// Copyright 2012 Google Inc. All Rights Reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the COPYING file in the root of the source // tree. An additional intellectual property rights grant can be found // in the file PATENTS. All contributing project authors may // be found in the AUTHORS file in the root of the source tree. // ----------------------------------------------------------------------------- // // Image transforms and color space conversion methods for lossless decoder. // // Authors: Vikas Arora (vikaas.arora@gmail.com) // Jyrki Alakuijala (jyrki@google.com) // Vincent Rabaud (vrabaud@google.com) #ifndef WEBP_DSP_LOSSLESS_COMMON_H_ #define WEBP_DSP_LOSSLESS_COMMON_H_ #include "src/webp/types.h" #include "src/utils/utils.h" #ifdef __cplusplus extern "C" { #endif //------------------------------------------------------------------------------ // Decoding // color mapping related functions. static WEBP_INLINE uint32_t VP8GetARGBIndex(uint32_t idx) { return (idx >> 8) & 0xff; } static WEBP_INLINE uint8_t VP8GetAlphaIndex(uint8_t idx) { return idx; } static WEBP_INLINE uint32_t VP8GetARGBValue(uint32_t val) { return val; } static WEBP_INLINE uint8_t VP8GetAlphaValue(uint32_t val) { return (val >> 8) & 0xff; } //------------------------------------------------------------------------------ // Misc methods. // Computes sampled size of 'size' when sampling using 'sampling bits'. static WEBP_INLINE uint32_t VP8LSubSampleSize(uint32_t size, uint32_t sampling_bits) { return (size + (1 << sampling_bits) - 1) >> sampling_bits; } // Converts near lossless quality into max number of bits shaved off. static WEBP_INLINE int VP8LNearLosslessBits(int near_lossless_quality) { // 100 -> 0 // 80..99 -> 1 // 60..79 -> 2 // 40..59 -> 3 // 20..39 -> 4 // 0..19 -> 5 return 5 - near_lossless_quality / 20; } // ----------------------------------------------------------------------------- // Faster logarithm for integers. Small values use a look-up table. // The threshold till approximate version of log_2 can be used. // Practically, we can get rid of the call to log() as the two values match to // very high degree (the ratio of these two is 0.99999x). // Keeping a high threshold for now. #define APPROX_LOG_WITH_CORRECTION_MAX 65536 #define APPROX_LOG_MAX 4096 #define LOG_2_RECIPROCAL 1.44269504088896338700465094007086 #define LOG_LOOKUP_IDX_MAX 256 extern const float kLog2Table[LOG_LOOKUP_IDX_MAX]; extern const float kSLog2Table[LOG_LOOKUP_IDX_MAX]; typedef float (*VP8LFastLog2SlowFunc)(uint32_t v); extern VP8LFastLog2SlowFunc VP8LFastLog2Slow; extern VP8LFastLog2SlowFunc VP8LFastSLog2Slow; static WEBP_INLINE float VP8LFastLog2(uint32_t v) { return (v < LOG_LOOKUP_IDX_MAX) ? kLog2Table[v] : VP8LFastLog2Slow(v); } // Fast calculation of v * log2(v) for integer input. static WEBP_INLINE float VP8LFastSLog2(uint32_t v) { return (v < LOG_LOOKUP_IDX_MAX) ? kSLog2Table[v] : VP8LFastSLog2Slow(v); } // ----------------------------------------------------------------------------- // PrefixEncode() // Splitting of distance and length codes into prefixes and // extra bits. The prefixes are encoded with an entropy code // while the extra bits are stored just as normal bits. static WEBP_INLINE void VP8LPrefixEncodeBitsNoLUT(int distance, int* const code, int* const extra_bits) { const int highest_bit = BitsLog2Floor(--distance); const int second_highest_bit = (distance >> (highest_bit - 1)) & 1; *extra_bits = highest_bit - 1; *code = 2 * highest_bit + second_highest_bit; } static WEBP_INLINE void VP8LPrefixEncodeNoLUT(int distance, int* const code, int* const extra_bits, int* const extra_bits_value) { const int highest_bit = BitsLog2Floor(--distance); const int second_highest_bit = (distance >> (highest_bit - 1)) & 1; *extra_bits = highest_bit - 1; *extra_bits_value = distance & ((1 << *extra_bits) - 1); *code = 2 * highest_bit + second_highest_bit; } #define PREFIX_LOOKUP_IDX_MAX 512 typedef struct { int8_t code_; int8_t extra_bits_; } VP8LPrefixCode; // These tables are derived using VP8LPrefixEncodeNoLUT. extern const VP8LPrefixCode kPrefixEncodeCode[PREFIX_LOOKUP_IDX_MAX]; extern const uint8_t kPrefixEncodeExtraBitsValue[PREFIX_LOOKUP_IDX_MAX]; static WEBP_INLINE void VP8LPrefixEncodeBits(int distance, int* const code, int* const extra_bits) { if (distance < PREFIX_LOOKUP_IDX_MAX) { const VP8LPrefixCode prefix_code = kPrefixEncodeCode[distance]; *code = prefix_code.code_; *extra_bits = prefix_code.extra_bits_; } else { VP8LPrefixEncodeBitsNoLUT(distance, code, extra_bits); } } static WEBP_INLINE void VP8LPrefixEncode(int distance, int* const code, int* const extra_bits, int* const extra_bits_value) { if (distance < PREFIX_LOOKUP_IDX_MAX) { const VP8LPrefixCode prefix_code = kPrefixEncodeCode[distance]; *code = prefix_code.code_; *extra_bits = prefix_code.extra_bits_; *extra_bits_value = kPrefixEncodeExtraBitsValue[distance]; } else { VP8LPrefixEncodeNoLUT(distance, code, extra_bits, extra_bits_value); } } // Sum of each component, mod 256. static WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW WEBP_INLINE uint32_t VP8LAddPixels(uint32_t a, uint32_t b) { const uint32_t alpha_and_green = (a & 0xff00ff00u) + (b & 0xff00ff00u); const uint32_t red_and_blue = (a & 0x00ff00ffu) + (b & 0x00ff00ffu); return (alpha_and_green & 0xff00ff00u) | (red_and_blue & 0x00ff00ffu); } // Difference of each component, mod 256. static WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW WEBP_INLINE uint32_t VP8LSubPixels(uint32_t a, uint32_t b) { const uint32_t alpha_and_green = 0x00ff00ffu + (a & 0xff00ff00u) - (b & 0xff00ff00u); const uint32_t red_and_blue = 0xff00ff00u + (a & 0x00ff00ffu) - (b & 0x00ff00ffu); return (alpha_and_green & 0xff00ff00u) | (red_and_blue & 0x00ff00ffu); } //------------------------------------------------------------------------------ // Transform-related functions use din both encoding and decoding. // Macros used to create a batch predictor that iteratively uses a // one-pixel predictor. // The predictor is added to the output pixel (which // is therefore considered as a residual) to get the final prediction. #define GENERATE_PREDICTOR_ADD(PREDICTOR, PREDICTOR_ADD) \ static void PREDICTOR_ADD(const uint32_t* in, const uint32_t* upper, \ int num_pixels, uint32_t* out) { \ int x; \ for (x = 0; x < num_pixels; ++x) { \ const uint32_t pred = (PREDICTOR)(out[x - 1], upper + x); \ out[x] = VP8LAddPixels(in[x], pred); \ } \ } // It subtracts the prediction from the input pixel and stores the residual // in the output pixel. #define GENERATE_PREDICTOR_SUB(PREDICTOR, PREDICTOR_SUB) \ static void PREDICTOR_SUB(const uint32_t* in, const uint32_t* upper, \ int num_pixels, uint32_t* out) { \ int x; \ for (x = 0; x < num_pixels; ++x) { \ const uint32_t pred = (PREDICTOR)(in[x - 1], upper + x); \ out[x] = VP8LSubPixels(in[x], pred); \ } \ } #ifdef __cplusplus } // extern "C" #endif #endif // WEBP_DSP_LOSSLESS_COMMON_H_