Blame roots/bisection.c

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/* roots/bisection.c
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 * 
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 * Copyright (C) 1996, 1997, 1998, 1999, 2000, 2007 Reid Priedhorsky, Brian Gough
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 * 
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; either version 3 of the License, or (at
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 * your option) any later version.
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 * 
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 * This program is distributed in the hope that it will be useful, but
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 * WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * General Public License for more details.
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 * 
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 */
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/* bisection.c -- bisection root finding algorithm */
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#include <config.h>
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#include <stddef.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <math.h>
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#include <float.h>
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#include <gsl/gsl_math.h>
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#include <gsl/gsl_errno.h>
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#include <gsl/gsl_roots.h>
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#include "roots.h"
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typedef struct
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  {
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    double f_lower, f_upper;
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  }
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bisection_state_t;
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static int bisection_init (void * vstate, gsl_function * f, double * root, double x_lower, double x_upper);
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static int bisection_iterate (void * vstate, gsl_function * f, double * root, double * x_lower, double * x_upper);
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static int
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bisection_init (void * vstate, gsl_function * f, double * root, double x_lower, double x_upper)
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{
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  bisection_state_t * state = (bisection_state_t *) vstate;
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  double f_lower, f_upper ;
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  *root = 0.5 * (x_lower + x_upper) ;
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  SAFE_FUNC_CALL (f, x_lower, &f_lower);
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  SAFE_FUNC_CALL (f, x_upper, &f_upper);
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  state->f_lower = f_lower;
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  state->f_upper = f_upper;
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  if ((f_lower < 0.0 && f_upper < 0.0) || (f_lower > 0.0 && f_upper > 0.0))
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    {
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      GSL_ERROR ("endpoints do not straddle y=0", GSL_EINVAL);
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    }
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  return GSL_SUCCESS;
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}
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static int
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bisection_iterate (void * vstate, gsl_function * f, double * root, double * x_lower, double * x_upper)
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{
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  bisection_state_t * state = (bisection_state_t *) vstate;
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  double x_bisect, f_bisect;
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  const double x_left = *x_lower ;
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  const double x_right = *x_upper ;
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  const double f_lower = state->f_lower; 
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  const double f_upper = state->f_upper;
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  if (f_lower == 0.0)
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    {
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      *root = x_left ;
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      *x_upper = x_left;
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      return GSL_SUCCESS;
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    }
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  if (f_upper == 0.0)
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    {
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      *root = x_right ;
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      *x_lower = x_right;
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      return GSL_SUCCESS;
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    }
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  x_bisect = (x_left + x_right) / 2.0;
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  SAFE_FUNC_CALL (f, x_bisect, &f_bisect);
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  if (f_bisect == 0.0)
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    {
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      *root = x_bisect;
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      *x_lower = x_bisect;
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      *x_upper = x_bisect;
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      return GSL_SUCCESS;
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    }
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  /* Discard the half of the interval which doesn't contain the root. */
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  if ((f_lower > 0.0 && f_bisect < 0.0) || (f_lower < 0.0 && f_bisect > 0.0))
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    {
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      *root = 0.5 * (x_left + x_bisect) ;
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      *x_upper = x_bisect;
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      state->f_upper = f_bisect;
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    }
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  else
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    {
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      *root = 0.5 * (x_bisect + x_right) ;
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      *x_lower = x_bisect;
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      state->f_lower = f_bisect;
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    }
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  return GSL_SUCCESS;
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}
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static const gsl_root_fsolver_type bisection_type =
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{"bisection",                           /* name */
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 sizeof (bisection_state_t),
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 &bisection_init,
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 &bisection_iterate};
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const gsl_root_fsolver_type  * gsl_root_fsolver_bisection = &bisection_type;