Blame ext/gl/gstglcolorbalance.c

Packit 971217
/* GStreamer
Packit 971217
 * Copyright (C) <2016> Matthew Waters <matthew@centricular.com>
Packit 971217
 *
Packit 971217
 * This library is free software; you can redistribute it and/or
Packit 971217
 * modify it under the terms of the GNU Library General Public
Packit 971217
 * License as published by the Free Software Foundation; either
Packit 971217
 * version 2 of the License, or (at your option) any later version.
Packit 971217
 *
Packit 971217
 * This library is distributed in the hope that it will be useful,
Packit 971217
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
Packit 971217
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
Packit 971217
 * Library General Public License for more details.
Packit 971217
 *
Packit 971217
 * You should have received a copy of the GNU Library General Public
Packit 971217
 * License along with this library; if not, write to the
Packit 971217
 * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
Packit 971217
 * Boston, MA 02110-1301, USA.
Packit 971217
 */
Packit 971217
/*
Packit 971217
 * This file was modified from videobalance and converted to OpenGL
Packit 971217
 */
Packit 971217
Packit 971217
/**
Packit 971217
 * SECTION:element-glcolorbalance
Packit 971217
 * @title: glcolorbalance
Packit 971217
 *
Packit 971217
 * Adjusts brightness, contrast, hue, saturation on a video stream.
Packit 971217
 *
Packit 971217
 * ## Example launch line
Packit 971217
 * |[
Packit 971217
 * gst-launch-1.0 videotestsrc ! glupload ! glcolorbalance saturation=0.0 ! glcolorconvert ! gldownload ! ximagesink
Packit 971217
 * ]| This pipeline converts the image to black and white by setting the
Packit 971217
 * saturation to 0.0.
Packit 971217
 *
Packit 971217
 */
Packit 971217
Packit 971217
#ifdef HAVE_CONFIG_H
Packit 971217
#include "config.h"
Packit 971217
#endif
Packit 971217
Packit 971217
#include <string.h>
Packit 971217
#include <gst/gl/gstglfuncs.h>
Packit 971217
#include <gst/math-compat.h>
Packit 971217
#include <gst/video/colorbalance.h>
Packit 971217
Packit 971217
#include "gstglcolorbalance.h"
Packit 971217
Packit 971217
GST_DEBUG_CATEGORY_STATIC (glcolorbalance_debug);
Packit 971217
#define GST_CAT_DEFAULT glcolorbalance_debug
Packit 971217
Packit 971217
/* GstGLColorBalance properties */
Packit 971217
#define DEFAULT_PROP_CONTRAST       1.0
Packit 971217
#define DEFAULT_PROP_BRIGHTNESS	    0.0
Packit 971217
#define DEFAULT_PROP_HUE            0.0
Packit 971217
#define DEFAULT_PROP_SATURATION	    1.0
Packit 971217
Packit 971217
/* *INDENT-OFF* */
Packit 971217
static const gchar *color_balance_frag =
Packit 971217
  "#ifdef GL_ES\n"
Packit 971217
  "precision mediump float;\n"
Packit 971217
  "#endif\n"
Packit 971217
  "uniform float brightness;\n"
Packit 971217
  "uniform float contrast;\n"
Packit 971217
  "uniform float saturation;\n"
Packit 971217
  "uniform float hue;\n"
Packit 971217
  "varying vec2 v_texcoord;\n"
Packit 971217
  "uniform sampler2D tex;\n"
Packit 971217
  "#define from_yuv_bt601_offset vec3(-0.0625, -0.5, -0.5)\n"
Packit 971217
  "#define from_yuv_bt601_rcoeff vec3(1.164, 0.000, 1.596)\n"
Packit 971217
  "#define from_yuv_bt601_gcoeff vec3(1.164,-0.391,-0.813)\n"
Packit 971217
  "#define from_yuv_bt601_bcoeff vec3(1.164, 2.018, 0.000)\n"
Packit 971217
  "#define from_rgb_bt601_offset vec3(0.0625, 0.5, 0.5)\n"
Packit 971217
  "#define from_rgb_bt601_ycoeff vec3(0.256816, 0.504154, 0.0979137)\n"
Packit 971217
  "#define from_rgb_bt601_ucoeff vec3(-0.148246, -0.29102, 0.439266)\n"
Packit 971217
  "#define from_rgb_bt601_vcoeff vec3(0.439271, -0.367833, -0.071438)\n"
Packit 971217
  "#define PI 3.14159265\n"
Packit 971217
  "\n"
Packit 971217
  "vec3 yuv_to_rgb (vec3 val) {\n"
Packit 971217
  "  vec3 rgb;\n"
Packit 971217
  "  val += from_yuv_bt601_offset;\n"
Packit 971217
  "  rgb.r = dot(val, from_yuv_bt601_rcoeff);\n"
Packit 971217
  "  rgb.g = dot(val, from_yuv_bt601_gcoeff);\n"
Packit 971217
  "  rgb.b = dot(val, from_yuv_bt601_bcoeff);\n"
Packit 971217
  "  return rgb;\n"
Packit 971217
  "}\n"
Packit 971217
  "vec3 rgb_to_yuv (vec3 val) {\n"
Packit 971217
  "  vec3 yuv;\n"
Packit 971217
  "  yuv.r = dot(val.rgb, from_rgb_bt601_ycoeff);\n"
Packit 971217
  "  yuv.g = dot(val.rgb, from_rgb_bt601_ucoeff);\n"
Packit 971217
  "  yuv.b = dot(val.rgb, from_rgb_bt601_vcoeff);\n"
Packit 971217
  "  yuv += from_rgb_bt601_offset;\n"
Packit 971217
  "  return yuv;\n"
Packit 971217
  "}\n"
Packit 971217
  /* 224 = 256 - (256 - 240) - 16*/
Packit 971217
  "float luma_to_narrow (float luma) {\n"
Packit 971217
  "  return (luma + 16.0 / 256.0) * 219.0 / 256.0;"
Packit 971217
  "}\n"
Packit 971217
  "float luma_to_full (float luma) {\n"
Packit 971217
  "  return (luma * 256.0 / 219.0) - 16.0 / 256.0;"
Packit 971217
  "}\n"
Packit 971217
  "void main () {\n"
Packit 971217
  "  vec3 yuv;\n"
Packit 971217
  /* operations translated from videobalanceand tested with glvideomixer
Packit 971217
   * with one pad's paremeters blend-equation-rgb={subtract,reverse-subtract},
Packit 971217
   * blend-function-src-rgb=src-color and blend-function-dst-rgb=dst-color */
Packit 971217
  "  float hue_cos = cos (PI * hue);\n"
Packit 971217
  "  float hue_sin = sin (PI * hue);\n"
Packit 971217
  "  vec4 rgba = texture2D (tex, v_texcoord);\n"
Packit 971217
  "  yuv = rgb_to_yuv (rgba.rgb);\n"
Packit 971217
  "  yuv.x = clamp (luma_to_narrow (luma_to_full(yuv.x) * contrast) + brightness, 0.0, 1.0);\n"
Packit 971217
  "  vec2 uv = yuv.yz;\n"
Packit 971217
  "  yuv.y = clamp (0.5 + (((uv.x - 0.5) * hue_cos + (uv.y - 0.5) * hue_sin) * saturation), 0.0, 1.0);\n"
Packit 971217
  "  yuv.z = clamp (0.5 + (((0.5 - uv.x) * hue_sin + (uv.y - 0.5) * hue_cos) * saturation), 0.0, 1.0);\n"
Packit 971217
  "  rgba.rgb = yuv_to_rgb (yuv);\n"
Packit 971217
  "  gl_FragColor = rgba;\n"
Packit 971217
  "}\n";
Packit 971217
/* *INDENT-ON* */
Packit 971217
Packit 971217
enum
Packit 971217
{
Packit 971217
  PROP_0,
Packit 971217
  PROP_CONTRAST,
Packit 971217
  PROP_BRIGHTNESS,
Packit 971217
  PROP_HUE,
Packit 971217
  PROP_SATURATION
Packit 971217
};
Packit 971217
Packit 971217
static void gst_gl_color_balance_colorbalance_init (GstColorBalanceInterface *
Packit 971217
    iface);
Packit 971217
Packit 971217
static void gst_gl_color_balance_set_property (GObject * object, guint prop_id,
Packit 971217
    const GValue * value, GParamSpec * pspec);
Packit 971217
static void gst_gl_color_balance_get_property (GObject * object, guint prop_id,
Packit 971217
    GValue * value, GParamSpec * pspec);
Packit 971217
Packit 971217
#define gst_gl_color_balance_parent_class parent_class
Packit 971217
G_DEFINE_TYPE_WITH_CODE (GstGLColorBalance, gst_gl_color_balance,
Packit 971217
    GST_TYPE_GL_FILTER,
Packit 971217
    G_IMPLEMENT_INTERFACE (GST_TYPE_COLOR_BALANCE,
Packit 971217
        gst_gl_color_balance_colorbalance_init));
Packit 971217
Packit 971217
static gboolean
Packit 971217
gst_gl_color_balance_is_passthrough (GstGLColorBalance * glcolorbalance)
Packit 971217
{
Packit 971217
  return glcolorbalance->contrast == 1.0 &&
Packit 971217
      glcolorbalance->brightness == 0.0 &&
Packit 971217
      glcolorbalance->hue == 0.0 && glcolorbalance->saturation == 1.0;
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_gl_color_balance_update_properties (GstGLColorBalance * glcolorbalance)
Packit 971217
{
Packit 971217
  gboolean current_passthrough, passthrough;
Packit 971217
  GstBaseTransform *base = GST_BASE_TRANSFORM (glcolorbalance);
Packit 971217
Packit 971217
  GST_OBJECT_LOCK (glcolorbalance);
Packit 971217
  passthrough = gst_gl_color_balance_is_passthrough (glcolorbalance);
Packit 971217
  GST_OBJECT_UNLOCK (glcolorbalance);
Packit 971217
  current_passthrough = gst_base_transform_is_passthrough (base);
Packit 971217
Packit 971217
  gst_base_transform_set_passthrough (base, passthrough);
Packit 971217
  if (current_passthrough != passthrough)
Packit 971217
    gst_base_transform_reconfigure_src (base);
Packit 971217
}
Packit 971217
Packit 971217
static gboolean
Packit 971217
_create_shader (GstGLColorBalance * balance)
Packit 971217
{
Packit 971217
  GstGLBaseFilter *base_filter = GST_GL_BASE_FILTER (balance);
Packit 971217
  GstGLFilter *filter = GST_GL_FILTER (balance);
Packit 971217
  GError *error = NULL;
Packit 971217
Packit 971217
  if (balance->shader)
Packit 971217
    gst_object_unref (balance->shader);
Packit 971217
Packit 971217
  if (!(balance->shader =
Packit 971217
          gst_gl_shader_new_link_with_stages (base_filter->context, &error,
Packit 971217
              gst_glsl_stage_new_default_vertex (base_filter->context),
Packit 971217
              gst_glsl_stage_new_with_string (base_filter->context,
Packit 971217
                  GL_FRAGMENT_SHADER, GST_GLSL_VERSION_NONE,
Packit 971217
                  GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY,
Packit 971217
                  color_balance_frag), NULL))) {
Packit 971217
    GST_ELEMENT_ERROR (balance, RESOURCE, NOT_FOUND, ("%s",
Packit 971217
            "Failed to initialize colorbalance shader"), ("%s",
Packit 971217
            error ? error->message : "Unknown error"));
Packit 971217
    return FALSE;
Packit 971217
  }
Packit 971217
Packit 971217
  filter->draw_attr_position_loc =
Packit 971217
      gst_gl_shader_get_attribute_location (balance->shader, "a_position");
Packit 971217
  filter->draw_attr_texture_loc =
Packit 971217
      gst_gl_shader_get_attribute_location (balance->shader, "a_texcoord");
Packit 971217
Packit 971217
  return TRUE;
Packit 971217
}
Packit 971217
Packit 971217
static gboolean
Packit 971217
gst_gl_color_balance_gl_start (GstGLBaseFilter * base_filter)
Packit 971217
{
Packit 971217
  GstGLColorBalance *balance = GST_GL_COLOR_BALANCE (base_filter);
Packit 971217
Packit 971217
  if (!_create_shader (balance))
Packit 971217
    return FALSE;
Packit 971217
Packit 971217
  return GST_GL_BASE_FILTER_CLASS (parent_class)->gl_start (base_filter);
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_gl_color_balance_gl_stop (GstGLBaseFilter * base_filter)
Packit 971217
{
Packit 971217
  GstGLColorBalance *balance = GST_GL_COLOR_BALANCE (base_filter);
Packit 971217
Packit 971217
  if (balance->shader)
Packit 971217
    gst_object_unref (balance->shader);
Packit 971217
  balance->shader = NULL;
Packit 971217
Packit 971217
  GST_GL_BASE_FILTER_CLASS (parent_class)->gl_stop (base_filter);
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_gl_color_balance_before_transform (GstBaseTransform * base, GstBuffer * buf)
Packit 971217
{
Packit 971217
  GstGLColorBalance *balance = GST_GL_COLOR_BALANCE (base);
Packit 971217
  GstClockTime timestamp, stream_time;
Packit 971217
Packit 971217
  timestamp = GST_BUFFER_TIMESTAMP (buf);
Packit 971217
  stream_time =
Packit 971217
      gst_segment_to_stream_time (&base->segment, GST_FORMAT_TIME, timestamp);
Packit 971217
Packit 971217
  GST_DEBUG_OBJECT (balance, "sync to %" GST_TIME_FORMAT,
Packit 971217
      GST_TIME_ARGS (timestamp));
Packit 971217
Packit 971217
  if (GST_CLOCK_TIME_IS_VALID (stream_time))
Packit 971217
    gst_object_sync_values (GST_OBJECT (balance), stream_time);
Packit 971217
}
Packit 971217
Packit 971217
static gboolean
Packit 971217
gst_gl_color_balance_filter_texture (GstGLFilter * filter, GstGLMemory * in_tex,
Packit 971217
    GstGLMemory * out_tex)
Packit 971217
{
Packit 971217
  GstGLColorBalance *balance = GST_GL_COLOR_BALANCE (filter);
Packit 971217
Packit 971217
  if (!balance->shader)
Packit 971217
    _create_shader (balance);
Packit 971217
Packit 971217
  gst_gl_shader_use (balance->shader);
Packit 971217
  GST_OBJECT_LOCK (balance);
Packit 971217
  gst_gl_shader_set_uniform_1f (balance->shader, "brightness",
Packit 971217
      balance->brightness);
Packit 971217
  gst_gl_shader_set_uniform_1f (balance->shader, "contrast", balance->contrast);
Packit 971217
  gst_gl_shader_set_uniform_1f (balance->shader, "saturation",
Packit 971217
      balance->saturation);
Packit 971217
  gst_gl_shader_set_uniform_1f (balance->shader, "hue", balance->hue);
Packit 971217
  GST_OBJECT_UNLOCK (balance);
Packit 971217
Packit 971217
  gst_gl_filter_render_to_target_with_shader (filter, in_tex, out_tex,
Packit 971217
      balance->shader);
Packit 971217
Packit 971217
  return TRUE;
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_gl_color_balance_finalize (GObject * object)
Packit 971217
{
Packit 971217
  GstGLColorBalance *balance = GST_GL_COLOR_BALANCE (object);
Packit 971217
  GList *channels = NULL;
Packit 971217
Packit 971217
  channels = balance->channels;
Packit 971217
  while (channels) {
Packit 971217
    GstColorBalanceChannel *channel = channels->data;
Packit 971217
Packit 971217
    g_object_unref (channel);
Packit 971217
    channels->data = NULL;
Packit 971217
    channels = g_list_next (channels);
Packit 971217
  }
Packit 971217
Packit 971217
  if (balance->channels)
Packit 971217
    g_list_free (balance->channels);
Packit 971217
Packit 971217
  G_OBJECT_CLASS (parent_class)->finalize (object);
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_gl_color_balance_class_init (GstGLColorBalanceClass * klass)
Packit 971217
{
Packit 971217
  GObjectClass *gobject_class = (GObjectClass *) klass;
Packit 971217
  GstElementClass *gstelement_class = (GstElementClass *) klass;
Packit 971217
  GstBaseTransformClass *trans_class = (GstBaseTransformClass *) klass;
Packit 971217
  GstGLBaseFilterClass *base_filter_class = (GstGLBaseFilterClass *) klass;
Packit 971217
  GstGLFilterClass *filter_class = (GstGLFilterClass *) klass;
Packit 971217
Packit 971217
  GST_DEBUG_CATEGORY_INIT (glcolorbalance_debug, "glcolorbalance", 0,
Packit 971217
      "glcolorbalance");
Packit 971217
Packit 971217
  gst_gl_filter_add_rgba_pad_templates (GST_GL_FILTER_CLASS (klass));
Packit 971217
Packit 971217
  gobject_class->finalize = gst_gl_color_balance_finalize;
Packit 971217
  gobject_class->set_property = gst_gl_color_balance_set_property;
Packit 971217
  gobject_class->get_property = gst_gl_color_balance_get_property;
Packit 971217
Packit 971217
  g_object_class_install_property (gobject_class, PROP_CONTRAST,
Packit 971217
      g_param_spec_double ("contrast", "Contrast", "contrast",
Packit 971217
          0.0, 2.0, DEFAULT_PROP_CONTRAST,
Packit 971217
          GST_PARAM_CONTROLLABLE | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
Packit 971217
  g_object_class_install_property (gobject_class, PROP_BRIGHTNESS,
Packit 971217
      g_param_spec_double ("brightness", "Brightness", "brightness", -1.0, 1.0,
Packit 971217
          DEFAULT_PROP_BRIGHTNESS,
Packit 971217
          GST_PARAM_CONTROLLABLE | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
Packit 971217
  g_object_class_install_property (gobject_class, PROP_HUE,
Packit 971217
      g_param_spec_double ("hue", "Hue", "hue", -1.0, 1.0, DEFAULT_PROP_HUE,
Packit 971217
          GST_PARAM_CONTROLLABLE | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
Packit 971217
  g_object_class_install_property (gobject_class, PROP_SATURATION,
Packit 971217
      g_param_spec_double ("saturation", "Saturation", "saturation", 0.0, 2.0,
Packit 971217
          DEFAULT_PROP_SATURATION,
Packit 971217
          GST_PARAM_CONTROLLABLE | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
Packit 971217
Packit 971217
  gst_element_class_set_static_metadata (gstelement_class, "Video balance",
Packit 971217
      "Filter/Effect/Video",
Packit 971217
      "Adjusts brightness, contrast, hue, saturation on a video stream",
Packit 971217
      "Matthew Waters <matthew@centricular.com>");
Packit 971217
Packit 971217
  trans_class->before_transform =
Packit 971217
      GST_DEBUG_FUNCPTR (gst_gl_color_balance_before_transform);
Packit 971217
  trans_class->transform_ip_on_passthrough = FALSE;
Packit 971217
Packit 971217
  base_filter_class->gl_start =
Packit 971217
      GST_DEBUG_FUNCPTR (gst_gl_color_balance_gl_start);
Packit 971217
  base_filter_class->gl_stop = GST_DEBUG_FUNCPTR (gst_gl_color_balance_gl_stop);
Packit 971217
Packit 971217
  filter_class->filter_texture =
Packit 971217
      GST_DEBUG_FUNCPTR (gst_gl_color_balance_filter_texture);
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_gl_color_balance_init (GstGLColorBalance * glcolorbalance)
Packit 971217
{
Packit 971217
  const gchar *channels[4] = { "HUE", "SATURATION",
Packit 971217
    "BRIGHTNESS", "CONTRAST"
Packit 971217
  };
Packit 971217
  gint i;
Packit 971217
Packit 971217
  /* Initialize propertiews */
Packit 971217
  glcolorbalance->contrast = DEFAULT_PROP_CONTRAST;
Packit 971217
  glcolorbalance->brightness = DEFAULT_PROP_BRIGHTNESS;
Packit 971217
  glcolorbalance->hue = DEFAULT_PROP_HUE;
Packit 971217
  glcolorbalance->saturation = DEFAULT_PROP_SATURATION;
Packit 971217
Packit 971217
  gst_gl_color_balance_update_properties (glcolorbalance);
Packit 971217
Packit 971217
  /* Generate the channels list */
Packit 971217
  for (i = 0; i < G_N_ELEMENTS (channels); i++) {
Packit 971217
    GstColorBalanceChannel *channel;
Packit 971217
Packit 971217
    channel = g_object_new (GST_TYPE_COLOR_BALANCE_CHANNEL, NULL);
Packit 971217
    channel->label = g_strdup (channels[i]);
Packit 971217
    channel->min_value = -1000;
Packit 971217
    channel->max_value = 1000;
Packit 971217
Packit 971217
    glcolorbalance->channels =
Packit 971217
        g_list_append (glcolorbalance->channels, channel);
Packit 971217
  }
Packit 971217
}
Packit 971217
Packit 971217
static const GList *
Packit 971217
gst_gl_color_balance_colorbalance_list_channels (GstColorBalance * balance)
Packit 971217
{
Packit 971217
  GstGLColorBalance *glcolorbalance = GST_GL_COLOR_BALANCE (balance);
Packit 971217
Packit 971217
  g_return_val_if_fail (glcolorbalance != NULL, NULL);
Packit 971217
  g_return_val_if_fail (GST_IS_GL_COLOR_BALANCE (glcolorbalance), NULL);
Packit 971217
Packit 971217
  return glcolorbalance->channels;
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_gl_color_balance_colorbalance_set_value (GstColorBalance * balance,
Packit 971217
    GstColorBalanceChannel * channel, gint value)
Packit 971217
{
Packit 971217
  GstGLColorBalance *vb = GST_GL_COLOR_BALANCE (balance);
Packit 971217
  gdouble new_val;
Packit 971217
  gboolean changed = FALSE;
Packit 971217
Packit 971217
  g_return_if_fail (vb != NULL);
Packit 971217
  g_return_if_fail (GST_IS_GL_COLOR_BALANCE (vb));
Packit 971217
  g_return_if_fail (channel->label != NULL);
Packit 971217
Packit 971217
  GST_OBJECT_LOCK (vb);
Packit 971217
  if (!g_ascii_strcasecmp (channel->label, "HUE")) {
Packit 971217
    new_val = (value + 1000.0) * 2.0 / 2000.0 - 1.0;
Packit 971217
    changed = new_val != vb->hue;
Packit 971217
    vb->hue = new_val;
Packit 971217
  } else if (!g_ascii_strcasecmp (channel->label, "SATURATION")) {
Packit 971217
    new_val = (value + 1000.0) * 2.0 / 2000.0;
Packit 971217
    changed = new_val != vb->saturation;
Packit 971217
    vb->saturation = new_val;
Packit 971217
  } else if (!g_ascii_strcasecmp (channel->label, "BRIGHTNESS")) {
Packit 971217
    new_val = (value + 1000.0) * 2.0 / 2000.0 - 1.0;
Packit 971217
    changed = new_val != vb->brightness;
Packit 971217
    vb->brightness = new_val;
Packit 971217
  } else if (!g_ascii_strcasecmp (channel->label, "CONTRAST")) {
Packit 971217
    new_val = (value + 1000.0) * 2.0 / 2000.0;
Packit 971217
    changed = new_val != vb->contrast;
Packit 971217
    vb->contrast = new_val;
Packit 971217
  }
Packit 971217
  GST_OBJECT_UNLOCK (vb);
Packit 971217
Packit 971217
  if (changed)
Packit 971217
    gst_gl_color_balance_update_properties (vb);
Packit 971217
Packit 971217
  if (changed) {
Packit 971217
    gst_color_balance_value_changed (balance, channel,
Packit 971217
        gst_color_balance_get_value (balance, channel));
Packit 971217
  }
Packit 971217
}
Packit 971217
Packit 971217
static gint
Packit 971217
gst_gl_color_balance_colorbalance_get_value (GstColorBalance * balance,
Packit 971217
    GstColorBalanceChannel * channel)
Packit 971217
{
Packit 971217
  GstGLColorBalance *vb = GST_GL_COLOR_BALANCE (balance);
Packit 971217
  gint value = 0;
Packit 971217
Packit 971217
  g_return_val_if_fail (vb != NULL, 0);
Packit 971217
  g_return_val_if_fail (GST_IS_GL_COLOR_BALANCE (vb), 0);
Packit 971217
  g_return_val_if_fail (channel->label != NULL, 0);
Packit 971217
Packit 971217
  if (!g_ascii_strcasecmp (channel->label, "HUE")) {
Packit 971217
    value = (vb->hue + 1) * 2000.0 / 2.0 - 1000.0;
Packit 971217
  } else if (!g_ascii_strcasecmp (channel->label, "SATURATION")) {
Packit 971217
    value = vb->saturation * 2000.0 / 2.0 - 1000.0;
Packit 971217
  } else if (!g_ascii_strcasecmp (channel->label, "BRIGHTNESS")) {
Packit 971217
    value = (vb->brightness + 1) * 2000.0 / 2.0 - 1000.0;
Packit 971217
  } else if (!g_ascii_strcasecmp (channel->label, "CONTRAST")) {
Packit 971217
    value = vb->contrast * 2000.0 / 2.0 - 1000.0;
Packit 971217
  }
Packit 971217
Packit 971217
  return value;
Packit 971217
}
Packit 971217
Packit 971217
static GstColorBalanceType
Packit 971217
gst_gl_color_balance_colorbalance_get_balance_type (GstColorBalance * balance)
Packit 971217
{
Packit 971217
  return GST_COLOR_BALANCE_HARDWARE;
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_gl_color_balance_colorbalance_init (GstColorBalanceInterface * iface)
Packit 971217
{
Packit 971217
  iface->list_channels = gst_gl_color_balance_colorbalance_list_channels;
Packit 971217
  iface->set_value = gst_gl_color_balance_colorbalance_set_value;
Packit 971217
  iface->get_value = gst_gl_color_balance_colorbalance_get_value;
Packit 971217
  iface->get_balance_type = gst_gl_color_balance_colorbalance_get_balance_type;
Packit 971217
}
Packit 971217
Packit 971217
static GstColorBalanceChannel *
Packit 971217
gst_gl_color_balance_find_channel (GstGLColorBalance * balance,
Packit 971217
    const gchar * label)
Packit 971217
{
Packit 971217
  GList *l;
Packit 971217
Packit 971217
  for (l = balance->channels; l; l = l->next) {
Packit 971217
    GstColorBalanceChannel *channel = l->data;
Packit 971217
Packit 971217
    if (g_ascii_strcasecmp (channel->label, label) == 0)
Packit 971217
      return channel;
Packit 971217
  }
Packit 971217
  return NULL;
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_gl_color_balance_set_property (GObject * object, guint prop_id,
Packit 971217
    const GValue * value, GParamSpec * pspec)
Packit 971217
{
Packit 971217
  GstGLColorBalance *balance = GST_GL_COLOR_BALANCE (object);
Packit 971217
  gdouble d;
Packit 971217
  const gchar *label = NULL;
Packit 971217
Packit 971217
  GST_OBJECT_LOCK (balance);
Packit 971217
  switch (prop_id) {
Packit 971217
    case PROP_CONTRAST:
Packit 971217
      d = g_value_get_double (value);
Packit 971217
      GST_DEBUG_OBJECT (balance, "Changing contrast from %lf to %lf",
Packit 971217
          balance->contrast, d);
Packit 971217
      if (d != balance->contrast)
Packit 971217
        label = "CONTRAST";
Packit 971217
      balance->contrast = d;
Packit 971217
      break;
Packit 971217
    case PROP_BRIGHTNESS:
Packit 971217
      d = g_value_get_double (value);
Packit 971217
      GST_DEBUG_OBJECT (balance, "Changing brightness from %lf to %lf",
Packit 971217
          balance->brightness, d);
Packit 971217
      if (d != balance->brightness)
Packit 971217
        label = "BRIGHTNESS";
Packit 971217
      balance->brightness = d;
Packit 971217
      break;
Packit 971217
    case PROP_HUE:
Packit 971217
      d = g_value_get_double (value);
Packit 971217
      GST_DEBUG_OBJECT (balance, "Changing hue from %lf to %lf", balance->hue,
Packit 971217
          d);
Packit 971217
      if (d != balance->hue)
Packit 971217
        label = "HUE";
Packit 971217
      balance->hue = d;
Packit 971217
      break;
Packit 971217
    case PROP_SATURATION:
Packit 971217
      d = g_value_get_double (value);
Packit 971217
      GST_DEBUG_OBJECT (balance, "Changing saturation from %lf to %lf",
Packit 971217
          balance->saturation, d);
Packit 971217
      if (d != balance->saturation)
Packit 971217
        label = "SATURATION";
Packit 971217
      balance->saturation = d;
Packit 971217
      break;
Packit 971217
    default:
Packit 971217
      G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
Packit 971217
      break;
Packit 971217
  }
Packit 971217
Packit 971217
  GST_OBJECT_UNLOCK (balance);
Packit 971217
  gst_gl_color_balance_update_properties (balance);
Packit 971217
Packit 971217
  if (label) {
Packit 971217
    GstColorBalanceChannel *channel =
Packit 971217
        gst_gl_color_balance_find_channel (balance, label);
Packit 971217
    gst_color_balance_value_changed (GST_COLOR_BALANCE (balance), channel,
Packit 971217
        gst_color_balance_get_value (GST_COLOR_BALANCE (balance), channel));
Packit 971217
  }
Packit 971217
}
Packit 971217
Packit 971217
static void
Packit 971217
gst_gl_color_balance_get_property (GObject * object, guint prop_id,
Packit 971217
    GValue * value, GParamSpec * pspec)
Packit 971217
{
Packit 971217
  GstGLColorBalance *balance = GST_GL_COLOR_BALANCE (object);
Packit 971217
Packit 971217
  switch (prop_id) {
Packit 971217
    case PROP_CONTRAST:
Packit 971217
      g_value_set_double (value, balance->contrast);
Packit 971217
      break;
Packit 971217
    case PROP_BRIGHTNESS:
Packit 971217
      g_value_set_double (value, balance->brightness);
Packit 971217
      break;
Packit 971217
    case PROP_HUE:
Packit 971217
      g_value_set_double (value, balance->hue);
Packit 971217
      break;
Packit 971217
    case PROP_SATURATION:
Packit 971217
      g_value_set_double (value, balance->saturation);
Packit 971217
      break;
Packit 971217
    default:
Packit 971217
      G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
Packit 971217
      break;
Packit 971217
  }
Packit 971217
}