/* Copyright Joyent, Inc. and other Node contributors. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "uv.h" #include "task.h" #include static uv_async_t async_handle; static uv_check_t check_handle; static int check_cb_called; static uv_thread_t thread; static void thread_cb(void* dummy) { (void) &dummy; uv_async_send(&async_handle); } static void check_cb(uv_check_t* handle) { ASSERT(check_cb_called == 0); uv_close((uv_handle_t*) &async_handle, NULL); uv_close((uv_handle_t*) &check_handle, NULL); check_cb_called++; } TEST_IMPL(async_null_cb) { /* * Fill async_handle with garbage values. * uv_async_init() should properly initialize struct fields regardless of * initial values. * This is added to verify paddings between fields do not affect behavior. */ memset(&async_handle, 0xff, sizeof(async_handle)); ASSERT(0 == uv_async_init(uv_default_loop(), &async_handle, NULL)); ASSERT(0 == uv_check_init(uv_default_loop(), &check_handle)); ASSERT(0 == uv_check_start(&check_handle, check_cb)); ASSERT(0 == uv_thread_create(&thread, thread_cb, NULL)); ASSERT(0 == uv_run(uv_default_loop(), UV_RUN_DEFAULT)); ASSERT(0 == uv_thread_join(&thread)); ASSERT(1 == check_cb_called); MAKE_VALGRIND_HAPPY(); return 0; }