/* rng/ran3.c * * Copyright (C) 1996, 1997, 1998, 1999, 2000, 2007, 2010 James Theiler, Brian Gough * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #include #include /* This is an implementation of the algorithm used in Knuths's subtractive generator, with the Numerical Recipe's ran3 paramters. It is a subtractive lagged fibonnaci generator. */ static inline unsigned long int ran3_get (void *vstate); static double ran3_get_double (void *vstate); static void ran3_set (void *state, unsigned long int s); #define M_BIG 1000000000 #define M_SEED 161803398 typedef struct { unsigned int x; unsigned int y; unsigned long int buffer[56]; } ran3_state_t; static inline unsigned long int ran3_get (void *vstate) { ran3_state_t *state = (ran3_state_t *) vstate; long int j; state->x++; if (state->x == 56) state->x = 1; state->y++; if (state->y == 56) state->y = 1; j = state->buffer[state->x] - state->buffer[state->y]; if (j < 0) j += M_BIG; state->buffer[state->x] = j; return j; } static double ran3_get_double (void *vstate) { return ran3_get (vstate) / (double) M_BIG ; } static void ran3_set (void *vstate, unsigned long int s) { ran3_state_t *state = (ran3_state_t *) vstate; int i, i1; long int j, k; if (s == 0) s = 1; /* default seed is 1 */ j = (M_SEED - s) % M_BIG; /* Avoid potential problem with negative values */ if (j < 0) j += M_BIG; /* the zeroth element is never used, but we initialize it for consistency between states */ state->buffer[0] = 0; state->buffer[55] = j; k = 1; for (i = 1; i < 55; i++) { int n = (21 * i) % 55; state->buffer[n] = k; k = j - k; if (k < 0) k += M_BIG; j = state->buffer[n]; } for (i1 = 0; i1 < 4; i1++) { for (i = 1; i < 56; i++) { long int t = state->buffer[i] - state->buffer[1 + (i + 30) % 55]; if (t < 0) t += M_BIG; state->buffer[i] = t; } } state->x = 0; state->y = 31; return; } static const gsl_rng_type ran3_type = {"ran3", /* name */ M_BIG, /* RAND_MAX */ 0, /* RAND_MIN */ sizeof (ran3_state_t), &ran3_set, &ran3_get, &ran3_get_double}; const gsl_rng_type *gsl_rng_ran3 = &ran3_type;