/* * Copyright © 2013 Canonical Limited * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General * Public License along with this library; if not, see . * * Authors: Ryan Lortie */ #include "config.h" #include "gpropertyaction.h" #include "gsettings-mapping.h" #include "gaction.h" #include "glibintl.h" /** * SECTION:gpropertyaction * @title: GPropertyAction * @short_description: A GAction reflecting a GObject property * @include: gio/gio.h * * A #GPropertyAction is a way to get a #GAction with a state value * reflecting and controlling the value of a #GObject property. * * The state of the action will correspond to the value of the property. * Changing it will change the property (assuming the requested value * matches the requirements as specified in the #GParamSpec). * * Only the most common types are presently supported. Booleans are * mapped to booleans, strings to strings, signed/unsigned integers to * int32/uint32 and floats and doubles to doubles. * * If the property is an enum then the state will be string-typed and * conversion will automatically be performed between the enum value and * "nick" string as per the #GEnumValue table. * * Flags types are not currently supported. * * Properties of object types, boxed types and pointer types are not * supported and probably never will be. * * Properties of #GVariant types are not currently supported. * * If the property is boolean-valued then the action will have a NULL * parameter type, and activating the action (with no parameter) will * toggle the value of the property. * * In all other cases, the parameter type will correspond to the type of * the property. * * The general idea here is to reduce the number of locations where a * particular piece of state is kept (and therefore has to be synchronised * between). #GPropertyAction does not have a separate state that is kept * in sync with the property value -- its state is the property value. * * For example, it might be useful to create a #GAction corresponding to * the "visible-child-name" property of a #GtkStack so that the current * page can be switched from a menu. The active radio indication in the * menu is then directly determined from the active page of the * #GtkStack. * * An anti-example would be binding the "active-id" property on a * #GtkComboBox. This is because the state of the combobox itself is * probably uninteresting and is actually being used to control * something else. * * Another anti-example would be to bind to the "visible-child-name" * property of a #GtkStack if this value is actually stored in * #GSettings. In that case, the real source of the value is * #GSettings. If you want a #GAction to control a setting stored in * #GSettings, see g_settings_create_action() instead, and possibly * combine its use with g_settings_bind(). * * Since: 2.38 **/ struct _GPropertyAction { GObject parent_instance; gchar *name; gpointer object; GParamSpec *pspec; const GVariantType *state_type; gboolean invert_boolean; }; /** * GPropertyAction: * * This type is opaque. * * Since: 2.38 **/ typedef GObjectClass GPropertyActionClass; static void g_property_action_iface_init (GActionInterface *iface); G_DEFINE_TYPE_WITH_CODE (GPropertyAction, g_property_action, G_TYPE_OBJECT, G_IMPLEMENT_INTERFACE (G_TYPE_ACTION, g_property_action_iface_init)) enum { PROP_NONE, PROP_NAME, PROP_PARAMETER_TYPE, PROP_ENABLED, PROP_STATE_TYPE, PROP_STATE, PROP_OBJECT, PROP_PROPERTY_NAME, PROP_INVERT_BOOLEAN }; static gboolean g_property_action_get_invert_boolean (GAction *action) { GPropertyAction *paction = G_PROPERTY_ACTION (action); return paction->invert_boolean; } static const gchar * g_property_action_get_name (GAction *action) { GPropertyAction *paction = G_PROPERTY_ACTION (action); return paction->name; } static const GVariantType * g_property_action_get_parameter_type (GAction *action) { GPropertyAction *paction = G_PROPERTY_ACTION (action); return paction->pspec->value_type == G_TYPE_BOOLEAN ? NULL : paction->state_type; } static const GVariantType * g_property_action_get_state_type (GAction *action) { GPropertyAction *paction = G_PROPERTY_ACTION (action); return paction->state_type; } static GVariant * g_property_action_get_state_hint (GAction *action) { return NULL; } static gboolean g_property_action_get_enabled (GAction *action) { return TRUE; } static void g_property_action_set_state (GPropertyAction *paction, GVariant *variant) { GValue value = G_VALUE_INIT; g_value_init (&value, paction->pspec->value_type); g_settings_get_mapping (&value, variant, NULL); if (paction->pspec->value_type == G_TYPE_BOOLEAN && paction->invert_boolean) g_value_set_boolean (&value, !g_value_get_boolean (&value)); g_object_set_property (paction->object, paction->pspec->name, &value); g_value_unset (&value); } static void g_property_action_change_state (GAction *action, GVariant *value) { GPropertyAction *paction = G_PROPERTY_ACTION (action); g_return_if_fail (g_variant_is_of_type (value, paction->state_type)); g_property_action_set_state (paction, value); } static GVariant * g_property_action_get_state (GAction *action) { GPropertyAction *paction = G_PROPERTY_ACTION (action); GValue value = G_VALUE_INIT; GVariant *result; g_value_init (&value, paction->pspec->value_type); g_object_get_property (paction->object, paction->pspec->name, &value); if (paction->pspec->value_type == G_TYPE_BOOLEAN && paction->invert_boolean) g_value_set_boolean (&value, !g_value_get_boolean (&value)); result = g_settings_set_mapping (&value, paction->state_type, NULL); g_value_unset (&value); return g_variant_ref_sink (result); } static void g_property_action_activate (GAction *action, GVariant *parameter) { GPropertyAction *paction = G_PROPERTY_ACTION (action); if (paction->pspec->value_type == G_TYPE_BOOLEAN) { gboolean value; g_return_if_fail (paction->pspec->value_type == G_TYPE_BOOLEAN && parameter == NULL); g_object_get (paction->object, paction->pspec->name, &value, NULL); value = !value; g_object_set (paction->object, paction->pspec->name, value, NULL); } else { g_return_if_fail (parameter != NULL && g_variant_is_of_type (parameter, paction->state_type)); g_property_action_set_state (paction, parameter); } } static const GVariantType * g_property_action_determine_type (GParamSpec *pspec) { if (G_TYPE_IS_ENUM (pspec->value_type)) return G_VARIANT_TYPE_STRING; switch (pspec->value_type) { case G_TYPE_BOOLEAN: return G_VARIANT_TYPE_BOOLEAN; case G_TYPE_INT: return G_VARIANT_TYPE_INT32; case G_TYPE_UINT: return G_VARIANT_TYPE_UINT32; case G_TYPE_DOUBLE: case G_TYPE_FLOAT: return G_VARIANT_TYPE_DOUBLE; case G_TYPE_STRING: return G_VARIANT_TYPE_STRING; default: g_critical ("Unable to use GPropertyAction with property '%s::%s' of type '%s'", g_type_name (pspec->owner_type), pspec->name, g_type_name (pspec->value_type)); return NULL; } } static void g_property_action_notify (GObject *object, GParamSpec *pspec, gpointer user_data) { GPropertyAction *paction = user_data; g_assert (object == paction->object); g_assert (pspec == paction->pspec); g_object_notify (G_OBJECT (paction), "state"); } static void g_property_action_set_property_name (GPropertyAction *paction, const gchar *property_name) { GParamSpec *pspec; gchar *detailed; pspec = g_object_class_find_property (G_OBJECT_GET_CLASS (paction->object), property_name); if (pspec == NULL) { g_critical ("Attempted to use non-existent property '%s::%s' for GPropertyAction", G_OBJECT_TYPE_NAME (paction->object), property_name); return; } if (~pspec->flags & G_PARAM_READABLE || ~pspec->flags & G_PARAM_WRITABLE || pspec->flags & G_PARAM_CONSTRUCT_ONLY) { g_critical ("Property '%s::%s' used with GPropertyAction must be readable, writable, and not construct-only", G_OBJECT_TYPE_NAME (paction->object), property_name); return; } paction->pspec = pspec; detailed = g_strconcat ("notify::", paction->pspec->name, NULL); paction->state_type = g_property_action_determine_type (paction->pspec); g_signal_connect (paction->object, detailed, G_CALLBACK (g_property_action_notify), paction); g_free (detailed); } static void g_property_action_set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec) { GPropertyAction *paction = G_PROPERTY_ACTION (object); switch (prop_id) { case PROP_NAME: paction->name = g_value_dup_string (value); break; case PROP_OBJECT: paction->object = g_value_dup_object (value); break; case PROP_PROPERTY_NAME: g_property_action_set_property_name (paction, g_value_get_string (value)); break; case PROP_INVERT_BOOLEAN: paction->invert_boolean = g_value_get_boolean (value); break; default: g_assert_not_reached (); } } static void g_property_action_get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec) { GAction *action = G_ACTION (object); switch (prop_id) { case PROP_NAME: g_value_set_string (value, g_property_action_get_name (action)); break; case PROP_PARAMETER_TYPE: g_value_set_boxed (value, g_property_action_get_parameter_type (action)); break; case PROP_ENABLED: g_value_set_boolean (value, g_property_action_get_enabled (action)); break; case PROP_STATE_TYPE: g_value_set_boxed (value, g_property_action_get_state_type (action)); break; case PROP_STATE: g_value_take_variant (value, g_property_action_get_state (action)); break; case PROP_INVERT_BOOLEAN: g_value_set_boolean (value, g_property_action_get_invert_boolean (action)); break; default: g_assert_not_reached (); } } static void g_property_action_finalize (GObject *object) { GPropertyAction *paction = G_PROPERTY_ACTION (object); g_signal_handlers_disconnect_by_func (paction->object, g_property_action_notify, paction); g_object_unref (paction->object); g_free (paction->name); G_OBJECT_CLASS (g_property_action_parent_class) ->finalize (object); } void g_property_action_init (GPropertyAction *property) { } void g_property_action_iface_init (GActionInterface *iface) { iface->get_name = g_property_action_get_name; iface->get_parameter_type = g_property_action_get_parameter_type; iface->get_state_type = g_property_action_get_state_type; iface->get_state_hint = g_property_action_get_state_hint; iface->get_enabled = g_property_action_get_enabled; iface->get_state = g_property_action_get_state; iface->change_state = g_property_action_change_state; iface->activate = g_property_action_activate; } void g_property_action_class_init (GPropertyActionClass *class) { GObjectClass *object_class = G_OBJECT_CLASS (class); object_class->set_property = g_property_action_set_property; object_class->get_property = g_property_action_get_property; object_class->finalize = g_property_action_finalize; /** * GPropertyAction:name: * * The name of the action. This is mostly meaningful for identifying * the action once it has been added to a #GActionMap. * * Since: 2.38 **/ g_object_class_install_property (object_class, PROP_NAME, g_param_spec_string ("name", P_("Action Name"), P_("The name used to invoke the action"), NULL, G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS)); /** * GPropertyAction:parameter-type: * * The type of the parameter that must be given when activating the * action. * * Since: 2.38 **/ g_object_class_install_property (object_class, PROP_PARAMETER_TYPE, g_param_spec_boxed ("parameter-type", P_("Parameter Type"), P_("The type of GVariant passed to activate()"), G_TYPE_VARIANT_TYPE, G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)); /** * GPropertyAction:enabled: * * If @action is currently enabled. * * If the action is disabled then calls to g_action_activate() and * g_action_change_state() have no effect. * * Since: 2.38 **/ g_object_class_install_property (object_class, PROP_ENABLED, g_param_spec_boolean ("enabled", P_("Enabled"), P_("If the action can be activated"), TRUE, G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)); /** * GPropertyAction:state-type: * * The #GVariantType of the state that the action has, or %NULL if the * action is stateless. * * Since: 2.38 **/ g_object_class_install_property (object_class, PROP_STATE_TYPE, g_param_spec_boxed ("state-type", P_("State Type"), P_("The type of the state kept by the action"), G_TYPE_VARIANT_TYPE, G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)); /** * GPropertyAction:state: * * The state of the action, or %NULL if the action is stateless. * * Since: 2.38 **/ g_object_class_install_property (object_class, PROP_STATE, g_param_spec_variant ("state", P_("State"), P_("The state the action is in"), G_VARIANT_TYPE_ANY, NULL, G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)); /** * GPropertyAction:object: * * The object to wrap a property on. * * The object must be a non-%NULL #GObject with properties. * * Since: 2.38 **/ g_object_class_install_property (object_class, PROP_OBJECT, g_param_spec_object ("object", P_("Object"), P_("The object with the property to wrap"), G_TYPE_OBJECT, G_PARAM_WRITABLE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS)); /** * GPropertyAction:property-name: * * The name of the property to wrap on the object. * * The property must exist on the passed-in object and it must be * readable and writable (and not construct-only). * * Since: 2.38 **/ g_object_class_install_property (object_class, PROP_PROPERTY_NAME, g_param_spec_string ("property-name", P_("Property name"), P_("The name of the property to wrap"), NULL, G_PARAM_WRITABLE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS)); /** * GPropertyAction:invert-boolean: * * If %TRUE, the state of the action will be the negation of the * property value, provided the property is boolean. * * Since: 2.46 */ g_object_class_install_property (object_class, PROP_INVERT_BOOLEAN, g_param_spec_boolean ("invert-boolean", P_("Invert boolean"), P_("Whether to invert the value of a boolean property"), FALSE, G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS)); } /** * g_property_action_new: * @name: the name of the action to create * @object: (type GObject.Object): the object that has the property * to wrap * @property_name: the name of the property * * Creates a #GAction corresponding to the value of property * @property_name on @object. * * The property must be existent and readable and writable (and not * construct-only). * * This function takes a reference on @object and doesn't release it * until the action is destroyed. * * Returns: a new #GPropertyAction * * Since: 2.38 **/ GPropertyAction * g_property_action_new (const gchar *name, gpointer object, const gchar *property_name) { g_return_val_if_fail (name != NULL, NULL); g_return_val_if_fail (G_IS_OBJECT (object), NULL); g_return_val_if_fail (property_name != NULL, NULL); return g_object_new (G_TYPE_PROPERTY_ACTION, "name", name, "object", object, "property-name", property_name, NULL); }