#include "test/jemalloc_test.h" #ifndef _WIN32 #include #endif #ifndef _WIN32 static void wait_for_child_exit(int pid) { int status; while (true) { if (waitpid(pid, &status, 0) == -1) { test_fail("Unexpected waitpid() failure."); } if (WIFSIGNALED(status)) { test_fail("Unexpected child termination due to " "signal %d", WTERMSIG(status)); break; } if (WIFEXITED(status)) { if (WEXITSTATUS(status) != 0) { test_fail("Unexpected child exit value %d", WEXITSTATUS(status)); } break; } } } #endif TEST_BEGIN(test_fork) { #ifndef _WIN32 void *p; pid_t pid; /* Set up a manually managed arena for test. */ unsigned arena_ind; size_t sz = sizeof(unsigned); assert_d_eq(mallctl("arenas.create", (void *)&arena_ind, &sz, NULL, 0), 0, "Unexpected mallctl() failure"); /* Migrate to the new arena. */ unsigned old_arena_ind; sz = sizeof(old_arena_ind); assert_d_eq(mallctl("thread.arena", (void *)&old_arena_ind, &sz, (void *)&arena_ind, sizeof(arena_ind)), 0, "Unexpected mallctl() failure"); p = malloc(1); assert_ptr_not_null(p, "Unexpected malloc() failure"); pid = fork(); free(p); p = malloc(64); assert_ptr_not_null(p, "Unexpected malloc() failure"); free(p); if (pid == -1) { /* Error. */ test_fail("Unexpected fork() failure"); } else if (pid == 0) { /* Child. */ _exit(0); } else { wait_for_child_exit(pid); } #else test_skip("fork(2) is irrelevant to Windows"); #endif } TEST_END #ifndef _WIN32 static void * do_fork_thd(void *arg) { malloc(1); int pid = fork(); if (pid == -1) { /* Error. */ test_fail("Unexpected fork() failure"); } else if (pid == 0) { /* Child. */ char *args[] = {"true", NULL}; execvp(args[0], args); test_fail("Exec failed"); } else { /* Parent */ wait_for_child_exit(pid); } return NULL; } #endif #ifndef _WIN32 static void do_test_fork_multithreaded() { thd_t child; thd_create(&child, do_fork_thd, NULL); do_fork_thd(NULL); thd_join(child, NULL); } #endif TEST_BEGIN(test_fork_multithreaded) { #ifndef _WIN32 /* * We've seen bugs involving hanging on arenas_lock (though the same * class of bugs can happen on any mutex). The bugs are intermittent * though, so we want to run the test multiple times. Since we hold the * arenas lock only early in the process lifetime, we can't just run * this test in a loop (since, after all the arenas are initialized, we * won't acquire arenas_lock any further). We therefore repeat the test * with multiple processes. */ for (int i = 0; i < 100; i++) { int pid = fork(); if (pid == -1) { /* Error. */ test_fail("Unexpected fork() failure,"); } else if (pid == 0) { /* Child. */ do_test_fork_multithreaded(); _exit(0); } else { wait_for_child_exit(pid); } } #else test_skip("fork(2) is irrelevant to Windows"); #endif } TEST_END int main(void) { return test_no_reentrancy( test_fork, test_fork_multithreaded); }