/* Copyright Joyent, Inc. and other Node contributors. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "uv.h" #include "task.h" static int idle_cb_called; static int timer_cb_called; static uv_idle_t idle_handle; static uv_timer_t timer_handle; /* idle_cb should run before timer_cb */ static void idle_cb(uv_idle_t* handle) { ASSERT(idle_cb_called == 0); ASSERT(timer_cb_called == 0); uv_idle_stop(handle); idle_cb_called++; } static void timer_cb(uv_timer_t* handle) { ASSERT(idle_cb_called == 1); ASSERT(timer_cb_called == 0); uv_timer_stop(handle); timer_cb_called++; } static void next_tick(uv_idle_t* handle) { uv_loop_t* loop = handle->loop; uv_idle_stop(handle); uv_idle_init(loop, &idle_handle); uv_idle_start(&idle_handle, idle_cb); uv_timer_init(loop, &timer_handle); uv_timer_start(&timer_handle, timer_cb, 0, 0); } TEST_IMPL(callback_order) { uv_loop_t* loop; uv_idle_t idle; loop = uv_default_loop(); uv_idle_init(loop, &idle); uv_idle_start(&idle, next_tick); ASSERT(idle_cb_called == 0); ASSERT(timer_cb_called == 0); uv_run(loop, UV_RUN_DEFAULT); ASSERT(idle_cb_called == 1); ASSERT(timer_cb_called == 1); MAKE_VALGRIND_HAPPY(); return 0; }