/* avl.c * * Copyright (C) 1998, 1999, 2000, 2001, 2002, 2004 Free Software * Foundation, Inc. * Copyright (C) 2014 Patrick Alken * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /* * This code is originally from GNU libavl. The memory management * was slightly modified for use with preallocating GSL sparse matrices * * The allocator->libavl_malloc function is called only for creating * a new avl_node (tree node). This allows GSL to preallocate some number * of avl_node structs and then return pointers to them while the tree * is being assembled, avoiding multiple malloc calls */ #include #include #include #include /* Function types. */ typedef int avl_comparison_func (const void *avl_a, const void *avl_b, void *avl_param); typedef void avl_item_func (void *avl_item, void *avl_param); typedef void *avl_copy_func (void *avl_item, void *avl_param); /* Memory allocator. */ struct libavl_allocator { void *(*libavl_malloc) (size_t libavl_size, void *param); void (*libavl_free) (void *libavl_block, void *param); }; /* Default memory allocator. */ static struct libavl_allocator avl_allocator_default; static void *avl_malloc (size_t, void *param); static void avl_free (void *, void *param); /* Maximum AVL tree height. */ #ifndef AVL_MAX_HEIGHT #define AVL_MAX_HEIGHT 92 #endif /* An AVL tree node. */ struct avl_node { struct avl_node *avl_link[2]; /* Subtrees. */ void *avl_data; /* Pointer to data. */ signed char avl_balance; /* Balance factor. */ }; /* Tree data structure. */ struct avl_table { struct avl_node *avl_root; /* Tree's root. */ avl_comparison_func *avl_compare; /* Comparison function. */ void *avl_param; /* Extra argument to |avl_compare|. */ struct libavl_allocator *avl_alloc; /* Memory allocator. */ size_t avl_count; /* Number of items in tree. */ unsigned long avl_generation; /* Generation number. */ }; /* Table functions. */ static struct avl_table *avl_create (avl_comparison_func *, void *, struct libavl_allocator *); static struct avl_table *avl_copy (const struct avl_table *, avl_copy_func *, avl_item_func *, struct libavl_allocator *); static void avl_empty (struct avl_table *, avl_item_func *); static void avl_destroy (struct avl_table *, avl_item_func *); static void **avl_probe (struct avl_table *, void *); static void *avl_insert (struct avl_table *, void *); static void *avl_replace (struct avl_table *, void *); static void *avl_delete (struct avl_table *, const void *); static void *avl_find (const struct avl_table *, const void *); /* Creates and returns a new table with comparison function |compare| using parameter |param| and memory allocator |allocator|. Returns |NULL| if memory allocation failed. */ static struct avl_table * avl_create (avl_comparison_func *compare, void *param, struct libavl_allocator *allocator) { struct avl_table *tree; if (allocator == NULL) allocator = &avl_allocator_default; /*tree = allocator->libavl_malloc (allocator, sizeof *tree);*/ tree = malloc(sizeof *tree); if (tree == NULL) return NULL; tree->avl_root = NULL; tree->avl_compare = compare; tree->avl_param = param; tree->avl_alloc = allocator; tree->avl_count = 0; tree->avl_generation = 0; return tree; } /* Search |tree| for an item matching |item|, and return it if found. Otherwise return |NULL|. */ static void * avl_find (const struct avl_table *tree, const void *item) { const struct avl_node *p; for (p = tree->avl_root; p != NULL; ) { int cmp = tree->avl_compare (item, p->avl_data, tree->avl_param); if (cmp < 0) p = p->avl_link[0]; else if (cmp > 0) p = p->avl_link[1]; else /* |cmp == 0| */ return p->avl_data; } return NULL; } /* Inserts |item| into |tree| and returns a pointer to |item|'s address. If a duplicate item is found in the tree, returns a pointer to the duplicate without inserting |item|. Returns |NULL| in case of memory allocation failure. */ static void ** avl_probe (struct avl_table *tree, void *item) { struct avl_node *y, *z; /* Top node to update balance factor, and parent. */ struct avl_node *p, *q; /* Iterator, and parent. */ struct avl_node *n; /* Newly inserted node. */ struct avl_node *w; /* New root of rebalanced subtree. */ int dir; /* Direction to descend. */ unsigned char da[AVL_MAX_HEIGHT]; /* Cached comparison results. */ int k = 0; /* Number of cached results. */ z = (struct avl_node *) &tree->avl_root; y = tree->avl_root; dir = 0; for (q = z, p = y; p != NULL; q = p, p = p->avl_link[dir]) { int cmp = tree->avl_compare (item, p->avl_data, tree->avl_param); if (cmp == 0) return &p->avl_data; if (p->avl_balance != 0) z = q, y = p, k = 0; da[k++] = dir = cmp > 0; } n = q->avl_link[dir] = tree->avl_alloc->libavl_malloc (sizeof *n, tree->avl_param); if (n == NULL) return NULL; tree->avl_count++; n->avl_data = item; n->avl_link[0] = n->avl_link[1] = NULL; n->avl_balance = 0; if (y == NULL) return &n->avl_data; for (p = y, k = 0; p != n; p = p->avl_link[da[k]], k++) if (da[k] == 0) p->avl_balance--; else p->avl_balance++; if (y->avl_balance == -2) { struct avl_node *x = y->avl_link[0]; if (x->avl_balance == -1) { w = x; y->avl_link[0] = x->avl_link[1]; x->avl_link[1] = y; x->avl_balance = y->avl_balance = 0; } else { w = x->avl_link[1]; x->avl_link[1] = w->avl_link[0]; w->avl_link[0] = x; y->avl_link[0] = w->avl_link[1]; w->avl_link[1] = y; if (w->avl_balance == -1) x->avl_balance = 0, y->avl_balance = +1; else if (w->avl_balance == 0) x->avl_balance = y->avl_balance = 0; else /* |w->avl_balance == +1| */ x->avl_balance = -1, y->avl_balance = 0; w->avl_balance = 0; } } else if (y->avl_balance == +2) { struct avl_node *x = y->avl_link[1]; if (x->avl_balance == +1) { w = x; y->avl_link[1] = x->avl_link[0]; x->avl_link[0] = y; x->avl_balance = y->avl_balance = 0; } else { w = x->avl_link[0]; x->avl_link[0] = w->avl_link[1]; w->avl_link[1] = x; y->avl_link[1] = w->avl_link[0]; w->avl_link[0] = y; if (w->avl_balance == +1) x->avl_balance = 0, y->avl_balance = -1; else if (w->avl_balance == 0) x->avl_balance = y->avl_balance = 0; else /* |w->avl_balance == -1| */ x->avl_balance = +1, y->avl_balance = 0; w->avl_balance = 0; } } else return &n->avl_data; z->avl_link[y != z->avl_link[0]] = w; tree->avl_generation++; return &n->avl_data; } /* Inserts |item| into |table|. Returns |NULL| if |item| was successfully inserted or if a memory allocation error occurred. Otherwise, returns the duplicate item. */ static void * avl_insert (struct avl_table *table, void *item) { void **p = avl_probe (table, item); return p == NULL || *p == item ? NULL : *p; } /* Inserts |item| into |table|, replacing any duplicate item. Returns |NULL| if |item| was inserted without replacing a duplicate, or if a memory allocation error occurred. Otherwise, returns the item that was replaced. */ static void * avl_replace (struct avl_table *table, void *item) { void **p = avl_probe (table, item); if (p == NULL || *p == item) return NULL; else { void *r = *p; *p = item; return r; } } /* Deletes from |tree| and returns an item matching |item|. Returns a null pointer if no matching item found. */ static void * avl_delete (struct avl_table *tree, const void *item) { /* Stack of nodes. */ struct avl_node *pa[AVL_MAX_HEIGHT]; /* Nodes. */ unsigned char da[AVL_MAX_HEIGHT]; /* |avl_link[]| indexes. */ int k; /* Stack pointer. */ struct avl_node *p; /* Traverses tree to find node to delete. */ int cmp; /* Result of comparison between |item| and |p|. */ k = 0; p = (struct avl_node *) &tree->avl_root; for (cmp = -1; cmp != 0; cmp = tree->avl_compare (item, p->avl_data, tree->avl_param)) { int dir = cmp > 0; pa[k] = p; da[k++] = dir; p = p->avl_link[dir]; if (p == NULL) return NULL; } item = p->avl_data; if (p->avl_link[1] == NULL) pa[k - 1]->avl_link[da[k - 1]] = p->avl_link[0]; else { struct avl_node *r = p->avl_link[1]; if (r->avl_link[0] == NULL) { r->avl_link[0] = p->avl_link[0]; r->avl_balance = p->avl_balance; pa[k - 1]->avl_link[da[k - 1]] = r; da[k] = 1; pa[k++] = r; } else { struct avl_node *s; int j = k++; for (;;) { da[k] = 0; pa[k++] = r; s = r->avl_link[0]; if (s->avl_link[0] == NULL) break; r = s; } s->avl_link[0] = p->avl_link[0]; r->avl_link[0] = s->avl_link[1]; s->avl_link[1] = p->avl_link[1]; s->avl_balance = p->avl_balance; pa[j - 1]->avl_link[da[j - 1]] = s; da[j] = 1; pa[j] = s; } } tree->avl_alloc->libavl_free (p, tree->avl_param); while (--k > 0) { struct avl_node *y = pa[k]; if (da[k] == 0) { y->avl_balance++; if (y->avl_balance == +1) break; else if (y->avl_balance == +2) { struct avl_node *x = y->avl_link[1]; if (x->avl_balance == -1) { struct avl_node *w; w = x->avl_link[0]; x->avl_link[0] = w->avl_link[1]; w->avl_link[1] = x; y->avl_link[1] = w->avl_link[0]; w->avl_link[0] = y; if (w->avl_balance == +1) x->avl_balance = 0, y->avl_balance = -1; else if (w->avl_balance == 0) x->avl_balance = y->avl_balance = 0; else /* |w->avl_balance == -1| */ x->avl_balance = +1, y->avl_balance = 0; w->avl_balance = 0; pa[k - 1]->avl_link[da[k - 1]] = w; } else { y->avl_link[1] = x->avl_link[0]; x->avl_link[0] = y; pa[k - 1]->avl_link[da[k - 1]] = x; if (x->avl_balance == 0) { x->avl_balance = -1; y->avl_balance = +1; break; } else x->avl_balance = y->avl_balance = 0; } } } else { y->avl_balance--; if (y->avl_balance == -1) break; else if (y->avl_balance == -2) { struct avl_node *x = y->avl_link[0]; if (x->avl_balance == +1) { struct avl_node *w; w = x->avl_link[1]; x->avl_link[1] = w->avl_link[0]; w->avl_link[0] = x; y->avl_link[0] = w->avl_link[1]; w->avl_link[1] = y; if (w->avl_balance == -1) x->avl_balance = 0, y->avl_balance = +1; else if (w->avl_balance == 0) x->avl_balance = y->avl_balance = 0; else /* |w->avl_balance == +1| */ x->avl_balance = -1, y->avl_balance = 0; w->avl_balance = 0; pa[k - 1]->avl_link[da[k - 1]] = w; } else { y->avl_link[0] = x->avl_link[1]; x->avl_link[1] = y; pa[k - 1]->avl_link[da[k - 1]] = x; if (x->avl_balance == 0) { x->avl_balance = +1; y->avl_balance = -1; break; } else x->avl_balance = y->avl_balance = 0; } } } } tree->avl_count--; tree->avl_generation++; return (void *) item; } /* Destroys |new| with |avl_destroy (new, destroy)|, first setting right links of nodes in |stack| within |new| to null pointers to avoid touching uninitialized data. */ static void copy_error_recovery (struct avl_node **stack, int height, struct avl_table *new, avl_item_func *destroy) { for (; height > 2; height -= 2) stack[height - 1]->avl_link[1] = NULL; avl_destroy (new, destroy); } /* Copies |org| to a newly created tree, which is returned. If |copy != NULL|, each data item in |org| is first passed to |copy|, and the return values are inserted into the tree, with |NULL| return values taken as indications of failure. On failure, destroys the partially created new tree, applying |destroy|, if non-null, to each item in the new tree so far, and returns |NULL|. If |allocator != NULL|, it is used for allocation in the new tree. Otherwise, the same allocator used for |org| is used. */ static struct avl_table * avl_copy (const struct avl_table *org, avl_copy_func *copy, avl_item_func *destroy, struct libavl_allocator *allocator) { struct avl_node *stack[2 * (AVL_MAX_HEIGHT + 1)]; int height = 0; struct avl_table *new; const struct avl_node *x; struct avl_node *y; new = avl_create (org->avl_compare, org->avl_param, allocator != NULL ? allocator : org->avl_alloc); if (new == NULL) return NULL; new->avl_count = org->avl_count; if (new->avl_count == 0) return new; x = (const struct avl_node *) &org->avl_root; y = (struct avl_node *) &new->avl_root; for (;;) { while (x->avl_link[0] != NULL) { y->avl_link[0] = new->avl_alloc->libavl_malloc (sizeof *y->avl_link[0], new->avl_param); if (y->avl_link[0] == NULL) { if (y != (struct avl_node *) &new->avl_root) { y->avl_data = NULL; y->avl_link[1] = NULL; } copy_error_recovery (stack, height, new, destroy); return NULL; } stack[height++] = (struct avl_node *) x; stack[height++] = y; x = x->avl_link[0]; y = y->avl_link[0]; } y->avl_link[0] = NULL; for (;;) { y->avl_balance = x->avl_balance; if (copy == NULL) y->avl_data = x->avl_data; else { y->avl_data = copy (x->avl_data, org->avl_param); if (y->avl_data == NULL) { y->avl_link[1] = NULL; copy_error_recovery (stack, height, new, destroy); return NULL; } } if (x->avl_link[1] != NULL) { y->avl_link[1] = new->avl_alloc->libavl_malloc (sizeof *y->avl_link[1], new->avl_param); if (y->avl_link[1] == NULL) { copy_error_recovery (stack, height, new, destroy); return NULL; } x = x->avl_link[1]; y = y->avl_link[1]; break; } else y->avl_link[1] = NULL; if (height <= 2) return new; y = stack[--height]; x = stack[--height]; } } } /* empty tree (delete all nodes) but do not free the tree itself */ static void avl_empty (struct avl_table *tree, avl_item_func *destroy) { struct avl_node *p, *q; for (p = tree->avl_root; p != NULL; p = q) if (p->avl_link[0] == NULL) { q = p->avl_link[1]; if (destroy != NULL && p->avl_data != NULL) destroy (p->avl_data, tree->avl_param); tree->avl_alloc->libavl_free (p, tree->avl_param); } else { q = p->avl_link[0]; p->avl_link[0] = q->avl_link[1]; q->avl_link[1] = p; } tree->avl_root = NULL; tree->avl_count = 0; tree->avl_generation = 0; } /* Frees storage allocated for |tree|. If |destroy != NULL|, applies it to each data item in inorder. */ static void avl_destroy (struct avl_table *tree, avl_item_func *destroy) { avl_empty(tree, destroy); free(tree); } /* Allocates |size| bytes of space using |malloc()|. Returns a null pointer if allocation fails. */ static void * avl_malloc (size_t size, void *param) { (void)param; /* avoid unused parameter warning */ return malloc (size); } /* Frees |block|. */ static void avl_free (void *block, void *param) { (void)param; /* avoid unused parameter warning */ free (block); } /* Default memory allocator that uses |malloc()| and |free()|. */ static struct libavl_allocator avl_allocator_default = { avl_malloc, avl_free };