Blame source/uds/indexState.h

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/*
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 * Copyright (c) 2020 Red Hat, Inc.
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 * 
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 * 
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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 * 02110-1301, USA. 
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 *
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 * $Id: //eng/uds-releases/jasper/src/uds/indexState.h#5 $
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 */
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#ifndef INDEX_STATE_H
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#define INDEX_STATE_H 1
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#include "buffer.h"
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#include "indexComponent.h"
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/**
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 * Used here and in SingleFileLayout.
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 **/
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typedef enum {
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  IS_SAVE,
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  IS_CHECKPOINT,
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  NO_SAVE = 9999,
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} IndexSaveType;
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/*
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 * Used in getStateIndexStateBuffer to identify whether the index state buffer
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 * is for the index being loaded or the index being saved.
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 */
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typedef enum {
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  IO_READ  = 0x1,
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  IO_WRITE = 0x2,
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} IOAccessMode;
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/**
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 * The index state structure controls the loading and saving of the index
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 * state.
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 **/
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typedef struct indexState {
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  struct indexLayout *layout;
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  unsigned int        zoneCount;  // number of index zones to use
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  unsigned int        loadZones;
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  unsigned int        loadSlot;
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  unsigned int        saveSlot;
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  unsigned int        count;     // count of registered entries (<= length)
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  unsigned int        length;    // total span of array allocation
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  bool                saving;    // incremental save in progress
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  IndexComponent     *entries[]; // array of index component entries
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} IndexState;
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/**
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 * Make an index state object,
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 *
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 * @param [in]  layout         The index layout.
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 * @param [in]  numZones       The number of zones to use.
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 * @param [in]  maxComponents  The maximum number of components to be handled.
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 * @param [out] statePtr       Where to store the index state object.
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 *
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 * @return UDS_SUCCESS or an error code
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 **/
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int makeIndexState(struct indexLayout  *layout,
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                   unsigned int         numZones,
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                   unsigned int         maxComponents,
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                   IndexState         **statePtr)
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  __attribute__((warn_unused_result));
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/**
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 * Free an index state (generically).
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 *
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 * @param statePtr      The pointer to the index state to be freed and
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 *                      set to NULL.
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 **/
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void freeIndexState(IndexState **statePtr);
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/**
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 * Add an index component to an index state.
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 *
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 * @param state     The index directory in which to add this component.
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 * @param info      The index component file specification.
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 * @param data      The per-component data structure.
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 * @param context   The load/save context of the component.
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 *
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 * @return          UDS_SUCCESS or an error code.
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 **/
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int addIndexStateComponent(IndexState               *state,
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                           const IndexComponentInfo *info,
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                           void                     *data,
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                           void                     *context)
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  __attribute__((warn_unused_result));
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/**
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 * Load index state
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 *
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 * @param state      The index state.
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 * @param replayPtr  If set, the place to hold whether a replay is required.
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 *
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 * @return           UDS_SUCCESS or error
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 **/
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int loadIndexState(IndexState *state, bool *replayPtr)
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  __attribute__((warn_unused_result));
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/**
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 * Save the current index state, including the open chapter.
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 *
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 * @param state         The index state.
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 *
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 * @return              UDS_SUCCESS or error
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 **/
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int saveIndexState(IndexState *state) __attribute__((warn_unused_result));
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/**
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 *  Prepare to save the index state.
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 *
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 *  @param state     the index state
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 *  @param saveType  whether a checkpoint or save
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 *
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 *  @return UDS_SUCCESS or an error code
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 **/
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int prepareToSaveIndexState(IndexState *state, IndexSaveType saveType)
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  __attribute__((warn_unused_result));
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/**
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 * Write index checkpoint non-incrementally (for testing).
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 *
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 * @param state         The index state.
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 *
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 * @return              UDS_SUCCESS or error
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 **/
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int writeIndexStateCheckpoint(IndexState *state)
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  __attribute__((warn_unused_result));
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/**
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 * Sets up an index state checkpoint which will proceed incrementally.
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 * May create the directory but does not actually write any data.
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 *
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 * @param state         The index state.
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 *
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 * @return              UDS_SUCCESS or an error code.
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 **/
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int startIndexStateCheckpoint(IndexState *state)
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  __attribute__((warn_unused_result));
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/**
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 * Perform operations on index state checkpoints that are synchronized to
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 * the chapter writer thread.
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 *
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 * @param state         The index state.
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 *
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 * @return              UDS_SUCCESS or an error code.
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 **/
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int performIndexStateCheckpointChapterSynchronizedSaves(IndexState *state)
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  __attribute__((warn_unused_result));
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/**
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 * Performs zone-specific (and, for zone 0, general) incremental checkpointing.
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 *
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 * @param [in]  state           The index state.
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 * @param [in]  zone            The zone number.
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 * @param [out] completed       Set to whether the checkpoint has completed
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 *                              for this zone.
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 *
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 * @return              UDS_SUCCESS or an error code.
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 **/
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int performIndexStateCheckpointInZone(IndexState       *state,
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                                      unsigned int      zone,
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                                      CompletionStatus *completed)
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  __attribute__((warn_unused_result));
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/**
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 * Force the completion of an incremental index state checkpoint
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 * for a particular zone.
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 *
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 * @param [in] state    The index state.
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 * @param [in]  zone            The zone number.
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 * @param [out] completed       Set to whether the checkpoint has completed
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 *                              for this zone.
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 *
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 * @return              UDS_SUCCESS or an error code.
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 **/
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int finishIndexStateCheckpointInZone(IndexState       *state,
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                                     unsigned int      zone,
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                                     CompletionStatus *completed)
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  __attribute__((warn_unused_result));
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/**
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 * Force the completion of an incremental index state checkpoint once
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 * all zones are completed.
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 *
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 * @param [in] state    The index state.
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 *
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 * @return              UDS_SUCCESS or an error code.
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 **/
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int finishIndexStateCheckpoint(IndexState *state)
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  __attribute__((warn_unused_result));
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/**
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 * Aborts an index state checkpoint which is proceeding incrementally
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 * for a particular zone.
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 *
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 * @param [in]  state           The index state.
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 * @param [in]  zone            The zone number.
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 * @param [out] completed       Set to whether the checkpoint has completed or
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 *                              aborted for this zone.
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 *
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 * @return              UDS_SUCCESS or an error code.
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 **/
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int abortIndexStateCheckpointInZone(IndexState       *state,
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                                    unsigned int      zone,
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                                    CompletionStatus *completed);
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/**
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 * Aborts an index state checkpoint which is proceeding incrementally,
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 * once all the zones are aborted.
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 *
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 * @param [in]  state   The index state.
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 *
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 * @return              UDS_SUCCESS or an error code.
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 **/
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int abortIndexStateCheckpoint(IndexState *state);
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/**
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 * Remove or disable the index state data, for testing.
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 *
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 * @param state         The index state
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 *
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 * @return UDS_SUCCESS or an error code
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 *
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 * @note the return value of this function is frequently ignored
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 **/
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int discardIndexStateData(IndexState *state);
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/**
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 * Discard the last index state save, for testing.
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 *
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 * @param state         The index state
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 *
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 * @return UDS_SUCCESS or an error code
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 *
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 * @note the return value of this function is frequently ignored
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 **/
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int discardLastIndexStateSave(IndexState *state);
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/**
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 * Find index component, for testing.
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 *
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 * @param state The index state
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 * @param info  The index component file specification
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 *
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 * @return      The index component, or NULL if not found
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 **/
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IndexComponent *findIndexComponent(const IndexState         *state,
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                                   const IndexComponentInfo *info)
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  __attribute__((warn_unused_result));
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/**
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 * Get the indexStateBuffer for a specified mode.
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 *
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 * @param state      The index state.
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 * @param mode       One of IO_READ or IO_WRITE.
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 *
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 * @return the index state buffer
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 **/
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Buffer *getStateIndexStateBuffer(IndexState *state, IOAccessMode mode)
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  __attribute__((warn_unused_result));
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/**
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 * Open a BufferedReader for a specified state, kind, and zone.
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 * This helper function is used by IndexComponent.
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 *
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 * @param state      The index state.
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 * @param kind       The kind if index save region to open.
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 * @param zone       The zone number for the region.
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 * @param readerPtr  Where to store the BufferedReader.
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 *
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 * @return UDS_SUCCESS or an error code.
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 **/
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int openStateBufferedReader(IndexState      *state,
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                            RegionKind       kind,
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                            unsigned int     zone,
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                            BufferedReader **readerPtr)
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  __attribute__((warn_unused_result));
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/**
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 * Open a BufferedWriter for a specified state, kind, and zone.
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 * This helper function is used by IndexComponent.
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 *
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 * @param state      The index state.
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 * @param kind       The kind if index save region to open.
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 * @param zone       The zone number for the region.
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 * @param writerPtr  Where to store the BufferedWriter.
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 *
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 * @return UDS_SUCCESS or an error code.
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 **/
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int openStateBufferedWriter(IndexState      *state,
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                            RegionKind       kind,
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                            unsigned int     zone,
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                            BufferedWriter **writerPtr)
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  __attribute__((warn_unused_result));
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#endif // INDEX_STATE_H