/* * Copyright (c) 2016, NVIDIA CORPORATION. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and/or associated documentation files (the * "Materials"), to deal in the Materials without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Materials, and to * permit persons to whom the Materials are furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * unaltered in all copies or substantial portions of the Materials. * Any additions, deletions, or changes to the original source files * must be clearly indicated in accompanying documentation. * * If only executable code is distributed, then the accompanying * documentation must state that "this software is based in part on the * work of the Khronos Group." * * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. */ #include #include #include #include #include #include #include "dummy/EGL_dummy.h" #include "egl_test_utils.h" int checkError(EGLint expectedError); int main(int argc, char **argv) { EGLDisplay dpy; static const EGLint ERROR_ATTRIBS[] = { EGL_CREATE_CONTEXT_FAIL, EGL_BAD_MATCH, EGL_NONE }; loadEGLExtensions(); // Make sure the last error starts out as EGL_SUCCESS. printf("Checking initial state.\n"); checkError(EGL_SUCCESS); dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); checkError(EGL_SUCCESS); // Test a function call where libEGL.so will set an error on its own. printf("Checking error in libEGL\n"); eglGetCurrentSurface(EGL_NONE); checkError(EGL_BAD_PARAMETER); // Test an error set through a dispatch stub in libEGL.so. printf("Testing eglCreateContext with invalid display\n"); eglCreateContext(EGL_NO_DISPLAY, NULL, EGL_NO_CONTEXT, NULL); checkError(EGL_BAD_DISPLAY); // Test a dispatch stub, with the error set in the vendor library. Note // that this case should be identical for a vendor-provided dispatch // function or one from libEGL.so. printf("Testing eglCreateContext, vendor error\n"); eglCreateContext(dpy, NULL, EGL_NO_CONTEXT, ERROR_ATTRIBS); checkError(EGL_BAD_MATCH); // Test an error set through a vendor-provided dispatch stub. This is // different from the eglCreateContext error because the vendor-provided // stub has to set the error through the setEGLError callback. printf("Testing eglTestDispatchDisplay with invalid display\n"); ptr_eglTestDispatchDisplay(EGL_NO_DISPLAY, DUMMY_COMMAND_GET_VENDOR_NAME, 0); checkError(EGL_BAD_DISPLAY); // Same, but with a valid display. printf("Testing eglTestDispatchDisplay with valid display\n"); ptr_eglTestDispatchDisplay(dpy, DUMMY_COMMAND_GET_VENDOR_NAME, 0); checkError(EGL_SUCCESS); return 0; } int checkError(EGLint expectedError) { EGLint error = eglGetError(); if (error != expectedError) { printf("Got wrong error: Expected 0x%04x, got 0x%04x\n", expectedError, error); exit(1); } // Calling eglGetError should also clear the last error, so make sure the // next call returns EGL_SUCCESS. error = eglGetError(); if (error != EGL_SUCCESS) { printf("Got wrong error: Expected 0x%04x, got EGL_SUCCESS\n", expectedError); exit(1); } return 0; }