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/* --------------------------------------------------------------------------
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libmusicbrainz5 - Client library to access MusicBrainz
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Copyright (C) 2012 Andrew Hawkins
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This file is part of libmusicbrainz5.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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libmusicbrainz5 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this library. If not, see <http://www.gnu.org/licenses/>.
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$Id$
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----------------------------------------------------------------------------*/
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#include "config.h"
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#include "musicbrainz5/defines.h"
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#include "musicbrainz5/TextRepresentation.h"
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class MusicBrainz5::CTextRepresentationPrivate
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{
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public:
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std::string m_Language;
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std::string m_Script;
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};
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MusicBrainz5::CTextRepresentation::CTextRepresentation(const XMLNode& Node)
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: CEntity(),
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m_d(new CTextRepresentationPrivate)
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{
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if (!Node.isEmpty())
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{
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//std::cout << "Text representation node: " << std::endl << Node.createXMLString(true) << std::endl;
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Parse(Node);
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}
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}
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MusicBrainz5::CTextRepresentation::CTextRepresentation(const CTextRepresentation& Other)
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: CEntity(),
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m_d(new CTextRepresentationPrivate)
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{
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*this=Other;
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}
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MusicBrainz5::CTextRepresentation& MusicBrainz5::CTextRepresentation::operator =(const CTextRepresentation& Other)
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{
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if (this!=&Other)
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{
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CEntity::operator =(Other);
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m_d->m_Language=Other.m_d->m_Language;
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m_d->m_Script=Other.m_d->m_Script;
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}
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return *this;
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}
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MusicBrainz5::CTextRepresentation::~CTextRepresentation()
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{
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delete m_d;
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}
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MusicBrainz5::CTextRepresentation *MusicBrainz5::CTextRepresentation::Clone()
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{
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return new CTextRepresentation(*this);
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}
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void MusicBrainz5::CTextRepresentation::ParseAttribute(const std::string& Name, const std::string& /*Value*/)
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{
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#ifdef _MB5_DEBUG_
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std::cerr << "Unrecognised textrepresentation attribute: '" << Name << "'" << std::endl;
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#else
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(void)Name;
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#endif
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}
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void MusicBrainz5::CTextRepresentation::ParseElement(const XMLNode& Node)
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{
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std::string NodeName=Node.getName();
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if ("language"==NodeName)
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{
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ProcessItem(Node,m_d->m_Language);
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}
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else if ("script"==NodeName)
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{
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ProcessItem(Node,m_d->m_Script);
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}
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else
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{
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#ifdef _MB5_DEBUG_
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std::cerr << "Unrecognised textrepresentation element: '" << NodeName << "'" << std::endl;
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#endif
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}
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}
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std::string MusicBrainz5::CTextRepresentation::GetElementName()
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{
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return "text-representation";
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}
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std::string MusicBrainz5::CTextRepresentation::Language() const
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{
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return m_d->m_Language;
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}
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std::string MusicBrainz5::CTextRepresentation::Script() const
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{
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return m_d->m_Script;
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}
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std::ostream& MusicBrainz5::CTextRepresentation::Serialise(std::ostream& os) const
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{
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os << "\tText Representation:" << std::endl;
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CEntity::Serialise(os);
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os << "\t\tLanguage: " << Language() << std::endl;
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os << "\t\tScript: " << Script() << std::endl;
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return os;
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}
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