/* -------------------------------------------------------------------------- libmusicbrainz5 - Client library to access MusicBrainz Copyright (C) 2012 Andrew Hawkins This file is part of libmusicbrainz5. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. libmusicbrainz5 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU General Public License along with this library. If not, see . $Id$ ----------------------------------------------------------------------------*/ #include "config.h" #include "musicbrainz5/defines.h" #include "musicbrainz5/Collection.h" #include "musicbrainz5/ReleaseList.h" #include "musicbrainz5/Release.h" class MusicBrainz5::CCollectionPrivate { public: CCollectionPrivate() : m_ReleaseList(0) { } std::string m_ID; std::string m_Name; std::string m_Editor; CReleaseList *m_ReleaseList; }; MusicBrainz5::CCollection::CCollection(const XMLNode& Node) : CEntity(), m_d(new CCollectionPrivate) { if (!Node.isEmpty()) { //std::cout << "Medium node: " << std::endl << Node.createXMLString(true) << std::endl; Parse(Node); } } MusicBrainz5::CCollection::CCollection(const CCollection& Other) : CEntity(), m_d(new CCollectionPrivate) { *this=Other; } MusicBrainz5::CCollection& MusicBrainz5::CCollection::operator =(const CCollection& Other) { if (this!=&Other) { Cleanup(); CEntity::operator =(Other); m_d->m_ID=Other.m_d->m_ID; m_d->m_Name=Other.m_d->m_Name; m_d->m_Editor=Other.m_d->m_Editor; if (Other.m_d->m_ReleaseList) m_d->m_ReleaseList=new CReleaseList(*Other.m_d->m_ReleaseList); } return *this; } MusicBrainz5::CCollection::~CCollection() { Cleanup(); delete m_d; } void MusicBrainz5::CCollection::Cleanup() { delete m_d->m_ReleaseList; m_d->m_ReleaseList=0; } MusicBrainz5::CCollection *MusicBrainz5::CCollection::Clone() { return new CCollection(*this); } void MusicBrainz5::CCollection::ParseAttribute(const std::string& Name, const std::string& Value) { if ("id"==Name) m_d->m_ID=Value; else { #ifdef _MB5_DEBUG_ std::cerr << "Unrecognised collection attribute: '" << Name << "'" << std::endl; #endif } } void MusicBrainz5::CCollection::ParseElement(const XMLNode& Node) { std::string NodeName=Node.getName(); if ("name"==NodeName) { ProcessItem(Node,m_d->m_Name); } else if ("editor"==NodeName) { ProcessItem(Node,m_d->m_Editor); } else if ("release-list"==NodeName) { ProcessItem(Node,m_d->m_ReleaseList); } else { #ifdef _MB5_DEBUG_ std::cerr << "Unrecognised collection element: '" << NodeName << "'" << std::endl; #endif } } std::string MusicBrainz5::CCollection::GetElementName() { return "collection"; } std::string MusicBrainz5::CCollection::ID() const { return m_d->m_ID; } std::string MusicBrainz5::CCollection::Name() const { return m_d->m_Name; } std::string MusicBrainz5::CCollection::Editor() const { return m_d->m_Editor; } MusicBrainz5::CReleaseList *MusicBrainz5::CCollection::ReleaseList() const { return m_d->m_ReleaseList; } std::ostream& MusicBrainz5::CCollection::Serialise(std::ostream& os) const { os << "Collection:" << std::endl; CEntity::Serialise(os); os << "\tID: " << ID() << std::endl; os << "\tName: " << Name() << std::endl; os << "\tEditor: " << Editor() << std::endl; if (ReleaseList()) os << *ReleaseList() << std::endl; return os; }