/* * Copyright 2017-2018, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * * Neither the name of the copyright holder nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef LIBPMEMOBJ_CPP_EXAMPLES_PMPONG_POOL_HPP #define LIBPMEMOBJ_CPP_EXAMPLES_PMPONG_POOL_HPP #include "GameController.hpp" #include #include #include #include struct GameStruct { public: pmem::obj::persistent_ptr gam; }; class Pool { public: ~Pool(); static Pool *getGamePoolFromFile(const std::string &fileName); static Pool *getGamePool(); pmem::obj::persistent_ptr getGameController(); pmem::obj::pool &getPoolToTransaction(); private: Pool(const std::string &name); static Pool *pongPool; pmem::obj::pool pool; Pool(const Pool &); Pool &operator=(const Pool &); }; #endif /* LIBPMEMOBJ_CPP_EXAMPLES_PMPONG_POOL_HPP */