/* This file is part of libmicrohttpd Copyright (C) 2007, 2009, 2010 Daniel Pittman and Christian Grothoff This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file memorypool.c * @brief memory pool * @author Christian Grothoff */ #include "memorypool.h" /* define MAP_ANONYMOUS for Mac OS X */ #if defined(MAP_ANON) && !defined(MAP_ANONYMOUS) #define MAP_ANONYMOUS MAP_ANON #endif #ifndef MAP_FAILED #define MAP_FAILED ((void*)-1) #endif /** * Align to 2x word size (as GNU libc does). */ #define ALIGN_SIZE (2 * sizeof(void*)) /** * Round up 'n' to a multiple of ALIGN_SIZE. */ #define ROUND_TO_ALIGN(n) ((n+(ALIGN_SIZE-1)) & (~(ALIGN_SIZE-1))) /** * Handle for a memory pool. Pools are not reentrant and must not be * used by multiple threads. */ struct MemoryPool { /** * Pointer to the pool's memory */ char *memory; /** * Size of the pool. */ size_t size; /** * Offset of the first unallocated byte. */ size_t pos; /** * Offset of the last unallocated byte. */ size_t end; /** * #MHD_NO if pool was malloc'ed, #MHD_YES if mmapped (VirtualAlloc'ed for W32). */ int is_mmap; }; /** * Free the memory given by @a ptr. Calls "free(ptr)". This function * should be used to free the username returned by * #MHD_digest_auth_get_username(). * @note Since v0.9.56 * * @param ptr pointer to free. */ _MHD_EXTERN void MHD_free (void *ptr) { free (ptr); } /** * Create a memory pool. * * @param max maximum size of the pool * @return NULL on error */ struct MemoryPool * MHD_pool_create (size_t max) { struct MemoryPool *pool; pool = malloc (sizeof (struct MemoryPool)); if (NULL == pool) return NULL; #if defined(MAP_ANONYMOUS) || defined(_WIN32) if (max <= 32 * 1024) pool->memory = MAP_FAILED; else #if defined(MAP_ANONYMOUS) && !defined(_WIN32) pool->memory = mmap (NULL, max, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0); #elif defined(_WIN32) pool->memory = VirtualAlloc (NULL, max, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE); #endif #else pool->memory = MAP_FAILED; #endif if ( (MAP_FAILED == pool->memory) || (NULL == pool->memory)) { pool->memory = malloc (max); if (NULL == pool->memory) { free (pool); return NULL; } pool->is_mmap = MHD_NO; } else { pool->is_mmap = MHD_YES; } pool->pos = 0; pool->end = max; pool->size = max; return pool; } /** * Destroy a memory pool. * * @param pool memory pool to destroy */ void MHD_pool_destroy (struct MemoryPool *pool) { if (NULL == pool) return; if (MHD_NO == pool->is_mmap) free (pool->memory); else #if defined(MAP_ANONYMOUS) && !defined(_WIN32) munmap (pool->memory, pool->size); #elif defined(_WIN32) VirtualFree (pool->memory, 0, MEM_RELEASE); #else abort (); #endif free (pool); } /** * Check how much memory is left in the @a pool * * @param pool pool to check * @return number of bytes still available in @a pool */ size_t MHD_pool_get_free (struct MemoryPool *pool) { return (pool->end - pool->pos); } /** * Allocate size bytes from the pool. * * @param pool memory pool to use for the operation * @param size number of bytes to allocate * @param from_end allocate from end of pool (set to #MHD_YES); * use this for small, persistent allocations that * will never be reallocated * @return NULL if the pool cannot support size more * bytes */ void * MHD_pool_allocate (struct MemoryPool *pool, size_t size, int from_end) { void *ret; size_t asize; asize = ROUND_TO_ALIGN (size); if ( (0 == asize) && (0 != size) ) return NULL; /* size too close to SIZE_MAX */ if ( (pool->pos + asize > pool->end) || (pool->pos + asize < pool->pos)) return NULL; if (from_end == MHD_YES) { ret = &pool->memory[pool->end - asize]; pool->end -= asize; } else { ret = &pool->memory[pool->pos]; pool->pos += asize; } return ret; } /** * Reallocate a block of memory obtained from the pool. * This is particularly efficient when growing or * shrinking the block that was last (re)allocated. * If the given block is not the most recently * (re)allocated block, the memory of the previous * allocation may be leaked until the pool is * destroyed (and copying the data maybe required). * * @param pool memory pool to use for the operation * @param old the existing block * @param old_size the size of the existing block * @param new_size the new size of the block * @return new address of the block, or * NULL if the pool cannot support @a new_size * bytes (old continues to be valid for @a old_size) */ void * MHD_pool_reallocate (struct MemoryPool *pool, void *old, size_t old_size, size_t new_size) { void *ret; size_t asize; asize = ROUND_TO_ALIGN (new_size); if ( (0 == asize) && (0 != new_size) ) return NULL; /* new_size too close to SIZE_MAX */ if ( (pool->end < old_size) || (pool->end < asize) ) return NULL; /* unsatisfiable or bogus request */ if ( (pool->pos >= old_size) && (&pool->memory[pool->pos - old_size] == old) ) { /* was the previous allocation - optimize! */ if (pool->pos + asize - old_size <= pool->end) { /* fits */ pool->pos += asize - old_size; if (asize < old_size) /* shrinking - zero again! */ memset (&pool->memory[pool->pos], 0, old_size - asize); return old; } /* does not fit */ return NULL; } if (asize <= old_size) return old; /* cannot shrink, no need to move */ if ((pool->pos + asize >= pool->pos) && (pool->pos + asize <= pool->end)) { /* fits */ ret = &pool->memory[pool->pos]; if (0 != old_size) memmove (ret, old, old_size); pool->pos += asize; return ret; } /* does not fit */ return NULL; } /** * Clear all entries from the memory pool except * for @a keep of the given @a size. The pointer * returned should be a buffer of @a new_size where * the first @a copy_bytes are from @a keep. * * @param pool memory pool to use for the operation * @param keep pointer to the entry to keep (maybe NULL) * @param copy_bytes how many bytes need to be kept at this address * @param new_size how many bytes should the allocation we return have? * (should be larger or equal to @a copy_bytes) * @return addr new address of @a keep (if it had to change) */ void * MHD_pool_reset (struct MemoryPool *pool, void *keep, size_t copy_bytes, size_t new_size) { if ( (NULL != keep) && (keep != pool->memory) ) { if (0 != copy_bytes) memmove (pool->memory, keep, copy_bytes); keep = pool->memory; } pool->end = pool->size; /* technically not needed, but safer to zero out */ if (pool->size > copy_bytes) memset (&pool->memory[copy_bytes], 0, pool->size - copy_bytes); if (NULL != keep) pool->pos = ROUND_TO_ALIGN (new_size); return keep; } /* end of memorypool.c */