Blame gsl_minmax.h

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/* gsl_minmax.h
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 * 
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 * Copyright (C) 2008 Gerard Jungman, Brian Gough
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 * 
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; either version 3 of the License, or (at
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 * your option) any later version.
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 * 
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 * This program is distributed in the hope that it will be useful, but
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 * WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * General Public License for more details.
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 * 
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 */
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#ifndef __GSL_MINMAX_H__
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#define __GSL_MINMAX_H__
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#include <gsl/gsl_inline.h>
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#undef __BEGIN_DECLS
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#undef __END_DECLS
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#ifdef __cplusplus
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# define __BEGIN_DECLS extern "C" {
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# define __END_DECLS }
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#else
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# define __BEGIN_DECLS /* empty */
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# define __END_DECLS /* empty */
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#endif
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__BEGIN_DECLS
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/* Define MAX and MIN macros/functions if they don't exist. */
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/* plain old macros for general use */
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#define GSL_MAX(a,b) ((a) > (b) ? (a) : (b))
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#define GSL_MIN(a,b) ((a) < (b) ? (a) : (b))
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/* function versions of the above, in case they are needed */
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double gsl_max (double a, double b);
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double gsl_min (double a, double b);
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/* inline-friendly strongly typed versions */
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#ifdef HAVE_INLINE
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INLINE_FUN int GSL_MAX_INT (int a, int b);
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INLINE_FUN int GSL_MIN_INT (int a, int b);
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INLINE_FUN double GSL_MAX_DBL (double a, double b);
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INLINE_FUN double GSL_MIN_DBL (double a, double b);
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INLINE_FUN long double GSL_MAX_LDBL (long double a, long double b);
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INLINE_FUN long double GSL_MIN_LDBL (long double a, long double b);
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INLINE_FUN int
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GSL_MAX_INT (int a, int b)
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{
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  return GSL_MAX (a, b);
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}
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INLINE_FUN int
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GSL_MIN_INT (int a, int b)
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{
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  return GSL_MIN (a, b);
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}
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INLINE_FUN double
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GSL_MAX_DBL (double a, double b)
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{
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  return GSL_MAX (a, b);
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}
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INLINE_FUN double
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GSL_MIN_DBL (double a, double b)
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{
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  return GSL_MIN (a, b);
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}
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INLINE_FUN long double
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GSL_MAX_LDBL (long double a, long double b)
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{
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  return GSL_MAX (a, b);
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}
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INLINE_FUN long double
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GSL_MIN_LDBL (long double a, long double b)
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{
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  return GSL_MIN (a, b);
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}
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#else
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#define GSL_MAX_INT(a,b)   GSL_MAX(a,b)
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#define GSL_MIN_INT(a,b)   GSL_MIN(a,b)
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#define GSL_MAX_DBL(a,b)   GSL_MAX(a,b)
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#define GSL_MIN_DBL(a,b)   GSL_MIN(a,b)
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#define GSL_MAX_LDBL(a,b)  GSL_MAX(a,b)
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#define GSL_MIN_LDBL(a,b)  GSL_MIN(a,b)
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#endif /* HAVE_INLINE */
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__END_DECLS
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#endif /* __GSL_POW_INT_H__ */