/* GLIB - Library of useful routines for C programming * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald * * gthread.c: MT safety related functions * Copyright 1998 Sebastian Wilhelmi; University of Karlsruhe * Owen Taylor * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, see . */ /* Prelude {{{1 ----------------------------------------------------------- */ /* * Modified by the GLib Team and others 1997-2000. See the AUTHORS * file for a list of people on the GLib Team. See the ChangeLog * files for a list of changes. These files are distributed with * GLib at ftp://ftp.gtk.org/pub/gtk/. */ /* * MT safe */ /* implement gthread.h's inline functions */ #define G_IMPLEMENT_INLINES 1 #define __G_THREAD_C__ #include "config.h" #include "gthread.h" #include "gthreadprivate.h" #include #ifdef G_OS_UNIX #include #endif #ifndef G_OS_WIN32 #include #include #else #include #endif /* G_OS_WIN32 */ #include "gslice.h" #include "gstrfuncs.h" #include "gtestutils.h" #include "glib_trace.h" /** * SECTION:threads * @title: Threads * @short_description: portable support for threads, mutexes, locks, * conditions and thread private data * @see_also: #GThreadPool, #GAsyncQueue * * Threads act almost like processes, but unlike processes all threads * of one process share the same memory. This is good, as it provides * easy communication between the involved threads via this shared * memory, and it is bad, because strange things (so called * "Heisenbugs") might happen if the program is not carefully designed. * In particular, due to the concurrent nature of threads, no * assumptions on the order of execution of code running in different * threads can be made, unless order is explicitly forced by the * programmer through synchronization primitives. * * The aim of the thread-related functions in GLib is to provide a * portable means for writing multi-threaded software. There are * primitives for mutexes to protect the access to portions of memory * (#GMutex, #GRecMutex and #GRWLock). There is a facility to use * individual bits for locks (g_bit_lock()). There are primitives * for condition variables to allow synchronization of threads (#GCond). * There are primitives for thread-private data - data that every * thread has a private instance of (#GPrivate). There are facilities * for one-time initialization (#GOnce, g_once_init_enter()). Finally, * there are primitives to create and manage threads (#GThread). * * The GLib threading system used to be initialized with g_thread_init(). * This is no longer necessary. Since version 2.32, the GLib threading * system is automatically initialized at the start of your program, * and all thread-creation functions and synchronization primitives * are available right away. * * Note that it is not safe to assume that your program has no threads * even if you don't call g_thread_new() yourself. GLib and GIO can * and will create threads for their own purposes in some cases, such * as when using g_unix_signal_source_new() or when using GDBus. * * Originally, UNIX did not have threads, and therefore some traditional * UNIX APIs are problematic in threaded programs. Some notable examples * are * * - C library functions that return data in statically allocated * buffers, such as strtok() or strerror(). For many of these, * there are thread-safe variants with a _r suffix, or you can * look at corresponding GLib APIs (like g_strsplit() or g_strerror()). * * - The functions setenv() and unsetenv() manipulate the process * environment in a not thread-safe way, and may interfere with getenv() * calls in other threads. Note that getenv() calls may be hidden behind * other APIs. For example, GNU gettext() calls getenv() under the * covers. In general, it is best to treat the environment as readonly. * If you absolutely have to modify the environment, do it early in * main(), when no other threads are around yet. * * - The setlocale() function changes the locale for the entire process, * affecting all threads. Temporary changes to the locale are often made * to change the behavior of string scanning or formatting functions * like scanf() or printf(). GLib offers a number of string APIs * (like g_ascii_formatd() or g_ascii_strtod()) that can often be * used as an alternative. Or you can use the uselocale() function * to change the locale only for the current thread. * * - The fork() function only takes the calling thread into the child's * copy of the process image. If other threads were executing in critical * sections they could have left mutexes locked which could easily * cause deadlocks in the new child. For this reason, you should * call exit() or exec() as soon as possible in the child and only * make signal-safe library calls before that. * * - The daemon() function uses fork() in a way contrary to what is * described above. It should not be used with GLib programs. * * GLib itself is internally completely thread-safe (all global data is * automatically locked), but individual data structure instances are * not automatically locked for performance reasons. For example, * you must coordinate accesses to the same #GHashTable from multiple * threads. The two notable exceptions from this rule are #GMainLoop * and #GAsyncQueue, which are thread-safe and need no further * application-level locking to be accessed from multiple threads. * Most refcounting functions such as g_object_ref() are also thread-safe. * * A common use for #GThreads is to move a long-running blocking operation out * of the main thread and into a worker thread. For GLib functions, such as * single GIO operations, this is not necessary, and complicates the code. * Instead, the `…_async()` version of the function should be used from the main * thread, eliminating the need for locking and synchronisation between multiple * threads. If an operation does need to be moved to a worker thread, consider * using g_task_run_in_thread(), or a #GThreadPool. #GThreadPool is often a * better choice than #GThread, as it handles thread reuse and task queueing; * #GTask uses this internally. * * However, if multiple blocking operations need to be performed in sequence, * and it is not possible to use #GTask for them, moving them to a worker thread * can clarify the code. */ /* G_LOCK Documentation {{{1 ---------------------------------------------- */ /** * G_LOCK_DEFINE: * @name: the name of the lock * * The #G_LOCK_ macros provide a convenient interface to #GMutex. * #G_LOCK_DEFINE defines a lock. It can appear in any place where * variable definitions may appear in programs, i.e. in the first block * of a function or outside of functions. The @name parameter will be * mangled to get the name of the #GMutex. This means that you * can use names of existing variables as the parameter - e.g. the name * of the variable you intend to protect with the lock. Look at our * give_me_next_number() example using the #G_LOCK macros: * * Here is an example for using the #G_LOCK convenience macros: * |[ * G_LOCK_DEFINE (current_number); * * int * give_me_next_number (void) * { * static int current_number = 0; * int ret_val; * * G_LOCK (current_number); * ret_val = current_number = calc_next_number (current_number); * G_UNLOCK (current_number); * * return ret_val; * } * ]| */ /** * G_LOCK_DEFINE_STATIC: * @name: the name of the lock * * This works like #G_LOCK_DEFINE, but it creates a static object. */ /** * G_LOCK_EXTERN: * @name: the name of the lock * * This declares a lock, that is defined with #G_LOCK_DEFINE in another * module. */ /** * G_LOCK: * @name: the name of the lock * * Works like g_mutex_lock(), but for a lock defined with * #G_LOCK_DEFINE. */ /** * G_TRYLOCK: * @name: the name of the lock * * Works like g_mutex_trylock(), but for a lock defined with * #G_LOCK_DEFINE. * * Returns: %TRUE, if the lock could be locked. */ /** * G_UNLOCK: * @name: the name of the lock * * Works like g_mutex_unlock(), but for a lock defined with * #G_LOCK_DEFINE. */ /* GMutex Documentation {{{1 ------------------------------------------ */ /** * GMutex: * * The #GMutex struct is an opaque data structure to represent a mutex * (mutual exclusion). It can be used to protect data against shared * access. * * Take for example the following function: * |[ * int * give_me_next_number (void) * { * static int current_number = 0; * * // now do a very complicated calculation to calculate the new * // number, this might for example be a random number generator * current_number = calc_next_number (current_number); * * return current_number; * } * ]| * It is easy to see that this won't work in a multi-threaded * application. There current_number must be protected against shared * access. A #GMutex can be used as a solution to this problem: * |[ * int * give_me_next_number (void) * { * static GMutex mutex; * static int current_number = 0; * int ret_val; * * g_mutex_lock (&mutex); * ret_val = current_number = calc_next_number (current_number); * g_mutex_unlock (&mutex); * * return ret_val; * } * ]| * Notice that the #GMutex is not initialised to any particular value. * Its placement in static storage ensures that it will be initialised * to all-zeros, which is appropriate. * * If a #GMutex is placed in other contexts (eg: embedded in a struct) * then it must be explicitly initialised using g_mutex_init(). * * A #GMutex should only be accessed via g_mutex_ functions. */ /* GRecMutex Documentation {{{1 -------------------------------------- */ /** * GRecMutex: * * The GRecMutex struct is an opaque data structure to represent a * recursive mutex. It is similar to a #GMutex with the difference * that it is possible to lock a GRecMutex multiple times in the same * thread without deadlock. When doing so, care has to be taken to * unlock the recursive mutex as often as it has been locked. * * If a #GRecMutex is allocated in static storage then it can be used * without initialisation. Otherwise, you should call * g_rec_mutex_init() on it and g_rec_mutex_clear() when done. * * A GRecMutex should only be accessed with the * g_rec_mutex_ functions. * * Since: 2.32 */ /* GRWLock Documentation {{{1 ---------------------------------------- */ /** * GRWLock: * * The GRWLock struct is an opaque data structure to represent a * reader-writer lock. It is similar to a #GMutex in that it allows * multiple threads to coordinate access to a shared resource. * * The difference to a mutex is that a reader-writer lock discriminates * between read-only ('reader') and full ('writer') access. While only * one thread at a time is allowed write access (by holding the 'writer' * lock via g_rw_lock_writer_lock()), multiple threads can gain * simultaneous read-only access (by holding the 'reader' lock via * g_rw_lock_reader_lock()). * * Here is an example for an array with access functions: * |[ * GRWLock lock; * GPtrArray *array; * * gpointer * my_array_get (guint index) * { * gpointer retval = NULL; * * if (!array) * return NULL; * * g_rw_lock_reader_lock (&lock); * if (index < array->len) * retval = g_ptr_array_index (array, index); * g_rw_lock_reader_unlock (&lock); * * return retval; * } * * void * my_array_set (guint index, gpointer data) * { * g_rw_lock_writer_lock (&lock); * * if (!array) * array = g_ptr_array_new (); * * if (index >= array->len) * g_ptr_array_set_size (array, index+1); * g_ptr_array_index (array, index) = data; * * g_rw_lock_writer_unlock (&lock); * } * ]| * This example shows an array which can be accessed by many readers * (the my_array_get() function) simultaneously, whereas the writers * (the my_array_set() function) will only be allowed one at a time * and only if no readers currently access the array. This is because * of the potentially dangerous resizing of the array. Using these * functions is fully multi-thread safe now. * * If a #GRWLock is allocated in static storage then it can be used * without initialisation. Otherwise, you should call * g_rw_lock_init() on it and g_rw_lock_clear() when done. * * A GRWLock should only be accessed with the g_rw_lock_ functions. * * Since: 2.32 */ /* GCond Documentation {{{1 ------------------------------------------ */ /** * GCond: * * The #GCond struct is an opaque data structure that represents a * condition. Threads can block on a #GCond if they find a certain * condition to be false. If other threads change the state of this * condition they signal the #GCond, and that causes the waiting * threads to be woken up. * * Consider the following example of a shared variable. One or more * threads can wait for data to be published to the variable and when * another thread publishes the data, it can signal one of the waiting * threads to wake up to collect the data. * * Here is an example for using GCond to block a thread until a condition * is satisfied: * |[ * gpointer current_data = NULL; * GMutex data_mutex; * GCond data_cond; * * void * push_data (gpointer data) * { * g_mutex_lock (&data_mutex); * current_data = data; * g_cond_signal (&data_cond); * g_mutex_unlock (&data_mutex); * } * * gpointer * pop_data (void) * { * gpointer data; * * g_mutex_lock (&data_mutex); * while (!current_data) * g_cond_wait (&data_cond, &data_mutex); * data = current_data; * current_data = NULL; * g_mutex_unlock (&data_mutex); * * return data; * } * ]| * Whenever a thread calls pop_data() now, it will wait until * current_data is non-%NULL, i.e. until some other thread * has called push_data(). * * The example shows that use of a condition variable must always be * paired with a mutex. Without the use of a mutex, there would be a * race between the check of @current_data by the while loop in * pop_data() and waiting. Specifically, another thread could set * @current_data after the check, and signal the cond (with nobody * waiting on it) before the first thread goes to sleep. #GCond is * specifically useful for its ability to release the mutex and go * to sleep atomically. * * It is also important to use the g_cond_wait() and g_cond_wait_until() * functions only inside a loop which checks for the condition to be * true. See g_cond_wait() for an explanation of why the condition may * not be true even after it returns. * * If a #GCond is allocated in static storage then it can be used * without initialisation. Otherwise, you should call g_cond_init() * on it and g_cond_clear() when done. * * A #GCond should only be accessed via the g_cond_ functions. */ /* GThread Documentation {{{1 ---------------------------------------- */ /** * GThread: * * The #GThread struct represents a running thread. This struct * is returned by g_thread_new() or g_thread_try_new(). You can * obtain the #GThread struct representing the current thread by * calling g_thread_self(). * * GThread is refcounted, see g_thread_ref() and g_thread_unref(). * The thread represented by it holds a reference while it is running, * and g_thread_join() consumes the reference that it is given, so * it is normally not necessary to manage GThread references * explicitly. * * The structure is opaque -- none of its fields may be directly * accessed. */ /** * GThreadFunc: * @data: data passed to the thread * * Specifies the type of the @func functions passed to g_thread_new() * or g_thread_try_new(). * * Returns: the return value of the thread */ /** * g_thread_supported: * * This macro returns %TRUE if the thread system is initialized, * and %FALSE if it is not. * * For language bindings, g_thread_get_initialized() provides * the same functionality as a function. * * Returns: %TRUE, if the thread system is initialized */ /* GThreadError {{{1 ------------------------------------------------------- */ /** * GThreadError: * @G_THREAD_ERROR_AGAIN: a thread couldn't be created due to resource * shortage. Try again later. * * Possible errors of thread related functions. **/ /** * G_THREAD_ERROR: * * The error domain of the GLib thread subsystem. **/ G_DEFINE_QUARK (g_thread_error, g_thread_error) /* Local Data {{{1 -------------------------------------------------------- */ static GMutex g_once_mutex; static GCond g_once_cond; static GSList *g_once_init_list = NULL; static void g_thread_cleanup (gpointer data); static GPrivate g_thread_specific_private = G_PRIVATE_INIT (g_thread_cleanup); G_LOCK_DEFINE_STATIC (g_thread_new); /* GOnce {{{1 ------------------------------------------------------------- */ /** * GOnce: * @status: the status of the #GOnce * @retval: the value returned by the call to the function, if @status * is %G_ONCE_STATUS_READY * * A #GOnce struct controls a one-time initialization function. Any * one-time initialization function must have its own unique #GOnce * struct. * * Since: 2.4 */ /** * G_ONCE_INIT: * * A #GOnce must be initialized with this macro before it can be used. * * |[ * GOnce my_once = G_ONCE_INIT; * ]| * * Since: 2.4 */ /** * GOnceStatus: * @G_ONCE_STATUS_NOTCALLED: the function has not been called yet. * @G_ONCE_STATUS_PROGRESS: the function call is currently in progress. * @G_ONCE_STATUS_READY: the function has been called. * * The possible statuses of a one-time initialization function * controlled by a #GOnce struct. * * Since: 2.4 */ /** * g_once: * @once: a #GOnce structure * @func: the #GThreadFunc function associated to @once. This function * is called only once, regardless of the number of times it and * its associated #GOnce struct are passed to g_once(). * @arg: data to be passed to @func * * The first call to this routine by a process with a given #GOnce * struct calls @func with the given argument. Thereafter, subsequent * calls to g_once() with the same #GOnce struct do not call @func * again, but return the stored result of the first call. On return * from g_once(), the status of @once will be %G_ONCE_STATUS_READY. * * For example, a mutex or a thread-specific data key must be created * exactly once. In a threaded environment, calling g_once() ensures * that the initialization is serialized across multiple threads. * * Calling g_once() recursively on the same #GOnce struct in * @func will lead to a deadlock. * * |[ * gpointer * get_debug_flags (void) * { * static GOnce my_once = G_ONCE_INIT; * * g_once (&my_once, parse_debug_flags, NULL); * * return my_once.retval; * } * ]| * * Since: 2.4 */ gpointer g_once_impl (GOnce *once, GThreadFunc func, gpointer arg) { g_mutex_lock (&g_once_mutex); while (once->status == G_ONCE_STATUS_PROGRESS) g_cond_wait (&g_once_cond, &g_once_mutex); if (once->status != G_ONCE_STATUS_READY) { once->status = G_ONCE_STATUS_PROGRESS; g_mutex_unlock (&g_once_mutex); once->retval = func (arg); g_mutex_lock (&g_once_mutex); once->status = G_ONCE_STATUS_READY; g_cond_broadcast (&g_once_cond); } g_mutex_unlock (&g_once_mutex); return once->retval; } /** * g_once_init_enter: * @location: (not nullable): location of a static initializable variable * containing 0 * * Function to be called when starting a critical initialization * section. The argument @location must point to a static * 0-initialized variable that will be set to a value other than 0 at * the end of the initialization section. In combination with * g_once_init_leave() and the unique address @value_location, it can * be ensured that an initialization section will be executed only once * during a program's life time, and that concurrent threads are * blocked until initialization completed. To be used in constructs * like this: * * |[ * static gsize initialization_value = 0; * * if (g_once_init_enter (&initialization_value)) * { * gsize setup_value = 42; // initialization code here * * g_once_init_leave (&initialization_value, setup_value); * } * * // use initialization_value here * ]| * * Returns: %TRUE if the initialization section should be entered, * %FALSE and blocks otherwise * * Since: 2.14 */ gboolean (g_once_init_enter) (volatile void *location) { volatile gsize *value_location = location; gboolean need_init = FALSE; g_mutex_lock (&g_once_mutex); if (g_atomic_pointer_get (value_location) == NULL) { if (!g_slist_find (g_once_init_list, (void*) value_location)) { need_init = TRUE; g_once_init_list = g_slist_prepend (g_once_init_list, (void*) value_location); } else do g_cond_wait (&g_once_cond, &g_once_mutex); while (g_slist_find (g_once_init_list, (void*) value_location)); } g_mutex_unlock (&g_once_mutex); return need_init; } /** * g_once_init_leave: * @location: (not nullable): location of a static initializable variable * containing 0 * @result: new non-0 value for *@value_location * * Counterpart to g_once_init_enter(). Expects a location of a static * 0-initialized initialization variable, and an initialization value * other than 0. Sets the variable to the initialization value, and * releases concurrent threads blocking in g_once_init_enter() on this * initialization variable. * * Since: 2.14 */ void (g_once_init_leave) (volatile void *location, gsize result) { volatile gsize *value_location = location; g_return_if_fail (g_atomic_pointer_get (value_location) == NULL); g_return_if_fail (result != 0); g_return_if_fail (g_once_init_list != NULL); g_atomic_pointer_set (value_location, result); g_mutex_lock (&g_once_mutex); g_once_init_list = g_slist_remove (g_once_init_list, (void*) value_location); g_cond_broadcast (&g_once_cond); g_mutex_unlock (&g_once_mutex); } /* GThread {{{1 -------------------------------------------------------- */ /** * g_thread_ref: * @thread: a #GThread * * Increase the reference count on @thread. * * Returns: a new reference to @thread * * Since: 2.32 */ GThread * g_thread_ref (GThread *thread) { GRealThread *real = (GRealThread *) thread; g_atomic_int_inc (&real->ref_count); return thread; } /** * g_thread_unref: * @thread: a #GThread * * Decrease the reference count on @thread, possibly freeing all * resources associated with it. * * Note that each thread holds a reference to its #GThread while * it is running, so it is safe to drop your own reference to it * if you don't need it anymore. * * Since: 2.32 */ void g_thread_unref (GThread *thread) { GRealThread *real = (GRealThread *) thread; if (g_atomic_int_dec_and_test (&real->ref_count)) { if (real->ours) g_system_thread_free (real); else g_slice_free (GRealThread, real); } } static void g_thread_cleanup (gpointer data) { g_thread_unref (data); } gpointer g_thread_proxy (gpointer data) { GRealThread* thread = data; g_assert (data); /* This has to happen before G_LOCK, as that might call g_thread_self */ g_private_set (&g_thread_specific_private, data); /* The lock makes sure that g_thread_new_internal() has a chance to * setup 'func' and 'data' before we make the call. */ G_LOCK (g_thread_new); G_UNLOCK (g_thread_new); TRACE (GLIB_THREAD_SPAWNED (thread->thread.func, thread->thread.data, thread->name)); if (thread->name) { g_system_thread_set_name (thread->name); g_free (thread->name); thread->name = NULL; } thread->retval = thread->thread.func (thread->thread.data); return NULL; } /** * g_thread_new: * @name: (nullable): an (optional) name for the new thread * @func: a function to execute in the new thread * @data: an argument to supply to the new thread * * This function creates a new thread. The new thread starts by invoking * @func with the argument data. The thread will run until @func returns * or until g_thread_exit() is called from the new thread. The return value * of @func becomes the return value of the thread, which can be obtained * with g_thread_join(). * * The @name can be useful for discriminating threads in a debugger. * It is not used for other purposes and does not have to be unique. * Some systems restrict the length of @name to 16 bytes. * * If the thread can not be created the program aborts. See * g_thread_try_new() if you want to attempt to deal with failures. * * If you are using threads to offload (potentially many) short-lived tasks, * #GThreadPool may be more appropriate than manually spawning and tracking * multiple #GThreads. * * To free the struct returned by this function, use g_thread_unref(). * Note that g_thread_join() implicitly unrefs the #GThread as well. * * Returns: the new #GThread * * Since: 2.32 */ GThread * g_thread_new (const gchar *name, GThreadFunc func, gpointer data) { GError *error = NULL; GThread *thread; thread = g_thread_new_internal (name, g_thread_proxy, func, data, 0, &error); if G_UNLIKELY (thread == NULL) g_error ("creating thread '%s': %s", name ? name : "", error->message); return thread; } /** * g_thread_try_new: * @name: (nullable): an (optional) name for the new thread * @func: a function to execute in the new thread * @data: an argument to supply to the new thread * @error: return location for error, or %NULL * * This function is the same as g_thread_new() except that * it allows for the possibility of failure. * * If a thread can not be created (due to resource limits), * @error is set and %NULL is returned. * * Returns: the new #GThread, or %NULL if an error occurred * * Since: 2.32 */ GThread * g_thread_try_new (const gchar *name, GThreadFunc func, gpointer data, GError **error) { return g_thread_new_internal (name, g_thread_proxy, func, data, 0, error); } GThread * g_thread_new_internal (const gchar *name, GThreadFunc proxy, GThreadFunc func, gpointer data, gsize stack_size, GError **error) { GRealThread *thread; g_return_val_if_fail (func != NULL, NULL); G_LOCK (g_thread_new); thread = g_system_thread_new (proxy, stack_size, error); if (thread) { thread->ref_count = 2; thread->ours = TRUE; thread->thread.joinable = TRUE; thread->thread.func = func; thread->thread.data = data; thread->name = g_strdup (name); } G_UNLOCK (g_thread_new); return (GThread*) thread; } /** * g_thread_exit: * @retval: the return value of this thread * * Terminates the current thread. * * If another thread is waiting for us using g_thread_join() then the * waiting thread will be woken up and get @retval as the return value * of g_thread_join(). * * Calling g_thread_exit() with a parameter @retval is equivalent to * returning @retval from the function @func, as given to g_thread_new(). * * You must only call g_thread_exit() from a thread that you created * yourself with g_thread_new() or related APIs. You must not call * this function from a thread created with another threading library * or or from within a #GThreadPool. */ void g_thread_exit (gpointer retval) { GRealThread* real = (GRealThread*) g_thread_self (); if G_UNLIKELY (!real->ours) g_error ("attempt to g_thread_exit() a thread not created by GLib"); real->retval = retval; g_system_thread_exit (); } /** * g_thread_join: * @thread: a #GThread * * Waits until @thread finishes, i.e. the function @func, as * given to g_thread_new(), returns or g_thread_exit() is called. * If @thread has already terminated, then g_thread_join() * returns immediately. * * Any thread can wait for any other thread by calling g_thread_join(), * not just its 'creator'. Calling g_thread_join() from multiple threads * for the same @thread leads to undefined behaviour. * * The value returned by @func or given to g_thread_exit() is * returned by this function. * * g_thread_join() consumes the reference to the passed-in @thread. * This will usually cause the #GThread struct and associated resources * to be freed. Use g_thread_ref() to obtain an extra reference if you * want to keep the GThread alive beyond the g_thread_join() call. * * Returns: the return value of the thread */ gpointer g_thread_join (GThread *thread) { GRealThread *real = (GRealThread*) thread; gpointer retval; g_return_val_if_fail (thread, NULL); g_return_val_if_fail (real->ours, NULL); g_system_thread_wait (real); retval = real->retval; /* Just to make sure, this isn't used any more */ thread->joinable = 0; g_thread_unref (thread); return retval; } /** * g_thread_self: * * This function returns the #GThread corresponding to the * current thread. Note that this function does not increase * the reference count of the returned struct. * * This function will return a #GThread even for threads that * were not created by GLib (i.e. those created by other threading * APIs). This may be useful for thread identification purposes * (i.e. comparisons) but you must not use GLib functions (such * as g_thread_join()) on these threads. * * Returns: the #GThread representing the current thread */ GThread* g_thread_self (void) { GRealThread* thread = g_private_get (&g_thread_specific_private); if (!thread) { /* If no thread data is available, provide and set one. * This can happen for the main thread and for threads * that are not created by GLib. */ thread = g_slice_new0 (GRealThread); thread->ref_count = 1; g_private_set (&g_thread_specific_private, thread); } return (GThread*) thread; } /** * g_get_num_processors: * * Determine the approximate number of threads that the system will * schedule simultaneously for this process. This is intended to be * used as a parameter to g_thread_pool_new() for CPU bound tasks and * similar cases. * * Returns: Number of schedulable threads, always greater than 0 * * Since: 2.36 */ guint g_get_num_processors (void) { #ifdef G_OS_WIN32 unsigned int count; SYSTEM_INFO sysinfo; DWORD_PTR process_cpus; DWORD_PTR system_cpus; /* This *never* fails, use it as fallback */ GetNativeSystemInfo (&sysinfo); count = (int) sysinfo.dwNumberOfProcessors; if (GetProcessAffinityMask (GetCurrentProcess (), &process_cpus, &system_cpus)) { unsigned int af_count; for (af_count = 0; process_cpus != 0; process_cpus >>= 1) if (process_cpus & 1) af_count++; /* Prefer affinity-based result, if available */ if (af_count > 0) count = af_count; } if (count > 0) return count; #elif defined(_SC_NPROCESSORS_ONLN) { int count; count = sysconf (_SC_NPROCESSORS_ONLN); if (count > 0) return count; } #elif defined HW_NCPU { int mib[2], count = 0; size_t len; mib[0] = CTL_HW; mib[1] = HW_NCPU; len = sizeof(count); if (sysctl (mib, 2, &count, &len, NULL, 0) == 0 && count > 0) return count; } #endif return 1; /* Fallback */ } /* Epilogue {{{1 */ /* vim: set foldmethod=marker: */