/* -------------------------------------------------------------------------- libmusicbrainz5 - Client library to access MusicBrainz Copyright (C) 2012 Andrew Hawkins This file is part of libmusicbrainz5. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. libmusicbrainz5 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU General Public License along with this library. If not, see . $Id$ ----------------------------------------------------------------------------*/ #include "config.h" #include "musicbrainz5/defines.h" #include "musicbrainz5/Attribute.h" class MusicBrainz5::CAttributePrivate { public: std::string m_Text; }; MusicBrainz5::CAttribute::CAttribute(const XMLNode& Node) : CEntity(), m_d(new CAttributePrivate) { if (!Node.isEmpty()) { //std::cout << "Attribute node: " << std::endl << Node.createXMLString(true) << std::endl; Parse(Node); if (Node.getText()) ProcessItem(Node,m_d->m_Text); } } MusicBrainz5::CAttribute::CAttribute(const CAttribute& Other) : CEntity(), m_d(new CAttributePrivate) { *this=Other; } MusicBrainz5::CAttribute& MusicBrainz5::CAttribute::operator =(const CAttribute& Other) { if (this!=&Other) { CEntity::operator =(Other); m_d->m_Text=Other.m_d->m_Text; } return *this; } MusicBrainz5::CAttribute::~CAttribute() { delete m_d; } MusicBrainz5::CAttribute *MusicBrainz5::CAttribute::Clone() { return new CAttribute(*this); } void MusicBrainz5::CAttribute::ParseAttribute(const std::string& Name, const std::string& /*Value*/) { std::cerr << "Unrecognised attribute attribute: '" << Name << "'" << std::endl; } void MusicBrainz5::CAttribute::ParseElement(const XMLNode& Node) { std::string NodeName=Node.getName(); std::cerr << "Unrecognised attribute element: '" << NodeName << "'" << std::endl; } std::string MusicBrainz5::CAttribute::GetElementName() { return "attribute"; } std::string MusicBrainz5::CAttribute::Text() const { return m_d->m_Text; } std::ostream& MusicBrainz5::CAttribute::Serialise(std::ostream& os) const { os << "Attribute:" << std::endl; CEntity::Serialise(os); os << "\tText: " << Text() << std::endl; return os; }