/* GIO - GLib Input, Output and Streaming Library * * Copyright (C) 2008 Red Hat, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General * Public License along with this library; if not, see . */ #include "config.h" #include "gsocketconnectable.h" #include "glibintl.h" /** * SECTION:gsocketconnectable * @short_description: Interface for potential socket endpoints * @include: gio/gio.h * * Objects that describe one or more potential socket endpoints * implement #GSocketConnectable. Callers can then use * g_socket_connectable_enumerate() to get a #GSocketAddressEnumerator * to try out each socket address in turn until one succeeds, as shown * in the sample code below. * * |[ * MyConnectionType * * connect_to_host (const char *hostname, * guint16 port, * GCancellable *cancellable, * GError **error) * { * MyConnection *conn = NULL; * GSocketConnectable *addr; * GSocketAddressEnumerator *enumerator; * GSocketAddress *sockaddr; * GError *conn_error = NULL; * * addr = g_network_address_new (hostname, port); * enumerator = g_socket_connectable_enumerate (addr); * g_object_unref (addr); * * // Try each sockaddr until we succeed. Record the first connection error, * // but not any further ones (since they'll probably be basically the same * // as the first). * while (!conn && (sockaddr = g_socket_address_enumerator_next (enumerator, cancellable, error)) * { * conn = connect_to_sockaddr (sockaddr, conn_error ? NULL : &conn_error); * g_object_unref (sockaddr); * } * g_object_unref (enumerator); * * if (conn) * { * if (conn_error) * { * // We couldn't connect to the first address, but we succeeded * // in connecting to a later address. * g_error_free (conn_error); * } * return conn; * } * else if (error) * { * /// Either initial lookup failed, or else the caller cancelled us. * if (conn_error) * g_error_free (conn_error); * return NULL; * } * else * { * g_error_propagate (error, conn_error); * return NULL; * } * } * ]| */ typedef GSocketConnectableIface GSocketConnectableInterface; G_DEFINE_INTERFACE (GSocketConnectable, g_socket_connectable, G_TYPE_OBJECT) static void g_socket_connectable_default_init (GSocketConnectableInterface *iface) { } /** * g_socket_connectable_enumerate: * @connectable: a #GSocketConnectable * * Creates a #GSocketAddressEnumerator for @connectable. * * Returns: (transfer full): a new #GSocketAddressEnumerator. * * Since: 2.22 */ GSocketAddressEnumerator * g_socket_connectable_enumerate (GSocketConnectable *connectable) { GSocketConnectableIface *iface; g_return_val_if_fail (G_IS_SOCKET_CONNECTABLE (connectable), NULL); iface = G_SOCKET_CONNECTABLE_GET_IFACE (connectable); return (* iface->enumerate) (connectable); } /** * g_socket_connectable_proxy_enumerate: * @connectable: a #GSocketConnectable * * Creates a #GSocketAddressEnumerator for @connectable that will * return #GProxyAddresses for addresses that you must connect * to via a proxy. * * If @connectable does not implement * g_socket_connectable_proxy_enumerate(), this will fall back to * calling g_socket_connectable_enumerate(). * * Returns: (transfer full): a new #GSocketAddressEnumerator. * * Since: 2.26 */ GSocketAddressEnumerator * g_socket_connectable_proxy_enumerate (GSocketConnectable *connectable) { GSocketConnectableIface *iface; g_return_val_if_fail (G_IS_SOCKET_CONNECTABLE (connectable), NULL); iface = G_SOCKET_CONNECTABLE_GET_IFACE (connectable); if (iface->proxy_enumerate) return (* iface->proxy_enumerate) (connectable); else return (* iface->enumerate) (connectable); } /** * g_socket_connectable_to_string: * @connectable: a #GSocketConnectable * * Format a #GSocketConnectable as a string. This is a human-readable format for * use in debugging output, and is not a stable serialization format. It is not * suitable for use in user interfaces as it exposes too much information for a * user. * * If the #GSocketConnectable implementation does not support string formatting, * the implementation’s type name will be returned as a fallback. * * Returns: (transfer full): the formatted string * * Since: 2.48 */ gchar * g_socket_connectable_to_string (GSocketConnectable *connectable) { GSocketConnectableIface *iface; g_return_val_if_fail (G_IS_SOCKET_CONNECTABLE (connectable), NULL); iface = G_SOCKET_CONNECTABLE_GET_IFACE (connectable); if (iface->to_string != NULL) return iface->to_string (connectable); else return g_strdup (G_OBJECT_TYPE_NAME (connectable)); }