Blame src/ibustypes.h

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/* -*- mode: C; c-basic-offset: 4; indent-tabs-mode: nil; -*- */
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/* vim:set et sts=4: */
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/* ibus - The Input Bus
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 * Copyright (C) 2008-2013 Peng Huang <shawn.p.huang@gmail.com>
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 * Copyright (C) 2008-2015 Red Hat, Inc.
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 *
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 * This library is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * This library is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with this library; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301
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 * USA
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 */
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#if !defined (__IBUS_H_INSIDE__) && !defined (IBUS_COMPILATION)
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#error "Only <ibus.h> can be included directly"
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#endif
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#ifndef __IBUS_TYPES_H_
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#define __IBUS_TYPES_H_
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/**
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 * SECTION: ibustypes
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 * @short_description: Generic types for  IBus.
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 * @stability: Stable
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 *
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 * This section consists generic types for IBus, including shift/control key
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 * modifiers,
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 * and a rectangle structure.
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 */
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/**
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 * IBusModifierType:
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 * @IBUS_SHIFT_MASK: Shift  is activated.
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 * @IBUS_LOCK_MASK: Cap Lock is locked.
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 * @IBUS_CONTROL_MASK: Control key is activated.
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 * @IBUS_MOD1_MASK: Modifier 1 (Usually Alt_L (0x40),  Alt_R (0x6c),  Meta_L (0xcd)) activated.
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 * @IBUS_MOD2_MASK: Modifier 2 (Usually Num_Lock (0x4d)) activated.
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 * @IBUS_MOD3_MASK: Modifier 3 activated.
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 * @IBUS_MOD4_MASK: Modifier 4 (Usually Super_L (0xce),  Hyper_L (0xcf)) activated.
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 * @IBUS_MOD5_MASK: Modifier 5 (ISO_Level3_Shift (0x5c),  Mode_switch (0xcb)) activated.
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 * @IBUS_BUTTON1_MASK: Mouse button 1 (left) is activated.
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 * @IBUS_BUTTON2_MASK: Mouse button 2 (middle) is activated.
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 * @IBUS_BUTTON3_MASK: Mouse button 3 (right) is activated.
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 * @IBUS_BUTTON4_MASK: Mouse button 4 (scroll up) is activated.
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 * @IBUS_BUTTON5_MASK: Mouse button 5 (scroll down) is activated.
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 * @IBUS_HANDLED_MASK: Handled mask indicates the event has been handled by ibus.
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 * @IBUS_FORWARD_MASK: Forward mask indicates the event has been forward from ibus.
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 * @IBUS_IGNORED_MASK: It is an alias of IBUS_FORWARD_MASK.
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 * @IBUS_SUPER_MASK: Super (Usually Win) key is activated.
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 * @IBUS_HYPER_MASK: Hyper key is activated.
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 * @IBUS_META_MASK: Meta key is activated.
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 * @IBUS_RELEASE_MASK: Key is released.
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 * @IBUS_MODIFIER_MASK: Modifier mask for the all the masks above.
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 *
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 * Handles key modifier such as control, shift and alt and release event.
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 * Note that nits 15 - 25 are currently unused, while bit 29 is used internally.
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 */
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typedef enum
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{
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    IBUS_SHIFT_MASK    = 1 << 0,
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    IBUS_LOCK_MASK     = 1 << 1,
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    IBUS_CONTROL_MASK  = 1 << 2,
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    IBUS_MOD1_MASK     = 1 << 3,
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    IBUS_MOD2_MASK     = 1 << 4,
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    IBUS_MOD3_MASK     = 1 << 5,
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    IBUS_MOD4_MASK     = 1 << 6,
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    IBUS_MOD5_MASK     = 1 << 7,
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    IBUS_BUTTON1_MASK  = 1 << 8,
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    IBUS_BUTTON2_MASK  = 1 << 9,
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    IBUS_BUTTON3_MASK  = 1 << 10,
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    IBUS_BUTTON4_MASK  = 1 << 11,
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    IBUS_BUTTON5_MASK  = 1 << 12,
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    /* The next few modifiers are used by XKB, so we skip to the end.
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     * Bits 15 - 23 are currently unused. Bit 29 is used internally.
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     */
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    /* ibus mask */
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    IBUS_HANDLED_MASK  = 1 << 24,
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    IBUS_FORWARD_MASK  = 1 << 25,
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    IBUS_IGNORED_MASK  = IBUS_FORWARD_MASK,
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    IBUS_SUPER_MASK    = 1 << 26,
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    IBUS_HYPER_MASK    = 1 << 27,
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    IBUS_META_MASK     = 1 << 28,
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    IBUS_RELEASE_MASK  = 1 << 30,
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    IBUS_MODIFIER_MASK = 0x5f001fff
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} IBusModifierType;
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/**
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 * IBusCapabilite:
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 * @IBUS_CAP_PREEDIT_TEXT: UI is capable to show pre-edit text.
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 * @IBUS_CAP_AUXILIARY_TEXT: UI is capable to show auxiliary text.
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 * @IBUS_CAP_LOOKUP_TABLE: UI is capable to show the lookup table.
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 * @IBUS_CAP_FOCUS: UI is capable to get focus.
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 * @IBUS_CAP_PROPERTY: UI is capable to have property.
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 * @IBUS_CAP_SURROUNDING_TEXT: Client can provide surround text,
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 *  or IME can handle surround text.
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 *
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 * Capability flags of UI.
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 */
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typedef enum {
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    IBUS_CAP_PREEDIT_TEXT       = 1 << 0,
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    IBUS_CAP_AUXILIARY_TEXT     = 1 << 1,
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    IBUS_CAP_LOOKUP_TABLE       = 1 << 2,
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    IBUS_CAP_FOCUS              = 1 << 3,
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    IBUS_CAP_PROPERTY           = 1 << 4,
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    IBUS_CAP_SURROUNDING_TEXT   = 1 << 5,
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} IBusCapabilite;
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/**
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 * IBusPreeditFocusMode:
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 * @IBUS_ENGINE_PREEDIT_CLEAR: pre-edit text is cleared.
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 * @IBUS_ENGINE_PREEDIT_COMMIT: pre-edit text is committed.
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 *
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 * Pre-edit commit mode when the focus is lost.
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 */
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typedef enum {
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    IBUS_ENGINE_PREEDIT_CLEAR   = 0,
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    IBUS_ENGINE_PREEDIT_COMMIT  = 1,
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} IBusPreeditFocusMode;
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/**
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 * IBusOrientation:
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 * @IBUS_ORIENTATION_HORIZONTAL: Horizontal orientation.
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 * @IBUS_ORIENTATION_VERTICAL: Vertival orientation.
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 * @IBUS_ORIENTATION_SYSTEM: Use ibus global orientation setup.
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 *
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 * Orientation of UI.
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 */
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typedef enum {
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    IBUS_ORIENTATION_HORIZONTAL = 0,
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    IBUS_ORIENTATION_VERTICAL   = 1,
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    IBUS_ORIENTATION_SYSTEM     = 2,
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} IBusOrientation;
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/**
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 * IBusBusNameFlag:
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 * @IBUS_BUS_NAME_FLAG_ALLOW_REPLACEMENT:
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 *    same as DBUS_NAME_FLAG_ALLOW_REPLACEMENT	
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 * @IBUS_BUS_NAME_FLAG_REPLACE_EXISTING:
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 *    same as DBUS_NAME_FLAG_REPLACE_EXISTING
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 * @IBUS_BUS_NAME_FLAG_DO_NOT_QUEUE:
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 *    same as DBUS_NAME_FLAG_DO_NOT_QUEUE 
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 */
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typedef enum {
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    IBUS_BUS_NAME_FLAG_ALLOW_REPLACEMENT   = (1 << 0),
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    IBUS_BUS_NAME_FLAG_REPLACE_EXISTING    = (1 << 1),
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    IBUS_BUS_NAME_FLAG_DO_NOT_QUEUE        = (1 << 2),
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} IBusBusNameFlag;
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/**
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 * IBusBusRequestNameReply:
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 * @IBUS_BUS_REQUEST_NAME_REPLY_PRIMARY_OWNER:
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 *    same as DBUS_REQUEST_NAME_REPLY_PRIMARY_OWNER
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 * @IBUS_BUS_REQUEST_NAME_REPLY_IN_QUEUE:
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 *    same as DBUS_REQUEST_NAME_REPLY_IN_QUEUE
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 * @IBUS_BUS_REQUEST_NAME_REPLY_EXISTS:
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 *    same as DBUS_REQUEST_NAME_REPLY_EXISTS
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 * @IBUS_BUS_REQUEST_NAME_REPLY_ALREADY_OWNER:
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 *    same as DBUS_REQUEST_NAME_REPLY_ALREADY_OWNER
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 */
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typedef enum {
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    IBUS_BUS_REQUEST_NAME_REPLY_PRIMARY_OWNER   = 1,
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    IBUS_BUS_REQUEST_NAME_REPLY_IN_QUEUE        = 2,
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    IBUS_BUS_REQUEST_NAME_REPLY_EXISTS          = 3,
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    IBUS_BUS_REQUEST_NAME_REPLY_ALREADY_OWNER   = 4,
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} IBusBusRequestNameReply;
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/**
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 * IBusBusStartServiceByNameReply:
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 * @IBUS_BUS_START_REPLY_SUCCESS:
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 *    same as DBUS_START_REPLY_SUCCESS
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 * @IBUS_BUS_START_REPLY_ALREADY_RUNNING:
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 *    same as DBUS_START_REPLY_ALREADY_RUNNING
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 */
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typedef enum {
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    IBUS_BUS_START_REPLY_SUCCESS = 1,
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    IBUS_BUS_START_REPLY_ALREADY_RUNNING = 2,
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} IBusBusStartServiceByNameReply;
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/**
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 * IBusError:
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 * @IBUS_ERROR_NO_ENGINE:
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 * There is no engine associated with input context.
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 * @IBUS_ERROR_NO_CONFIG:
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 * There is no config module running.
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 * @IBUS_ERROR_FAILED:
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 * General failure.
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 */
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typedef enum {
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    IBUS_ERROR_NO_ENGINE,
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    IBUS_ERROR_NO_CONFIG,
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    IBUS_ERROR_FAILED
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} IBusError;
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/**
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 * IBusRectangle:
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 * @x: x coordinate.
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 * @y: y coordinate.
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 * @width: width of the rectangle.
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 * @height: height of the renctangl.
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 *
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 * Rectangle definition.
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 */
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typedef struct _IBusRectangle IBusRectangle;
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struct _IBusRectangle {
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    gint x;
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    gint y;
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    gint width;
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    gint height;
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};
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/**
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 * IBusFreeFunc:
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 * @object: object to be freed.
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 *
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 * Free function prototype.
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 */
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typedef void (* IBusFreeFunc) (gpointer object);
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/**
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 * IBusInputPurpose:
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 * @IBUS_INPUT_PURPOSE_FREE_FORM: Allow any character
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 * @IBUS_INPUT_PURPOSE_ALPHA: Allow only alphabetic characters
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 * @IBUS_INPUT_PURPOSE_DIGITS: Allow only digits
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 * @IBUS_INPUT_PURPOSE_NUMBER: Edited field expects numbers
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 * @IBUS_INPUT_PURPOSE_PHONE: Edited field expects phone number
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 * @IBUS_INPUT_PURPOSE_URL: Edited field expects URL
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 * @IBUS_INPUT_PURPOSE_EMAIL: Edited field expects email address
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 * @IBUS_INPUT_PURPOSE_NAME: Edited field expects the name of a person
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 * @IBUS_INPUT_PURPOSE_PASSWORD: Like @IBUS_INPUT_PURPOSE_FREE_FORM,
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 * but characters are hidden
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 * @IBUS_INPUT_PURPOSE_PIN: Like @IBUS_INPUT_PURPOSE_DIGITS, but
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 * characters are hidden
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 *
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 * Describes primary purpose of the input context.  This information
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 * is particularly useful to implement intelligent behavior in
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 * engines, such as automatic input-mode switch and text prediction.
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 *
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 * This enumeration may be extended in the future; engines should
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 * interpret unknown values as 'free form'.
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 */
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typedef enum
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{
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  IBUS_INPUT_PURPOSE_FREE_FORM,
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  IBUS_INPUT_PURPOSE_ALPHA,
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  IBUS_INPUT_PURPOSE_DIGITS,
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  IBUS_INPUT_PURPOSE_NUMBER,
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  IBUS_INPUT_PURPOSE_PHONE,
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  IBUS_INPUT_PURPOSE_URL,
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  IBUS_INPUT_PURPOSE_EMAIL,
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  IBUS_INPUT_PURPOSE_NAME,
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  IBUS_INPUT_PURPOSE_PASSWORD,
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  IBUS_INPUT_PURPOSE_PIN
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} IBusInputPurpose;
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/**
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 * IBusInputHints:
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 * @IBUS_INPUT_HINT_NONE: No special behaviour suggested
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 * @IBUS_INPUT_HINT_SPELLCHECK: Suggest checking for typos
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 * @IBUS_INPUT_HINT_NO_SPELLCHECK: Suggest not checking for typos
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 * @IBUS_INPUT_HINT_WORD_COMPLETION: Suggest word completion
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 * @IBUS_INPUT_HINT_LOWERCASE: Suggest to convert all text to lowercase
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 * @IBUS_INPUT_HINT_UPPERCASE_CHARS: Suggest to capitalize all text
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 * @IBUS_INPUT_HINT_UPPERCASE_WORDS: Suggest to capitalize the first
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 *     character of each word
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 * @IBUS_INPUT_HINT_UPPERCASE_SENTENCES: Suggest to capitalize the
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 *     first word of each sentence
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 * @IBUS_INPUT_HINT_INHIBIT_OSK: Suggest to not show an onscreen keyboard
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 *     (e.g for a calculator that already has all the keys).
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 * @IBUS_INPUT_HINT_VERTICAL_WRITING: The text is vertical.
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 *
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 * Describes hints that might be taken into account by engines.  Note
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 * that engines may already tailor their behaviour according to the
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 * #IBusInputPurpose of the entry.
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 */
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typedef enum
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{
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  IBUS_INPUT_HINT_NONE                = 0,
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  IBUS_INPUT_HINT_SPELLCHECK          = 1 << 0,
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  IBUS_INPUT_HINT_NO_SPELLCHECK       = 1 << 1,
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  IBUS_INPUT_HINT_WORD_COMPLETION     = 1 << 2,
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  IBUS_INPUT_HINT_LOWERCASE           = 1 << 3,
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  IBUS_INPUT_HINT_UPPERCASE_CHARS     = 1 << 4,
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  IBUS_INPUT_HINT_UPPERCASE_WORDS     = 1 << 5,
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  IBUS_INPUT_HINT_UPPERCASE_SENTENCES = 1 << 6,
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  IBUS_INPUT_HINT_INHIBIT_OSK         = 1 << 7,
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  IBUS_INPUT_HINT_VERTICAL_WRITING    = 1 << 8
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} IBusInputHints;
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#endif
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