/* * Copyright (C) 2015 - 2018 Intel Corporation. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright notice(s), * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice(s), * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER(S) ``AS IS'' AND ANY EXPRESS * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "ScenarioWorkload.h" ScenarioWorkload::ScenarioWorkload(VectorIterator *a, VectorIterator *as, VectorIterator *fc) { allocators = a; func_calls = fc; alloc_sizes = as; } bool ScenarioWorkload::run() { if(func_calls->has_next() && allocators->has_next() && alloc_sizes->has_next()) { switch(func_calls->next()) { case FunctionCalls::MALLOC: { memory_operation data = allocators->next()->wrapped_malloc(alloc_sizes->next()); post_allocation_check(data); break; } case FunctionCalls::CALLOC: { memory_operation data = allocators->next()->wrapped_calloc(1, alloc_sizes->next()); post_allocation_check(data); break; } case FunctionCalls::REALLOC: { //Guarantee the memory for realloc. Allocator *allocator = allocators->next(); memory_operation to_realloc = allocator->wrapped_malloc(512); memory_operation data = allocator->wrapped_realloc(to_realloc.ptr, alloc_sizes->next()); post_allocation_check(data); break; } case FunctionCalls::FREE: { memory_operation *data = get_allocated_memory(); if(!allocations.empty() && (data != NULL)) { allocator_factory.get_existing(data->allocator_type)->wrapped_free(data->ptr); data->is_allocated = false; memory_operation free_op = *data; free_op.allocation_method = FunctionCalls::FREE; allocations.push_back(free_op); } break; } default: assert(!"Function call identifier out of range."); break; } return true; } return false; } ScenarioWorkload::~ScenarioWorkload(void) { for (int i=0; iwrapped_free(data.ptr); } } memory_operation *ScenarioWorkload::get_allocated_memory() { for (int i=allocations.size()-1; i>=0; i--) { memory_operation *data = &allocations[i]; if(data->is_allocated) return data; } return NULL; } void ScenarioWorkload::post_allocation_check(const memory_operation &data) { allocations.push_back(data); if(touch_memory_on_allocation && (data.ptr != NULL) && (data.error_code != ENOMEM)) { //Write memory to ensure physical allocation. memset(data.ptr, 1, data.size_of_allocation); } }