static char _clar_path[4096]; static int is_valid_tmp_path(const char *path) { STAT_T st; if (stat(path, &st) != 0) return 0; if (!S_ISDIR(st.st_mode)) return 0; return (access(path, W_OK) == 0); } static int find_tmp_path(char *buffer, size_t length) { #ifndef _WIN32 static const size_t var_count = 5; static const char *env_vars[] = { "CLAR_TMP", "TMPDIR", "TMP", "TEMP", "USERPROFILE" }; size_t i; for (i = 0; i < var_count; ++i) { const char *env = getenv(env_vars[i]); if (!env) continue; if (is_valid_tmp_path(env)) { strncpy(buffer, env, length); return 0; } } /* If the environment doesn't say anything, try to use /tmp */ if (is_valid_tmp_path("/tmp")) { strncpy(buffer, "/tmp", length); return 0; } #else DWORD env_len = GetEnvironmentVariable("CLAR_TMP", buffer, (DWORD)length); if (env_len > 0 && env_len < (DWORD)length) return 0; if (GetTempPath((DWORD)length, buffer)) return 0; #endif /* This system doesn't like us, try to use the current directory */ if (is_valid_tmp_path(".")) { strncpy(buffer, ".", length); return 0; } return -1; } static void clar_unsandbox(void) { if (_clar_path[0] == '\0') return; cl_must_pass(chdir("..")); fs_rm(_clar_path); } static int build_sandbox_path(void) { #ifdef CLAR_TMPDIR const char path_tail[] = CLAR_TMPDIR "_XXXXXX"; #else const char path_tail[] = "clar_tmp_XXXXXX"; #endif size_t len; if (find_tmp_path(_clar_path, sizeof(_clar_path)) < 0) return -1; len = strlen(_clar_path); #ifdef _WIN32 { /* normalize path to POSIX forward slashes */ size_t i; for (i = 0; i < len; ++i) { if (_clar_path[i] == '\\') _clar_path[i] = '/'; } } #endif if (_clar_path[len - 1] != '/') { _clar_path[len++] = '/'; } strncpy(_clar_path + len, path_tail, sizeof(_clar_path) - len); #if defined(__MINGW32__) if (_mktemp(_clar_path) == NULL) return -1; if (mkdir(_clar_path, 0700) != 0) return -1; #elif defined(_WIN32) if (_mktemp_s(_clar_path, sizeof(_clar_path)) != 0) return -1; if (mkdir(_clar_path, 0700) != 0) return -1; #else if (mkdtemp(_clar_path) == NULL) return -1; #endif return 0; } static int clar_sandbox(void) { if (_clar_path[0] == '\0' && build_sandbox_path() < 0) return -1; if (chdir(_clar_path) != 0) return -1; return 0; } const char *clar_sandbox_path(void) { return _clar_path; }