Blob Blame History Raw
# Microsoft Developer Studio Project File - Name="libhttpd" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

CFG=libhttpd - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "libhttpd.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "libhttpd.mak" CFG="libhttpd - Win32 Release"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "libhttpd - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "libhttpd - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "libhttpd - Win32 Lexical" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "libhttpd - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "AP_DECLARE_EXPORT" /FD /c
# ADD CPP /nologo /MD /W3 /O2 /Oy- /Zi /I "./include" /I "./srclib/apr/include" /I "./srclib/apr-util/include" /I "./srclib/pcre" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "AP_DECLARE_EXPORT" /Fd"Release\libhttpd_cl" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /fo"Release/libhttpd.res" /i "./include" /i "./srclib/apr/include" /d "NDEBUG" /d BIN_NAME="libhttpd.dll" /d LONG_NAME="Apache HTTP Server Core"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib ws2_32.lib mswsock.lib /nologo /subsystem:windows /dll
# ADD LINK32 pcre.lib kernel32.lib user32.lib advapi32.lib ws2_32.lib mswsock.lib "Release\buildmark.obj" /nologo /subsystem:windows /dll /debug /libpath:"./srclib/pcre" /base:@"os\win32\BaseAddr.ref",libhttpd.dll /opt:ref
# Begin Special Build Tool
TargetPath=.\Release\libhttpd.dll
SOURCE="$(InputPath)"
PreLink_Desc=Compiling buildmark
PreLink_Cmds=cl.exe /nologo /MD /W3 /O2 /Oy- /Zi /I "./include" /I "./srclib/apr/include" /I "./srclib/apr-util/include" /I "./srclib/pcre" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "AP_DECLARE_EXPORT" /Fd"Release\libhttpd" /FD /c server\buildmark.c /Fo"Release\buildmark.obj"
PostBuild_Desc=Embed .manifest
PostBuild_Cmds=if exist $(TargetPath).manifest mt.exe -manifest $(TargetPath).manifest -outputresource:$(TargetPath);2
# End Special Build Tool

!ELSEIF  "$(CFG)" == "libhttpd - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /EHsc /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "AP_DECLARE_EXPORT" /FD /c
# ADD CPP /nologo /MDd /W3 /EHsc /Zi /Od /I "./include" /I "./srclib/apr/include" /I "./srclib/apr-util/include" /I "./srclib/pcre" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "AP_DECLARE_EXPORT" /Fd"Debug\libhttpd_cl" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /fo"Debug/libhttpd.res" /i "./include" /i "./srclib/apr/include" /d "_DEBUG" /d BIN_NAME="libhttpd.dll" /d LONG_NAME="Apache HTTP Server Core"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib ws2_32.lib mswsock.lib /nologo /subsystem:windows /dll /incremental:no /debug
# ADD LINK32 pcred.lib kernel32.lib user32.lib advapi32.lib ws2_32.lib mswsock.lib "Debug\buildmark.obj" /nologo /subsystem:windows /dll /incremental:no /debug /libpath:"./srclib/pcre" /base:@"os\win32\BaseAddr.ref",libhttpd.dll
# Begin Special Build Tool
TargetPath=.\Debug\libhttpd.dll
SOURCE="$(InputPath)"
PreLink_Desc=Compiling buildmark
PreLink_Cmds=cl.exe /nologo /MDd /W3 /EHsc /Zi /Od /I "./include" /I "./srclib/apr/include" /I "./srclib/apr-util/include" /I "./srclib/pcre" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "AP_DECLARE_EXPORT" /Fd"Debug\libhttpd" /FD /c server\buildmark.c /Fo"Debug\buildmark.obj"
PostBuild_Desc=Embed .manifest
PostBuild_Cmds=if exist $(TargetPath).manifest mt.exe -manifest $(TargetPath).manifest -outputresource:$(TargetPath);2
# End Special Build Tool

!ELSEIF  "$(CFG)" == "libhttpd - Win32 Lexical"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "AP_DECLARE_EXPORT" /FD /c
# ADD CPP /nologo /MD /W3 /O2 /Oy- /Zi /I "./include" /I "./srclib/apr/include" /I "./srclib/apr-util/include" /I "./srclib/pcre" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "AP_DECLARE_EXPORT" /Fd"Release\libhttpd_cl" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /fo"Release/libhttpd.res" /i "./include" /i "./srclib/apr/include" /d "NDEBUG" /d BIN_NAME="libhttpd.dll" /d LONG_NAME="Apache HTTP Server Core"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib ws2_32.lib mswsock.lib /nologo /subsystem:windows /dll
# ADD LINK32 pcre.lib kernel32.lib user32.lib advapi32.lib ws2_32.lib mswsock.lib "Release\buildmark.obj" /nologo /subsystem:windows /dll /debug /libpath:"./srclib/pcre" /base:@"os\win32\BaseAddr.ref",libhttpd.dll /opt:ref
# Begin Special Build Tool
TargetPath=.\Release\libhttpd.dll
SOURCE="$(InputPath)"
PreLink_Desc=Compiling buildmark
PreLink_Cmds=cl.exe /nologo /MD /W3 /O2 /Oy- /Zi /I "./include" /I "./srclib/apr/include" /I "./srclib/apr-util/include" /I "./srclib/pcre" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "AP_DECLARE_EXPORT" /Fd"Release\libhttpd" /FD /c server\buildmark.c /Fo"Release\buildmark.obj"
PostBuild_Desc=Embed .manifest
PostBuild_Cmds=if exist $(TargetPath).manifest mt.exe -manifest $(TargetPath).manifest -outputresource:$(TargetPath);2
# End Special Build Tool


!ENDIF 

# Begin Target

# Name "libhttpd - Win32 Release"
# Name "libhttpd - Win32 Debug"
# Name "libhttpd - Win32 Lexical"
# Begin Group "headers"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
# Begin Source File

SOURCE=.\include\ap_compat.h
# End Source File
# Begin Source File

SOURCE=.\include\ap_config.h
# End Source File
# Begin Source File

SOURCE=.\include\ap_expr.h
# End Source File
# Begin Source File

SOURCE=.\include\ap_mmn.h
# End Source File
# Begin Source File

SOURCE=.\include\ap_release.h
# End Source File
# Begin Source File

SOURCE=.\include\http_config.h
# End Source File
# Begin Source File

SOURCE=.\include\http_connection.h
# End Source File
# Begin Source File

SOURCE=.\include\http_core.h
# End Source File
# Begin Source File

SOURCE=.\include\http_log.h
# End Source File
# Begin Source File

SOURCE=.\include\http_main.h
# End Source File
# Begin Source File

SOURCE=.\include\http_protocol.h
# End Source File
# Begin Source File

SOURCE=.\include\http_request.h
# End Source File
# Begin Source File

SOURCE=.\include\http_vhost.h
# End Source File
# Begin Source File

SOURCE=.\include\httpd.h
# End Source File
# Begin Source File

SOURCE=.\os\win32\win32_config_layout.h

!IF  "$(CFG)" == "libhttpd - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Creating include/ap_config_layout.h
InputPath=.\os\win32\win32_config_layout.h

".\include\ap_config_layout.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	type .\os\win32\win32_config_layout.h > .\include\ap_config_layout.h

# End Custom Build

!ELSEIF  "$(CFG)" == "libhttpd - Win32 Debug"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Creating include/ap_config_layout.h
InputPath=.\os\win32\win32_config_layout.h

".\include\ap_config_layout.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	type .\os\win32\win32_config_layout.h > .\include\ap_config_layout.h

# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\modules\generators\mod_cgi.h

!IF  "$(CFG)" == "libhttpd - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Creating include/mod_cgi.h
InputPath=.\modules\generators\mod_cgi.h

".\include\mod_cgi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	type .\modules\generators\mod_cgi.h > .\include\mod_cgi.h

# End Custom Build

!ELSEIF  "$(CFG)" == "libhttpd - Win32 Debug"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Creating include/mod_cgi.h
InputPath=.\modules\generators\mod_cgi.h

".\include\mod_cgi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	type .\modules\generators\mod_cgi.h > .\include\mod_cgi.h

# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\include\mod_core.h
# End Source File
# Begin Source File

SOURCE=.\modules\dav\main\mod_dav.h

!IF  "$(CFG)" == "libhttpd - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Creating include/mod_dav.h
InputPath=.\modules\dav\main\mod_dav.h

".\include\mod_dav.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	type .\modules\dav\main\mod_dav.h > .\include\mod_dav.h

# End Custom Build

!ELSEIF  "$(CFG)" == "libhttpd - Win32 Debug"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Creating include/mod_dav.h
InputPath=.\modules\dav\main\mod_dav.h

".\include\mod_dav.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	type .\modules\dav\main\mod_dav.h > .\include\mod_dav.h

# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\modules\filters\mod_include.h

!IF  "$(CFG)" == "libhttpd - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Creating include/mod_include.h
InputPath=.\modules\filters\mod_include.h

".\include\mod_include.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	type .\modules\filters\mod_include.h > .\include\mod_include.h

# End Custom Build

!ELSEIF  "$(CFG)" == "libhttpd - Win32 Debug"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Creating include/mod_include.h
InputPath=.\modules\filters\mod_include.h

".\include\mod_include.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	type .\modules\filters\mod_include.h > .\include\mod_include.h

# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\modules\proxy\mod_proxy.h

!IF  "$(CFG)" == "libhttpd - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Creating include/mod_proxy.h
InputPath=.\modules\proxy\mod_proxy.h

".\include\mod_proxy.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	type .\modules\proxy\mod_proxy.h > .\include\mod_proxy.h

# End Custom Build

!ELSEIF  "$(CFG)" == "libhttpd - Win32 Debug"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Creating include/mod_proxy.h
InputPath=.\modules\proxy\mod_proxy.h

".\include\mod_proxy.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	type .\modules\proxy\mod_proxy.h > .\include\mod_proxy.h

# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\modules\core\mod_so.h

!IF  "$(CFG)" == "libhttpd - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Creating include/mod_so.h
InputPath=.\modules\core\mod_so.h

".\include\mod_so.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	type .\modules\core\mod_so.h > .\include\mod_so.h

# End Custom Build

!ELSEIF  "$(CFG)" == "libhttpd - Win32 Debug"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Creating include/mod_so.h
InputPath=.\modules\core\mod_so.h

".\include\mod_so.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	type .\modules\core\mod_so.h > .\include\mod_so.h

# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\modules\core\mod_watchdog.h

!IF  "$(CFG)" == "libhttpd - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Creating include/mod_watchdog.h
InputPath=.\modules\core\mod_watchdog.h

".\include\mod_watchdog.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	type .\modules\core\mod_watchdog.h > .\include\mod_watchdog.h

# End Custom Build

!ELSEIF  "$(CFG)" == "libhttpd - Win32 Debug"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Creating include/mod_watchdog.h
InputPath=.\modules\core\mod_watchdog.h

".\include\mod_watchdog.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	type .\modules\core\mod_watchdog.h > .\include\mod_watchdog.h

# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\os\win32\os.h

!IF  "$(CFG)" == "libhttpd - Win32 Release"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Creating include/os.h
InputPath=.\os\win32\os.h

".\include\os.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	type .\os\win32\os.h > .\include\os.h

# End Custom Build

!ELSEIF  "$(CFG)" == "libhttpd - Win32 Debug"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Creating include/os.h
InputPath=.\os\win32\os.h

".\include\os.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	type .\os\win32\os.h > .\include\os.h

# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\server\test_char.h
# End Source File
# Begin Source File

SOURCE=.\include\util_cookies.h
# End Source File
# End Group
# Begin Group "httpd"

# PROP Default_Filter ""
# Begin Source File

SOURCE=.\server\buildmark.c
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File

SOURCE=.\modules\http\byterange_filter.c
# End Source File
# Begin Source File

SOURCE=.\modules\http\chunk_filter.c
# End Source File
# Begin Source File

SOURCE=.\server\config.c
# End Source File
# Begin Source File

SOURCE=.\server\connection.c
# End Source File
# Begin Source File

SOURCE=.\server\core.c
# End Source File
# Begin Source File

SOURCE=.\server\core_filters.c
# End Source File
# Begin Source File

SOURCE=.\modules\http\http_core.c
# End Source File
# Begin Source File

SOURCE=.\modules\http\http_etag.c
# End Source File
# Begin Source File

SOURCE=.\modules\http\http_filters.c
# End Source File
# Begin Source File

SOURCE=.\modules\http\http_protocol.c
# End Source File
# Begin Source File

SOURCE=.\modules\http\http_request.c
# End Source File
# Begin Source File

SOURCE=.\server\log.c
# End Source File
# Begin Source File

SOURCE=.\server\protocol.c
# End Source File
# Begin Source File

SOURCE=.\server\request.c
# End Source File
# Begin Source File

SOURCE=.\server\vhost.c
# End Source File
# End Group
# Begin Group "modules"

# PROP Default_Filter ""
# Begin Source File

SOURCE=.\modules\core\mod_so.c
# End Source File
# Begin Source File

SOURCE=.\modules\arch\win32\mod_win32.c
# End Source File
# Begin Source File

SOURCE=.\os\win32\modules.c
# End Source File
# End Group
# Begin Group "util"

# PROP Default_Filter ""
# Begin Source File

SOURCE=.\include\ap_regex.h
# End Source File
# Begin Source File

SOURCE=.\server\eoc_bucket.c
# End Source File
# Begin Source File

SOURCE=.\server\eor_bucket.c
# End Source File
# Begin Source File

SOURCE=.\server\error_bucket.c
# End Source File
# Begin Source File

SOURCE=.\server\util.c
# End Source File
# Begin Source File

SOURCE=.\server\util_cfgtree.c
# End Source File
# Begin Source File

SOURCE=.\include\util_cfgtree.h
# End Source File
# Begin Source File

SOURCE=.\include\util_charset.h
# End Source File
# Begin Source File

SOURCE=.\server\util_cookies.c
# End Source File
# Begin Source File

SOURCE=.\server\util_debug.c
# End Source File
# Begin Source File

SOURCE=.\include\util_ebcdic.h
# End Source File
# Begin Source File

SOURCE=.\server\util_expr_private.h
# End Source File
# Begin Source File

SOURCE=.\server\util_expr_eval.c
# End Source File
# Begin Source File

SOURCE=.\server\util_expr_scan.h
# End Source File
# Begin Source File

SOURCE=.\server\util_expr_scan.c
# End Source File
# Begin Source File

SOURCE=.\server\util_expr_parse.h
# End Source File
# Begin Source File

SOURCE=.\server\util_expr_parse.c
# End Source File
# Begin Source File

SOURCE=.\server\util_fcgi.c
# End Source File
# Begin Source File

SOURCE=.\include\util_fcgi.h
# End Source File
# Begin Source File

SOURCE=.\server\util_filter.c
# End Source File
# Begin Source File

SOURCE=.\include\util_filter.h
# End Source File
# Begin Source File

SOURCE=.\server\util_md5.c
# End Source File
# Begin Source File

SOURCE=.\include\util_md5.h
# End Source File
# Begin Source File

SOURCE=.\server\util_mutex.c
# End Source File
# Begin Source File

SOURCE=.\include\util_mutex.h
# End Source File
# Begin Source File

SOURCE=.\server\util_pcre.c
# End Source File
# Begin Source File

SOURCE=.\server\util_regex.c
# End Source File
# Begin Source File

SOURCE=.\server\util_script.c
# End Source File
# Begin Source File

SOURCE=.\include\util_script.h
# End Source File
# Begin Source File

SOURCE=.\server\util_time.c
# End Source File
# Begin Source File

SOURCE=.\include\util_varbuf.h
# End Source File
# Begin Source File

SOURCE=.\os\win32\util_win32.c
# End Source File
# Begin Source File

SOURCE=.\server\util_xml.c
# End Source File
# Begin Source File

SOURCE=.\include\util_xml.h
# End Source File
# End Group
# Begin Group "mpm_winnt"

# PROP Default_Filter ""
# Begin Source File

SOURCE=.\include\ap_listen.h
# End Source File
# Begin Source File

SOURCE=.\os\win32\ap_regkey.c
# End Source File
# Begin Source File

SOURCE=.\include\ap_regkey.h
# End Source File
# Begin Source File

SOURCE=.\server\mpm\winnt\child.c
# End Source File
# Begin Source File

SOURCE=.\server\listen.c
# End Source File
# Begin Source File

SOURCE=.\server\mpm_common.c
# End Source File
# Begin Source File

SOURCE=.\include\mpm_common.h
# End Source File
# Begin Source File

SOURCE=.\server\mpm\winnt\mpm_default.h

# End Source File
# Begin Source File

SOURCE=.\server\mpm\winnt\mpm_winnt.c
# End Source File
# Begin Source File

SOURCE=.\server\mpm\winnt\mpm_winnt.h
# End Source File
# Begin Source File

SOURCE=.\server\mpm\winnt\nt_eventlog.c
# End Source File
# Begin Source File

SOURCE=.\server\provider.c
# End Source File
# Begin Source File

SOURCE=.\server\scoreboard.c
# End Source File
# Begin Source File

SOURCE=.\include\scoreboard.h
# End Source File
# Begin Source File

SOURCE=.\server\mpm\winnt\service.c
# End Source File
# End Group
# Begin Source File

SOURCE=.\server\gen_test_char.exe

!IF  "$(CFG)" == "libhttpd - Win32 Release"

# PROP Ignore_Default_Tool 1
USERDEP__GEN_T=".\include\os.h"	
# Begin Custom Build - Generating test_char.h from gen_test_char.exe
InputPath=.\server\gen_test_char.exe

".\server\test_char.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	.\server\gen_test_char.exe >.\server\test_char.h

# End Custom Build

!ELSEIF  "$(CFG)" == "libhttpd - Win32 Debug"

# PROP Ignore_Default_Tool 1
USERDEP__GEN_T=".\include\os.h"	
# Begin Custom Build - Generating test_char.h from gen_test_char.exe
InputPath=.\server\gen_test_char.exe

".\server\test_char.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	.\server\gen_test_char.exe >.\server\test_char.h

# End Custom Build

!ELSEIF  "$(CFG)" == "libhttpd - Win32 Lexical"

# PROP Ignore_Default_Tool 1
USERDEP__GEN_T=".\include\os.h"
# Begin Custom Build - Generating test_char.h from gen_test_char.exe
InputPath=.\server\gen_test_char.exe

".\server\test_char.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	.\server\gen_test_char.exe >.\server\test_char.h

# End Custom Build

!ENDIF 

# End Source File
# Begin Group "Generated Files"

# PROP Default_Filter ""
# Begin Source File

SOURCE=.\server\util_expr_parse.y

!IF  "$(CFG)" == "libhttpd - Win32 Release"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "libhttpd - Win32 Debug"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "libhttpd - Win32 Lexical"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Generating util_expr_parse.c/.h from util_expr_parse.y
InputPath=.\server\util_expr_parse.y

BuildCmds= \
	bison -pap_expr_yy --defines=.\server\util_expr_parse.h -o .\server\util_expr_parse.c .\server\util_expr_parse.y

".\server\util_expr_parse.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\server\util_expr_parse.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ENDIF

# End Source File
# Begin Source File

SOURCE=.\server\util_expr_scan.l

!IF  "$(CFG)" == "libhttpd - Win32 Release"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "libhttpd - Win32 Debug"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "libhttpd - Win32 Lexical"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Generating util_expr_scan.c from util_expr_scan.l
InputPath=.\server\util_expr_scan.l

".\server\util_expr_scan.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	flex -Pap_expr_yy -o .\server\util_expr_scan.c .\server\util_expr_scan.l

# End Custom Build

!ENDIF

# End Source File
# End Group
# Begin Source File

SOURCE=.\build\win32\httpd.rc
# End Source File
# End Target
# End Project