#include #include #include #include "getfd.h" #include #include int main(void) { struct kbentry ke; int i, j, fd; char *console = NULL; /* get console */ fd = getfd(console); for (i = 0; i < MAX_NR_KEYMAPS; i++) { for (j = 0; j < NR_KEYS; j++) { ke.kb_index = j; ke.kb_table = i; ke.kb_value = K_HOLE; if (ioctl(fd, KDSKBENT, (unsigned long)&ke)) { perror("KDSKBENT"); fprintf(stderr, "Error: cannot deallocate or clear keymap %d key %d\n", i, j); return EXIT_FAILURE; } } /* deallocate keymap */ ke.kb_index = 0; ke.kb_table = i; ke.kb_value = K_NOSUCHMAP; if (ioctl(fd, KDSKBENT, (unsigned long)&ke)) { perror("KDSKBENT"); fprintf(stderr, "Error: could not deallocate keymap %d\n", i); return EXIT_FAILURE; } } return EXIT_SUCCESS; }