/* * Copyright 2015 Lars Uebernickel * Copyright 2015 Ryan Lortie * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General * Public License along with this library; if not, see . * * Authors: * Lars Uebernickel * Ryan Lortie */ #include "config.h" #include "glistmodel.h" #include "glibintl.h" G_DEFINE_INTERFACE (GListModel, g_list_model, G_TYPE_OBJECT) /** * SECTION:glistmodel * @title: GListModel * @short_description: An interface describing a dynamic list of objects * @include: gio/gio.h * @see_also: #GListStore * * #GListModel is an interface that represents a mutable list of * #GObjects. Its main intention is as a model for various widgets in * user interfaces, such as list views, but it can also be used as a * convenient method of returning lists of data, with support for * updates. * * Each object in the list may also report changes in itself via some * mechanism (normally the #GObject::notify signal). Taken together * with the #GListModel::items-changed signal, this provides for a list * that can change its membership, and in which the members can change * their individual properties. * * A good example would be the list of visible wireless network access * points, where each access point can report dynamic properties such as * signal strength. * * It is important to note that the #GListModel itself does not report * changes to the individual items. It only reports changes to the list * membership. If you want to observe changes to the objects themselves * then you need to connect signals to the objects that you are * interested in. * * All items in a #GListModel are of (or derived from) the same type. * g_list_model_get_item_type() returns that type. The type may be an * interface, in which case all objects in the list must implement it. * * The semantics are close to that of an array: * g_list_model_get_n_items() returns the number of items in the list and * g_list_model_get_item() returns an item at a (0-based) position. In * order to allow implementations to calculate the list length lazily, * you can also iterate over items: starting from 0, repeatedly call * g_list_model_get_item() until it returns %NULL. * * An implementation may create objects lazily, but must take care to * return the same object for a given position until all references to * it are gone. * * On the other side, a consumer is expected only to hold references on * objects that are currently "user visible", in order to faciliate the * maximum level of laziness in the implementation of the list and to * reduce the required number of signal connections at a given time. * * This interface is intended only to be used from a single thread. The * thread in which it is appropriate to use it depends on the particular * implementation, but typically it will be from the thread that owns * the [thread-default main context][g-main-context-push-thread-default] * in effect at the time that the model was created. */ /** * GListModelInterface: * @g_iface: parent #GTypeInterface * @get_item_type: the virtual function pointer for g_list_model_get_item_type() * @get_n_items: the virtual function pointer for g_list_model_get_n_items() * @get_item: the virtual function pointer for g_list_model_get_item() * * The virtual function table for #GListModel. * * Since: 2.44 */ /** * GListModelInterface::get_item: * @list: a #GListModel * @position: the position of the item to fetch * * Get the item at @position. If @position is greater than the number of * items in @list, %NULL is returned. * * %NULL is never returned for an index that is smaller than the length * of the list. See g_list_model_get_n_items(). * * Returns: (type GObject) (transfer full) (nullable): the object at @position. * * Since: 2.44 */ /** * GListModel: * * #GListModel is an opaque data structure and can only be accessed * using the following functions. **/ static guint g_list_model_changed_signal; static void g_list_model_default_init (GListModelInterface *iface) { /** * GListModel::items-changed: * @list: the #GListModel that changed * @position: the position at which @list changed * @removed: the number of items removed * @added: the number of items added * * This signal is emitted whenever items were added or removed to * @list. At @position, @removed items were removed and @added items * were added in their place. * * Since: 2.44 */ g_list_model_changed_signal = g_signal_new (I_("items-changed"), G_TYPE_LIST_MODEL, G_SIGNAL_RUN_LAST, 0, NULL, NULL, g_cclosure_marshal_generic, G_TYPE_NONE, 3, G_TYPE_UINT, G_TYPE_UINT, G_TYPE_UINT); } /** * g_list_model_get_item_type: * @list: a #GListModel * * Gets the type of the items in @list. All items returned from * g_list_model_get_type() are of that type or a subtype, or are an * implementation of that interface. * * The item type of a #GListModel can not change during the life of the * model. * * Returns: the #GType of the items contained in @list. * * Since: 2.44 */ GType g_list_model_get_item_type (GListModel *list) { g_return_val_if_fail (G_IS_LIST_MODEL (list), G_TYPE_NONE); return G_LIST_MODEL_GET_IFACE (list)->get_item_type (list); } /** * g_list_model_get_n_items: * @list: a #GListModel * * Gets the number of items in @list. * * Depending on the model implementation, calling this function may be * less efficient than iterating the list with increasing values for * @position until g_list_model_get_item() returns %NULL. * * Returns: the number of items in @list. * * Since: 2.44 */ guint g_list_model_get_n_items (GListModel *list) { g_return_val_if_fail (G_IS_LIST_MODEL (list), 0); return G_LIST_MODEL_GET_IFACE (list)->get_n_items (list); } /** * g_list_model_get_item: (skip) * @list: a #GListModel * @position: the position of the item to fetch * * Get the item at @position. If @position is greater than the number of * items in @list, %NULL is returned. * * %NULL is never returned for an index that is smaller than the length * of the list. See g_list_model_get_n_items(). * * Returns: (transfer full) (nullable): the item at @position. * * Since: 2.44 */ gpointer g_list_model_get_item (GListModel *list, guint position) { g_return_val_if_fail (G_IS_LIST_MODEL (list), NULL); return G_LIST_MODEL_GET_IFACE (list)->get_item (list, position); } /** * g_list_model_get_object: (rename-to g_list_model_get_item) * @list: a #GListModel * @position: the position of the item to fetch * * Get the item at @position. If @position is greater than the number of * items in @list, %NULL is returned. * * %NULL is never returned for an index that is smaller than the length * of the list. See g_list_model_get_n_items(). * * Returns: (transfer full) (nullable): the object at @position. * * Since: 2.44 */ GObject * g_list_model_get_object (GListModel *list, guint position) { gpointer item; g_return_val_if_fail (G_IS_LIST_MODEL (list), NULL); item = g_list_model_get_item (list, position); return G_OBJECT (item); } /** * g_list_model_items_changed: * @list: a #GListModel * @position: the position at which @list changed * @removed: the number of items removed * @added: the number of items added * * Emits the #GListModel::items-changed signal on @list. * * This function should only be called by classes implementing * #GListModel. It has to be called after the internal representation * of @list has been updated, because handlers connected to this signal * might query the new state of the list. * * Implementations must only make changes to the model (as visible to * its consumer) in places that will not cause problems for that * consumer. For models that are driven directly by a write API (such * as #GListStore), changes can be reported in response to uses of that * API. For models that represent remote data, changes should only be * made from a fresh mainloop dispatch. It is particularly not * permitted to make changes in response to a call to the #GListModel * consumer API. * * Stated another way: in general, it is assumed that code making a * series of accesses to the model via the API, without returning to the * mainloop, and without calling other code, will continue to view the * same contents of the model. * * Since: 2.44 */ void g_list_model_items_changed (GListModel *list, guint position, guint removed, guint added) { g_return_if_fail (G_IS_LIST_MODEL (list)); g_signal_emit (list, g_list_model_changed_signal, 0, position, removed, added); }