#include #include #include int main (void) { int i; double x = 0, y = 0, dx, dy; const gsl_rng_type * T; gsl_rng * r; gsl_rng_env_setup(); T = gsl_rng_default; r = gsl_rng_alloc (T); printf ("%g %g\n", x, y); for (i = 0; i < 10; i++) { gsl_ran_dir_2d (r, &dx, &dy); x += dx; y += dy; printf ("%g %g\n", x, y); } gsl_rng_free (r); return 0; }