Blame src/libkeymap/keymap/array.h

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#ifndef LK_ARRAY_H
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#define LK_ARRAY_H
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/**
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 * @brief Basic structure for array implementation.
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 * @details The array is designed to store an arbitrary number of similar items.
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 */
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struct lk_array {
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	void *array;  /**< Data pointer. */
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	size_t memb;  /**< One element size. */
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	size_t count; /**< Number of elements. */
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	size_t total; /**< Total number of allocated elements. */
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};
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int lk_array_init(struct lk_array *a, size_t memb, size_t size);
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int lk_array_free(struct lk_array *a);
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int lk_array_empty(struct lk_array *a);
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int lk_array_append(struct lk_array *a, const void *e);
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int lk_array_set(struct lk_array *a, unsigned int i, const void *e);
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void *lk_array_get(struct lk_array *a, unsigned int i);
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void *lk_array_get_ptr(struct lk_array *a, unsigned int i);
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int lk_array_unset(struct lk_array *a, unsigned int i);
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int lk_array_exists(struct lk_array *a, unsigned int i);
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#endif /* LK_ARRAY_H */