/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* * This file is part of the libmspub project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef INCLUDED_SHADOW_H #define INCLUDED_SHADOW_H #include "ColorReference.h" namespace libmspub { enum ShadowType { OFFSET, DOUBLE, RICH, SHADOW_SHAPE, DRAWING, EMBOSS_OR_ENGRAVE }; struct Shadow { ShadowType m_type; int m_offsetXInEmu; int m_offsetYInEmu; int m_SecondOffsetXInEmu; int m_SecondOffsetYInEmu; double m_originXInEmu; double m_originYInEmu; double m_opacity; ColorReference m_color; ColorReference m_highColor; Shadow(ShadowType type, int offsetXInEmu, int offsetYInEmu, int secondOffsetXInEmu, int secondOffsetYInEmu, double originXInEmu, double originYInEmu, double opacity, ColorReference color, ColorReference colorH) : m_type(type), m_offsetXInEmu(offsetXInEmu), m_offsetYInEmu(offsetYInEmu), m_SecondOffsetXInEmu(secondOffsetXInEmu), m_SecondOffsetYInEmu(secondOffsetYInEmu), m_originXInEmu(originXInEmu), m_originYInEmu(originYInEmu), m_opacity(opacity), m_color(color), m_highColor(colorH) { } }; bool needsEmulation(const Shadow &shadow); } // namespace libmspub #endif /* INCLUDED_SHADOW_H */ /* vim:set shiftwidth=2 softtabstop=2 expandtab: */