Blame src/unix/loop-watcher.c

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/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to
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 * deal in the Software without restriction, including without limitation the
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 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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 * sell copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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 * IN THE SOFTWARE.
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 */
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#include "uv.h"
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#include "internal.h"
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#define UV_LOOP_WATCHER_DEFINE(name, type)                                    \
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  int uv_##name##_init(uv_loop_t* loop, uv_##name##_t* handle) {              \
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    uv__handle_init(loop, (uv_handle_t*)handle, UV_##type);                   \
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    handle->name##_cb = NULL;                                                 \
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    return 0;                                                                 \
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  }                                                                           \
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                                                                              \
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  int uv_##name##_start(uv_##name##_t* handle, uv_##name##_cb cb) {           \
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    if (uv__is_active(handle)) return 0;                                      \
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    if (cb == NULL) return UV_EINVAL;                                         \
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    QUEUE_INSERT_HEAD(&handle->loop->name##_handles, &handle->queue);         \
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    handle->name##_cb = cb;                                                   \
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    uv__handle_start(handle);                                                 \
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    return 0;                                                                 \
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  }                                                                           \
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                                                                              \
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  int uv_##name##_stop(uv_##name##_t* handle) {                               \
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    if (!uv__is_active(handle)) return 0;                                     \
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    QUEUE_REMOVE(&handle->queue);                                             \
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    uv__handle_stop(handle);                                                  \
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    return 0;                                                                 \
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  }                                                                           \
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                                                                              \
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  void uv__run_##name(uv_loop_t* loop) {                                      \
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    uv_##name##_t* h;                                                         \
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    QUEUE queue;                                                              \
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    QUEUE* q;                                                                 \
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    QUEUE_MOVE(&loop->name##_handles, &queue);                                \
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    while (!QUEUE_EMPTY(&queue)) {                                            \
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      q = QUEUE_HEAD(&queue);                                                 \
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      h = QUEUE_DATA(q, uv_##name##_t, queue);                                \
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      QUEUE_REMOVE(q);                                                        \
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      QUEUE_INSERT_TAIL(&loop->name##_handles, q);                            \
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      h->name##_cb(h);                                                        \
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    }                                                                         \
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  }                                                                           \
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                                                                              \
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  void uv__##name##_close(uv_##name##_t* handle) {                            \
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    uv_##name##_stop(handle);                                                 \
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  }
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UV_LOOP_WATCHER_DEFINE(prepare, PREPARE)
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UV_LOOP_WATCHER_DEFINE(check, CHECK)
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UV_LOOP_WATCHER_DEFINE(idle, IDLE)