vbo_indices);
Packit 971217
  gl->BindBuffer (GL_ARRAY_BUFFER, gl_sink->vertex_buffer);
Packit 971217
Packit 971217
  /* Load the vertex position */
Packit 971217
  gl->VertexAttribPointer (gl_sink->attr_position, 3, GL_FLOAT, GL_FALSE,
Packit 971217
      5 * sizeof (GLfloat), (void *) 0);
Packit 971217
Packit 971217
  /* Load the texture coordinate */
Packit 971217
  gl->VertexAttribPointer (gl_sink->attr_texture, 2, GL_FLOAT, GL_FALSE,
Packit 971217
      5 * sizeof (GLfloat), (void *) (3 * sizeof (GLfloat)));
Packit 971217
Packit 971217
  gl->EnableVertexAttribArray (gl_sink->attr_position);
Packit 971217
  gl->EnableVertexAttribArray (gl_sink->attr_texture);
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
_unbind_buffer (GstGLImageSink * gl_sink)
Packit 971217
{
Packit 971217
  const GstGLFuncs *gl = gl_sink->context->gl_vtable;
Packit 971217
Packit 971217
  gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, 0);
Packit 971217
  gl->BindBuffer (GL_ARRAY_BUFFER, 0);
Packit 971217
Packit 971217
  gl->DisableVertexAttribArray (gl_sink->attr_position);
Packit 971217
  gl->DisableVertexAttribArray (gl_sink->attr_texture);
Packit 971217
}
Packit 971217
Packit 971217
/* Called in the gl thread */
Packit 971217
static void
Packit 971217
gst_glimage_sink_thread_init_redisplay (GstGLImageSink * gl_sink)
Packit 971217
{
Packit 971217
  const GstGLFuncs *gl = gl_sink->context->gl_vtable;
Packit 971217
  GError *error = NULL;
Packit 971217
  GstGLSLStage *frag_stage, *vert_stage;
Packit 971217
Packit 971217
  vert_stage = gst_glsl_stage_new_with_string (gl_sink->context,
Packit 971217
      GL_VERTEX_SHADER, GST_GLSL_VERSION_NONE,
Packit 971217
      GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY,
Packit 971217
      gst_gl_shader_string_vertex_mat4_vertex_transform);
Packit 971217
  if (gl_sink->texture_target == GST_GL_TEXTURE_TARGET_EXTERNAL_OES) {
Packit 971217
    frag_stage = gst_glsl_stage_new_with_string (gl_sink->context,
Packit 971217
        GL_FRAGMENT_SHADER, GST_GLSL_VERSION_NONE,
Packit 971217
        GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY,
Packit 971217
        gst_gl_shader_string_fragment_external_oes_default);
Packit 971217
  } else {
Packit 971217
    frag_stage = gst_glsl_stage_new_default_fragment (gl_sink->context);
Packit 971217
  }
Packit 971217
  if (!vert_stage || !frag_stage) {
Packit 971217
    GST_ERROR_OBJECT (gl_sink, "Failed to retreive fragment shader for "
Packit 971217
        "texture target");
Packit 971217
    if (vert_stage)
Packit 971217
      gst_object_unref (vert_stage);
Packit 971217
    if (frag_stage)
Packit 971217
      gst_object_unref (frag_stage);
Packit 971217
    gst_glimage_sink_cleanup_glthread (gl_sink);
Packit 971217
    return;
Packit 971217
  }
Packit 971217
Packit 971217
  if (!(gl_sink->redisplay_shader =
Packit 971217
          gst_gl_shader_new_link_with_stages (gl_sink->context, &error,
Packit 971217
              vert_stage, frag_stage, NULL))) {
Packit 971217
    GST_ERROR_OBJECT (gl_sink, "Failed to link shader: %s", error->message);
Packit 971217
    gst_glimage_sink_cleanup_glthread (gl_sink);
Packit 971217
    return;
Packit 971217
  }
Packit 971217
Packit 971217
  gl_sink->attr_position =
Packit 971217
      gst_gl_shader_get_attribute_location (gl_sink->redisplay_shader,
Packit 971217
      "a_position");
Packit 971217
  gl_sink->attr_texture =
Packit 971217
      gst_gl_shader_get_attribute_location (gl_sink->redisplay_shader,
Packit 971217
      "a_texcoord");
Packit 971217
Packit 971217
  if (gl->GenVertexArrays) {
Packit 971217
    gl->GenVertexArrays (1, &gl_sink->vao);
Packit 971217
    gl->BindVertexArray (gl_sink->vao);
Packit 971217
  }
Packit 971217
Packit 971217
  if (!gl_sink->vertex_buffer) {
Packit 971217
    gl->GenBuffers (1, &gl_sink->vertex_buffer);
Packit 971217
    gl->BindBuffer (GL_ARRAY_BUFFER, gl_sink->vertex_buffer);
Packit 971217
    gl->BufferData (GL_ARRAY_BUFFER, 4 * 5 * sizeof (GLfloat), vertices,
Packit 971217
        GL_STATIC_DRAW);
Packit 971217
  }
Packit 971217
Packit 971217
  if (!gl_sink->vbo_indices) {
Packit 971217
    gl->GenBuffers (1, &gl_sink->vbo_indices);
Packit 971217
    gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, gl_sink->vbo_indices);
Packit 971217
    gl->BufferData (GL_ELEMENT_ARRAY_BUFFER, sizeof (indices), indices,
Packit 971217
        GL_STATIC_DRAW);
Packit 971217
  }
Packit 971217
Packit 971217
  if (gl->GenVertexArrays) {
Packit 971217
    _bind_buffer (gl_sink);
Packit 971217
    gl->BindVertexArray (0);
Packit 971217
  }
Packit 971217
Packit 971217
  gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, 0);
Packit 971217
  gl->BindBuffer (GL_ARRAY_BUFFER, 0);
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_glimage_sink_cleanup_glthread (GstGLImageSink * gl_sink)
Packit 971217
{
Packit 971217
  const GstGLFuncs *gl = gl_sink->context->gl_vtable;
Packit 971217
Packit 971217
  if (gl_sink->redisplay_shader) {
Packit 971217
    gst_object_unref (gl_sink->redisplay_shader);
Packit 971217
    gl_sink->redisplay_shader = NULL;
Packit 971217
  }
Packit 971217
Packit 971217
  if (gl_sink->vao) {
Packit 971217
    gl->DeleteVertexArrays (1, &gl_sink->vao);
Packit 971217
    gl_sink->vao = 0;
Packit 971217
  }
Packit 971217
Packit 971217
  if (gl_sink->vertex_buffer) {
Packit 971217
    gl->DeleteBuffers (1, &gl_sink->vertex_buffer);
Packit 971217
    gl_sink->vertex_buffer = 0;
Packit 971217
  }
Packit 971217
Packit 971217
  if (gl_sink->vbo_indices) {
Packit 971217
    gl->DeleteBuffers (1, &gl_sink->vbo_indices);
Packit 971217
    gl_sink->vbo_indices = 0;
Packit 971217
  }
Packit 971217
Packit 971217
  if (gl_sink->overlay_compositor)
Packit 971217
    gst_gl_overlay_compositor_free_overlays (gl_sink->overlay_compositor);
Packit 971217
}
Packit 971217
Packit 971217
/* Called with object lock held */
Packit 971217
static void
Packit 971217
gst_glimage_sink_on_resize (GstGLImageSink * gl_sink, gint width, gint height)
Packit 971217
{
Packit 971217
  /* Here gl_sink members (ex:gl_sink->out_info) have a life time of set_caps.
Packit 971217
   * It means that they cannot change between two set_caps
Packit 971217
   */
Packit 971217
  const GstGLFuncs *gl;
Packit 971217
  gboolean do_reshape;
Packit 971217
Packit 971217
  GST_DEBUG_OBJECT (gl_sink, "GL Window resized to %ux%u", width, height);
Packit 971217
Packit 971217
  /* check if a client reshape callback is registered */
Packit 971217
  g_signal_emit (gl_sink, gst_glimage_sink_signals[CLIENT_RESHAPE_SIGNAL], 0,
Packit 971217
      gl_sink->context, width, height, &do_reshape);
Packit 971217
  GST_GLIMAGE_SINK_LOCK (gl_sink);
Packit 971217
Packit 971217
  gl = gl_sink->context->gl_vtable;
Packit 971217
  width = MAX (1, width);
Packit 971217
  height = MAX (1, height);
Packit 971217
Packit 971217
  /* Check if we would suggest a different width/height now */
Packit 971217
  gl_sink->window_resized = ((gl_sink->window_width != width)
Packit 971217
      || (gl_sink->window_height != height))
Packit 971217
      && (gl_sink->window_width != 0)
Packit 971217
      && (gl_sink->window_height != 0);
Packit 971217
Packit 971217
  gl_sink->window_width = width;
Packit 971217
  gl_sink->window_height = height;
Packit 971217
Packit 971217
  gst_gl_insert_debug_marker (gl_sink->context, "%s window resize to %ix%i",
Packit 971217
      GST_OBJECT_NAME (gl_sink), width, height);
Packit 971217
Packit 971217
  /* default reshape */
Packit 971217
  if (!do_reshape) {
Packit 971217
    if (gl_sink->keep_aspect_ratio) {
Packit 971217
      GstVideoRectangle src, dst, result;
Packit 971217
Packit 971217
      src.x = 0;
Packit 971217
      src.y = 0;
Packit 971217
      if (gl_sink->current_rotate_method == GST_GL_ROTATE_METHOD_90R
Packit 971217
          || gl_sink->current_rotate_method == GST_GL_ROTATE_METHOD_90L
Packit 971217
          || gl_sink->current_rotate_method == GST_GL_ROTATE_METHOD_FLIP_UL_LR
Packit 971217
          || gl_sink->current_rotate_method ==
Packit 971217
          GST_GL_ROTATE_METHOD_FLIP_UR_LL) {
Packit 971217
        src.h = GST_VIDEO_SINK_WIDTH (gl_sink);
Packit 971217
        src.w = GST_VIDEO_SINK_HEIGHT (gl_sink);
Packit 971217
      } else {
Packit 971217
        src.w = GST_VIDEO_SINK_WIDTH (gl_sink);
Packit 971217
        src.h = GST_VIDEO_SINK_HEIGHT (gl_sink);
Packit 971217
      }
Packit 971217
Packit 971217
      dst.x = 0;
Packit 971217
      dst.y = 0;
Packit 971217
      dst.w = width;
Packit 971217
      dst.h = height;
Packit 971217
Packit 971217
      gst_video_sink_center_rect (src, dst, &result, TRUE);
Packit 971217
      gl_sink->output_mode_changed |= (result.w != gl_sink->display_rect.w);
Packit 971217
      gl_sink->output_mode_changed |= (result.h != gl_sink->display_rect.h);
Packit 971217
      gl_sink->display_rect = result;
Packit 971217
    } else {
Packit 971217
      gl_sink->output_mode_changed |= (width != gl_sink->display_rect.w);
Packit 971217
      gl_sink->output_mode_changed |= (height != gl_sink->display_rect.h);
Packit 971217
Packit 971217
      gl_sink->display_rect.x = 0;
Packit 971217
      gl_sink->display_rect.y = 0;
Packit 971217
      gl_sink->display_rect.w = width;
Packit 971217
      gl_sink->display_rect.h = height;
Packit 971217
    }
Packit 971217
Packit 971217
    gl->Viewport (gl_sink->display_rect.x, gl_sink->display_rect.y,
Packit 971217
        gl_sink->display_rect.w, gl_sink->display_rect.h);
Packit 971217
    GST_DEBUG_OBJECT (gl_sink, "GL output area now %u,%u %ux%u",
Packit 971217
        gl_sink->display_rect.x, gl_sink->display_rect.y,
Packit 971217
        gl_sink->display_rect.w, gl_sink->display_rect.h);
Packit 971217
  }
Packit 971217
  GST_GLIMAGE_SINK_UNLOCK (gl_sink);
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_glimage_sink_on_draw (GstGLImageSink * gl_sink)
Packit 971217
{
Packit 971217
  /* Here gl_sink members (ex:gl_sink->out_info) have a life time of set_caps.
Packit 971217
   * It means that they cannot not change between two set_caps as well as
Packit 971217
   * for the redisplay_texture size.
Packit 971217
   * Whereas redisplay_texture id changes every sink_render
Packit 971217
   */
Packit 971217
Packit 971217
  const GstGLFuncs *gl = NULL;
Packit 971217
  GstGLWindow *window = NULL;
Packit 971217
  gboolean do_redisplay = FALSE;
Packit 971217
  GstSample *sample = NULL;
Packit 971217
  guint gl_target = gst_gl_texture_target_to_gl (gl_sink->texture_target);
Packit 971217
Packit 971217
  g_return_if_fail (GST_IS_GLIMAGE_SINK (gl_sink));
Packit 971217
Packit 971217
  gl = gl_sink->context->gl_vtable;
Packit 971217
Packit 971217
  GST_GLIMAGE_SINK_LOCK (gl_sink);
Packit 971217
Packit 971217
  /* check if texture is ready for being drawn */
Packit 971217
  if (!gl_sink->redisplay_texture) {
Packit 971217
    GST_GLIMAGE_SINK_UNLOCK (gl_sink);
Packit 971217
    return;
Packit 971217
  }
Packit 971217
Packit 971217
  window = gst_gl_context_get_window (gl_sink->context);
Packit 971217
  window->is_drawing = TRUE;
Packit 971217
Packit 971217
  /* opengl scene */
Packit 971217
  gst_gl_insert_debug_marker (gl_sink->context, "%s element drawing texture %u",
Packit 971217
      GST_OBJECT_NAME (gl_sink), gl_sink->redisplay_texture);
Packit 971217
  GST_TRACE ("redrawing texture:%u", gl_sink->redisplay_texture);
Packit 971217
Packit 971217
  if (gl_sink->stored_sync_meta)
Packit 971217
    gst_gl_sync_meta_wait (gl_sink->stored_sync_meta,
Packit 971217
        gst_gl_context_get_current ());
Packit 971217
Packit 971217
  /* make sure that the environnement is clean */
Packit 971217
  gst_gl_context_clear_shader (gl_sink->context);
Packit 971217
  gl->BindTexture (gl_target, 0);
Packit 971217
Packit 971217
  sample = gst_sample_new (gl_sink->stored_buffer[0],
Packit 971217
      gl_sink->out_caps, &GST_BASE_SINK (gl_sink)->segment, NULL);
Packit 971217
  g_signal_emit (gl_sink, gst_glimage_sink_signals[CLIENT_DRAW_SIGNAL], 0,
Packit 971217
      gl_sink->context, sample, &do_redisplay);
Packit 971217
  gst_sample_unref (sample);
Packit 971217
Packit 971217
  if (gl_sink->stored_buffer[1]) {
Packit 971217
    sample = gst_sample_new (gl_sink->stored_buffer[1],
Packit 971217
        gl_sink->out_caps, &GST_BASE_SINK (gl_sink)->segment, NULL);
Packit 971217
    g_signal_emit (gl_sink, gst_glimage_sink_signals[CLIENT_DRAW_SIGNAL], 0,
Packit 971217
        gl_sink->context, sample, &do_redisplay);
Packit 971217
    gst_sample_unref (sample);
Packit 971217
  }
Packit 971217
Packit 971217
  if (!do_redisplay) {
Packit 971217
    gfloat alpha = gl_sink->ignore_alpha ? 1.0f : 0.0f;
Packit 971217
Packit 971217
    gl->ClearColor (0.0, 0.0, 0.0, alpha);
Packit 971217
    gl->Clear (GL_COLOR_BUFFER_BIT);
Packit 971217
Packit 971217
    if (gl_sink->ignore_alpha) {
Packit 971217
      gl->BlendColor (0.0, 0.0, 0.0, alpha);
Packit 971217
      gl->BlendFunc (GL_SRC_ALPHA, GL_CONSTANT_COLOR);
Packit 971217
      gl->BlendEquation (GL_FUNC_ADD);
Packit 971217
      gl->Enable (GL_BLEND);
Packit 971217
    }
Packit 971217
Packit 971217
    gst_gl_shader_use (gl_sink->redisplay_shader);
Packit 971217
Packit 971217
    if (gl->GenVertexArrays)
Packit 971217
      gl->BindVertexArray (gl_sink->vao);
Packit 971217
    _bind_buffer (gl_sink);
Packit 971217
Packit 971217
    gl->ActiveTexture (GL_TEXTURE0);
Packit 971217
    gl->BindTexture (gl_target, gl_sink->redisplay_texture);
Packit 971217
    gst_gl_shader_set_uniform_1i (gl_sink->redisplay_shader, "tex", 0);
Packit 971217
    {
Packit 971217
      GstVideoAffineTransformationMeta *af_meta;
Packit 971217
      gfloat matrix[16];
Packit 971217
Packit 971217
      af_meta =
Packit 971217
          gst_buffer_get_video_affine_transformation_meta
Packit 971217
          (gl_sink->stored_buffer[0]);
Packit 971217
Packit 971217
      if (gl_sink->transform_matrix) {
Packit 971217
        gfloat tmp[16];
Packit 971217
Packit 971217
        gst_gl_get_affine_transformation_meta_as_ndc_ext (af_meta, tmp);
Packit 971217
        gst_gl_multiply_matrix4 (tmp, gl_sink->transform_matrix, matrix);
Packit 971217
      } else {
Packit 971217
        gst_gl_get_affine_transformation_meta_as_ndc_ext (af_meta, matrix);
Packit 971217
      }
Packit 971217
Packit 971217
      gst_gl_shader_set_uniform_matrix_4fv (gl_sink->redisplay_shader,
Packit 971217
          "u_transformation", 1, FALSE, matrix);
Packit 971217
    }
Packit 971217
Packit 971217
    gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0);
Packit 971217
Packit 971217
    gl->BindTexture (gl_target, 0);
Packit 971217
    gst_gl_context_clear_shader (gl_sink->context);
Packit 971217
Packit 971217
    if (gl->GenVertexArrays)
Packit 971217
      gl->BindVertexArray (0);
Packit 971217
    _unbind_buffer (gl_sink);
Packit 971217
Packit 971217
    if (gl_sink->ignore_alpha)
Packit 971217
      gl->Disable (GL_BLEND);
Packit 971217
Packit 971217
    gst_gl_overlay_compositor_draw_overlays (gl_sink->overlay_compositor);
Packit 971217
  }
Packit 971217
  /* end default opengl scene */
Packit 971217
  window->is_drawing = FALSE;
Packit 971217
  gst_object_unref (window);
Packit 971217
Packit 971217
  GST_GLIMAGE_SINK_UNLOCK (gl_sink);
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_glimage_sink_on_close (GstGLImageSink * gl_sink)
Packit 971217
{
Packit 971217
  GstGLWindow *window;
Packit 971217
Packit 971217
  GST_WARNING_OBJECT (gl_sink, "Output window was closed");
Packit 971217
Packit 971217
  window = gst_gl_context_get_window (gl_sink->context);
Packit 971217
Packit 971217
  if (gl_sink->key_sig_id)
Packit 971217
    g_signal_handler_disconnect (window, gl_sink->key_sig_id);
Packit 971217
  gl_sink->key_sig_id = 0;
Packit 971217
  if (gl_sink->mouse_sig_id)
Packit 971217
    g_signal_handler_disconnect (window, gl_sink->mouse_sig_id);
Packit 971217
  gl_sink->mouse_sig_id = 0;
Packit 971217
Packit 971217
  g_atomic_int_set (&gl_sink->to_quit, 1);
Packit 971217
Packit 971217
  gst_object_unref (window);
Packit 971217
}
Packit 971217
Packit 971217
static gboolean
Packit 971217
gst_glimage_sink_redisplay (GstGLImageSink * gl_sink)
Packit 971217
{
Packit 971217
  GstGLWindow *window;
Packit 971217
  GstBuffer *old_stored_buffer[2], *old_sync;
Packit 971217
  gulong handler_id;
Packit 971217
Packit 971217
  window = gst_gl_context_get_window (gl_sink->context);
Packit 971217
  if (!window)
Packit 971217
    return FALSE;
Packit 971217
Packit 971217
  handler_id =
Packit 971217
      g_signal_handler_find (GST_ELEMENT_PARENT (gl_sink), G_SIGNAL_MATCH_ID,
Packit 971217
      gst_gl_image_sink_bin_signals[SIGNAL_BIN_CLIENT_DRAW], 0,
Packit 971217
      NULL, NULL, NULL);
Packit 971217
Packit 971217
  if (G_UNLIKELY (!gl_sink->redisplay_shader) && (!handler_id
Packit 971217
          || !gl_sink->other_context)) {
Packit 971217
    gst_gl_window_send_message (window,
Packit 971217
        GST_GL_WINDOW_CB (gst_glimage_sink_thread_init_redisplay), gl_sink);
Packit 971217
Packit 971217
    /* if the shader is still null it means it failed to be useable */
Packit 971217
    if (G_UNLIKELY (!gl_sink->redisplay_shader)) {
Packit 971217
      gst_object_unref (window);
Packit 971217
      return FALSE;
Packit 971217
    }
Packit 971217
Packit 971217
    gst_gl_window_set_preferred_size (window, GST_VIDEO_SINK_WIDTH (gl_sink),
Packit 971217
        GST_VIDEO_SINK_HEIGHT (gl_sink));
Packit 971217
    gst_gl_window_show (window);
Packit 971217
  }
Packit 971217
Packit 971217
  /* Recreate the output texture if needed */
Packit 971217
  GST_GLIMAGE_SINK_LOCK (gl_sink);
Packit 971217
  if (gl_sink->window_resized) {
Packit 971217
    gl_sink->window_resized = FALSE;
Packit 971217
    GST_GLIMAGE_SINK_UNLOCK (gl_sink);
Packit 971217
    GST_DEBUG_OBJECT (gl_sink, "Sending reconfigure event on sinkpad.");
Packit 971217
    gst_pad_push_event (GST_BASE_SINK (gl_sink)->sinkpad,
Packit 971217
        gst_event_new_reconfigure ());
Packit 971217
    GST_GLIMAGE_SINK_LOCK (gl_sink);
Packit 971217
  }
Packit 971217
Packit 971217
  if (gl_sink->output_mode_changed && gl_sink->input_buffer != NULL) {
Packit 971217
    GST_DEBUG ("Recreating output after mode/size change");
Packit 971217
    update_output_format (gl_sink);
Packit 971217
    prepare_next_buffer (gl_sink);
Packit 971217
  }
Packit 971217
Packit 971217
  if (gl_sink->next_buffer == NULL) {
Packit 971217
    /* Nothing to display yet */
Packit 971217
    GST_GLIMAGE_SINK_UNLOCK (gl_sink);
Packit 971217
    gst_object_unref (window);
Packit 971217
    return TRUE;
Packit 971217
  }
Packit 971217
Packit 971217
  /* Avoid to release the texture while drawing */
Packit 971217
  gl_sink->redisplay_texture = gl_sink->next_tex;
Packit 971217
  old_stored_buffer[0] = gl_sink->stored_buffer[0];
Packit 971217
  old_stored_buffer[1] = gl_sink->stored_buffer[1];
Packit 971217
  gl_sink->stored_buffer[0] = gst_buffer_ref (gl_sink->next_buffer);
Packit 971217
  if (gl_sink->next_buffer2)
Packit 971217
    gl_sink->stored_buffer[1] = gst_buffer_ref (gl_sink->next_buffer2);
Packit 971217
  else
Packit 971217
    gl_sink->stored_buffer[1] = NULL;
Packit 971217
Packit 971217
  old_sync = gl_sink->stored_sync;
Packit 971217
  if (gl_sink->next_sync)
Packit 971217
    gl_sink->stored_sync = gst_buffer_ref (gl_sink->next_sync);
Packit 971217
  else
Packit 971217
    gl_sink->stored_sync = NULL;
Packit 971217
  gl_sink->stored_sync_meta = gl_sink->next_sync_meta;
Packit 971217
  GST_GLIMAGE_SINK_UNLOCK (gl_sink);
Packit 971217
Packit 971217
  gst_buffer_replace (old_stored_buffer, NULL);
Packit 971217
  gst_buffer_replace (old_stored_buffer + 1, NULL);
Packit 971217
  if (old_sync)
Packit 971217
    gst_buffer_unref (old_sync);
Packit 971217
Packit 971217
  /* Drawing is asynchronous: gst_gl_window_draw is not blocking
Packit 971217
   * It means that it does not wait for stuff to be executed in other threads
Packit 971217
   */
Packit 971217
  gst_gl_window_draw (window);
Packit 971217
  gst_object_unref (window);
Packit 971217
Packit 971217
  return TRUE;
Packit 971217
}