/* Copyright (C) 2001 by Andrew Zabolotny This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __RGBPIXEL_H__ #define __RGBPIXEL_H__ #ifdef HAVE_ENDIAN_H # include #endif #ifndef __LITTLE_ENDIAN # define __LITTLE_ENDIAN 1234 #endif #ifndef __BIG_ENDIAN # define __BIG_ENDIAN 4321 #endif #if !defined __BYTE_ORDER # if defined _HOST_BIG_ENDIAN || defined __BIG_ENDIAN__ || defined WORDS_BIGENDIAN || defined __sgi__ || defined __sgi || defined __powerpc__ || defined sparc || defined __ppc__ || defined __s390__ || defined __s390x__ # define __BYTE_ORDER __BIG_ENDIAN # else # define __BYTE_ORDER __LITTLE_ENDIAN # endif #else # define __BYTE_ORDER __LITTLE_ENDIAN #endif // For optimized performance, we sometimes handle all R/G/B values simultaneously #if __BYTE_ORDER == __BIG_ENDIAN # define RGB_MASK 0xffffff00 #else # define RGB_MASK 0x00ffffff #endif /** * An RGB pixel. Besides R,G,B color components this structure also * contains the Alpha channel component, which is used in images * (that potentially have an alpha channel). */ struct RGBpixel { /// The red, green, blue and alpha components unsigned char red, green, blue, alpha; /// Constructor (initialize to zero, alpha to 255) RGBpixel () /* : red(0), green(0), blue(0), alpha(255) {} */ { *(unsigned *)this = (unsigned)~RGB_MASK; } /// Copy constructor RGBpixel (const RGBpixel& p) /* : red (p.red), green (p.green), blue (p.blue), alpha (p.alpha) {} */ { *(unsigned *)this = *(unsigned *)&p; } /// Initialize the pixel with some R/G/B value RGBpixel (int r, int g, int b) : red (r), green (g), blue (b), alpha (255) {} /// Compare with an RGBpixel (including alpha value) bool operator == (const RGBpixel& p) const /* { return (p.red == red) && (p.green == green) && (p.blue == blue); } */ { return *(unsigned *)this == *(unsigned *)&p; } /// Check if the RGBpixel is not equal to another RGBpixel (including alpha) bool operator != (const RGBpixel& p) const { return !operator == (p); } /// Compare with another RGBpixel, but don't take alpha into account bool eq (const RGBpixel& p) const { return ((*(unsigned *)this) & RGB_MASK) == ((*(unsigned *)&p) & RGB_MASK); } /// Get the pixel intensity int Intensity () { return (red + green + blue) / 3; } /// Assign given red/green/blue values to this pixel void Set (const int r, const int g, const int b) { red = r; green = g; blue = b; alpha = 255; } /// Assign given red/green/blue/alpha values to this pixel void Set (const int r, const int g, const int b, const int a) { red = r; green = g; blue = b; alpha = a; } void Set (const RGBpixel& p) /* : red (p.red), green (p.green), blue (p.blue), alpha (p.alpha) {} */ { *(unsigned *)this = *(unsigned *)&p; } }; // We don't need RGB_MASK anymore #undef RGB_MASK /** * Eye sensivity to different color components, from NTSC grayscale equation. * The coefficients are multiplied by 100 and rounded towards nearest integer, * to facilitate integer math. The squared coefficients are also multiplied * by 100 and rounded to nearest integer (thus 173 == 1.73, 242 == 2.42 etc). */ /// Red component sensivity #define R_COEF 173 /// Green component sensivity #define G_COEF 242 /// Blue component sensivity #define B_COEF 107 #endif // RGBPIXEL_H__