/*
* Copyright (c) 2009-2011, Broadcom Corporation
* Copyright (c) 2014, QLogic Corporation
*
* Written by: Benjamin Li <benli@broadcom.com>
* Based on code example from Adam Dunkels
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by Adam Dunkels.
* 4. The name of the author may not be used to endorse or promote
* products derived from this software without specific prior
* written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/**
* \addtogroup apps
* @{
*/
/**
* \defgroup helloworld Hello, world
* @{
*
* A small example showing how to write applications with
* \ref psock "protosockets".
*/
/**
* \file
* Header file for an example of how to write uIP applications
* with protosockets.
* \author
* Benjamin Li <benli@broadcom.com>
*/
#ifndef __BRCM_ISCSI_H__
#define __BRCM_ISCSI_H__
/* Since this file will be included by uip.h, we cannot include uip.h
here. But we might need to include uipopt.h if we need the u8_t and
u16_t datatypes. */
#include "uipopt.h"
#include "uip.h"
#include "psock.h"
/* Next, we define the hello_world_state structure. This is the state
of our application, and the memory required for this state is
allocated together with each TCP connection. One application state
for each TCP connection. */
struct hello_world_state {
struct psock p;
u8_t inputbuffer[32];
u8_t name[40];
struct uip_udp_conn *conn;
};
/* Finally we define the application function to be called by uIP. */
void brcm_iscsi_appcall(struct uip_stack *ustack);
#ifndef UIP_APPCALL
#define UIP_APPCALL brcm_iscsi_appcall
#endif /* UIP_APPCALL */
void brcm_iscsi_init(void);
#endif /* __BRCM_ISCSI_H__ */
/** @} */
/** @} */