/* -*- Mode: C++; c-default-style: "k&r"; indent-tabs-mode: nil; tab-width: 2; c-basic-offset: 2 -*- */ /* libmwaw * Version: MPL 2.0 / LGPLv2+ * * The contents of this file are subject to the Mozilla Public License Version * 2.0 (the "License"); you may not use this file except in compliance with * the License or as specified alternatively below. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * Major Contributor(s): * Copyright (C) 2002 William Lachance (wrlach@gmail.com) * Copyright (C) 2002,2004 Marc Maurer (uwog@uwog.net) * Copyright (C) 2004-2006 Fridrich Strba (fridrich.strba@bluewin.ch) * Copyright (C) 2006, 2007 Andrew Ziem * Copyright (C) 2011, 2012 Alonso Laurent (alonso@loria.fr) * * * All Rights Reserved. * * For minor contributions see the git repository. * * Alternatively, the contents of this file may be used under the terms of * the GNU Lesser General Public License Version 2 or later (the "LGPLv2+"), * in which case the provisions of the LGPLv2+ are applicable * instead of those above. */ #ifndef FREEHAND_PARSER # define FREEHAND_PARSER #include #include #include #include "MWAWDebug.hxx" #include "MWAWInputStream.hxx" #include "MWAWParser.hxx" namespace FreeHandParserInternal { struct Shape; struct ShapeHeader; struct StyleHeader; struct ScreenMode; struct Textbox; struct State; class SubDocument; } /** \brief the main class to read a FreeHand v0,v1 file * */ class FreeHandParser final : public MWAWGraphicParser { friend class FreeHandParserInternal::SubDocument; public: //! constructor FreeHandParser(MWAWInputStreamPtr const &input, MWAWRSRCParserPtr const &rsrcParser, MWAWHeader *header); //! destructor ~FreeHandParser() final; //! checks if the document header is correct (or not) bool checkHeader(MWAWHeader *header, bool strict=false) final; // the main parse function void parse(librevenge::RVNGDrawingInterface *documentInterface) final; protected: //! inits all internal variables void init(); //! creates the listener which will be associated to the document void createDocument(librevenge::RVNGDrawingInterface *documentInterface); protected: //! finds the different objects zones bool createZones(); //! try to read a zone: version 1 bool readZoneV1(int zId); //! try to read a zone: version 2 bool readZoneV2(int zId); //! try to read a special scren mode bool readScreenMode(FreeHandParserInternal::ScreenMode &screen); //! try to read a style header bool readStyleHeader(FreeHandParserInternal::StyleHeader &style); //! try to read a color zone bool readColor(int zId); //! try to read the dash zone bool readDash(int zId); //! try to read a fill zone bool readFillStyle(int zId); //! try to read a line style zone bool readLineStyle(int zId); //! try to read a postscript zone bool readPostscriptStyle(int zId); //! try to read the list of group bool readRootGroup(int zId); //! try to read a style group zone bool readStyleGroup(int zId); //! try to read a group zone: version 1 bool readGroupV1(int zId); //! try to read a group zone: version 2 bool readGroupV2(int zId); //! try to read a join zone (used to put text around path) bool readJoinGroup(int zId); //! try to read a node which contain the group transformation bool readTransformGroup(int zId); //! try to read a label/font name zone bool readStringZone(int zId); //! try to read a shape header bool readShapeHeader(FreeHandParserInternal::ShapeHeader &shape); //! try to read a data zone bool readDataZone(int zId); //! try to read a background picture zone bool readBackgroundPicture(int zId); //! try to read a picture node bool readPictureZone(int zId); //! try to read a shape bool readShape(int zId); //! try to read a textbox zone: version 1 bool readTextboxV1(int zId); //! try to read a textbox zone: version 2 bool readTextboxV2(int zId); //! try to send a zone bool sendZone(int zId, MWAWTransformation const &transform); //! try to send a group shape bool sendGroup(FreeHandParserInternal::Shape const &group, MWAWTransformation const &transform); //! try to send a background picture bool sendBackgroundPicture(FreeHandParserInternal::Shape const &picture, MWAWTransformation const &transform); //! try to send a picture bool sendPicture(FreeHandParserInternal::Shape const &picture, MWAWTransformation const &transform); //! try to send a basic shape bool sendShape(FreeHandParserInternal::Shape const &shape, MWAWTransformation const &transform); //! try to send a basic textbox bool sendTextbox(FreeHandParserInternal::Textbox const &textbox, MWAWTransformation const &transform); //! try to send the text of a text box bool sendText(int zId); //! try to open a layer bool openLayer(int zId); //! try to close a layer void closeLayer(); //! sends the data which have not yet been sent to the listener void flushExtra(); /** try to decompose the matrix in a rotation + scaling/translation matrix. Note: because of the y-symetry this function is different from MWAWTransformation::decompose */ static bool decomposeMatrix(MWAWTransformation const &matrix, float &rotation, MWAWTransformation &transform, MWAWVec2f const ¢er); //! the state std::shared_ptr m_state; }; #endif // vim: set filetype=cpp tabstop=2 shiftwidth=2 cindent autoindent smartindent noexpandtab: