/* Copyright Joyent, Inc. and other Node contributors. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include #include #include "uv.h" #include "internal.h" #include "handle-inl.h" #include "stream-inl.h" #include "req-inl.h" /* * Threshold of active udp streams for which to preallocate udp read buffers. */ const unsigned int uv_active_udp_streams_threshold = 0; /* A zero-size buffer for use by uv_udp_read */ static char uv_zero_[] = ""; int uv_udp_getpeername(const uv_udp_t* handle, struct sockaddr* name, int* namelen) { return uv__getsockpeername((const uv_handle_t*) handle, getpeername, name, namelen, 0); } int uv_udp_getsockname(const uv_udp_t* handle, struct sockaddr* name, int* namelen) { return uv__getsockpeername((const uv_handle_t*) handle, getsockname, name, namelen, 0); } static int uv_udp_set_socket(uv_loop_t* loop, uv_udp_t* handle, SOCKET socket, int family) { DWORD yes = 1; WSAPROTOCOL_INFOW info; int opt_len; if (handle->socket != INVALID_SOCKET) return UV_EBUSY; /* Set the socket to nonblocking mode */ if (ioctlsocket(socket, FIONBIO, &yes) == SOCKET_ERROR) { return WSAGetLastError(); } /* Make the socket non-inheritable */ if (!SetHandleInformation((HANDLE)socket, HANDLE_FLAG_INHERIT, 0)) { return GetLastError(); } /* Associate it with the I/O completion port. Use uv_handle_t pointer as * completion key. */ if (CreateIoCompletionPort((HANDLE)socket, loop->iocp, (ULONG_PTR)socket, 0) == NULL) { return GetLastError(); } /* All known Windows that support SetFileCompletionNotificationModes have a * bug that makes it impossible to use this function in conjunction with * datagram sockets. We can work around that but only if the user is using * the default UDP driver (AFD) and has no other. LSPs stacked on top. Here * we check whether that is the case. */ opt_len = (int) sizeof info; if (getsockopt( socket, SOL_SOCKET, SO_PROTOCOL_INFOW, (char*) &info, &opt_len) == SOCKET_ERROR) { return GetLastError(); } if (info.ProtocolChain.ChainLen == 1) { if (SetFileCompletionNotificationModes( (HANDLE) socket, FILE_SKIP_SET_EVENT_ON_HANDLE | FILE_SKIP_COMPLETION_PORT_ON_SUCCESS)) { handle->flags |= UV_HANDLE_SYNC_BYPASS_IOCP; handle->func_wsarecv = uv_wsarecv_workaround; handle->func_wsarecvfrom = uv_wsarecvfrom_workaround; } else if (GetLastError() != ERROR_INVALID_FUNCTION) { return GetLastError(); } } handle->socket = socket; if (family == AF_INET6) { handle->flags |= UV_HANDLE_IPV6; } else { assert(!(handle->flags & UV_HANDLE_IPV6)); } return 0; } int uv__udp_init_ex(uv_loop_t* loop, uv_udp_t* handle, unsigned flags, int domain) { uv__handle_init(loop, (uv_handle_t*) handle, UV_UDP); handle->socket = INVALID_SOCKET; handle->reqs_pending = 0; handle->activecnt = 0; handle->func_wsarecv = WSARecv; handle->func_wsarecvfrom = WSARecvFrom; handle->send_queue_size = 0; handle->send_queue_count = 0; UV_REQ_INIT(&handle->recv_req, UV_UDP_RECV); handle->recv_req.data = handle; /* If anything fails beyond this point we need to remove the handle from * the handle queue, since it was added by uv__handle_init. */ if (domain != AF_UNSPEC) { SOCKET sock; DWORD err; sock = socket(domain, SOCK_DGRAM, 0); if (sock == INVALID_SOCKET) { err = WSAGetLastError(); QUEUE_REMOVE(&handle->handle_queue); return uv_translate_sys_error(err); } err = uv_udp_set_socket(handle->loop, handle, sock, domain); if (err) { closesocket(sock); QUEUE_REMOVE(&handle->handle_queue); return uv_translate_sys_error(err); } } return 0; } void uv_udp_close(uv_loop_t* loop, uv_udp_t* handle) { uv_udp_recv_stop(handle); closesocket(handle->socket); handle->socket = INVALID_SOCKET; uv__handle_closing(handle); if (handle->reqs_pending == 0) { uv_want_endgame(loop, (uv_handle_t*) handle); } } void uv_udp_endgame(uv_loop_t* loop, uv_udp_t* handle) { if (handle->flags & UV_HANDLE_CLOSING && handle->reqs_pending == 0) { assert(!(handle->flags & UV_HANDLE_CLOSED)); uv__handle_close(handle); } } static int uv_udp_maybe_bind(uv_udp_t* handle, const struct sockaddr* addr, unsigned int addrlen, unsigned int flags) { int r; int err; DWORD no = 0; if (handle->flags & UV_HANDLE_BOUND) return 0; if ((flags & UV_UDP_IPV6ONLY) && addr->sa_family != AF_INET6) { /* UV_UDP_IPV6ONLY is supported only for IPV6 sockets */ return ERROR_INVALID_PARAMETER; } if (handle->socket == INVALID_SOCKET) { SOCKET sock = socket(addr->sa_family, SOCK_DGRAM, 0); if (sock == INVALID_SOCKET) { return WSAGetLastError(); } err = uv_udp_set_socket(handle->loop, handle, sock, addr->sa_family); if (err) { closesocket(sock); return err; } } if (flags & UV_UDP_REUSEADDR) { DWORD yes = 1; /* Set SO_REUSEADDR on the socket. */ if (setsockopt(handle->socket, SOL_SOCKET, SO_REUSEADDR, (char*) &yes, sizeof yes) == SOCKET_ERROR) { err = WSAGetLastError(); return err; } } if (addr->sa_family == AF_INET6) handle->flags |= UV_HANDLE_IPV6; if (addr->sa_family == AF_INET6 && !(flags & UV_UDP_IPV6ONLY)) { /* On windows IPV6ONLY is on by default. If the user doesn't specify it * libuv turns it off. */ /* TODO: how to handle errors? This may fail if there is no ipv4 stack * available, or when run on XP/2003 which have no support for dualstack * sockets. For now we're silently ignoring the error. */ setsockopt(handle->socket, IPPROTO_IPV6, IPV6_V6ONLY, (char*) &no, sizeof no); } r = bind(handle->socket, addr, addrlen); if (r == SOCKET_ERROR) { return WSAGetLastError(); } handle->flags |= UV_HANDLE_BOUND; return 0; } static void uv_udp_queue_recv(uv_loop_t* loop, uv_udp_t* handle) { uv_req_t* req; uv_buf_t buf; DWORD bytes, flags; int result; assert(handle->flags & UV_HANDLE_READING); assert(!(handle->flags & UV_HANDLE_READ_PENDING)); req = &handle->recv_req; memset(&req->u.io.overlapped, 0, sizeof(req->u.io.overlapped)); /* * Preallocate a read buffer if the number of active streams is below * the threshold. */ if (loop->active_udp_streams < uv_active_udp_streams_threshold) { handle->flags &= ~UV_HANDLE_ZERO_READ; handle->recv_buffer = uv_buf_init(NULL, 0); handle->alloc_cb((uv_handle_t*) handle, 65536, &handle->recv_buffer); if (handle->recv_buffer.base == NULL || handle->recv_buffer.len == 0) { handle->recv_cb(handle, UV_ENOBUFS, &handle->recv_buffer, NULL, 0); return; } assert(handle->recv_buffer.base != NULL); buf = handle->recv_buffer; memset(&handle->recv_from, 0, sizeof handle->recv_from); handle->recv_from_len = sizeof handle->recv_from; flags = 0; result = handle->func_wsarecvfrom(handle->socket, (WSABUF*) &buf, 1, &bytes, &flags, (struct sockaddr*) &handle->recv_from, &handle->recv_from_len, &req->u.io.overlapped, NULL); if (UV_SUCCEEDED_WITHOUT_IOCP(result == 0)) { /* Process the req without IOCP. */ handle->flags |= UV_HANDLE_READ_PENDING; req->u.io.overlapped.InternalHigh = bytes; handle->reqs_pending++; uv_insert_pending_req(loop, req); } else if (UV_SUCCEEDED_WITH_IOCP(result == 0)) { /* The req will be processed with IOCP. */ handle->flags |= UV_HANDLE_READ_PENDING; handle->reqs_pending++; } else { /* Make this req pending reporting an error. */ SET_REQ_ERROR(req, WSAGetLastError()); uv_insert_pending_req(loop, req); handle->reqs_pending++; } } else { handle->flags |= UV_HANDLE_ZERO_READ; buf.base = (char*) uv_zero_; buf.len = 0; flags = MSG_PEEK; result = handle->func_wsarecv(handle->socket, (WSABUF*) &buf, 1, &bytes, &flags, &req->u.io.overlapped, NULL); if (UV_SUCCEEDED_WITHOUT_IOCP(result == 0)) { /* Process the req without IOCP. */ handle->flags |= UV_HANDLE_READ_PENDING; req->u.io.overlapped.InternalHigh = bytes; handle->reqs_pending++; uv_insert_pending_req(loop, req); } else if (UV_SUCCEEDED_WITH_IOCP(result == 0)) { /* The req will be processed with IOCP. */ handle->flags |= UV_HANDLE_READ_PENDING; handle->reqs_pending++; } else { /* Make this req pending reporting an error. */ SET_REQ_ERROR(req, WSAGetLastError()); uv_insert_pending_req(loop, req); handle->reqs_pending++; } } } int uv__udp_recv_start(uv_udp_t* handle, uv_alloc_cb alloc_cb, uv_udp_recv_cb recv_cb) { uv_loop_t* loop = handle->loop; int err; if (handle->flags & UV_HANDLE_READING) { return UV_EALREADY; } err = uv_udp_maybe_bind(handle, (const struct sockaddr*) &uv_addr_ip4_any_, sizeof(uv_addr_ip4_any_), 0); if (err) return uv_translate_sys_error(err); handle->flags |= UV_HANDLE_READING; INCREASE_ACTIVE_COUNT(loop, handle); loop->active_udp_streams++; handle->recv_cb = recv_cb; handle->alloc_cb = alloc_cb; /* If reading was stopped and then started again, there could still be a recv * request pending. */ if (!(handle->flags & UV_HANDLE_READ_PENDING)) uv_udp_queue_recv(loop, handle); return 0; } int uv__udp_recv_stop(uv_udp_t* handle) { if (handle->flags & UV_HANDLE_READING) { handle->flags &= ~UV_HANDLE_READING; handle->loop->active_udp_streams--; DECREASE_ACTIVE_COUNT(loop, handle); } return 0; } static int uv__send(uv_udp_send_t* req, uv_udp_t* handle, const uv_buf_t bufs[], unsigned int nbufs, const struct sockaddr* addr, unsigned int addrlen, uv_udp_send_cb cb) { uv_loop_t* loop = handle->loop; DWORD result, bytes; UV_REQ_INIT(req, UV_UDP_SEND); req->handle = handle; req->cb = cb; memset(&req->u.io.overlapped, 0, sizeof(req->u.io.overlapped)); result = WSASendTo(handle->socket, (WSABUF*)bufs, nbufs, &bytes, 0, addr, addrlen, &req->u.io.overlapped, NULL); if (UV_SUCCEEDED_WITHOUT_IOCP(result == 0)) { /* Request completed immediately. */ req->u.io.queued_bytes = 0; handle->reqs_pending++; handle->send_queue_size += req->u.io.queued_bytes; handle->send_queue_count++; REGISTER_HANDLE_REQ(loop, handle, req); uv_insert_pending_req(loop, (uv_req_t*)req); } else if (UV_SUCCEEDED_WITH_IOCP(result == 0)) { /* Request queued by the kernel. */ req->u.io.queued_bytes = uv__count_bufs(bufs, nbufs); handle->reqs_pending++; handle->send_queue_size += req->u.io.queued_bytes; handle->send_queue_count++; REGISTER_HANDLE_REQ(loop, handle, req); } else { /* Send failed due to an error. */ return WSAGetLastError(); } return 0; } void uv_process_udp_recv_req(uv_loop_t* loop, uv_udp_t* handle, uv_req_t* req) { uv_buf_t buf; int partial; assert(handle->type == UV_UDP); handle->flags &= ~UV_HANDLE_READ_PENDING; if (!REQ_SUCCESS(req)) { DWORD err = GET_REQ_SOCK_ERROR(req); if (err == WSAEMSGSIZE) { /* Not a real error, it just indicates that the received packet was * bigger than the receive buffer. */ } else if (err == WSAECONNRESET || err == WSAENETRESET) { /* A previous sendto operation failed; ignore this error. If zero-reading * we need to call WSARecv/WSARecvFrom _without_ the. MSG_PEEK flag to * clear out the error queue. For nonzero reads, immediately queue a new * receive. */ if (!(handle->flags & UV_HANDLE_ZERO_READ)) { goto done; } } else { /* A real error occurred. Report the error to the user only if we're * currently reading. */ if (handle->flags & UV_HANDLE_READING) { uv_udp_recv_stop(handle); buf = (handle->flags & UV_HANDLE_ZERO_READ) ? uv_buf_init(NULL, 0) : handle->recv_buffer; handle->recv_cb(handle, uv_translate_sys_error(err), &buf, NULL, 0); } goto done; } } if (!(handle->flags & UV_HANDLE_ZERO_READ)) { /* Successful read */ partial = !REQ_SUCCESS(req); handle->recv_cb(handle, req->u.io.overlapped.InternalHigh, &handle->recv_buffer, (const struct sockaddr*) &handle->recv_from, partial ? UV_UDP_PARTIAL : 0); } else if (handle->flags & UV_HANDLE_READING) { DWORD bytes, err, flags; struct sockaddr_storage from; int from_len; /* Do a nonblocking receive. * TODO: try to read multiple datagrams at once. FIONREAD maybe? */ buf = uv_buf_init(NULL, 0); handle->alloc_cb((uv_handle_t*) handle, 65536, &buf); if (buf.base == NULL || buf.len == 0) { handle->recv_cb(handle, UV_ENOBUFS, &buf, NULL, 0); goto done; } assert(buf.base != NULL); memset(&from, 0, sizeof from); from_len = sizeof from; flags = 0; if (WSARecvFrom(handle->socket, (WSABUF*)&buf, 1, &bytes, &flags, (struct sockaddr*) &from, &from_len, NULL, NULL) != SOCKET_ERROR) { /* Message received */ handle->recv_cb(handle, bytes, &buf, (const struct sockaddr*) &from, 0); } else { err = WSAGetLastError(); if (err == WSAEMSGSIZE) { /* Message truncated */ handle->recv_cb(handle, bytes, &buf, (const struct sockaddr*) &from, UV_UDP_PARTIAL); } else if (err == WSAEWOULDBLOCK) { /* Kernel buffer empty */ handle->recv_cb(handle, 0, &buf, NULL, 0); } else if (err == WSAECONNRESET || err == WSAENETRESET) { /* WSAECONNRESET/WSANETRESET is ignored because this just indicates * that a previous sendto operation failed. */ handle->recv_cb(handle, 0, &buf, NULL, 0); } else { /* Any other error that we want to report back to the user. */ uv_udp_recv_stop(handle); handle->recv_cb(handle, uv_translate_sys_error(err), &buf, NULL, 0); } } } done: /* Post another read if still reading and not closing. */ if ((handle->flags & UV_HANDLE_READING) && !(handle->flags & UV_HANDLE_READ_PENDING)) { uv_udp_queue_recv(loop, handle); } DECREASE_PENDING_REQ_COUNT(handle); } void uv_process_udp_send_req(uv_loop_t* loop, uv_udp_t* handle, uv_udp_send_t* req) { int err; assert(handle->type == UV_UDP); assert(handle->send_queue_size >= req->u.io.queued_bytes); assert(handle->send_queue_count >= 1); handle->send_queue_size -= req->u.io.queued_bytes; handle->send_queue_count--; UNREGISTER_HANDLE_REQ(loop, handle, req); if (req->cb) { err = 0; if (!REQ_SUCCESS(req)) { err = GET_REQ_SOCK_ERROR(req); } req->cb(req, uv_translate_sys_error(err)); } DECREASE_PENDING_REQ_COUNT(handle); } static int uv__udp_set_membership4(uv_udp_t* handle, const struct sockaddr_in* multicast_addr, const char* interface_addr, uv_membership membership) { int err; int optname; struct ip_mreq mreq; if (handle->flags & UV_HANDLE_IPV6) return UV_EINVAL; /* If the socket is unbound, bind to inaddr_any. */ err = uv_udp_maybe_bind(handle, (const struct sockaddr*) &uv_addr_ip4_any_, sizeof(uv_addr_ip4_any_), UV_UDP_REUSEADDR); if (err) return uv_translate_sys_error(err); memset(&mreq, 0, sizeof mreq); if (interface_addr) { err = uv_inet_pton(AF_INET, interface_addr, &mreq.imr_interface.s_addr); if (err) return err; } else { mreq.imr_interface.s_addr = htonl(INADDR_ANY); } mreq.imr_multiaddr.s_addr = multicast_addr->sin_addr.s_addr; switch (membership) { case UV_JOIN_GROUP: optname = IP_ADD_MEMBERSHIP; break; case UV_LEAVE_GROUP: optname = IP_DROP_MEMBERSHIP; break; default: return UV_EINVAL; } if (setsockopt(handle->socket, IPPROTO_IP, optname, (char*) &mreq, sizeof mreq) == SOCKET_ERROR) { return uv_translate_sys_error(WSAGetLastError()); } return 0; } int uv__udp_set_membership6(uv_udp_t* handle, const struct sockaddr_in6* multicast_addr, const char* interface_addr, uv_membership membership) { int optname; int err; struct ipv6_mreq mreq; struct sockaddr_in6 addr6; if ((handle->flags & UV_HANDLE_BOUND) && !(handle->flags & UV_HANDLE_IPV6)) return UV_EINVAL; err = uv_udp_maybe_bind(handle, (const struct sockaddr*) &uv_addr_ip6_any_, sizeof(uv_addr_ip6_any_), UV_UDP_REUSEADDR); if (err) return uv_translate_sys_error(err); memset(&mreq, 0, sizeof(mreq)); if (interface_addr) { if (uv_ip6_addr(interface_addr, 0, &addr6)) return UV_EINVAL; mreq.ipv6mr_interface = addr6.sin6_scope_id; } else { mreq.ipv6mr_interface = 0; } mreq.ipv6mr_multiaddr = multicast_addr->sin6_addr; switch (membership) { case UV_JOIN_GROUP: optname = IPV6_ADD_MEMBERSHIP; break; case UV_LEAVE_GROUP: optname = IPV6_DROP_MEMBERSHIP; break; default: return UV_EINVAL; } if (setsockopt(handle->socket, IPPROTO_IPV6, optname, (char*) &mreq, sizeof mreq) == SOCKET_ERROR) { return uv_translate_sys_error(WSAGetLastError()); } return 0; } static int uv__udp_set_source_membership4(uv_udp_t* handle, const struct sockaddr_in* multicast_addr, const char* interface_addr, const struct sockaddr_in* source_addr, uv_membership membership) { struct ip_mreq_source mreq; int optname; int err; if (handle->flags & UV_HANDLE_IPV6) return UV_EINVAL; /* If the socket is unbound, bind to inaddr_any. */ err = uv_udp_maybe_bind(handle, (const struct sockaddr*) &uv_addr_ip4_any_, sizeof(uv_addr_ip4_any_), UV_UDP_REUSEADDR); if (err) return uv_translate_sys_error(err); memset(&mreq, 0, sizeof(mreq)); if (interface_addr != NULL) { err = uv_inet_pton(AF_INET, interface_addr, &mreq.imr_interface.s_addr); if (err) return err; } else { mreq.imr_interface.s_addr = htonl(INADDR_ANY); } mreq.imr_multiaddr.s_addr = multicast_addr->sin_addr.s_addr; mreq.imr_sourceaddr.s_addr = source_addr->sin_addr.s_addr; if (membership == UV_JOIN_GROUP) optname = IP_ADD_SOURCE_MEMBERSHIP; else if (membership == UV_LEAVE_GROUP) optname = IP_DROP_SOURCE_MEMBERSHIP; else return UV_EINVAL; if (setsockopt(handle->socket, IPPROTO_IP, optname, (char*) &mreq, sizeof(mreq)) == SOCKET_ERROR) { return uv_translate_sys_error(WSAGetLastError()); } return 0; } int uv__udp_set_source_membership6(uv_udp_t* handle, const struct sockaddr_in6* multicast_addr, const char* interface_addr, const struct sockaddr_in6* source_addr, uv_membership membership) { struct group_source_req mreq; struct sockaddr_in6 addr6; int optname; int err; if ((handle->flags & UV_HANDLE_BOUND) && !(handle->flags & UV_HANDLE_IPV6)) return UV_EINVAL; err = uv_udp_maybe_bind(handle, (const struct sockaddr*) &uv_addr_ip6_any_, sizeof(uv_addr_ip6_any_), UV_UDP_REUSEADDR); if (err) return uv_translate_sys_error(err); memset(&mreq, 0, sizeof(mreq)); if (interface_addr != NULL) { err = uv_ip6_addr(interface_addr, 0, &addr6); if (err) return err; mreq.gsr_interface = addr6.sin6_scope_id; } else { mreq.gsr_interface = 0; } STATIC_ASSERT(sizeof(mreq.gsr_group) >= sizeof(*multicast_addr)); STATIC_ASSERT(sizeof(mreq.gsr_source) >= sizeof(*source_addr)); memcpy(&mreq.gsr_group, multicast_addr, sizeof(*multicast_addr)); memcpy(&mreq.gsr_source, source_addr, sizeof(*source_addr)); if (membership == UV_JOIN_GROUP) optname = MCAST_JOIN_SOURCE_GROUP; else if (membership == UV_LEAVE_GROUP) optname = MCAST_LEAVE_SOURCE_GROUP; else return UV_EINVAL; if (setsockopt(handle->socket, IPPROTO_IPV6, optname, (char*) &mreq, sizeof(mreq)) == SOCKET_ERROR) { return uv_translate_sys_error(WSAGetLastError()); } return 0; } int uv_udp_set_membership(uv_udp_t* handle, const char* multicast_addr, const char* interface_addr, uv_membership membership) { struct sockaddr_in addr4; struct sockaddr_in6 addr6; if (uv_ip4_addr(multicast_addr, 0, &addr4) == 0) return uv__udp_set_membership4(handle, &addr4, interface_addr, membership); else if (uv_ip6_addr(multicast_addr, 0, &addr6) == 0) return uv__udp_set_membership6(handle, &addr6, interface_addr, membership); else return UV_EINVAL; } int uv_udp_set_source_membership(uv_udp_t* handle, const char* multicast_addr, const char* interface_addr, const char* source_addr, uv_membership membership) { int err; struct sockaddr_storage mcast_addr; struct sockaddr_in* mcast_addr4; struct sockaddr_in6* mcast_addr6; struct sockaddr_storage src_addr; struct sockaddr_in* src_addr4; struct sockaddr_in6* src_addr6; mcast_addr4 = (struct sockaddr_in*)&mcast_addr; mcast_addr6 = (struct sockaddr_in6*)&mcast_addr; src_addr4 = (struct sockaddr_in*)&src_addr; src_addr6 = (struct sockaddr_in6*)&src_addr; err = uv_ip4_addr(multicast_addr, 0, mcast_addr4); if (err) { err = uv_ip6_addr(multicast_addr, 0, mcast_addr6); if (err) return err; err = uv_ip6_addr(source_addr, 0, src_addr6); if (err) return err; return uv__udp_set_source_membership6(handle, mcast_addr6, interface_addr, src_addr6, membership); } err = uv_ip4_addr(source_addr, 0, src_addr4); if (err) return err; return uv__udp_set_source_membership4(handle, mcast_addr4, interface_addr, src_addr4, membership); } int uv_udp_set_multicast_interface(uv_udp_t* handle, const char* interface_addr) { struct sockaddr_storage addr_st; struct sockaddr_in* addr4; struct sockaddr_in6* addr6; addr4 = (struct sockaddr_in*) &addr_st; addr6 = (struct sockaddr_in6*) &addr_st; if (!interface_addr) { memset(&addr_st, 0, sizeof addr_st); if (handle->flags & UV_HANDLE_IPV6) { addr_st.ss_family = AF_INET6; addr6->sin6_scope_id = 0; } else { addr_st.ss_family = AF_INET; addr4->sin_addr.s_addr = htonl(INADDR_ANY); } } else if (uv_ip4_addr(interface_addr, 0, addr4) == 0) { /* nothing, address was parsed */ } else if (uv_ip6_addr(interface_addr, 0, addr6) == 0) { /* nothing, address was parsed */ } else { return UV_EINVAL; } if (handle->socket == INVALID_SOCKET) return UV_EBADF; if (addr_st.ss_family == AF_INET) { if (setsockopt(handle->socket, IPPROTO_IP, IP_MULTICAST_IF, (char*) &addr4->sin_addr, sizeof(addr4->sin_addr)) == SOCKET_ERROR) { return uv_translate_sys_error(WSAGetLastError()); } } else if (addr_st.ss_family == AF_INET6) { if (setsockopt(handle->socket, IPPROTO_IPV6, IPV6_MULTICAST_IF, (char*) &addr6->sin6_scope_id, sizeof(addr6->sin6_scope_id)) == SOCKET_ERROR) { return uv_translate_sys_error(WSAGetLastError()); } } else { assert(0 && "unexpected address family"); abort(); } return 0; } int uv_udp_set_broadcast(uv_udp_t* handle, int value) { BOOL optval = (BOOL) value; if (handle->socket == INVALID_SOCKET) return UV_EBADF; if (setsockopt(handle->socket, SOL_SOCKET, SO_BROADCAST, (char*) &optval, sizeof optval)) { return uv_translate_sys_error(WSAGetLastError()); } return 0; } int uv__udp_is_bound(uv_udp_t* handle) { struct sockaddr_storage addr; int addrlen; addrlen = sizeof(addr); if (uv_udp_getsockname(handle, (struct sockaddr*) &addr, &addrlen) != 0) return 0; return addrlen > 0; } int uv_udp_open(uv_udp_t* handle, uv_os_sock_t sock) { WSAPROTOCOL_INFOW protocol_info; int opt_len; int err; /* Detect the address family of the socket. */ opt_len = (int) sizeof protocol_info; if (getsockopt(sock, SOL_SOCKET, SO_PROTOCOL_INFOW, (char*) &protocol_info, &opt_len) == SOCKET_ERROR) { return uv_translate_sys_error(GetLastError()); } err = uv_udp_set_socket(handle->loop, handle, sock, protocol_info.iAddressFamily); if (err) return uv_translate_sys_error(err); if (uv__udp_is_bound(handle)) handle->flags |= UV_HANDLE_BOUND; if (uv__udp_is_connected(handle)) handle->flags |= UV_HANDLE_UDP_CONNECTED; return 0; } #define SOCKOPT_SETTER(name, option4, option6, validate) \ int uv_udp_set_##name(uv_udp_t* handle, int value) { \ DWORD optval = (DWORD) value; \ \ if (!(validate(value))) { \ return UV_EINVAL; \ } \ \ if (handle->socket == INVALID_SOCKET) \ return UV_EBADF; \ \ if (!(handle->flags & UV_HANDLE_IPV6)) { \ /* Set IPv4 socket option */ \ if (setsockopt(handle->socket, \ IPPROTO_IP, \ option4, \ (char*) &optval, \ sizeof optval)) { \ return uv_translate_sys_error(WSAGetLastError()); \ } \ } else { \ /* Set IPv6 socket option */ \ if (setsockopt(handle->socket, \ IPPROTO_IPV6, \ option6, \ (char*) &optval, \ sizeof optval)) { \ return uv_translate_sys_error(WSAGetLastError()); \ } \ } \ return 0; \ } #define VALIDATE_TTL(value) ((value) >= 1 && (value) <= 255) #define VALIDATE_MULTICAST_TTL(value) ((value) >= -1 && (value) <= 255) #define VALIDATE_MULTICAST_LOOP(value) (1) SOCKOPT_SETTER(ttl, IP_TTL, IPV6_HOPLIMIT, VALIDATE_TTL) SOCKOPT_SETTER(multicast_ttl, IP_MULTICAST_TTL, IPV6_MULTICAST_HOPS, VALIDATE_MULTICAST_TTL) SOCKOPT_SETTER(multicast_loop, IP_MULTICAST_LOOP, IPV6_MULTICAST_LOOP, VALIDATE_MULTICAST_LOOP) #undef SOCKOPT_SETTER #undef VALIDATE_TTL #undef VALIDATE_MULTICAST_TTL #undef VALIDATE_MULTICAST_LOOP /* This function is an egress point, i.e. it returns libuv errors rather than * system errors. */ int uv__udp_bind(uv_udp_t* handle, const struct sockaddr* addr, unsigned int addrlen, unsigned int flags) { int err; err = uv_udp_maybe_bind(handle, addr, addrlen, flags); if (err) return uv_translate_sys_error(err); return 0; } int uv__udp_connect(uv_udp_t* handle, const struct sockaddr* addr, unsigned int addrlen) { const struct sockaddr* bind_addr; int err; if (!(handle->flags & UV_HANDLE_BOUND)) { if (addrlen == sizeof(uv_addr_ip4_any_)) bind_addr = (const struct sockaddr*) &uv_addr_ip4_any_; else if (addrlen == sizeof(uv_addr_ip6_any_)) bind_addr = (const struct sockaddr*) &uv_addr_ip6_any_; else return UV_EINVAL; err = uv_udp_maybe_bind(handle, bind_addr, addrlen, 0); if (err) return uv_translate_sys_error(err); } err = connect(handle->socket, addr, addrlen); if (err) return uv_translate_sys_error(err); handle->flags |= UV_HANDLE_UDP_CONNECTED; return 0; } int uv__udp_disconnect(uv_udp_t* handle) { int err; struct sockaddr addr; memset(&addr, 0, sizeof(addr)); err = connect(handle->socket, &addr, sizeof(addr)); if (err) return uv_translate_sys_error(err); handle->flags &= ~UV_HANDLE_UDP_CONNECTED; return 0; } /* This function is an egress point, i.e. it returns libuv errors rather than * system errors. */ int uv__udp_send(uv_udp_send_t* req, uv_udp_t* handle, const uv_buf_t bufs[], unsigned int nbufs, const struct sockaddr* addr, unsigned int addrlen, uv_udp_send_cb send_cb) { const struct sockaddr* bind_addr; int err; if (!(handle->flags & UV_HANDLE_BOUND)) { if (addrlen == sizeof(uv_addr_ip4_any_)) bind_addr = (const struct sockaddr*) &uv_addr_ip4_any_; else if (addrlen == sizeof(uv_addr_ip6_any_)) bind_addr = (const struct sockaddr*) &uv_addr_ip6_any_; else return UV_EINVAL; err = uv_udp_maybe_bind(handle, bind_addr, addrlen, 0); if (err) return uv_translate_sys_error(err); } err = uv__send(req, handle, bufs, nbufs, addr, addrlen, send_cb); if (err) return uv_translate_sys_error(err); return 0; } int uv__udp_try_send(uv_udp_t* handle, const uv_buf_t bufs[], unsigned int nbufs, const struct sockaddr* addr, unsigned int addrlen) { DWORD bytes; const struct sockaddr* bind_addr; struct sockaddr_storage converted; int err; assert(nbufs > 0); if (addr != NULL) { err = uv__convert_to_localhost_if_unspecified(addr, &converted); if (err) return err; } /* Already sending a message.*/ if (handle->send_queue_count != 0) return UV_EAGAIN; if (!(handle->flags & UV_HANDLE_BOUND)) { if (addrlen == sizeof(uv_addr_ip4_any_)) bind_addr = (const struct sockaddr*) &uv_addr_ip4_any_; else if (addrlen == sizeof(uv_addr_ip6_any_)) bind_addr = (const struct sockaddr*) &uv_addr_ip6_any_; else return UV_EINVAL; err = uv_udp_maybe_bind(handle, bind_addr, addrlen, 0); if (err) return uv_translate_sys_error(err); } err = WSASendTo(handle->socket, (WSABUF*)bufs, nbufs, &bytes, 0, (const struct sockaddr*) &converted, addrlen, NULL, NULL); if (err) return uv_translate_sys_error(WSAGetLastError()); return bytes; }