/* * Copyright 2017-2018, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * * Neither the name of the copyright holder nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef LIBPMEMOBJ_CPP_EXAMPLES_PMPONG_GAMECONSTANTS_HPP #define LIBPMEMOBJ_CPP_EXAMPLES_PMPONG_GAMECONSTANTS_HPP #include #include #include #include #include #include #include #include #define PADDLE_VELOCITY_PLAYER 4 #define PADDLE_VELOCITY_COMPUTER 20 #define WINDOW_HEIGHT 500 #define WINDOW_WIDTH 700 #define BALL_VELOCITY_INCREMENTING 0.2f #define FRAMERATE_LIMIT 70 #define PADDLE_HEIGHT 100 #define PADDLE_WIDTH 12 #define BALL_SIZE 7 #define MENU_ITEMS 4 #define POINTS_TO_WIN 10 #define BALL_PLAYERS_SPEED 4.0f #define BALL_COMPUTER_SPEED 11.0f #define VERTICAL_LINE_OFFSET 15 #define HORIZONAL_LINE_OFFSET 30 #define LINE_THICKNESS 3 #define SCORE_VIEW_OFFSET 20 #define GAME_NAME "pmpong" #define GAMEVIEW_SCORE_FONTSIZE 20 #define MENUVIEW_ITEMS_FONTSIZE 30 #define GAMEOVER_FONTSIZE 45 #define MENUITEM_OFFSET 100 #define GAMOVERVIEW_OFFSET 50 #define LAYOUT_NAME "DEFAULT_LAYOUT_NAME" #define DEFAULT_POOLFILE_NAME "DEFAULT_FILENAME" static inline std::string readFontConf() { static std::string path = ""; std::ifstream file("fontConf"); if (file.is_open()) { getline(file, path); } return path; } #ifndef _WIN32 #define FONT_PATH readFontConf() #else #define FONT_PATH "C:/Windows/Fonts/Arial.ttf" #endif #endif /* LIBPMEMOBJ_CPP_EXAMPLES_PMPONG_GAMECONSTANTS_HPP */