/* gdkscreen-quartz.c * * Copyright (C) 2005 Imendio AB * Copyright (C) 2009 Kristian Rietveld * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #include "config.h" #include "gdk.h" #include "gdkscreen-quartz.h" #include "gdkprivate-quartz.h" /* A couple of notes about this file are in order. In GDK, a * GdkScreen can contain multiple monitors. A GdkScreen has an * associated root window, in which the monitors are placed. The * root window "spans" all monitors. The origin is at the top-left * corner of the root window. * * Cocoa works differently. The system has a "screen" (NSScreen) for * each monitor that is connected (note the conflicting definitions * of screen). The screen containing the menu bar is screen 0 and the * bottom-left corner of this screen is the origin of the "monitor * coordinate space". All other screens are positioned according to this * origin. If the menu bar is on a secondary screen (for example on * a monitor hooked up to a laptop), then this screen is screen 0 and * other monitors will be positioned according to the "secondary screen". * The main screen is the monitor that shows the window that is currently * active (has focus), the position of the menu bar does not have influence * on this! * * Upon start up and changes in the layout of screens, we calculate the * size of the GdkScreen root window that is needed to be able to place * all monitors in the root window. Once that size is known, we iterate * over the monitors and translate their Cocoa position to a position * in the root window of the GdkScreen. This happens below in the * function gdk_screen_quartz_calculate_layout(). * * A Cocoa coordinate is always relative to the origin of the monitor * coordinate space. Such coordinates are mapped to their respective * position in the GdkScreen root window (_gdk_quartz_window_xy_to_gdk_xy) * and vice versa (_gdk_quartz_window_gdk_xy_to_xy). Both functions can * be found in gdkwindow-quartz.c. Note that Cocoa coordinates can have * negative values (in case a monitor is located left or below of screen 0), * but GDK coordinates can *not*! */ static void gdk_screen_quartz_dispose (GObject *object); static void gdk_screen_quartz_finalize (GObject *object); static void gdk_screen_quartz_calculate_layout (GdkScreenQuartz *screen); static void display_reconfiguration_callback (CGDirectDisplayID display, CGDisplayChangeSummaryFlags flags, void *userInfo); G_DEFINE_TYPE (GdkScreenQuartz, _gdk_screen_quartz, GDK_TYPE_SCREEN); static void _gdk_screen_quartz_class_init (GdkScreenQuartzClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); object_class->dispose = gdk_screen_quartz_dispose; object_class->finalize = gdk_screen_quartz_finalize; } static void _gdk_screen_quartz_init (GdkScreenQuartz *screen_quartz) { GdkScreen *screen = GDK_SCREEN (screen_quartz); NSScreen *nsscreen; gdk_screen_set_default_colormap (screen, gdk_screen_get_system_colormap (screen)); nsscreen = [[NSScreen screens] objectAtIndex:0]; gdk_screen_set_resolution (screen, 72.0 * [nsscreen userSpaceScaleFactor]); gdk_screen_quartz_calculate_layout (screen_quartz); CGDisplayRegisterReconfigurationCallback (display_reconfiguration_callback, screen); screen_quartz->emit_monitors_changed = FALSE; } static void gdk_screen_quartz_dispose (GObject *object) { GdkScreenQuartz *screen = GDK_SCREEN_QUARTZ (object); if (screen->default_colormap) { g_object_unref (screen->default_colormap); screen->default_colormap = NULL; } if (screen->screen_changed_id) { g_source_remove (screen->screen_changed_id); screen->screen_changed_id = 0; } CGDisplayRemoveReconfigurationCallback (display_reconfiguration_callback, screen); G_OBJECT_CLASS (_gdk_screen_quartz_parent_class)->dispose (object); } static void gdk_screen_quartz_screen_rects_free (GdkScreenQuartz *screen) { screen->n_screens = 0; if (screen->screen_rects) { g_free (screen->screen_rects); screen->screen_rects = NULL; } } static void gdk_screen_quartz_finalize (GObject *object) { GdkScreenQuartz *screen = GDK_SCREEN_QUARTZ (object); gdk_screen_quartz_screen_rects_free (screen); } static void gdk_screen_quartz_calculate_layout (GdkScreenQuartz *screen) { NSArray *array; int i; int max_x, max_y; GDK_QUARTZ_ALLOC_POOL; gdk_screen_quartz_screen_rects_free (screen); array = [NSScreen screens]; screen->width = 0; screen->height = 0; screen->min_x = 0; screen->min_y = 0; max_x = max_y = 0; /* We determine the minimum and maximum x and y coordinates * covered by the monitors. From this we can deduce the width * and height of the root screen. */ for (i = 0; i < [array count]; i++) { NSRect rect = [[array objectAtIndex:i] frame]; screen->min_x = MIN (screen->min_x, rect.origin.x); max_x = MAX (max_x, rect.origin.x + rect.size.width); screen->min_y = MIN (screen->min_y, rect.origin.y); max_y = MAX (max_y, rect.origin.y + rect.size.height); } screen->width = max_x - screen->min_x; screen->height = max_y - screen->min_y; screen->n_screens = [array count]; screen->screen_rects = g_new0 (GdkRectangle, screen->n_screens); for (i = 0; i < screen->n_screens; i++) { NSScreen *nsscreen; NSRect rect; nsscreen = [array objectAtIndex:i]; rect = [nsscreen frame]; screen->screen_rects[i].x = rect.origin.x - screen->min_x; screen->screen_rects[i].y = screen->height - (rect.origin.y + rect.size.height) + screen->min_y; screen->screen_rects[i].width = rect.size.width; screen->screen_rects[i].height = rect.size.height; } GDK_QUARTZ_RELEASE_POOL; } static void process_display_reconfiguration (GdkScreenQuartz *screen) { int width, height; width = gdk_screen_get_width (GDK_SCREEN (screen)); height = gdk_screen_get_height (GDK_SCREEN (screen)); gdk_screen_quartz_calculate_layout (GDK_SCREEN_QUARTZ (screen)); _gdk_windowing_update_window_sizes (GDK_SCREEN (screen)); if (screen->emit_monitors_changed) { g_signal_emit_by_name (screen, "monitors-changed"); screen->emit_monitors_changed = FALSE; } if (width != gdk_screen_get_width (GDK_SCREEN (screen)) || height != gdk_screen_get_height (GDK_SCREEN (screen))) g_signal_emit_by_name (screen, "size-changed"); } static gboolean screen_changed_idle (gpointer data) { GdkScreenQuartz *screen = data; process_display_reconfiguration (data); screen->screen_changed_id = 0; return FALSE; } static void display_reconfiguration_callback (CGDirectDisplayID display, CGDisplayChangeSummaryFlags flags, void *userInfo) { GdkScreenQuartz *screen = userInfo; if (flags & kCGDisplayBeginConfigurationFlag) { /* Ignore the begin configuration signal. */ return; } else { /* We save information about the changes, so we can emit * ::monitors-changed when appropriate. This signal must be * emitted when the number, size of position of one of the * monitors changes. */ if (flags & kCGDisplayMovedFlag || flags & kCGDisplayAddFlag || flags & kCGDisplayRemoveFlag || flags & kCGDisplayEnabledFlag || flags & kCGDisplayDisabledFlag) screen->emit_monitors_changed = TRUE; /* At this point Cocoa does not know about the new screen data * yet, so we delay our refresh into an idle handler. */ if (!screen->screen_changed_id) screen->screen_changed_id = gdk_threads_add_idle (screen_changed_idle, screen); } } GdkScreen * _gdk_screen_quartz_new (void) { return g_object_new (GDK_TYPE_SCREEN_QUARTZ, NULL); } GdkDisplay * gdk_screen_get_display (GdkScreen *screen) { g_return_val_if_fail (GDK_IS_SCREEN (screen), NULL); return _gdk_display; } GdkWindow * gdk_screen_get_root_window (GdkScreen *screen) { g_return_val_if_fail (GDK_IS_SCREEN (screen), NULL); return _gdk_root; } gint gdk_screen_get_number (GdkScreen *screen) { g_return_val_if_fail (GDK_IS_SCREEN (screen), 0); return 0; } gchar * _gdk_windowing_substitute_screen_number (const gchar *display_name, int screen_number) { if (screen_number != 0) return NULL; return g_strdup (display_name); } GdkColormap* gdk_screen_get_default_colormap (GdkScreen *screen) { g_return_val_if_fail (GDK_IS_SCREEN (screen), NULL); return GDK_SCREEN_QUARTZ (screen)->default_colormap; } void gdk_screen_set_default_colormap (GdkScreen *screen, GdkColormap *colormap) { GdkColormap *old_colormap; g_return_if_fail (GDK_IS_SCREEN (screen)); g_return_if_fail (GDK_IS_COLORMAP (colormap)); old_colormap = GDK_SCREEN_QUARTZ (screen)->default_colormap; GDK_SCREEN_QUARTZ (screen)->default_colormap = g_object_ref (colormap); if (old_colormap) g_object_unref (old_colormap); } gint gdk_screen_get_width (GdkScreen *screen) { g_return_val_if_fail (GDK_IS_SCREEN (screen), 0); return GDK_SCREEN_QUARTZ (screen)->width; } gint gdk_screen_get_height (GdkScreen *screen) { g_return_val_if_fail (GDK_IS_SCREEN (screen), 0); return GDK_SCREEN_QUARTZ (screen)->height; } static gint get_mm_from_pixels (NSScreen *screen, int pixels) { /* userSpaceScaleFactor is in "pixels per point", * 72 is the number of points per inch, * and 25.4 is the number of millimeters per inch. */ #if MAC_OS_X_VERSION_MAX_ALLOWED > MAC_OS_X_VERSION_10_3 float dpi = [screen userSpaceScaleFactor] * 72.0; #else float dpi = 96.0 / 72.0; #endif return (pixels / dpi) * 25.4; } static NSScreen * get_nsscreen_for_monitor (gint monitor_num) { NSArray *array; NSScreen *screen; GDK_QUARTZ_ALLOC_POOL; array = [NSScreen screens]; screen = [array objectAtIndex:monitor_num]; GDK_QUARTZ_RELEASE_POOL; return screen; } gint gdk_screen_get_width_mm (GdkScreen *screen) { g_return_val_if_fail (GDK_IS_SCREEN (screen), 0); return get_mm_from_pixels (get_nsscreen_for_monitor (0), GDK_SCREEN_QUARTZ (screen)->width); } gint gdk_screen_get_height_mm (GdkScreen *screen) { g_return_val_if_fail (GDK_IS_SCREEN (screen), 0); return get_mm_from_pixels (get_nsscreen_for_monitor (0), GDK_SCREEN_QUARTZ (screen)->height); } gint gdk_screen_get_n_monitors (GdkScreen *screen) { g_return_val_if_fail (GDK_IS_SCREEN (screen), 0); return GDK_SCREEN_QUARTZ (screen)->n_screens; } gint gdk_screen_get_primary_monitor (GdkScreen *screen) { g_return_val_if_fail (GDK_IS_SCREEN (screen), 0); return 0; } gint gdk_screen_get_monitor_width_mm (GdkScreen *screen, gint monitor_num) { g_return_val_if_fail (GDK_IS_SCREEN (screen), 0); g_return_val_if_fail (monitor_num < gdk_screen_get_n_monitors (screen), 0); g_return_val_if_fail (monitor_num >= 0, 0); return get_mm_from_pixels (get_nsscreen_for_monitor (monitor_num), GDK_SCREEN_QUARTZ (screen)->screen_rects[monitor_num].width); } gint gdk_screen_get_monitor_height_mm (GdkScreen *screen, gint monitor_num) { g_return_val_if_fail (GDK_IS_SCREEN (screen), 0); g_return_val_if_fail (monitor_num < gdk_screen_get_n_monitors (screen), 0); g_return_val_if_fail (monitor_num >= 0, 0); return get_mm_from_pixels (get_nsscreen_for_monitor (monitor_num), GDK_SCREEN_QUARTZ (screen)->screen_rects[monitor_num].height); } gchar * gdk_screen_get_monitor_plug_name (GdkScreen *screen, gint monitor_num) { /* FIXME: Is there some useful name we could use here? */ return NULL; } void gdk_screen_get_monitor_geometry (GdkScreen *screen, gint monitor_num, GdkRectangle *dest) { g_return_if_fail (GDK_IS_SCREEN (screen)); g_return_if_fail (monitor_num < gdk_screen_get_n_monitors (screen)); g_return_if_fail (monitor_num >= 0); *dest = GDK_SCREEN_QUARTZ (screen)->screen_rects[monitor_num]; } gchar * gdk_screen_make_display_name (GdkScreen *screen) { return g_strdup (gdk_display_get_name (_gdk_display)); } GdkWindow * gdk_screen_get_active_window (GdkScreen *screen) { g_return_val_if_fail (GDK_IS_SCREEN (screen), NULL); return NULL; } GList * gdk_screen_get_window_stack (GdkScreen *screen) { g_return_val_if_fail (GDK_IS_SCREEN (screen), NULL); return NULL; } gboolean gdk_screen_is_composited (GdkScreen *screen) { g_return_val_if_fail (GDK_IS_SCREEN (screen), FALSE); return TRUE; }