/* * libopenraw - bitmapdata.h * * Copyright (C) 2007 Hubert Figuiere * * This library is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see * . */ #ifndef LIBOPENRAWPP_BITMAPDATA_H_ #define LIBOPENRAWPP_BITMAPDATA_H_ #include #include namespace OpenRaw { class BitmapData { public: typedef ::or_data_type DataType; BitmapData(); virtual ~BitmapData(); /** swap the two objects data. */ void swap(BitmapData & with); /** return the data type */ DataType dataType() const; /** set the data type */ void setDataType(DataType _type); virtual void *allocData(const size_t s); /** return the size of the data */ size_t size() const; void *data() const; /** width of the image data */ OR_DEPRECATED uint32_t x() const; uint32_t width() const; /** height of the image data */ OR_DEPRECATED uint32_t y() const; uint32_t height() const; /** bit per channel */ uint32_t bpc() const; /** set bit per channel */ void setBpc(uint32_t _bpc); /** set the pixel dimensions of the bitmap */ virtual void setDimensions(uint32_t x, uint32_t y); /** retrieve the region of interest within the data * the only guarantee is that if the width or height is 0 * when setting the dimensions the first time * they'll be set to width() and height() */ uint32_t roi_x() const; uint32_t roi_y() const; uint32_t roi_width() const; uint32_t roi_height() const; void setRoi(uint32_t x, uint32_t y, uint32_t w, uint32_t h); private: class Private; BitmapData::Private *d; /** private copy constructor to make sure it is not called */ BitmapData(const BitmapData& f); /** private = operator to make sure it is never called */ BitmapData & operator=(const BitmapData&); }; } #endif