/* Copyright Joyent, Inc. and other Node contributors. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "uv.h" #include "task.h" #include #include static uv_tcp_t tcp; static uv_connect_t req; static int connect_cb_calls; static int close_cb_calls; static uv_timer_t timer; static int timer_close_cb_calls; static int timer_cb_calls; static void on_close(uv_handle_t* handle) { close_cb_calls++; } static void timer_close_cb(uv_handle_t* handle) { timer_close_cb_calls++; } static void timer_cb(uv_timer_t* handle) { timer_cb_calls++; /* * These are the important asserts. The connection callback has been made, * but libuv hasn't automatically closed the socket. The user must * uv_close the handle manually. */ ASSERT(close_cb_calls == 0); ASSERT(connect_cb_calls == 1); /* Close the tcp handle. */ uv_close((uv_handle_t*)&tcp, on_close); /* Close the timer. */ uv_close((uv_handle_t*)handle, timer_close_cb); } static void on_connect_with_close(uv_connect_t *req, int status) { ASSERT((uv_stream_t*) &tcp == req->handle); ASSERT(status == UV_ECONNREFUSED); connect_cb_calls++; ASSERT(close_cb_calls == 0); uv_close((uv_handle_t*)req->handle, on_close); } static void on_connect_without_close(uv_connect_t *req, int status) { ASSERT(status == UV_ECONNREFUSED); connect_cb_calls++; uv_timer_start(&timer, timer_cb, 100, 0); ASSERT(close_cb_calls == 0); } static void connection_fail(uv_connect_cb connect_cb) { struct sockaddr_in client_addr, server_addr; int r; ASSERT(0 == uv_ip4_addr("0.0.0.0", 0, &client_addr)); /* There should be no servers listening on this port. */ ASSERT(0 == uv_ip4_addr("127.0.0.1", TEST_PORT, &server_addr)); /* Try to connect to the server and do NUM_PINGS ping-pongs. */ r = uv_tcp_init(uv_default_loop(), &tcp); ASSERT(!r); /* We are never doing multiple reads/connects at a time anyway. so these * handles can be pre-initialized. */ ASSERT(0 == uv_tcp_bind(&tcp, (const struct sockaddr*) &client_addr, 0)); r = uv_tcp_connect(&req, &tcp, (const struct sockaddr*) &server_addr, connect_cb); ASSERT(!r); uv_run(uv_default_loop(), UV_RUN_DEFAULT); ASSERT(connect_cb_calls == 1); ASSERT(close_cb_calls == 1); } /* * This test attempts to connect to a port where no server is running. We * expect an error. */ TEST_IMPL(connection_fail) { /* TODO(gengjiawen): Fix test on QEMU. */ #if defined(__QEMU__) RETURN_SKIP("Test does not currently work in QEMU"); #endif connection_fail(on_connect_with_close); ASSERT(timer_close_cb_calls == 0); ASSERT(timer_cb_calls == 0); MAKE_VALGRIND_HAPPY(); return 0; } /* * This test is the same as the first except it check that the close * callback of the tcp handle hasn't been made after the failed connection * attempt. */ TEST_IMPL(connection_fail_doesnt_auto_close) { /* TODO(gengjiawen): Fix test on QEMU. */ #if defined(__QEMU__) RETURN_SKIP("Test does not currently work in QEMU"); #endif int r; r = uv_timer_init(uv_default_loop(), &timer); ASSERT(r == 0); connection_fail(on_connect_without_close); ASSERT(timer_close_cb_calls == 1); ASSERT(timer_cb_calls == 1); MAKE_VALGRIND_HAPPY(); return 0; }