/* * Soft: Keepalived is a failover program for the LVS project * . It monitor & manipulate * a loadbalanced server pool using multi-layer checks. * In addition it provides a VRRPv2 & VRRPv3 stack. * * Author: Alexandre Cassen, * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. * * Copyright (C) 2018 Alexandre Cassen, */ #ifndef _LIST_HEAD_H #define _LIST_HEAD_H #include #include #include "container.h" /* * These are non-NULL pointers that will result in page faults * under normal circumstances, used to verify that nobody uses * non-initialized list entries. */ #define LIST_POISON1 ((void *) 0x00100100) #define LIST_POISON2 ((void *) 0x00200200) /* * Simple doubly linked list implementation. * * Some of the internal functions ("__xxx") are useful when * manipulating whole lists rather than single entries, as * sometimes we already know the next/prev entries and we can * generate better code by using them directly rather than * using the generic single-entry routines. */ typedef struct list_head { struct list_head *next, *prev; } list_head_t; /* Simple initializer */ #define LIST_HEAD_INITIALIZER(name) { &(name), &(name) } #define LIST_HEAD_INITIALIZE(name) \ list_head_t name = LIST_HEAD_INITIALIZER(name) #define INIT_LIST_HEAD(ptr) do { \ (ptr)->next = (ptr); (ptr)->prev = (ptr); \ } while (0) /* * Insert a new entry between two known consecutive entries. * * This is only for internal list manipulation where we know * the prev/next entries already! */ static inline void __list_add(struct list_head *new, struct list_head *prev, struct list_head *next) { next->prev = new; new->next = next; new->prev = prev; prev->next = new; } /** * list_head_add - add a new entry * @new: new entry to be added * @head: list head to add it after * * Insert a new entry after the specified head. * This is good for implementing stacks. */ static inline void list_head_add(struct list_head *new, struct list_head *head) { __list_add(new, head, head->next); } // list_head_add_tail /** * list_add_tail - add a new entry * @new: new entry to be added * @head: list head to add it before * * Insert a new entry before the specified head. * This is useful for implementing queues. */ static inline void list_add_tail(struct list_head *new, struct list_head *head) { __list_add(new, head->prev, head); } /* * Delete a list entry by making the prev/next entries * point to each other. * * This is only for internal list manipulation where we know * the prev/next entries already! */ static inline void __list_del(struct list_head * prev, struct list_head * next) { next->prev = prev; prev->next = next; } /** * list_del - deletes entry from list. * @entry: the element to delete from the list. * Note: list_empty on entry does not return true after this, the entry is * in an undefined state. */ static inline void list_head_del(struct list_head *entry) { __list_del(entry->prev, entry->next); entry->next = LIST_POISON1; entry->prev = LIST_POISON2; } /** * list_del_init - deletes entry from list and reinitialize it. * @entry: the element to delete from the list. */ static inline void list_del_init(struct list_head *entry) { __list_del(entry->prev, entry->next); INIT_LIST_HEAD(entry); } /** * list_move - delete from one list and add as another's head * @lst: the entry to move * @head: the head that will precede our entry */ static inline void list_move(struct list_head *lst, struct list_head *head) { __list_del(lst->prev, lst->next); list_head_add(lst, head); } /** * list_move_tail - delete from one list and add as another's tail * @lst: the entry to move * @head: the head that will follow our entry */ static inline void list_move_tail(struct list_head *lst, struct list_head *head) { __list_del(lst->prev, lst->next); list_add_tail(lst, head); } /** * list_is_first - tests whether @list is the first entry in list @head * @lst: the entry to test * @head: the head of the list */ static inline int list_is_first(const struct list_head *lst, const struct list_head *head) { return lst->prev == head; } /** * list_is_last - tests whether @list is the last entry in list @head * @lst: the entry to test * @head: the head of the list */ static inline int list_is_last(const struct list_head *lst, const struct list_head *head) { return lst->next == head; } /** * list_empty - tests whether a list is empty * @head: the list to test. */ static inline int list_empty(const struct list_head *head) { return head->next == head; } /** * list_copy - copy one list to another * @dst: the destination list * @src: the source list */ static inline void list_copy(struct list_head *dst, struct list_head *src) { if (list_empty(src)) INIT_LIST_HEAD(dst); else { *dst = *src; dst->next->prev = dst; dst->prev->next = dst; } } static inline void __list_splice(struct list_head *lst, struct list_head *head) { struct list_head *first = lst->next; struct list_head *last = lst->prev; struct list_head *at = head->next; first->prev = head; head->next = first; last->next = at; at->prev = last; } /** * list_splice - join two lists * @lst: the new list to add. * @head: the place to add it in the first list. */ static inline void list_splice(struct list_head *lst, struct list_head *head) { if (!list_empty(lst)) __list_splice(lst, head); } /** * list_splice_init - join two lists and reinitialise the emptied list. * @list: the new list to add. * @head: the place to add it in the first list. * * The list at @list is reinitialised */ static inline void list_splice_init(struct list_head *lst, struct list_head *head) { if (!list_empty(lst)) { __list_splice(lst, head); INIT_LIST_HEAD(lst); } } /** * list_sort - merge sort elements of a list. * @head: the head of the list. * @cmp: the function used to compare to list nodes. */ void list_sort(struct list_head *head, int (*cmp)(struct list_head *a, struct list_head *b)); /** * list_entry - get the struct for this entry * @ptr: the &struct list_head pointer. * @type: the type of the struct this is embedded in. * @member: the name of the list_struct within the struct. */ #define list_entry(ptr, type, member) \ container_of(ptr, type, member) /** * list_first_entry - get the first element from a list * @ptr: the list head to take the element from. * @type: the type of the struct this is embedded in. * @member: the name of the list_struct within the struct. * * Note, that list is expected to be not empty. */ #define list_first_entry(ptr, type, member) \ list_entry((ptr)->next, type, member) /** * list_last_entry - get the last element from a list * @ptr: the list head to take the element from. * @type: the type of the struct this is embedded in. * @member: the name of the list_struct within the struct. * * Note, that list is expected to be not empty. */ #define list_last_entry(ptr, type, member) \ list_entry((ptr)->prev, type, member) /** * list_for_each - iterate over a list * @pos: the &struct list_head to use as a loop counter. * @head: the head for your list. */ #define list_for_each(pos, head) \ for (pos = (head)->next; pos != (head); \ pos = pos->next) // __list_for_each isn't different /** * __list_for_each - iterate over a list * @pos: the &struct list_head to use as a loop counter. * @head: the head for your list. * * This variant differs from list_for_each() in that it's the * simplest possible list iteration code, no prefetching is done. * Use this for code that knows the list to be very short (empty * or 1 entry) most of the time. */ #define __list_for_each(pos, head) \ for (pos = (head)->next; pos != (head); pos = pos->next) /** * list_for_each_prev - iterate over a list backwards * @pos: the &struct list_head to use as a loop counter. * @head: the head for your list. */ #define list_for_each_prev(pos, head) \ for (pos = (head)->prev; pos != (head); \ pos = pos->prev) /** * list_for_each_safe - iterate over a list safe against removal of list entry * @pos: the &struct list_head to use as a loop counter. * @n: another &struct list_head to use as temporary storage * @head: the head for your list. */ #define list_for_each_safe(pos, n, head) \ for (pos = (head)->next, n = pos->next; pos != (head); \ pos = n, n = pos->next) /** * list_for_each_entry - iterate over list of given type * @pos: the type * to use as a loop counter. * @head: the head for your list. * @member: the name of the list_struct within the struct. */ #define list_for_each_entry(pos, head, member) \ for (pos = list_entry((head)->next, typeof(*pos), member); \ &pos->member != (head); \ pos = list_entry(pos->member.next, typeof(*pos), member)) /** * list_for_each_entry_reverse - iterate backwards over list of given type. * @pos: the type * to use as a loop counter. * @head: the head for your list. * @member: the name of the list_struct within the struct. */ #define list_for_each_entry_reverse(pos, head, member) \ for (pos = list_entry((head)->prev, typeof(*pos), member); \ &pos->member != (head); \ pos = list_entry(pos->member.prev, typeof(*pos), member)) /** * list_for_each_entry_continue - iterate over list of given type * continuing after existing point * @pos: the type * to use as a loop counter. * @head: the head for your list. * @member: the name of the list_struct within the struct. */ #define list_for_each_entry_continue(pos, head, member) \ for (pos = list_entry(pos->member.next, typeof(*pos), member); \ &pos->member != (head); \ pos = list_entry(pos->member.next, typeof(*pos), member)) /** * list_for_each_entry_continue_reverse - iterate backwards from the given point * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Start to iterate over list of given type backwards, continuing after * the current position. */ #define list_for_each_entry_continue_reverse(pos, head, member) \ for (pos = list_entry(pos->member.prev, typeof(*pos), member); \ &pos->member != (head); \ pos = list_entry(pos->member.prev, typeof(*pos), member)) /** * list_for_each_entry_from - iterate over list of given type from the current point * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Iterate over list of given type, continuing from current position. */ #define list_for_each_entry_from(pos, head, member) \ for (; &pos->member != (head); \ pos = list_entry(pos->member.next, typeof(*pos), member)) /** * list_for_each_entry_from - iterate over list of given type from the current point * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Iterate over list of given type, continuing from current position. */ #define list_for_each_entry_from_reverse(pos, head, member) \ for (; &pos->member != (head); \ pos = list_entry(pos->member.prev, typeof(*pos), member)) /** * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry * @pos: the type * to use as a loop counter. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_struct within the struct. */ // Try the alternative #define list_for_each_entry_safe(pos, n, head, member) \ for (pos = list_entry((head)->next, typeof(*pos), member), \ n = list_entry(pos->member.next, typeof(*pos), member); \ &pos->member != (head); \ pos = n, n = list_entry(n->member.next, typeof(*n), member)) /* * Double linked lists with a single pointer list head. * Mostly useful for hash tables where the two pointer list head is * too wasteful. * You lose the ability to access the tail in O(1). */ typedef struct hlist_head { struct hlist_node *first; } hlist_head_t; typedef struct hlist_node { struct hlist_node *next, **pprev; } hlist_node_t; #define HLIST_HEAD_INITIALIZER { .first = NULL } #define HLIST_HEAD_INITIALIZE(name) \ hlist_head_t name = { .first = NULL } #define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL) #define INIT_HLIST_NODE(ptr) ((ptr)->next = NULL, (ptr)->pprev = NULL) static __inline__ int hlist_unhashed(const struct hlist_node *h) { return !h->pprev; } static __inline__ int hlist_empty(const struct hlist_head *h) { return !h->first; } static __inline__ void __hlist_del(struct hlist_node *n) { struct hlist_node *next = n->next; struct hlist_node **pprev = n->pprev; *pprev = next; if (next) next->pprev = pprev; } static __inline__ void hlist_del(struct hlist_node *n) { __hlist_del(n); n->next = LIST_POISON1; n->pprev = LIST_POISON2; } static __inline__ void hlist_del_init(struct hlist_node *n) { if (n->pprev) { __hlist_del(n); INIT_HLIST_NODE(n); } } static __inline__ void hlist_add_head(struct hlist_node *n, struct hlist_head *h) { struct hlist_node *first = h->first; n->next = first; if (first) first->pprev = &n->next; h->first = n; n->pprev = &h->first; } static __inline__ void hlist_add_before(struct hlist_node *n, struct hlist_node *next) { n->pprev = next->pprev; n->next = next; next->pprev = &n->next; *(n->pprev) = n; } static __inline__ void hlist_add_after(struct hlist_node *n, struct hlist_node *next) { next->next = n->next; n->next = next; next->pprev = &n->next; if (next->next) next->next->pprev = &next->next; } #define hlist_entry(ptr, type, member) container_of(ptr,type,member) #define hlist_for_each(pos, head) \ for (pos = (head)->first; pos; pos = pos->next) #define hlist_for_each_safe(pos, n, head) \ for (pos = (head)->first; n = pos ? pos->next : 0, pos; \ pos = n) /** * hlist_for_each_entry - iterate over list of given type * @tpos: the type * to use as a loop counter. * @pos: the &struct hlist_node to use as a loop counter. * @head: the head for your list. * @member: the name of the hlist_node within the struct. */ #define hlist_for_each_entry(tpos, pos, head, member) \ for (pos = (head)->first; \ pos && \ ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \ pos = pos->next) /** * hlist_for_each_entry_continue - iterate over a hlist continuing after existing point * @tpos: the type * to use as a loop counter. * @pos: the &struct hlist_node to use as a loop counter. * @member: the name of the hlist_node within the struct. */ #define hlist_for_each_entry_continue(tpos, pos, member) \ for (pos = (pos)->next; \ pos && \ ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \ pos = pos->next) /** * hlist_for_each_entry_from - iterate over a hlist continuing from existing point * @tpos: the type * to use as a loop counter. * @pos: the &struct hlist_node to use as a loop counter. * @member: the name of the hlist_node within the struct. */ #define hlist_for_each_entry_from(tpos, pos, member) \ for (; pos && \ ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \ pos = pos->next) /** * hlist_for_each_entry_safe - iterate over list of given type safe against removal of list entry * @tpos: the type * to use as a loop counter. * @pos: the &struct hlist_node to use as a loop counter. * @n: another &struct hlist_node to use as temporary storage * @head: the head for your list. * @member: the name of the hlist_node within the struct. */ #define hlist_for_each_entry_safe(tpos, pos, n, head, member) \ for (pos = (head)->first; \ pos && ({ n = pos->next; 1; }) && \ ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \ pos = n) #define hlist_insert_sorted(tpos, ntpos, pos, head, smember, hmember, res) \ res = 0; \ tpos = NULL; \ hlist_for_each_entry(tpos, pos, (head), hmember) \ if (ntpos->smember <= tpos->smember) \ break; \ if (tpos) { \ if (ntpos->smember < tpos->smember) \ hlist_add_before(&ntpos->hmember, &tpos->hmember); \ else if (ntpos->smember > tpos->smember) \ hlist_add_after(&tpos->hmember, &ntpos->hmember); \ else \ res = 1; \ } else \ hlist_add_head(&ntpos->hmember, (head)); #endif /* ! _LIST_HEAD_H */