/* * Copyright © 2010 Codethink Limited * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General * Public License along with this library; if not, see . * * Authors: Ryan Lortie */ #include "config.h" #include "gaction.h" #include "glibintl.h" #include G_DEFINE_INTERFACE (GAction, g_action, G_TYPE_OBJECT) /** * SECTION:gaction * @title: GAction * @short_description: An action interface * @include: gio/gio.h * * #GAction represents a single named action. * * The main interface to an action is that it can be activated with * g_action_activate(). This results in the 'activate' signal being * emitted. An activation has a #GVariant parameter (which may be * %NULL). The correct type for the parameter is determined by a static * parameter type (which is given at construction time). * * An action may optionally have a state, in which case the state may be * set with g_action_change_state(). This call takes a #GVariant. The * correct type for the state is determined by a static state type * (which is given at construction time). * * The state may have a hint associated with it, specifying its valid * range. * * #GAction is merely the interface to the concept of an action, as * described above. Various implementations of actions exist, including * #GSimpleAction. * * In all cases, the implementing class is responsible for storing the * name of the action, the parameter type, the enabled state, the * optional state type and the state and emitting the appropriate * signals when these change. The implementor is responsible for filtering * calls to g_action_activate() and g_action_change_state() for type * safety and for the state being enabled. * * Probably the only useful thing to do with a #GAction is to put it * inside of a #GSimpleActionGroup. **/ /** * GAction: * * #GAction is an opaque data structure and can only be accessed * using the following functions. **/ /** * GActionInterface: * @get_name: the virtual function pointer for g_action_get_name() * @get_parameter_type: the virtual function pointer for g_action_get_parameter_type() * @get_state_type: the virtual function pointer for g_action_get_state_type() * @get_state_hint: the virtual function pointer for g_action_get_state_hint() * @get_enabled: the virtual function pointer for g_action_get_enabled() * @get_state: the virtual function pointer for g_action_get_state() * @change_state: the virtual function pointer for g_action_change_state() * @activate: the virtual function pointer for g_action_activate(). Note that #GAction does not have an * 'activate' signal but that implementations of it may have one. * * The virtual function table for #GAction. * * Since: 2.28 */ void g_action_default_init (GActionInterface *iface) { /** * GAction:name: * * The name of the action. This is mostly meaningful for identifying * the action once it has been added to a #GActionGroup. It is immutable. * * Since: 2.28 **/ g_object_interface_install_property (iface, g_param_spec_string ("name", P_("Action Name"), P_("The name used to invoke the action"), NULL, G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)); /** * GAction:parameter-type: * * The type of the parameter that must be given when activating the * action. This is immutable, and may be %NULL if no parameter is needed when * activating the action. * * Since: 2.28 **/ g_object_interface_install_property (iface, g_param_spec_boxed ("parameter-type", P_("Parameter Type"), P_("The type of GVariant passed to activate()"), G_TYPE_VARIANT_TYPE, G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)); /** * GAction:enabled: * * If @action is currently enabled. * * If the action is disabled then calls to g_action_activate() and * g_action_change_state() have no effect. * * Since: 2.28 **/ g_object_interface_install_property (iface, g_param_spec_boolean ("enabled", P_("Enabled"), P_("If the action can be activated"), TRUE, G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)); /** * GAction:state-type: * * The #GVariantType of the state that the action has, or %NULL if the * action is stateless. This is immutable. * * Since: 2.28 **/ g_object_interface_install_property (iface, g_param_spec_boxed ("state-type", P_("State Type"), P_("The type of the state kept by the action"), G_TYPE_VARIANT_TYPE, G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)); /** * GAction:state: * * The state of the action, or %NULL if the action is stateless. * * Since: 2.28 **/ g_object_interface_install_property (iface, g_param_spec_variant ("state", P_("State"), P_("The state the action is in"), G_VARIANT_TYPE_ANY, NULL, G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)); } /** * g_action_change_state: * @action: a #GAction * @value: the new state * * Request for the state of @action to be changed to @value. * * The action must be stateful and @value must be of the correct type. * See g_action_get_state_type(). * * This call merely requests a change. The action may refuse to change * its state or may change its state to something other than @value. * See g_action_get_state_hint(). * * If the @value GVariant is floating, it is consumed. * * Since: 2.30 **/ void g_action_change_state (GAction *action, GVariant *value) { const GVariantType *state_type; g_return_if_fail (G_IS_ACTION (action)); g_return_if_fail (value != NULL); state_type = g_action_get_state_type (action); g_return_if_fail (state_type != NULL); g_return_if_fail (g_variant_is_of_type (value, state_type)); g_variant_ref_sink (value); G_ACTION_GET_IFACE (action) ->change_state (action, value); g_variant_unref (value); } /** * g_action_get_state: * @action: a #GAction * * Queries the current state of @action. * * If the action is not stateful then %NULL will be returned. If the * action is stateful then the type of the return value is the type * given by g_action_get_state_type(). * * The return value (if non-%NULL) should be freed with * g_variant_unref() when it is no longer required. * * Returns: (transfer full): the current state of the action * * Since: 2.28 **/ GVariant * g_action_get_state (GAction *action) { g_return_val_if_fail (G_IS_ACTION (action), NULL); return G_ACTION_GET_IFACE (action) ->get_state (action); } /** * g_action_get_name: * @action: a #GAction * * Queries the name of @action. * * Returns: the name of the action * * Since: 2.28 **/ const gchar * g_action_get_name (GAction *action) { g_return_val_if_fail (G_IS_ACTION (action), NULL); return G_ACTION_GET_IFACE (action) ->get_name (action); } /** * g_action_get_parameter_type: * @action: a #GAction * * Queries the type of the parameter that must be given when activating * @action. * * When activating the action using g_action_activate(), the #GVariant * given to that function must be of the type returned by this function. * * In the case that this function returns %NULL, you must not give any * #GVariant, but %NULL instead. * * Returns: (nullable): the parameter type * * Since: 2.28 **/ const GVariantType * g_action_get_parameter_type (GAction *action) { g_return_val_if_fail (G_IS_ACTION (action), NULL); return G_ACTION_GET_IFACE (action) ->get_parameter_type (action); } /** * g_action_get_state_type: * @action: a #GAction * * Queries the type of the state of @action. * * If the action is stateful (e.g. created with * g_simple_action_new_stateful()) then this function returns the * #GVariantType of the state. This is the type of the initial value * given as the state. All calls to g_action_change_state() must give a * #GVariant of this type and g_action_get_state() will return a * #GVariant of the same type. * * If the action is not stateful (e.g. created with g_simple_action_new()) * then this function will return %NULL. In that case, g_action_get_state() * will return %NULL and you must not call g_action_change_state(). * * Returns: (nullable): the state type, if the action is stateful * * Since: 2.28 **/ const GVariantType * g_action_get_state_type (GAction *action) { g_return_val_if_fail (G_IS_ACTION (action), NULL); return G_ACTION_GET_IFACE (action) ->get_state_type (action); } /** * g_action_get_state_hint: * @action: a #GAction * * Requests a hint about the valid range of values for the state of * @action. * * If %NULL is returned it either means that the action is not stateful * or that there is no hint about the valid range of values for the * state of the action. * * If a #GVariant array is returned then each item in the array is a * possible value for the state. If a #GVariant pair (ie: two-tuple) is * returned then the tuple specifies the inclusive lower and upper bound * of valid values for the state. * * In any case, the information is merely a hint. It may be possible to * have a state value outside of the hinted range and setting a value * within the range may fail. * * The return value (if non-%NULL) should be freed with * g_variant_unref() when it is no longer required. * * Returns: (nullable) (transfer full): the state range hint * * Since: 2.28 **/ GVariant * g_action_get_state_hint (GAction *action) { g_return_val_if_fail (G_IS_ACTION (action), NULL); return G_ACTION_GET_IFACE (action) ->get_state_hint (action); } /** * g_action_get_enabled: * @action: a #GAction * * Checks if @action is currently enabled. * * An action must be enabled in order to be activated or in order to * have its state changed from outside callers. * * Returns: whether the action is enabled * * Since: 2.28 **/ gboolean g_action_get_enabled (GAction *action) { g_return_val_if_fail (G_IS_ACTION (action), FALSE); return G_ACTION_GET_IFACE (action) ->get_enabled (action); } /** * g_action_activate: * @action: a #GAction * @parameter: (nullable): the parameter to the activation * * Activates the action. * * @parameter must be the correct type of parameter for the action (ie: * the parameter type given at construction time). If the parameter * type was %NULL then @parameter must also be %NULL. * * If the @parameter GVariant is floating, it is consumed. * * Since: 2.28 **/ void g_action_activate (GAction *action, GVariant *parameter) { g_return_if_fail (G_IS_ACTION (action)); if (parameter != NULL) g_variant_ref_sink (parameter); G_ACTION_GET_IFACE (action) ->activate (action, parameter); if (parameter != NULL) g_variant_unref (parameter); } /** * g_action_name_is_valid: * @action_name: an potential action name * * Checks if @action_name is valid. * * @action_name is valid if it consists only of alphanumeric characters, * plus '-' and '.'. The empty string is not a valid action name. * * It is an error to call this function with a non-utf8 @action_name. * @action_name must not be %NULL. * * Returns: %TRUE if @action_name is valid * * Since: 2.38 **/ gboolean g_action_name_is_valid (const gchar *action_name) { gchar c; gint i; g_return_val_if_fail (action_name != NULL, FALSE); for (i = 0; (c = action_name[i]); i++) if (!g_ascii_isalnum (c) && c != '.' && c != '-') return FALSE; return i > 0; } /** * g_action_parse_detailed_name: * @detailed_name: a detailed action name * @action_name: (out): the action name * @target_value: (out): the target value, or %NULL for no target * @error: a pointer to a %NULL #GError, or %NULL * * Parses a detailed action name into its separate name and target * components. * * Detailed action names can have three formats. * * The first format is used to represent an action name with no target * value and consists of just an action name containing no whitespace * nor the characters ':', '(' or ')'. For example: "app.action". * * The second format is used to represent an action with a target value * that is a non-empty string consisting only of alphanumerics, plus '-' * and '.'. In that case, the action name and target value are * separated by a double colon ("::"). For example: * "app.action::target". * * The third format is used to represent an action with any type of * target value, including strings. The target value follows the action * name, surrounded in parens. For example: "app.action(42)". The * target value is parsed using g_variant_parse(). If a tuple-typed * value is desired, it must be specified in the same way, resulting in * two sets of parens, for example: "app.action((1,2,3))". A string * target can be specified this way as well: "app.action('target')". * For strings, this third format must be used if * target value is * empty or contains characters other than alphanumerics, '-' and '.'. * * Returns: %TRUE if successful, else %FALSE with @error set * * Since: 2.38 **/ gboolean g_action_parse_detailed_name (const gchar *detailed_name, gchar **action_name, GVariant **target_value, GError **error) { const gchar *target; gsize target_len; gsize base_len; /* For historical (compatibility) reasons, this function accepts some * cases of invalid action names as long as they don't interfere with * the separation of the action from the target value. * * We decide which format we have based on which we see first between * '::' '(' and '\0'. */ if (*detailed_name == '\0' || *detailed_name == ' ') goto bad_fmt; base_len = strcspn (detailed_name, ": ()"); target = detailed_name + base_len; target_len = strlen (target); switch (target[0]) { case ' ': case ')': goto bad_fmt; case ':': if (target[1] != ':') goto bad_fmt; *target_value = g_variant_ref_sink (g_variant_new_string (target + 2)); break; case '(': { if (target[target_len - 1] != ')') goto bad_fmt; *target_value = g_variant_parse (NULL, target + 1, target + target_len - 1, NULL, error); if (*target_value == NULL) goto bad_fmt; } break; case '\0': *target_value = NULL; break; } *action_name = g_strndup (detailed_name, base_len); return TRUE; bad_fmt: if (error) { if (*error == NULL) g_set_error (error, G_VARIANT_PARSE_ERROR, G_VARIANT_PARSE_ERROR_FAILED, "Detailed action name '%s' has invalid format", detailed_name); else g_prefix_error (error, "Detailed action name '%s' has invalid format: ", detailed_name); } return FALSE; } /** * g_action_print_detailed_name: * @action_name: a valid action name * @target_value: (nullable): a #GVariant target value, or %NULL * * Formats a detailed action name from @action_name and @target_value. * * It is an error to call this function with an invalid action name. * * This function is the opposite of g_action_parse_detailed_name(). * It will produce a string that can be parsed back to the @action_name * and @target_value by that function. * * See that function for the types of strings that will be printed by * this function. * * Returns: a detailed format string * * Since: 2.38 **/ gchar * g_action_print_detailed_name (const gchar *action_name, GVariant *target_value) { g_return_val_if_fail (g_action_name_is_valid (action_name), NULL); if (target_value == NULL) return g_strdup (action_name); if (g_variant_is_of_type (target_value, G_VARIANT_TYPE_STRING)) { const gchar *str = g_variant_get_string (target_value, NULL); if (g_action_name_is_valid (str)) return g_strconcat (action_name, "::", str, NULL); } { GString *result = g_string_new (action_name); g_string_append_c (result, '('); g_variant_print_string (target_value, result, TRUE); g_string_append_c (result, ')'); return g_string_free (result, FALSE); } }