#include "../../include/bpf_api.h" /* Minimal, stand-alone toy map pinning example: * * clang -target bpf -O2 [...] -o bpf_shared.o -c bpf_shared.c * tc filter add dev foo parent 1: bpf obj bpf_shared.o sec egress * tc filter add dev foo parent ffff: bpf obj bpf_shared.o sec ingress * * Both classifier will share the very same map instance in this example, * so map content can be accessed from ingress *and* egress side! * * This example has a pinning of PIN_OBJECT_NS, so it's private and * thus shared among various program sections within the object. * * A setting of PIN_GLOBAL_NS would place it into a global namespace, * so that it can be shared among different object files. A setting * of PIN_NONE (= 0) means no sharing, so each tc invocation a new map * instance is being created. */ struct bpf_elf_map __section_maps map_sh = { .type = BPF_MAP_TYPE_ARRAY, .size_key = sizeof(uint32_t), .size_value = sizeof(uint32_t), .pinning = PIN_OBJECT_NS, /* or PIN_GLOBAL_NS, or PIN_NONE */ .max_elem = 1, }; __section("egress") int emain(struct __sk_buff *skb) { int key = 0, *val; val = map_lookup_elem(&map_sh, &key); if (val) lock_xadd(val, 1); return BPF_H_DEFAULT; } __section("ingress") int imain(struct __sk_buff *skb) { int key = 0, *val; val = map_lookup_elem(&map_sh, &key); if (val) printt("map val: %d\n", *val); return BPF_H_DEFAULT; } BPF_LICENSE("GPL");