/* * Copyright (C) 1995-1997 by Sam Rushing * * All Rights Reserved * * Permission to use, copy, modify, and distribute this software and * its documentation for any purpose and without fee is hereby * granted, provided that the above copyright notice appear in all * copies and that both that copyright notice and this permission * notice appear in supporting documentation, and that the name of Sam * Rushing not be used in advertising or publicity pertaining to * distribution of the software without specific, written prior * permission. * * SAM RUSHING DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN * NO EVENT SHALL SAM RUSHING BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * */ /* $Id: avl.c,v 1.11 2004/01/27 02:16:25 karl Exp $ */ /* * This is a fairly straightfoward translation of a prototype * written in python, 'avl_tree.py'. Read that file first. */ #ifdef HAVE_CONFIG_H #include #endif #include #include #include "avl.h" avl_node * avl_node_new (void * key, avl_node * parent) { avl_node * node = (avl_node *) malloc (sizeof (avl_node)); if (!node) { return NULL; } else { node->parent = parent; node->key = key; node->left = NULL; node->right = NULL; node->rank_and_balance = 0; AVL_SET_BALANCE (node, 0); AVL_SET_RANK (node, 1); thread_rwlock_create(&node->rwlock); return node; } } avl_tree * avl_tree_new (avl_key_compare_fun_type compare_fun, void * compare_arg) { avl_tree * t = (avl_tree *) malloc (sizeof (avl_tree)); if (!t) { return NULL; } else { avl_node * root = avl_node_new((void *)NULL, (avl_node *) NULL); if (!root) { free (t); return NULL; } else { t->root = root; t->height = 0; t->length = 0; t->compare_fun = compare_fun; t->compare_arg = compare_arg; thread_rwlock_create(&t->rwlock); return t; } } } static void avl_tree_free_helper (avl_node * node, avl_free_key_fun_type free_key_fun) { if (node->left) { avl_tree_free_helper (node->left, free_key_fun); } if (free_key_fun) free_key_fun (node->key); if (node->right) { avl_tree_free_helper (node->right, free_key_fun); } thread_rwlock_destroy (&node->rwlock); free (node); } void avl_tree_free (avl_tree * tree, avl_free_key_fun_type free_key_fun) { if (tree->length) { avl_tree_free_helper (tree->root->right, free_key_fun); } if (tree->root) { thread_rwlock_destroy(&tree->root->rwlock); free (tree->root); } thread_rwlock_destroy(&tree->rwlock); free (tree); } int avl_insert (avl_tree * ob, void * key) { if (!(ob->root->right)) { avl_node * node = avl_node_new (key, ob->root); if (!node) { return -1; } else { ob->root->right = node; ob->length = ob->length + 1; return 0; } } else { /* not self.right == None */ avl_node *t, *p, *s, *q, *r; int a; t = ob->root; s = p = t->right; while (1) { if (ob->compare_fun (ob->compare_arg, key, p->key) < 1) { /* move left */ AVL_SET_RANK (p, (AVL_GET_RANK (p) + 1)); q = p->left; if (!q) { /* insert */ avl_node * q_node = avl_node_new (key, p); if (!q_node) { return (-1); } else { q = q_node; p->left = q; break; } } else if (AVL_GET_BALANCE(q)) { t = p; s = q; } p = q; } else { /* move right */ q = p->right; if (!q) { /* insert */ avl_node * q_node = avl_node_new (key, p); if (!q_node) { return -1; } else { q = q_node; p->right = q; break; } } else if (AVL_GET_BALANCE(q)) { t = p; s = q; } p = q; } } ob->length = ob->length + 1; /* adjust balance factors */ if (ob->compare_fun (ob->compare_arg, key, s->key) < 1) { r = p = s->left; } else { r = p = s->right; } while (p != q) { if (ob->compare_fun (ob->compare_arg, key, p->key) < 1) { AVL_SET_BALANCE (p, -1); p = p->left; } else { AVL_SET_BALANCE (p, +1); p = p->right; } } /* balancing act */ if (ob->compare_fun (ob->compare_arg, key, s->key) < 1) { a = -1; } else { a = +1; } if (AVL_GET_BALANCE (s) == 0) { AVL_SET_BALANCE (s, a); ob->height = ob->height + 1; return 0; } else if (AVL_GET_BALANCE (s) == -a) { AVL_SET_BALANCE (s, 0); return 0; } else if (AVL_GET_BALANCE(s) == a) { if (AVL_GET_BALANCE (r) == a) { /* single rotation */ p = r; if (a == -1) { s->left = r->right; if (r->right) { r->right->parent = s; } r->right = s; s->parent = r; AVL_SET_RANK (s, (AVL_GET_RANK (s) - AVL_GET_RANK (r))); } else { s->right = r->left; if (r->left) { r->left->parent = s; } r->left = s; s->parent = r; AVL_SET_RANK (r, (AVL_GET_RANK (r) + AVL_GET_RANK (s))); } AVL_SET_BALANCE (s, 0); AVL_SET_BALANCE (r, 0); } else if (AVL_GET_BALANCE (r) == -a) { /* double rotation */ if (a == -1) { p = r->right; r->right = p->left; if (p->left) { p->left->parent = r; } p->left = r; r->parent = p; s->left = p->right; if (p->right) { p->right->parent = s; } p->right = s; s->parent = p; AVL_SET_RANK (p, (AVL_GET_RANK (p) + AVL_GET_RANK (r))); AVL_SET_RANK (s, (AVL_GET_RANK (s) - AVL_GET_RANK (p))); } else { p = r->left; r->left = p->right; if (p->right) { p->right->parent = r; } p->right = r; r->parent = p; s->right = p->left; if (p->left) { p->left->parent = s; } p->left = s; s->parent = p; AVL_SET_RANK (r, (AVL_GET_RANK (r) - AVL_GET_RANK (p))); AVL_SET_RANK (p, (AVL_GET_RANK (p) + AVL_GET_RANK (s))); } if (AVL_GET_BALANCE (p) == a) { AVL_SET_BALANCE (s, -a); AVL_SET_BALANCE (r, 0); } else if (AVL_GET_BALANCE (p) == -a) { AVL_SET_BALANCE (s, 0); AVL_SET_BALANCE (r, a); } else { AVL_SET_BALANCE (s, 0); AVL_SET_BALANCE (r, 0); } AVL_SET_BALANCE (p, 0); } /* finishing touch */ if (s == t->right) { t->right = p; } else { t->left = p; } p->parent = t; } } return 0; } int avl_get_by_index (avl_tree * tree, unsigned long index, void ** value_address) { avl_node * p = tree->root->right; unsigned long m = index + 1; while (1) { if (!p) { return -1; } if (m < AVL_GET_RANK(p)) { p = p->left; } else if (m > AVL_GET_RANK(p)) { m = m - AVL_GET_RANK(p); p = p->right; } else { *value_address = p->key; return 0; } } } int avl_get_by_key (avl_tree * tree, void * key, void **value_address) { avl_node * x = tree->root->right; if (!x) { return -1; } while (1) { int compare_result = tree->compare_fun (tree->compare_arg, key, x->key); if (compare_result < 0) { if (x->left) { x = x->left; } else { return -1; } } else if (compare_result > 0) { if (x->right) { x = x->right; } else { return -1; } } else { *value_address = x->key; return 0; } } } int avl_delete(avl_tree *tree, void *key, avl_free_key_fun_type free_key_fun) { avl_node *x, *y, *p, *q, *r, *top, *x_child; int shortened_side, shorter; x = tree->root->right; if (!x) { return -1; } while (1) { int compare_result = tree->compare_fun (tree->compare_arg, key, x->key); if (compare_result < 0) { /* move left * We will be deleting from the left, adjust this node's * rank accordingly */ AVL_SET_RANK (x, (AVL_GET_RANK(x) - 1)); if (x->left) { x = x->left; } else { /* Oops! now we have to undo the rank changes * all the way up the tree */ AVL_SET_RANK(x, (AVL_GET_RANK (x) + 1)); while (x != tree->root->right) { if (x->parent->left == x) { AVL_SET_RANK(x->parent, (AVL_GET_RANK (x->parent) + 1)); } x = x->parent; } return -1; /* key not in tree */ } } else if (compare_result > 0) { /* move right */ if (x->right) { x = x->right; } else { AVL_SET_RANK(x, (AVL_GET_RANK (x) + 1)); while (x != tree->root->right) { if (x->parent->left == x) { AVL_SET_RANK(x->parent, (AVL_GET_RANK (x->parent) + 1)); } x = x->parent; } return -1; /* key not in tree */ } } else { break; } } if (x->left && x->right) { void * temp_key; /* The complicated case. * reduce this to the simple case where we are deleting * a node with at most one child. */ /* find the immediate predecessor */ y = x->left; while (y->right) { y = y->right; } /* swap with */ temp_key = x->key; x->key = y->key; y->key = temp_key; /* we know 's left subtree lost a node because that's * where we took it from */ AVL_SET_RANK (x, (AVL_GET_RANK (x) - 1)); x = y; } /* now has at most one child * scoot this child into the place of */ if (x->left) { x_child = x->left; x_child->parent = x->parent; } else if (x->right) { x_child = x->right; x_child->parent = x->parent; } else { x_child = NULL; } /* now tell 's parent that a grandchild became a child */ if (x == x->parent->left) { x->parent->left = x_child; shortened_side = -1; } else { x->parent->right = x_child; shortened_side = +1; } /* * the height of the subtree * has now been shortened. climb back up * the tree, rotating when necessary to adjust * for the change. */ shorter = 1; p = x->parent; /* return the key and node to storage */ if (free_key_fun) free_key_fun (x->key); thread_rwlock_destroy (&x->rwlock); free (x); while (shorter && p->parent) { /* case 1: height unchanged */ if (AVL_GET_BALANCE(p) == 0) { if (shortened_side == -1) { /* we removed a left child, the tree is now heavier * on the right */ AVL_SET_BALANCE (p, +1); } else { /* we removed a right child, the tree is now heavier * on the left */ AVL_SET_BALANCE (p, -1); } shorter = 0; } else if (AVL_GET_BALANCE (p) == shortened_side) { /* case 2: taller subtree shortened, height reduced */ AVL_SET_BALANCE (p, 0); } else { /* case 3: shorter subtree shortened */ top = p->parent; /* set to the taller of the two subtrees of

*/ if (shortened_side == 1) { q = p->left; } else { q = p->right; } if (AVL_GET_BALANCE (q) == 0) { /* case 3a: height unchanged */ if (shortened_side == -1) { /* single rotate left */ q->parent = p->parent; p->right = q->left; if (q->left) { q->left->parent = p; } q->left = p; p->parent = q; AVL_SET_RANK (q, (AVL_GET_RANK (q) + AVL_GET_RANK (p))); } else { /* single rotate right */ q->parent = p->parent; p->left = q->right; if (q->right) { q->right->parent = p; } q->right = p; p->parent = q; AVL_SET_RANK (p, (AVL_GET_RANK (p) - AVL_GET_RANK (q))); } shorter = 0; AVL_SET_BALANCE (q, shortened_side); AVL_SET_BALANCE (p, (- shortened_side)); } else if (AVL_GET_BALANCE (q) == AVL_GET_BALANCE (p)) { /* case 3b: height reduced */ if (shortened_side == -1) { /* single rotate left */ q->parent = p->parent; p->right = q->left; if (q->left) { q->left->parent = p; } q->left = p; p->parent = q; AVL_SET_RANK (q, (AVL_GET_RANK (q) + AVL_GET_RANK (p))); } else { /* single rotate right */ q->parent = p->parent; p->left = q->right; if (q->right) { q->right->parent = p; } q->right = p; p->parent = q; AVL_SET_RANK (p, (AVL_GET_RANK (p) - AVL_GET_RANK (q))); } shorter = 1; AVL_SET_BALANCE (q, 0); AVL_SET_BALANCE (p, 0); } else { /* case 3c: height reduced, balance factors opposite */ if (shortened_side == 1) { /* double rotate right */ /* first, a left rotation around q */ r = q->right; r->parent = p->parent; q->right = r->left; if (r->left) { r->left->parent = q; } r->left = q; q->parent = r; /* now, a right rotation around p */ p->left = r->right; if (r->right) { r->right->parent = p; } r->right = p; p->parent = r; AVL_SET_RANK (r, (AVL_GET_RANK (r) + AVL_GET_RANK (q))); AVL_SET_RANK (p, (AVL_GET_RANK (p) - AVL_GET_RANK (r))); } else { /* double rotate left */ /* first, a right rotation around q */ r = q->left; r->parent = p->parent; q->left = r->right; if (r->right) { r->right->parent = q; } r->right = q; q->parent = r; /* now a left rotation around p */ p->right = r->left; if (r->left) { r->left->parent = p; } r->left = p; p->parent = r; AVL_SET_RANK (q, (AVL_GET_RANK (q) - AVL_GET_RANK (r))); AVL_SET_RANK (r, (AVL_GET_RANK (r) + AVL_GET_RANK (p))); } if (AVL_GET_BALANCE (r) == shortened_side) { AVL_SET_BALANCE (q, (- shortened_side)); AVL_SET_BALANCE (p, 0); } else if (AVL_GET_BALANCE (r) == (- shortened_side)) { AVL_SET_BALANCE (q, 0); AVL_SET_BALANCE (p, shortened_side); } else { AVL_SET_BALANCE (q, 0); AVL_SET_BALANCE (p, 0); } AVL_SET_BALANCE (r, 0); q = r; } /* a rotation has caused (or in case 3c) to become * the root. let

's former parent know this. */ if (top->left == p) { top->left = q; } else { top->right = q; } /* end case 3 */ p = q; } x = p; p = x->parent; /* shortened_side tells us which side we came up from */ if (x == p->left) { shortened_side = -1; } else { shortened_side = +1; } } /* end while(shorter) */ /* when we're all done, we're one shorter */ tree->length = tree->length - 1; return (0); } static int avl_iterate_inorder_helper (avl_node * node, avl_iter_fun_type iter_fun, void * iter_arg) { int result; if (node->left) { result = avl_iterate_inorder_helper (node->left, iter_fun, iter_arg); if (result != 0) { return result; } } result = (iter_fun (node->key, iter_arg)); if (result != 0) { return result; } if (node->right) { result = avl_iterate_inorder_helper (node->right, iter_fun, iter_arg); if (result != 0) { return result; } } return 0; } int avl_iterate_inorder (avl_tree * tree, avl_iter_fun_type iter_fun, void * iter_arg) { int result; if (tree->length) { result = avl_iterate_inorder_helper (tree->root->right, iter_fun, iter_arg); return (result); } else { return 0; } } avl_node *avl_get_first(avl_tree *tree) { avl_node *node; node = tree->root->right; if (node == NULL || node->key == NULL) return NULL; while (node->left) node = node->left; return node; } avl_node *avl_get_prev(avl_node *node) { if (node->left) { node = node->left; while (node->right) { node = node->right; } return node; } else { avl_node *child = node; while (node->parent && node->parent->key) { node = node->parent; if (child == node->right) { return node; } child = node; } return NULL; } } avl_node *avl_get_next(avl_node *node) { if (node->right) { node = node->right; while (node->left) { node = node->left; } return node; } else { avl_node *child = node; while (node->parent && node->parent->key) { node = node->parent; if (child == node->left) { return node; } child = node; } return NULL; } } /* iterate a function over a range of indices, using get_predecessor */ int avl_iterate_index_range (avl_tree * tree, avl_iter_index_fun_type iter_fun, unsigned long low, unsigned long high, void * iter_arg) { unsigned long m; unsigned long num_left; avl_node * node; if (high > tree->length) { return -1; } num_left = (high - low); /* find the th node */ m = high; node = tree->root->right; while (1) { if (m < AVL_GET_RANK (node)) { node = node->left; } else if (m > AVL_GET_RANK (node)) { m = m - AVL_GET_RANK (node); node = node->right; } else { break; } } /* call on , , ... */ while (num_left) { num_left = num_left - 1; if (iter_fun (num_left, node->key, iter_arg) != 0) { return -1; } node = avl_get_prev (node); } return 0; } /* If is present in the tree, return that key's node, and set <*index> * appropriately. If not, return NULL, and set <*index> to the position * representing the closest preceding value. */ static avl_node * avl_get_index_by_key (avl_tree * tree, void * key, unsigned long * index) { avl_node * x = tree->root->right; unsigned long m; if (!x) { return NULL; } m = AVL_GET_RANK (x); while (1) { int compare_result = tree->compare_fun (tree->compare_arg, key, x->key); if (compare_result < 0) { if (x->left) { m = m - AVL_GET_RANK(x); x = x->left; m = m + AVL_GET_RANK(x); } else { *index = m - 2; return NULL; } } else if (compare_result > 0) { if (x->right) { x = x->right; m = m + AVL_GET_RANK(x); } else { *index = m - 1; return NULL; } } else { *index = m - 1; return x; } } } /* return the (low index, high index) pair that spans the given key */ int avl_get_span_by_key (avl_tree * tree, void * key, unsigned long * low, unsigned long * high) { unsigned long m, i, j; avl_node * node; node = avl_get_index_by_key (tree, key, &m); /* did we find an exact match? * if so, we have to search left and right * to find the span, since we know nothing about * the arrangement of like keys. */ if (node) { avl_node * left, * right; /* search left */ left = avl_get_prev (node); i = m; while ((i > 0) && (tree->compare_fun (tree->compare_arg, key, left->key) == 0)) { left = avl_get_prev (left); i = i - 1; } /* search right */ right = avl_get_next (node); j = m; while ((j <= tree->length) && (tree->compare_fun (tree->compare_arg, key, right->key) == 0)) { right = avl_get_next (right); j = j + 1; } *low = i; *high = j + 1; return 0; } else { *low = *high = m; } return 0; } /* return the (low index, high index) pair that spans the given key */ int avl_get_span_by_two_keys (avl_tree * tree, void * low_key, void * high_key, unsigned long * low, unsigned long * high) { unsigned long i, j; avl_node * low_node, * high_node; int order; /* we may need to swap them */ order = tree->compare_fun (tree->compare_arg, low_key, high_key); if (order > 0) { void * temp = low_key; low_key = high_key; high_key = temp; } low_node = avl_get_index_by_key (tree, low_key, &i); high_node = avl_get_index_by_key (tree, high_key, &j); if (low_node) { avl_node * left; /* search left */ left = avl_get_prev (low_node); while ((i > 0) && (tree->compare_fun (tree->compare_arg, low_key, left->key) == 0)) { left = avl_get_prev (left); i = i - 1; } } else { i = i + 1; } if (high_node) { avl_node * right; /* search right */ right = avl_get_next (high_node); while ((j <= tree->length) && (tree->compare_fun (tree->compare_arg, high_key, right->key) == 0)) { right = avl_get_next (right); j = j + 1; } } else { j = j + 1; } *low = i; *high = j; return 0; } int avl_get_item_by_key_most (avl_tree * tree, void * key, void **value_address) { avl_node * x = tree->root->right; *value_address = NULL; if (!x) { return -1; } while (1) { int compare_result = tree->compare_fun (tree->compare_arg, key, x->key); if (compare_result == 0) { *value_address = x->key; return 0; } else if (compare_result < 0) { /* the given key is less than the current key */ if (x->left) { x = x->left; } else { if (*value_address) return 0; else return -1; } } else { /* the given key is more than the current key */ /* save this value, it might end up being the right one! */ *value_address = x->key; if (x->right) { /* there is a bigger entry */ x = x->right; } else { if (*value_address) return 0; else return -1; } } } } int avl_get_item_by_key_least (avl_tree * tree, void * key, void **value_address) { avl_node * x = tree->root->right; *value_address = NULL; if (!x) { return -1; } while (1) { int compare_result = tree->compare_fun (tree->compare_arg, key, x->key); if (compare_result == 0) { *value_address = x->key; return 0; /* exact match */ } else if (compare_result < 0) { /* the given key is less than the current key */ /* save this value, it might end up being the right one! */ *value_address = x->key; if (x->left) { x = x->left; } else { if (*value_address) /* we have found a valid entry */ return 0; else return -1; } } else { if (x->right) { /* there is a bigger entry */ x = x->right; } else { if (*value_address) /* we have found a valid entry */ return 0; else return -1; } } } } #define AVL_MAX(X, Y) ((X) > (Y) ? (X) : (Y)) static long avl_verify_balance (avl_node * node) { if (!node) { return 0; } else { long lh = avl_verify_balance (node->left); long rh = avl_verify_balance (node->right); if ((rh - lh) != AVL_GET_BALANCE(node)) { return 0; } if (((lh - rh) > 1) || ((lh - rh) < -1)) { return 0; } return (1 + AVL_MAX (lh, rh)); } } static void avl_verify_parent (avl_node * node, avl_node * parent) { if (node->parent != parent) { return; } if (node->left) { avl_verify_parent (node->left, node); } if (node->right) { avl_verify_parent (node->right, node); } } static long avl_verify_rank (avl_node * node) { if (!node) { return 0; } else { unsigned long num_left=0, num_right=0; if (node->left) { num_left = avl_verify_rank (node->left); } if (node->right) { num_right = avl_verify_rank (node->right); } if (AVL_GET_RANK (node) != num_left + 1) { fprintf (stderr, "invalid rank at node %ld\n", (long) node->key); exit (1); } return (num_left + num_right + 1); } } /* sanity-check the tree */ int avl_verify (avl_tree * tree) { if (tree->length) { avl_verify_balance (tree->root->right); avl_verify_parent (tree->root->right, tree->root); avl_verify_rank (tree->root->right); } return (0); } /* * These structures are accumulated on the stack during print_tree * and are used to keep track of the width and direction of each * branch in the history of a particular line . */ typedef struct _link_node { struct _link_node * parent; char direction; int width; } link_node; static char balance_chars[3] = {'\\', '-', '/'}; static int default_key_printer (char * buffer, void * key) { return sprintf (buffer, "%p", key); } /* * When traveling the family tree, a change in direction * indicates when to print a connector. This is kinda crazy, * we use the stack to build a linked list, and then travel * it backwards using recursion. */ static void print_connectors (link_node * link) { if (link->parent) { print_connectors (link->parent); } if (link->parent && (link->parent->direction != link->direction) && (link->parent->parent)) { int i; fprintf (stdout, "|"); for (i=0; i < (link->width - 1); i++) { fprintf (stdout, " "); } } else { int i; for (i=0; i < (link->width); i++) { fprintf (stdout, " "); } } } /* * The function writes a representation of the * key into (which is conveniently fixed in size to add * the spice of danger). It should return the size of the * representation. */ static void print_node (avl_key_printer_fun_type key_printer, avl_node * node, link_node * link) { char buffer[256]; unsigned int width; width = key_printer (buffer, node->key); if (node->right) { link_node here; here.parent = link; here.direction = 1; here.width = width + 11; print_node (key_printer, node->right, &here); } print_connectors (link); fprintf (stdout, "+-[%c %s %03d]", balance_chars[AVL_GET_BALANCE(node)+1], buffer, (int)AVL_GET_RANK(node)); if (node->left || node->right) { fprintf (stdout, "-|\n"); } else { fprintf (stdout, "\n"); } if (node->left) { link_node here; here.parent = link; here.direction = -1; here.width = width + 11; print_node (key_printer, node->left, &here); } } void avl_print_tree (avl_tree * tree, avl_key_printer_fun_type key_printer) { link_node top = {NULL, 0, 0}; if (!key_printer) { key_printer = default_key_printer; } if (tree->length) { print_node (key_printer, tree->root->right, &top); } else { fprintf (stdout, "\n"); } } void avl_tree_rlock(avl_tree *tree) { thread_rwlock_rlock(&tree->rwlock); } void avl_tree_wlock(avl_tree *tree) { thread_rwlock_wlock(&tree->rwlock); } void avl_tree_unlock(avl_tree *tree) { thread_rwlock_unlock(&tree->rwlock); } void avl_node_rlock(avl_node *node) { thread_rwlock_rlock(&node->rwlock); } void avl_node_wlock(avl_node *node) { thread_rwlock_wlock(&node->rwlock); } void avl_node_unlock(avl_node *node) { thread_rwlock_unlock(&node->rwlock); }